has acquired The Mitchells vs. the Machines, an original animated sci-fi family film from Oscar-winning producers Phil Lord and Chris Miller–the pair behind Spider-Man: Into the Spider-Verse. The film, which was originally titled Connected, was also originally due out in theaters October 23 but was delayed due to the pandemic. It’s now expected to hit the streaming service sometime later this year.
Directed by Mike Rianda (Gravity Falls), the film is an original animated comedy “about an everyday family’s struggle to relate while technology rises up around the world. When Katie Mitchell (voiced by Abbi Jacobson), a creative outsider, is accepted into the film school of her dreams, her plans to meet “her people” at college are upended when her nature-loving dad Rick (voiced by Danny McBride) determines the whole family should drive Katie to school together and bond as a family one last time).”
In a quote from Rianda in a release announcing the streaming platform’s acquisition of the film, the director explains that the movie is autobiographical. “This is a very personal movie about my very weird family,” says Rianda. “I’m so grateful to all the incredible artists that poured their love and passion into this project to make it a reality, and to everyone at Sony who believed in us and were on board to make a different kind of animated movie.”
The start of the 2021 MLB season is coming up quickly, and ahead of that, the developers of RBI Baseball 2021 have announced the cover star for this year’s game.
Tim Anderson of the Chicago White Sox will grace the cover of this year’s game. Anderson is the first White Sox player to appear on the cover of the RBI Baseball franchise.
Anderson was the 2019 AL batting champion with a .322 batting average and other standout statistics like 45 runs scored and 67 hits.
Nvidia has release a new hotfix for its GeForce desktop graphics cards, addressing several long-standing issues with SteamVR, game crashes, and more.
The hotfix is available to download now, with Nvidia headlining the update with a fix for SteamVR that has been anticipated for some time. Some users have reported stuttering and lag when trying to play VR titles, which Nvidia hopes has been resolved with this latest patch.
Other issues addressed include consistent crashes with games like Detroit: Become Human and Assassin’s Creed Valhalla, as well as some optimizations for Adobe Premiere Pro. The full patch notes for the hotfix can be found below.
Having already worked with Disney on the Star Wars TV show The Mandalorian and HBO’s Westworld, Fortnite studio Epic Games is investing in movies now.
Deadline reports that Epic’s MegaGrants fund is contributing money to the animated movie Gilgamesh from Argentinian director Tomas Lipgot. The movie is being produced by the animation studio Hook Up, along with DuermeVela and FilmSharks.
The companies will use Epic’s Unreal Engine, among other tools, to produce the film about the Mesopotamian mythological hero. The movie will have English and Spanish versions.
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Samsung Galaxy S21 Ultra – Design and Features
In design, the Galaxy S21 Ultra is more of a proper successor to the Galaxy S20 family than the S21 and S21+ are. It continues the curvier front glass (albeit more subtly) that has been abandoned by the other S21 phones. The glass is the new Gorilla Glass Victus flavor, and in the case of the Ultra, it’s on both the front and back, which surely adds to the cost compared to the plastic back on the S21 and S21+. Naturally, the S21 Ultra continues to offer a metal frame to further its durability as well as an IP68 rating.
Aesthetically, the only things that give the Galaxy S21 a new look are the remodeled camera bump and the color scheme. In the corner where the cameras are situated, the metal frame stretches up to blend with the metal housing around all the cameras. Unfortunately, there is a seam between the frame and the housing that sort of ruins the effect (but likely improves repairability). The camera housing is also massive, as it accommodates four cameras, a flash, and a laser auto-focus system. It’s just over two inches tall and 1-1/4 inches wide – in other words, about a third the height and half the width of the entire width of the phone. It makes me think it’ll be a bit difficult to keep centered on charging pads for those who love wireless charging.
