Gaming Keyboard Giveaway

We’re giving away two (2) Rosewill RK-9000V2​ RGB Mechanical Gaming Keyboards!

Two (2) winners will be chosen after the competition ends Sunday, November 12th, 2017 at 5:00PM PT. Entry is open to US residents only, void where prohibited.

Enter below (the additional entries are optional to increase your chances of winning):

Features:

  • 100% Cherry MX Mecahnical Key Switches
  • 8 Pre-Programmed LED Modes: Fully on, RGB Breathing, Wave, Rain drops, Trigger, Flashing, Bump, LED off
  • 5 Profile Settings
  • Up to 50 Macros for Gaming Applications
  • Media Function Control
  • N-Key Rollover
  • Plug & Play without Software Installation

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Let’s Play Resident Evil 7 Part 1 – Resident Kinevil

In their continuing quest to play every numbered Resident Evil game, Mike and former GameSpot producer Mary Kish have finally stumbled upon Resident Evil 7: biohazard.

In the video above, you can watch the duo’s first few steps into the Baker household from Capcom’s 2017 comeback hit. In it, Mary sits down to dinner with her gracious hosts, helps Jack clean up the garage, and definitely doesn’t scream way too much. Definitely.

For previous episodes of Resident Kinevil, you can visit the show’s YouTube page, where Mike and Mary have valiantly waded through Resident Evil ReMake through Resident Evil 6. Now, you can catch up and join in the journey with them, and watch the duo’s friendship disappear.

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The End Is Nigh Gets Release Date for Nintendo Switch

The End Is Nigh is coming to Nintendo Switch on December 12.

Edmund McMillen, who created the game along with Tyler Glaiel, made the announcement in a post on Twitter. In addition to The End Is Nigh, McMillen is behind The Binding of Isaac and Super Meat Boy.

The End Is Nigh puts players in control of a blob-like creature named Ash, who must conquer various platforming challenges in the game’s post-apocalyptic world. The game also features hidden mini-games and collectibles.

McMillen announced The End Is Nigh for PC and Switch earlier this year, with the game launching on Steam in July. In addition, Super Meat Boy Forever is coming to Switch next year, so it looks like there won’t be a shortage of platformers on Nintendo’s console anytime soon.

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Teenage Mutant Ninja Turtles, Enchantress Join Injustice 2

The Teenage Mutant Ninja Turtles and Enchantress are coming to Injustice 2.

Leonardo, Donatello, Raphael, and Michelangelo, as well as Enchantress and the previously revealed Atom, make up Fighter Pack 3. Additionally, these upcoming DLC fighters will be available to those who purchased the Ultimate Edition of the game.

NetherRealm has yet to announce a release date for Fighter Pack 3, but has confirmed Atom will be available for early access starting December 12. The batch of new characters follows Hellboy, Raiden, and Black Manta, which were all part of the game’s second DLC fighter pack.

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Splatoon 2’s Next Splatfest Pits Sci-Fi Versus Fantasy In Favorite Genre Spar

North America’s next Splatfest in Splatoon 2 is quickly approaching. This Friday, November 17 at 9 pm PST, get ready to spar for your favorite genre in Turf Wars.

This Splatfest’s theme aims to settle the rift between the futuristic possibilities of science fiction and whimsical charms of fantasy. To pick your coat of arms (we mean side), head on over to the poll in Inkopolis Square when it appears this week, and cast your vote.

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As with other Splatfests, this one will work the same. The side that has the most votes and higher percentage of solo turf war victories or team turf war victories will be named the victor. Nintendo hasn’t named the next Splatfest themes for Japan or Europe, but they should be coming soon.

In case you haven’t had a chance to catch up on the previous Splatfest results, or just want to rub Pearl’s victories in your Marina-loving friend’s faces, the latest North American results, vampires versus werewolves are here. North America has also seen flight versus invisibility and ketchup versus mayo, while Europe’s Splatfests have been graced by which way you roll toilet paper, and Japan settled the debate on McDonalds sides.

