Spider-Man PS4 Is Cheap At Ebay For A Limited Time

Marvel’s Spider-Man is a critical and commercial success, but if you were holding out to web up a Spidey discount, today is your day. As part of Ebay’s ongoing pre-Black Friday sales, you can get the swinging superhero for $40–the lowest price we’ve seen from the coming sales season. [Update: The sale price has now gone up to $43 as of the time of writing, which is still a deep discount.]

Like many of Ebay’s sale items, this is likely limited by time and supply. You can pick it up at the sale price here. You may have to wait a bit for delivery, though; as of time of writing, delivery is estimated December 5-10. This joins Ebay’s line-up of “Better Than Black Friday” deals, which includes discounts on other recent games like Red Dead Redemption 2 and Black Ops 4.

Spider-Man sold record numbers for Sony, and its success helped Sony’s bottom line so much that the company as a whole raised its profit forecast. This Ebay deal is the only discount we’ve seen this season on the standalone game, though Sony is offering a big discount on the game bundled with a new PS4 console as well for Black Friday.

Insomniac and Sony just detailed the second DLC pack Turf Wars, part of the ongoing serialized story The City That Never Sleeps. It’s set to drop next week, on November 20, with new story missions, sidequests, and of course, Spidey suits.

“The feeling of embodying Spidey and using his abilities is astonishing, and the time spent on exploring its major characters help make its story feel heartfelt, despite superhero bombast,” critic Edmond Tran said in GameSpot’s Spider-Man review. “There have been open-world Spider-Man games before, but none so riveting and full of personality, none that explore and do justice to this many facets of the universe.”

Call Of Duty: Black Ops 4 Patch Notes Bring Back “Speed Cola” Perk, PC Balance Tweaks

Call of Duty: Black Ops 4 has gotten another global update across all platforms, including quality-of-life improvements, a new Perk system modifier, and PC-specific balance changes. Plus it includes the usual round of regular bug fixes that are to be expected with an ongoing live game.

In the patch notes, Treyarch says that the PC balance updates are distinct from the other platforms and the teams evaluate them separately. As a result the notes have their own PC section with additional keybinds, more slight toggles for things like push to talk or Asus Aura RGB effects, and several balance changes to weapons.

Meanwhile, all modes got improvements to detecting melee attacks, exploit fixes in Multiplayer, and crash fixes in Zombies. The Zombies mode also got a new modifier to its Perk system to increase weapon reload speed. If you’ve played previous games you may recognize this as the “Speed Cola” perk. Combining it with Fast Mags/Hybrid Mags, it results in a 50% overall increase.

“This preserves the role of these weapon attachments in creating the quickest-handling guns in each weapon class,” reads the notes. “Additionally, we wanted to ensure the reload modifiers from certain Pack-a-Punch versions of weapons are still meaningful, which stack with the new ‘Speed Cola’ tuning values.”

If you haven’t yet grabbed Black Ops 4, Amazon has a hot deal offering it for $40. This matches the best sale price across retailers on Black Friday. Plus, if you need a system to go with it, Sony just announced a new PlayStation 4 bundle that includes the game for free.

Check below for the full patch notes.

Black Ops 4 November 15 Update Patch Notes


  • Gameplay

    • Improved melee attack hit registration. More improvements to come in an upcoming patch.

    • Added enemy attachment information to Killcam.

    • Resolved an issue where players leaving a match shortly after joining could cause a white square to appear in the Scoreboard.

  • Create-a-Class

    • Closed an exploit that allowed players to apply Dark Matter, Gold, or Diamond Camos on any weapon regardless of camo progress.

    • Resolved an issue where players with Signature Weapons could encounter UI Error 55068 when selecting a weapon under another Custom Class tab.

  • CWL Custom Games

    • General

      • Specialist Equipment restrictions are now implemented as intended.

      • Players now continue to earn score toward Scorestreaks after the first round of CWL Search & Destroy and CWL Control.

    • Torque

      • Torque is no longer selectable in CWL Search & Destroy to align with current official CWL ruleset. These changes will continue to be tested and reviewed for viability in competitive play.

      • Torque’s Razor Wire no longer does damage to align with current official CWL ruleset.

