Assassin’s Creed Origins Review

Assassin’s Creed Origins is a dark, multifaceted, deep dive into one of the series’ most alluring settings yet: ancient Egypt. As Bayek of Siwa, who is simultaneously compassionate, bold, and driven by revenge, you’re strung through a twisted story of pharaohs and corrupt leaders, of love gained and lost, and the plights of the lower class in a time when they were routinely worked to death and nobody batted an eye. It’s a tense journey that challenges your concepts of right and wrong, making you consider the morality of those you kill in the process – and, in a dramatic shift for the series, it’s all part of a full-on roleplaying game.

I spent 30 hours finishing the main campaign, which took me through just over half of the expansive and beautiful map that recreates ancient Egypt’s varied architecture and environments. It’s filled with areas of soft sand that are swept by dynamic sandstorms, ranges of treacherous and rocky mountains, catacombs of towering ancient structures built in the names of the gods, and the decaying shacks of the common people. Refreshingly, I discovered all of these things through an organic drive to explore, rather than through the series’ traditional structure of climbing to viewpoints to have them unveiled for you. There are plenty more secrets to uncover, and the delightful sense of discovery still hasn’t left me.

Continue reading…

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Graphic Novel Review: Secret Empire HC

Following Secret Empire over the past several months was a memorable experience, if not an altogether enjoyable one. Marvel’s big summer 2017 crossover started off on a very promising note, building on one of the most significant plot twists in the company’s recent history and exploring what happens when the Marvel Universe’s greatest hero becomes its worst enemy. But over time, it became apparent that Secret Empire wasn’t able to do that prime justice, culminating in a very underwhelming, formulaic finale. And if anything, having the entire story collected in one book only heightens Secret Empire’s flaws.

For those who somehow managed to remain unexposed to Secret Empire over the past year, this miniseries serves as the culmination of Nick Spencer’s Captain America saga. Thanks to a little quantum tomfoolery courtesy of living Cosmic Cube Kobik, Steve Rogers’ life has been rewritten so that he’s now been a Hydra sleeper agent from a young age. Secret Empire marks the point where Captain America and the resurgent Hydra rise up and take control of the world, leaving the Avengers to wonder how they ever could have put so much faith in their former ally.

Continue reading…

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20 Terrifying Short Horror Films You Can Watch For Free Online

While most of us like to see our scares on the big screen with a long runtime, there are plenty of excellent horror films available to watch on the internet, some of which are no more than a minute long. They can create the same atmosphere and tone in the same amount of time it takes to cook a microwave burrito. If you’ve got a few minutes, then you have plenty of time to check out some of the best short horror films online, and here they are–with links to the videos–in no particular order.

2AM: The Smiling Man (2013)

A man is stalked after midnight by someone who won’t stop creepily smiling.

Directed by Michael Evans

Watch it here

He Took His Skin Off For Me (2015)

A husband removes his skin to prove his love to his wife and tries to live his life covering the world in his blood.

Directed by Ben Aston

Watch it here

Lights Out (2013)

A woman gets ready to go to bed, but someone else in her in home, and she can only see the person with the lights off.

Directed by David F. Sandberg

Watch it here

Mama: 2012

Two young girls find out their mother has returned home, but they’re in no hurry to see her.

Directed by Andres Muschietti

Watch it here

The Smiling Man (2015)

A young girl is led to her kitchen where she meets “the Smiling Man,” a sickly-looking home intruder with a secret.

Directed by A.J. Briones

Watch it here

Bedfellows (2010)

A woman goes to bed sleeping next to her husband, but she is woken up by a disturbing phone call.

Directed by Drew Daywalt

Watch it here

Alexia (2015)

It’s the birthday of his ex-girlfriend, who tragically killed herself, and her ghost is haunting him through social media.

Directed by Andrés Borghi

Watch it here

He Dies At The End (2008)

He’s going to die, but in order to find out how, he takes a test on his computer.

Directed by Damian McCarthy

Watch it here

The Cop Cam (2016)

In this found-footage short, a police officer investigates what is seemingly an abandoned building.