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Doom (Switch) Review Roundup

Doom was one of 2016’s surprise gaming hits and the thought of being able to take the fast-paced, demon-demolishing title on the go was unheard of. But it’s 2017, and Doom on Nintendo’s hybrid console, the Switch, is finally here.

Doom is out now on Switch in addition to its 2016 platforms. Check out the first 13 minutes of Carnage Campaign gameplay on Switch here, or our livestream here. And for you serious Doom fans, the Switch version has been confirmed to be receiving the Unto the Evil DLC, Snapmap, and other free updates.

You can read our verdict on the game in our full Doom review, but for a wider look at its reception we’ve taken the time to collect some other reviews from around the web. If you’d like to read some more critic or community reviews, head on over to Metacritic.

  • Game: Doom
  • Developer / Publisher: iD Software / Bethesda Softworks
  • Platforms: PS4, Xbox One, PC, Nintendo Switch
  • Release date: November 10, 2017
  • Price: US $60 / £50 / AU $100

GameSpot — 7/10

“If you can stand to look at a lesser version of Doom’s once captivating world, you’ll find that the game plays well enough on Switch so long as you’ve got a TV in front of you and a Pro Controller in hand. There’s nothing else like it on a portable system, but be prepared to face a handful of compromises, especially if you’re used to playing on other platforms. It’s an impressive port that begs you to consider gameplay over graphics, and it succeeds more often than not.” – Peter Brown [Full Review]

The Verge — No Score

“Doom is an important release for the Switch. On a technical level, it should expand the general perception of what’s possible to produce on the system. The original version’s 60 fps first design no doubt made it easier to create the Switch port, since halving the frame rate to free up system resources could still produce acceptable results, but it still serves as a useful example of how high-end AAA games could work on Nintendo’s low-power console.” – Sam Byford [Full Review]

IGN — 8.5/10

“Doom for Nintendo Switch is a straightforward port that runs well and looks pretty good. Which ultimately, is everything it needed to be. Even though it’s a little fuzzy, smashing through a legion of demons with a fun set of weapons and upgrades feels great, and especially when you throw in arcade mode and the much-improved multiplayer arena battles, this is the best mature-themed shooter you can currently get on the Switch.” – Filip Muigin [Full Review]

Destructoid — 8/10

“Bethesda did it — they ported Doomto a Nintendo console. It might not be the prettiest version, but it works, and it was enough to get me to play it all over again. Nintendo learned a lot from its failure on the Wii U, and its ability to welcome in more mature games on the system is something it hasn’t done in quite a while. It’s a message for all the prospective first and third parties alike — keep doing it.” – Chris Carter [Full Review]

Hardcore Gamer — 4/5

“It’s clear, beyond the obvious limitation with resolution and frame-rate, that Doom for Switch has had to make some restrictions. Even so, for those who haven’t yet experienced one of last year’s finest, most surprising releases, Doom even now represents one of the genre’s finest moments for some time. Clearly those who already own the game on another platform will have to think long and hard over the novel value of having a game of this caliber on the go. And while the visual blemishes and rough edges do detract on occasion and are clear to spot, playing Doom on the Nintendo Switch still conjures that same jubilant energy that id Software’s behemoth has long been praised for. Tainted in its visuals it might be, the heart, soul and demon-crushing ferocity of its gameplay, in the end, shines through regardless.” – Jordan Helm [Full Review]

NintendoLife — 8.8/10

“Doom is an incredible game, flaws and all. Audio issues and frame rate drops were annoying at times, but weren’t dramatic enough to deter us from a beautiful, pulse-raising good time – and we imagine that future updates will at least partly solve these problems. Doom is one of the best first-person shooters we’ve ever played, and is certainly the best in its class on Switch. There’s a certain magical quality about having a game this good on the go. Its brilliant campaign is reason enough to pick it up, but Doom’s multiplayer will keep you coming back for more for months to come. While it’s perhaps not as polished as it is on other formats, having Doom in portable form is a revelation, and developer Panic Button deserves high praise for porting over id Software’s classic title so brilliantly.” – Steve Bowling [Full Review]

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