The phone, given it bears the Ultra moniker, features a 6.8 inch screen – the largest of the S21 family. Having recently used the iPhone 12 Pro and the LG Wing, I was ready for this thing to be another unwieldy monster. To my surprise, the Galaxy S21 Ultra is fairly easy to hold. It’s not as tall as the LG Wing (and doesn’t have a flip-up screen to shift all of its weight to the top), and it’s a few millimeters narrower than the iPhone 12 Pro Max, which is just enough difference for me to use it in one hand. And, even though it’s 1 gram heavier than the iPhone 12 Pro Max, the extra grip I get around the sides makes it less straining on my pinky.
The 6.8-inch screen continues to offer tiny bezels, which only further put the iPhone 12’s dated design to shame. The screen brings with it some new features, too. It’s still a bright AMOLED display with HDR10+ support. There’s still a fingerprint scanner under the glass, though it’s now noticeably faster than the scanner on my Galaxy S20. And, this year, Samsung doesn’t lock the display’s refresh rate to certain resolutions. The display can run its full 3,200 x 1440 resolution and 120Hz refresh rate at the same time. This model also has a wide adaptive refresh rate range, letting it hit up to 120Hz for smooth visuals and drop down as low as just 10Hz to save battery while displaying static or slower-moving content. This model also borrows a feature of the Note line with support for the S Pen through a Wacom digitizing layer, though I wasn’t able to get my hands on an S Pen for this review, and the random Bamboo Ink stylus I had lying around didn’t register.
The Galaxy S21 Ultra is ready for the latest in wireless connectivity. It features the necessary antennae to connect to the big three flavors of 5G: low-band, mid-band, and mmWave. It also offers support for Wi-Fi 6E. Samsung’s Dex desktop experience is still on board here as well, including Wireless Dex. Reverse wireless charging is also still around. Unfortunately, one more feature is going the way of the headphone jack on this latest model: There’s no more microSD card slot for easy, affordable, post-purchase storage upgrade. Samsung also didn’t decide to go bold and throw a 3.5mm headphone jack back onto the phone even though the top edge is largely barren save for two microphones holes and a single antenna line.
Samsung Galaxy S21 Ultra – Software
The Galaxy S21 Ultra comes running Android 11 with the One UI 3.1 interface. I find the experience continues to offer plenty of customization to get it running just how I like (yeah, I still prefer the old-school Android navigation buttons at the bottom of the screen). The system settings are also easy to navigate. A few things are still a little irksome, like the power button defaulting to serve as a Bixby button instead. Samsung’s rebranding of display mirroring/casting as Smart View also continues to puzzle me.
Samsung Galaxy S21 Ultra – Gaming and Performance
The Galaxy S21 Ultra, like the rest of its family, runs on the latest Qualcomm Snapdragon 888 chipset. Unlike the Snapdragon 865 chipset, the 5G modem is integrated into the chipset which in theory lends the whole system more efficiency.
Predictably, the Snapdragon 888 is a fast performer. Loading games, launching apps, and switching between them all happens in a flash. The navigation is only made to feel that much smoother thanks to the ability of the display to speed up to 120Hz when needed. The system is helped along by 12GB of LPDDR5 memory, though the 512GB model packs 16GB of memory instead.
The Galaxy S21 Ultra runs games smoothly. Playing the Hitman Sniper game, the graphics were perfectly clear and the game never stuttered as I scoped in, shot targets over ledges, and quickly shifted over to my next target. Asphalt 9 showed one shortcoming of the phone, as the large screen let small details show up that much more clearly: namely, aliasing. The game is perfectly fluid at max quality even in the thick of a race, but the highest graphics quality may not be taking full advantage of the power available to smooth out the picture. Thatgamecompany’s Sky had a similar issue, though some of the graphics options were unavailable, perhaps a result of the app not yet recognizing the phone and Snapdragon 888 chipset.