Directed by Isaac Rodriguez

Watch it here

The Moonlight Man (2016)

A woman is trying to get in her car to leave, but there’s a bizarre being stalking her.

Directed by Danny Donahue

Watch it here

Selfie From Hell (2015)

A woman taking selfies notices something sinister in the background, and it keeps getting closer with every shot.

Directed by Erdal Ceylan

Watch it here

Cam Closer (2013)

While sitting at home taking pictures, a woman discovers she can see a whole lot more through her camera phone.

Directed by David F. Sandberg

Watch it here

Hi (2014)

A young doctor may be losing her mind, as she feels she’s hallucinating and seeing things; however, the ghostly images she’s seeing may not be real.

Directed by Bahaish Kapoor

Watch it here

Bedtime Is At 10 (2015)

A little girl watches television before bed, but there’s something else in the house watching her.

Directed by Noor Hamade and Dimitri Yuri

Watch it here

Don’t Look Away (2017)

A girl sees a man with a bagged head standing in the yard, but when she tells her father about it, all he says is, “don’t look away.”

Directed by Christopher Cox

Watch it here

A father tucks his son in for bed and checks for monsters underneath.

Directed by Ignacio F. Rodo

Watch it here

The Black Hole (2008)

A man accidentally creates a black hole on a sheet of paper.

Directed by Phil Sampson and Olly Williams

Watch it here

One Last Dice (2013)

A police officer dives one more time into the depths before calling it a night.

Directed by Jason Eisener

Watch it here

Don’t Let Them In (2017)

There’s a knock on the door, and there are two kids need to get inside a house. But these are two children you don’t want to invite inside.

Directed by David Lawrence

Watch it here

The Passenger (2015)

A woman gets a flat tire on the road, but she’s being stalked by something malevolent.

Directed by Vick Krishna

Watch it here

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Nintendo Switch Eshop Adds A Lot Of New Games This Week

It’s Thursday again, which means another batch of games has been added to the Nintendo Switch Eshop. A total of 11 titles are now available for Nintendo’s new console, but the biggest of this week’s releases arrives tomorrow, October 27.

In one more day, Switch owners will be able to pick up Super Mario Odyssey. This adventure sees Nintendo’s iconic plumber journey to a variety of unusual sandbox-style Kingdoms on his quest to rescue Princess Peach from Bowser. Joining him is his new sidekick Cappy, a hat-like being that players can throw and use to possess other characters and objects. It’s one of Mario’s most delightful adventures yet, earning a rare 10/10 in GameSpot’s Super Mario Odyssey review. You can get ready for the game by reading six things we wish we knew before starting Super Mario Odyssey, as well as our roundup of everything you need to know about the game.

Moon Hunters
Moon Hunters
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Before that, Switch owners can pick up a handful of new releases from the Eshop, including this week’s requisite ACA Neo Geo game, the classic beat-’em-up Mutation Nation. Also available is Splasher, a 2D platformer in which you use paint to gain new abilities; Moon Hunters, a beautiful “personality test” cooperative RPG in which you explore a Mesopotamian-inspired world; and Violett, a stylish puzzle-adventure game.

Other notable Switch games out this week include The Mummy Demastered, Nights of Azure 2: Bride of the New Moon, Poi: Explorer Edition, and Just Dance 2018, all of which are available at both retail and in the Eshop. There’s also a new demo available for the puzzler Piczle Lines DX, while those with a Japanese Nintendo Account can download a demo for Sonic Forces (though it has a bizarre restriction). You can see the full list of this week’s Switch releases below; we’ve also put together a roundup of all the Nintendo Switch demos available now.

This Week’s Nintendo Switch New Releases

October 24

  • Just Dance 2018
  • Knight Terrors
  • The Mummy Demastered
  • Nights of Azure 2: Bride of the New Moon
  • Poi: Explorer Edition

October 26

  • ACA Neo Geo Mutation Nation
  • Moon Hunters
  • Piczle Lines DX (demo)
  • Splasher
  • Time Recoil
  • Violett
  • Zombie Gold Rush

October 27

  • Super Mario Odyssey

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November’s Free Games With Gold For Xbox One And 360 Revealed

With the end of the month in sight, Microsoft has revealed the next batch of games that will be available for free to Xbox Live Gold subscribers. As always, November’s Games With Gold lineup consists of four games spread across Xbox One and Xbox 360.

