First Assassin’s Creed Game Had Side Content Added In Five Days

When you think of AAA game development, images of designers, programmers, and engineers creating and iterating on their titles for months and years likely come to mind. The original Assassin’s Creed spawned an enormous franchise developed today by thousands of people, but its side missions were actually developed in a span of just five days.

Charles Randall–a former Ubisoft employee who worked on the first two Assassin’s Creed games–shared that the original game was essentially finished when the company’s CEO apparently had his son give it a try.

He found that version of the game to be boring and didn’t think there was enough to do, and the team then decided to add in side missions as a result. They only had five days to implement them, as the build they produced was going to be burned directly to discs and shipped.

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