The Galaxy S21 Ultra packs a 5,000mAh battery which is on the big side for any smartphone, but it’s tasked with running a fast, 5G-capable chipset and a massive display. With light use, I’m able to make it just through two full days on a charge, but I’d expect that to shrink to a single day if I was out and about all day relying on my phone for photos, chat, navigation, and entertainment. Streaming a 42-minute episode of the new Netflix show Lupin at medium brightness saw the phone lose just 6% of its battery, so it’s still on the efficient side. And, the video looked stunning, with capable stereo audio to match.
I don’t have much to report about 5G performance. I tossed my T-Mobile SIM card into the review unit and was largely running on the 5G network. But, data speeds will come down based upon the network you’re on and the 5G band used. I seem to have only ever connected to low-band towers during my testing, as I never came close to breaking 100Mbps in my speed tests.
Samsung Galaxy S21 Ultra – Camera
To put it briefly, the Samsung Galaxy S21 Ultra camera system is excellent, but it suffers from one little foible that crops up from time to time. I’ll get to that in a moment.
The Galaxy S21 Ultra features the following cameras:
- 12MP Ultrawide at f/2.4
- 108MP Wide at f/1.8 with Nona-binning and OIS
- 10MP 3x Telephoto at f/2.4 with OIS
- 10MP 10x Telephoto at f/4.9 with OIS
- 40MP Front-facing at f/2.2
Those four rear sensors are capable of some really impressive shooting, especially at the longer focal lengths. The ultra-wide sensor is the first to show off its weakness, as it can get pretty noisy in the dark and often just takes decent photos (which is still commendable, since many ultra-wide sensors are pretty ho-hum).
The primary sensor shoots some great photos, and it handles low-light scenarios quite well thanks to its wide aperture. It fares quite favorably next to the fantastic main sensor on the iPhone 12 Pro Max. In fact, in most comparisons, the camera systems between the two phones are very closely matched. That holds true of the selfie cameras as well. The iPhone does a better job at shooting low-light photos fast, which helps avoid the blur risk of a long shutter. But, outside of the darkest scenes, I found the Ultra taking sharper shots. I also noticed the Ultra’s noise in darker photos was less distracting than the iPhone’s, as the iPhone’s noise appears to have a pattern to it that draws the eye, almost like the texture on the skin of an orange.
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When it comes to zoom capability, there’s no competition. The Galaxy S21 Ultra’s 10x zoom sees to that plainly. It can produce a useful image with a high level of detail at 10x and even some distance beyond where the iPhone 12 Pro Max offers up a hazy photo.
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It actually manages to see details further out than I can with my own eyes – something I don’t think I’ve experienced on a phone in the past. At 16.4x, it can make the fine print on the back of a book across the room easily readable.
That same book cover would have been easy to read at 10x as well, but I did mention a problem though. After way too much troubleshooting, I discovered the laser AF system on the back of the phone was playing a large role in determining which camera was used to shoot. Often, I’d try to shoot at 3x or 10x and find that the phone was digitally zooming from a different sensor rather than using the sensor corresponding to the zoom level, and the result was an unusable image.
Samsung explained that the phone should use the 3x telephoto camera for all zoom levels from 3x up to 10x and use the 10x telephoto from 10x and beyond (using multi-frame processing from multiple sensors when shooting at zoom levels between sensors). But, when something comes near the laser AF, the phone seems to prioritize focus and force the phone to use a sensor with a shorter focal length. It’s not a problem if you know to avoid it, but it’s easy to run into if you hold your phone like a game controller when shooting photos. I had a similar issue with getting my finger in frame on the iPhone 12 Pro Max’s ultra-wide sensor.
Beyond photos, the Galaxy S21 Ultra is also a capable video shooter. This go-around, the phone can shoot 4K60 on every sensor. 8K video at 24fps is also an option, but only on the wide-angle camera. There are some trade-offs while shooting. Jump up to 4K60 or 8K and you lose the option to record in HDR10+. Samsung Super Steady mode is also only available at Full HD. These are trade-offs that are a tad disappointing given the iPhone 12 Pro Max is putting its muscle right into shooting 4K60 with Dolby Vision.