On the Xbox One side, the month starts out with the fun, fast-paced racing game TrackMania Turbo. That will be available for the entire month, and it will be joined on November 16 by Tales From the Borderlands. This is Telltale’s episodic spin-off series of the Gearbox shooters, and arguably the studio’s best adventure game.

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For those with an Xbox 360, Nights Into Dreams will be available during the first half of the month. During the second half, Deadfall Adventures will be free. Thanks to backwards compatibility–which now also supports original Xbox games–both of these are playable on Xbox One.

It’s not too late to claim some of October’s Games With Gold freebies, including Gone Home and Medal of Honor: Airborne; both of those return to their regular prices at the end of the month. Additionally, one of the Xbox One games, The Turing Test, will remain free until November 16. You can check out the full schedule for November’s freebies below.

November 2017 Games With Gold

Xbox One

  • TrackMania Turbo (November 1-30)
  • Tales From the Borderlands (November 16 – December 15)
  • The Turing Test (now – November 15)

Xbox 360

  • Nights Into Dreams
  • Deadfall Adventures

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New Justice League Trailer Delivers Non-Stop Action And New Footage

DC’s Justice League is now only a few weeks from release, and we’re in the final stages of promotion. The superhero team-up sees Batman, Wonder Woman, Cyborg, The Flash, and Aquaman come together to fight the evil Steppenwolf, and a new trailer has been released.

This latest promo delivers quite a few new shots amongst the action–it’s all very quick, but we see Amber Heard’s Mera dispatching some Parademons with a single clap, and some new one-liners from The Flash. Check it out above.

The past few weeks have also seen the release of a pair of behind-the-scenes videos from the movie, featuring Cyborg and Aquaman. A series of stylish posters were also revealed.

Justice League was initially going to be directed by Zack Snyder, who previously helmed both Man of Steel and Batman v Superman: Dawn of Justice. However, Snyder left the movie after principal photography had been completed in May, following a family tragedy. Avengers director Joss Whedon has competed the movie, writing and directing the extensive reshoots that took place this summer.

The reshoot schedule also meant that Superman actor Henry Cavill was forced to work on both Justice League and Mission: Impossible 6 simultaneously, leaving DC no option but to edit the mustache he is wearing for M:I6 out of his Justice League scenes.

Justice League stars Ben Affleck as Batman, Gal Gadot as Wonder Woman, Jason Momoa as Aquaman, Ezra Miller as Flash, and Ray Fisher as Cyborg. It hits theaters on November 17, 2017.

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Super Mario Odyssey Review Roundup

It’s a great week for games, with several much-anticipated new releases all around. Wolfenstein II: The New Colossus and Assassin’s Creed Origins are both out tomorrow, and so is Super Mario Odyssey. Mario’s latest adventure is, quite frankly, super, and we’re not the only ones who think so.

In GameSpot’s Super Mario Odyssey review, Peter Brown gave the game his gold seal of approval, awarding it a 10/10 for its effortless cycling through new worlds and enemies, unique gameplay ideas, and the sheer joy of controlling Mario.

“[Odyssey’s] collection of open-world Kingdoms is varied and broad, and sometimes clearly inspired by Super Mario 64. Though it isn’t necessarily a groundbreaking game like its ancestor, which redefined expectations for 3D games at large, Odyssey outpaces it at every turn. Its environments are bigger and some of the most interesting ever seen in a Mario game–just wait until you lay eyes on Bowser’s elaborate fortress. All the extra space is invaluable, as the dense layouts of challenges and rewards justifies every building and landmass you encounter,” he wrote.

We’ve collected a variety of other reviews and put them below. Take a look and you’ll get a broader sense of how it is being received, and for more a much wider look at what critics have to say, be sure to check out GameSpot sister site Metacritic.

