Marvel Vs. Capcom: Infinite Update Out Now, Here Are The Patch Notes

Capcom has rolled out a new patch for Marvel vs. Capcom: Infinite. The update arrives ahead of the game’s new DLC and makes a number of bug fixes and adjustments to certain characters.

The new patch is available today, October 16, for PS4, Xbox One, and PC, though some of the changes it makes won’t go live on Microsoft’s console until “a later date.” Most of these primarily address bugs and other issues, including one that would cause a connection error when “continuously performing success grabs in an online match.” A number of character-specific bug fixes have also been made to Dante, Captain America, Dormammu, and Doctor Strange, which have gone live on all platforms.

You can find the patch notes, taken from the Capcom Unity blog, below. On October 17, Capcom is releasing Marvel vs. Capcom: Infinite’s first three DLC characters: Black Panther, Sigma, and Monster Hunter. Each will be available individually for $8, while those who’ve purchased the game’s 2017 Character Pass will get them at no additional cost.

Also available tomorrow are 18 new premium DLC costumes for Marvel vs. Capcom: Infinite. The outfits will be available individually for $4 or as part of three different themed bundles, each of which contains six costumes and costs $12. Capcom will also offer a $30 Premium Costume Pass that gets you all 18 premium outfits plus the remaining ones that will be released later this year.

Marvel vs. Capcom: Infinite Update Patch Notes

General

These changes will go live on PS4 and PC on October 16 and on Xbox One at a later date

  • When an opponent has been hit by three special “grab” projectiles in a single combo, they will automatically be affected by a spiral hit stun, causing them to be invincible and sent into the air. Players can also counter tag out of these attacks.
    • Affected moves:
      • Spider-Man – LP/HP Web Ball (including air versions)
      • Frank – LK/HK Hammer Throw
  • Can perform air recovery in eight directions when recovering from certain unique hits in the air.
    • Affected moves:
      • Dante – Bee Hive
      • Chun-Li – Spinning Bird Kick (including air version), Kikosho, Hoyokusen
      • Chris – Sweep Combo
      • Doctor Strange – Bolts of Balthakk
  • Fixed a bug that made it impossible to block during the last frame of crouching block recovery.
  • Fixed an issue that caused a connection error to occur when continuously performing successful grabs in an online match.
  • Increased throw invincibility during air recovery from 3F to 5F.
  • Fixed comboing into another combo using the Mind Surge throw.

Characters

These changes will go live across all platforms in the update on October 16

Dante

  • Fixed a bug when taking damage during Tempest that caused Dante’s position to change from the location where he took that damage.

Captain America

  • Fixed bug(s) so that properties of moves without the shield match those with the shield. (ex: forward jumping during forward ground dash without the shield did not have dash momentum)
  • Fixed a bug causing backflip (without shield) to be invincible from start up.
  • Fixed a bug that caused his back ground throw to not do damage and had a shorter knockback distance.
  • Fixed a bug where jumping forward during a back ground dash (with shield) had dash momentum.
  • Fixed a bug that caused him to not face the opponent when behind them while activating Charging Star and Hyper Charging Star.

Dormammu

  • Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Dark Hole with Flight.
  • Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Purification with Flight.

Doctor Strange

  • Fixed bug where when there are 3 Graces of Hoggoth HP traps on screen and Flames of the Faltine is used from a higher position, the fired laser VFX disappears.
  • Fixed bug causing one Grace of Hoggoth to remain on screen after activating Flames of the Faltine in certain situations.

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MVC: Infinite Premium Costumes Arrive Tomorrow

Marvel vs Capcom: Infinite is getting 18 premiere costumes tomorrow.

As detailed by Capcom, characters like Iron Man, Chun-Li, and Dante are getting fresh new looks. Players can purchase these costumes individually for $3.99 each or in three different $11.99 packs that come with six costumes apiece. Check out all of the costumes below:

Costume collections include the Avenging Army pack, which contains costumes for Iron Man, Hawkeye, Arthur, Dante, Thor, and Spencer. The World Warriors pack, which sports new looks for Hulk, Captain America, Captain Marvel, Chris, Chun-Li, and Ryu, and the Mystic Masters pack, which includes costumes for Nemesis, Dormammu, Ghost Rider, Doctor Strange, Morrigan, and Firebrand.