Samsung has also introduced a mode called Director’s View. In effect, it shows you the view of three of the rear sensors (the 10x is excluded) and the front-facing camera all at the same time. It could be helpful if you’re trying to record a video and plan to do lots of punching in and out. But, the video previews are actually all coming from the ultra-wide sensor with a crop to approximate what the other sensors are seeing. That doesn’t mean it’s not useful, but it’s another situation where you’ll want to be careful about how you’re holding the phone.
The tweet reads, “Don’t miss the #REShowcase on January 21st at 2:00 PM Pacific! Join Resident Evil producers and our host Brittney Brombacher (@blondenerd), on a guided tour of Resident Evil Village, including a new trailer, first-ever gameplay, and more Resident Evil news!”
Find out below everything you need to know to watch the showcase.
Resident Evil Village Showcase Start Time
The Resident Evil Showcase will take place on Thursday, January 21. It will start at 2:00 pm PT, 5:00 pm ET, and 10:00 pm GMT. If you’re watching from Australia, you can tune in on Friday morning, January 22 at 9:00 am AEDT. The length of the showcase has not been revealed.
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How to Watch the Resident Evil Village Showcase
We’ll be hosting the Resident Evil Village livestream on our channels across a variety of platforms including YouTube, Twitch, Facebook, and Twitter. Here’s the full list of places you can watch the Resident Evil Showcase:
- IGN.com (homepage)
- IGN’s Facebook Channel
- IGN’s Twitter
- IGN’s Twitch Channel
- IGN’s Youtube Channel
- IGN’s TikTok
- IGN’s iOS App
- IGN’s Android App
- IGN’s PlayStation 4 App
- IGN’s Xbox One App
- IGN App for Android TV
- IGN for Amazon Fire TV
- Apple TV
- IGN 1 on Samsung TV Plus
- Pluto TV
- Plex Live TV
What Kind of Resident Evil Village News to Expect
As we shared above, you can expect a new trailer, a first-look at gameplay, a guided tour of the village, along with other news and announcements about Resident Evil Village.
Resident Evil Village (also known as Resident Evil 8) was revealed back in June during the PS5 game reveal event, and was also confirmed for Xbox Series X and PC via Steam.
Yes, yes, Wednesday saw the end of the Trump-Pence administration and the beginning of the Biden-Harris one–but the moment and arguably the day belonged to Bernie Sanders. Chances are if you’re reading this, you’re already well aware that a photo of the United States senator from Vermont attending the inauguration while masked up, socially distanced, and arms folded with fluffy finger mittens became a meme. But what you might not be aware of is how widespread the meme has become.
It’s such a simple formula–take a picture of the 79-year-old senator and Photoshop him into a new context and, bam, it is instantly surreal and hilarious. But you don’t have to take our word for it. Check out just some of our favorites below so far, after the original for comparison sake.
The pose. The mittens. The social distance. pic.twitter.com/kwHH7AzZY8
— Vulture (@vulture) January 20, 2021
— Jeff Smith (@JeffreyGSmith) January 20, 2021
— Angela Kinsey🍩 (@AngelaKinsey) January 21, 2021
Bernie, bro. (Thank you to whoever thought of including me and @JayMewes, as this is the closest we’ve ever gotten to being at an Inauguration. And thank you to all the people who texted and Tweeted the pic to me.) pic.twitter.com/RXCwlX2OFA
— KevinSmith (@ThatKevinSmith) January 21, 2021
— Jon Hurwitz (@jonhurwitz) January 21, 2021
Now that Biden is president we finally have a new Tojo Clan chairman pic.twitter.com/o8EGcBBhb9
— Jon Riesenbach ♟️ (@moriyoshijon) January 20, 2021
— Jason Arthur (@BakesbyJason) January 20, 2021
the illusive bern has a mission for you 👀 pic.twitter.com/yQZtmo38PW
— Alex | Haruspis (@haruspis) January 20, 2021
— TheRealTeresaC (@TheRealTeresaC) January 21, 2021