      • Resolved an issue where players could become stuck and unable to move when walking into an enemy Torque’s Razor Wire.

  • Maps

    • Nuketown

      • Closed an exploit where players could grapple on top of the red shed.

    • Firing Range

      • Closed a cover exploit on top of some sandbags.

  • Scorestreaks

    • Fixed a crash that could occur when shooting down the Care Package, Mantis, or Strike Team Helicopters.

  • Modes

    • Gun Game

      • Resolved an issue in Gun Game where winning a match, then leaving the lobby before the next game starts, could cause that player’s name to appear on the next game’s Scoreboard with stats from the previous game.

  • Challenges

    • EKIA tracking has been added for Domination and Control to the “Proactive Measures” Challenge requirements in the Game Heroics category.


  • Stability

    • Global

      • Fixed a crash that could occur when a player disconnected while the Chakram was thrown.

      • Fixed a crash that could occur when the Blightfather performed its tracking missile attack.

      • Fixed a rare crash that could occur while using Anywhere But Here.

      • Fixed a rare crash that could occur while using the Chakram throw.

      • Fixed a rare crash that could occur upon Homunculus death.

    • IX

      • Fixed a crash that could occur when fighting the Destroyer during the Main Quest.

      • Fixed a crash that could occur upon completing the Arena Rock side quest.

      • Fixed a rare crash that could occur when enemies spawned during the Ra obelisk step in the Main Quest.

  • General

    • Resolved an issue in Blood of the Dead where ambient music would abruptly stop and restart when progressing through rounds.

    • Closed an exploit where players could use certain Elixirs without consuming them.


  • Characters

    • Updated descriptions for Ranger, Airborne, Frogman, Seal, and Battle Hardened characters to clarify that they are unlocked by progressing to a specific Echelon.

  • General

    • Miscellaneous

      • Resolved an issue where attempting to load a custom Paintjob could cause a UI Error message to appear.

      • Fixed a crash that could occur when switching between modes.

      • Fist Bump returned to the Gestures menu.

      • Resolved an issue where the Daily Tier Skip icon could appear misaligned in the main menu.

    • Black Market

      • Resolved an issue where current Tier progress could be reset by acquiring a Special Order.

      • Resolved an issue where the Black Market menu could disappear when switching between the Multiplayer and Zombies menus.

General (PC ONLY)

  • Stability

    • Fixed a crash occurring on CPUs that don’t support SSE4.1 instructions extension. This issue was affecting AMD Phenom CPUs.

    • Fixed a rare crash during the first seconds after launching the game.

  • Gameplay

    • Added three new keybinds for Stance Up, Stance Up/Jump, and Stance Down.

    • Added a gameplay option for ADS sensitivity trigger timing.

    • Added a gameplay option to remove hitmarker visual and/or sound.

    • Added an option to toggle Asus Aura RGB effects On or Off.

    • Adjusted iron sights and scope movement while turning to make them appear close to the center of the screen.

    • Fixed an issue where the Push to Talk keybind would not work with an overlay opened.

  • Miscellaneous

    • Resolved an issue where the player could not name Paintjobs.

    • Fixed an issue where the player could not change reticle color with the mouse.

    • Added visual improvements on tooltips throughout various menus.

    • New messages will now always be displayed in the chat box, including callouts.

    • Aligned buttons in the Custom Games lobby.

Multiplayer (PC ONLY)

  • General

    • Resolved an issue with re-rolling enemy Care Packages with the Engineer Perk.

    • Resolved an issue where a Specialist would appear in the preview slot when no Specialist was selected during the Specialist draft.

    • Resolved a visual issue in Heist where the close button would remain on screen when closing the Buy menu with the ESC key.

    • Resolved an issue where the textures would appear pitch black for several seconds at the beginning of a match.

Weapons (PC ONLY)

  • SMGs

    • Saug 9mm

      • Hip fire spread increased.

    • Spitfire

      • Hip fire spread increased.

      • Slightly reduced the hip-fire bonus granted by the Laser Sight attachment.

    • Cordite

      • Hip-fire spread increased.

  • Tactical Rifles

    • Auger DMR

      • Slightly increased rate of fire.