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Atlus Releases Free Sidescrolling Shin Megami Tensei Game

The developer and publisher of the post-apocalyptic role-playing series Shin Megami Tensei, Atlus, has released a free sidescrolling adventure after teasing the .

Atlus announced the game, Shin Megami Tensei: Synchronicity Prologue, on its Japanese blog (via Gematsu) following a trailer last week for the 3DS game Shin Megami Tensei: Strange Journey Redux. That initial trailer called the sidescroller fake, but apparently the game is real — at least for a limited time.

Check out screenshots from the original Japanese trailer below.

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BioShock 10th Anniversary Collector’s Edition Unboxing

The BioShock series hit the 10th anniversary mark this year, and 2K Games is honoring the franchise milestone with a return to Rapture’s roots in a new collector’s edition.

Available on November 14, the BioShock: 10th Anniversary Collector’s Edition comes with an 11-inch statue featuring a Big Daddy and Little Sister statue. Check it out in the gallery below or the unboxing video above.

The collector’s edition comes with the stature, which features lights, audios, and a rotating Big Daddy drill arm, as well as a copy of BioShock: The Collection. The compilation, which IGN reviewed when it released last year, collects BioShock, BioShock 2, and BioShock Infinite, as well as all single-player DLC for all three games. All three games are presented in 1080p with 60 frames-per-second frame rate. A director’s commentary video series, “Imagining BioShock,” is also included as an unlockable set of videos.

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A Hat in Time Review

Disclosure: IGN Entertainment, IGN’s parent company, recently purchased Humble Bundle, the publisher of A Hat in Time. This technically makes us the publisher. (We didn’t actually know about that when this review was being written.) Humble Bundle and IGN operate completely independently, but going forward, all Humble Bundle-published games we cover will have a disclosure regarding our relationship, and we will endeavor to use freelance critics to review them when possible.

There’s a mafioso floating outside Hat Girl’s pillow-stuffed spaceship, miles above the planet below, decked out in a blue blazer and an apron that says “Kiss the Cook.” He probably should have been a lawyer, judging by how he chooses to interpret the situation.

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Star Wars Rebels: “Heroes of Mandalore Part 2” Review

Warning: Full spoilers for the episode below.

Just a quick note to start things off – Disney XD aired both parts of the Star Wars Rebels Season 4 premiere tonight. Eric Goldman already reviewed “Heroes of Mandalore Part 1” when it was screened at Star Wars Celebration earlier this year, so tonight I’ll just be focusing on Part 2.

For whatever flaws it may have, Star Wars Rebels has been great about tying up the many loose ends left over from Clone Wars. We’ve seen Captain Rex evolve from loyal Republic soldier to independent freedom fighter. We’ve seen Darth Maul’s story finally receive the closure it needed. And we’ve seen the fate of Mandalore in the time of Emperor Palpatine and his Empire. It hasn’t been pretty, but the show consistently found success in Season 3 when it came to fleshing out Sabine’s troubled background and the chaotic, war-torn state of Mandalore. Nothing has changed as Rebels begins its fourth and final season.

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The Gifted: “eXodus” Review

Warning: this review contains full spoilers for Marvel’s The Gifted: “eXodus”!

The Gifted delivers another solid episode that, while not without its flaws, continues to explore the themes of the X-Men in compelling fashion. The two main threads of the episode – Kate and the kids seeking help from a relative and Reed being forced to betray the mutant underground – both have their highlights that shine through despite the execution being a little rough around the edges.

The episode started with another flashback that gave a few more tidbits on the history of this world and on how the mutant underground got its base of operations, but more importantly, it showed the initial spark that led to Lorna and Marcos being an item. Given that The Gifted is a fairly serious show where characters are fueled by pain and desperation, it was wonderful seeing a moment of levity where Lorna helps Marcos embrace the joy of being a mutant. The scene was played just right by both actors, whose excellent chemistry creates a heart-warming moment just as beautiful as their Northern Lights power combo effect.

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