    • ABR 223

      • Reduced delay between each burst.

  • Sniper Rifles

    • Paladin HB50

      • High Caliber I – Now grants a one-shot kill to shoulders and above.

      • High Caliber II – Now grants a one-shot kill to the stomach and above. Hands and lower arms have been removed from the one-shot one kill zone.

      • Fixed an issue where the game was not using the PC description for the Paladin and its attachments.

Blackout (PC ONLY)

  • Gameplay

    • Added a keybind to tag an item.

    • Added Perk activation feedback in the player HUD.

    • Pressing the Interact key will now close the Stash while looting a Stash.

    • Resolved an issue where players could use a Trauma Kit before the game began to start with 200 Health.

    • Resolved an issue where the “Toggle” healing would heal faster than the “Hold” option.

    • Resolved an issue where the Free Look mode would make it impossible to move the RC-XD.

  • Stability

    • Fixed a crash occurring when aiming down sights using a Hades equipped with a 2x scope.

We are also currently aware of some issues that were introduced with the new title update on PC, and the team is working on fixing the following issues:

  • Left arrow to navigate through Custom Classes in the Create-a-Class menu is missing.

    • Players can still change tabs by using the “Navigate to Previous Tab” and “Navigate to Next Tab” keybinds.

  • Hitmarker options are not always set to their default value when launching the game.

    • New options were introduced to allow the player to remove the visuals and/or audio for hitmarkers. If you wish the enable them, you will find the following options in the Interface tab in the Options menu:

      • Hitmarker Visuals

      • Hitmarker Sound Effect

      • Damage-Based Hitmarkers

Destiny 2 Black Armory Launch Plans And Beyond Outlined

Bungie has given word on when to expect Destiny 2‘s next big paid update, Black Armory, along with a heads-up about some growing pains that may come along with it. The new content will drop on December 4, and Bungie warns that the week prior may raise unforeseen issues as it prepares to roll out the update.

In an update on the official blog, the team says it is working to make a list of temporary changes so players will know what to expect, and it encourages anyone impacted by unexpected bugs help forum.

The Black Armory is part of the new Season of the Forge, which will begin on November 27. It will be followed by the Season of the Drifter, followed by another unnamed season. Season of the Forge will add the new The Dawning event, new Crucible content, and new weapons. Annual Pass holders who can access the Black Armory will get Light and Fury weapons, the new Forges of the Chain activity, a Raid Lair, Exotics, and Legendaries.

The blog also noted a set of changes coming to the PvP/PvE hybrid Gambit Mode. Infamy will be more readily available, with Infamy rank point awards for all bounties being doubled. Various challenges have been retuned to be easier to complete and a new bounty rewards Primeval envoy kills. Ranking up in subdivisions will award Legendary weapons and armor. Plus the players who receive their Primeval second can only receive one “catch-up” stack of Primeval Slayer, rather than multiple stacks based on performance.

If you need to rack up Infamy, next week will be the time. A Double Infamy event will take place next Tuesday, November 20 through Friday, November 23, followed by a Triple Infamy event from November 23 through Tuesday, November 27.

Finally, Bungie suggested the transition into the next year of Destiny 2 will come with its own changes and plans for the future. The company has previously said it has a full year of content planned following Forsaken. Black Armory will be the first piece of content for Annual Pass holders and more free content for everyone is coming.

“The time has come to begin a new conversation about how the Destiny endgame will continue to thrive in the months to come,” the blog states. “What will each Season hold for every player of Destiny 2? How will the Annual Pass add to that experience? These are the questions we want to answer as we introduce you to a whole way to to enjoy your hobby as a Guardians with new challenges to conquer and new rewards you’ll want to add to your inventory.

“Next week, as the holiday season begins in our neck of the woods, the news coming out of our studio will be random and light. The week after, we’ll be exploring all the details of another kind of season. Stay tuned for what comes next.”

This comes just after Activision publicly noted that Destiny 2’s Forsaken expansion failed to meet sales targets. In that call, the company signaled that it would be looking for new ways for players to spend through in-game microtransactions. As Bungie plans whatever it has in store for seasonal content, it may also have to make changes to answer for revenue expectations from the game’s publisher.