  • Game: Super Mario Odyssey
  • Developers: Nintendo
  • Platforms: Nintendo Switch
  • Release date: October 27
  • Price: $60 / £50

GameSpot — 10/10

“Odyssey is sustained beyond its major milestones not only through colorful worlds and hidden challenges, but through the sheer joy of controlling Mario, who’s never felt more responsive or dynamic in action. Even with everything new that’s been introduced, Nintendo’s forward-thinking platformer retains the series’ classic handcrafted appeal, which is even more impressive when you realize how densely packed each kingdom is. Mario’s latest outing is big, bold, and bursting with new ideas, and like Breath of the Wild, is another instance of Nintendo going above and beyond to redefine our expectations. It’s a shining example of refined creativity, and another crown jewel for Switch that is without equal.” — Peter Brown [Full review]

IGN — 10/10

“Mario’s games have been around for almost as long as game consoles have been a thing, but thankfully, he’s always evolving. We rarely get the same Mario twice. Super Mario Odyssey delivers on that ongoing promise of originality and innovation: It distills the venerable series’ joyful, irreverent world and characters and best-in-class platforming action, and introduces a steady stream of new and unexpected mechanics. It’s all spun together into a generational masterpiece.” — Ryan McCaffrey [Full review]

Polygon — 9.5/10

“Super Mario Odyssey is almost certain to be counted among the best games in Nintendo’s star series. For a character nearing 40 years old, it’s amazing that Mario has remained not only a beloved character but one whose games are generally expected to be great. From that perspective, it’s no surprise that Super Mario Odyssey is, yes, a great game. But more than that, it’s a fantastic, even fundamental addition to Mario’s legacy. From a plumber to a doctor to a tennis star to, uh, a Goomba, Mario has endured. No, this will not be the last Mario game, but it is almost certain to be lauded as one of his best.” — Philip Kollar and Allegra Frank [Full review]

Game Informer — 9.75/10

“I was floored by the creativity accompanying most of Odyssey. A lot of iteration and thought clearly went into some of the secrets and platforming exercises. I enjoyed each challenge type except the Roving Races, on-foot sprints against Koopa Troopers where every second counts. I was irked by the racers walking through enemies and walls without penalty–almost appearing to be a bug or a cheap way of intensifying the competition in a game that is otherwise nearly flawless in its execution. Quibbles aside, Super Mario Odyssey is an absolute delight, and another Switch release that will have Nintendo fans debating which 3D Mario game is the best of them all. I still hang my hat on Super Mario Galaxy as the pinnacle of the series, but Odyssey and its wealth of gameplay styles and moons make it a close second.” — Andrew Reiner [Full review]

GamesRadar+ — 5/5

“[T]he gripes are so small that it’s easy to say Odyssey is the most glorious of Mario’s adventures to date. And not to mention adorable. Have you seen all of his outfits? Nintendo’s ability to jam secrets and side-quests into every pixel continues to astonish and means I’ll be playing Super Mario Odyssey for many Moons to come.” — Sam Loveridge [Full review]

Eurogamer — Essential

“[T]here is nothing like a new Super Mario to remind you that there is no other studio that can make games like this. Jump on a tomato in the Luncheon Kingdom and watch how it splats out into a sizzling hot pool of sauce; ride a Jaxi, a stone steed as fast as a rocket, and watch the way it scrabbles frantically at the ground as you try to rein in its boundless speed. Then release it–whee! The happy revelry that has gone into the making of this nonsensical world is infectious, while the return to the open design of Super Mario 64 has freed all that gleeful energy in a sloppily explosive burst. To many people, Mario is video games. To play Super Mario Odyssey is to remember why that is.” — Oli Welsh [Full review]

USGamer — 5/5

“The Nintendo Switch isn’t hurting for must-have titles, and Super Mario Odyssey is a proud addition to its library. Like Breath of the Wild before it, it takes you on a journey that’s not short on cool sights, epic battles, and coy suggestions to ‘see what’s over there.’ Pack a suitcase and get on board; there’s so very much to do.” — Nadia Oxford [Full review]

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GameSpot’s Complete List Of 10/10 Reviews And How Those Scores Are Decided

[UPDATE: We’ve re-published this story today, October 26 2017, to include Super Mario Odyssey.]

It’s not often that a game gets a 10/10, so it’s an understandably big deal. After all, since 1996, only fifteen games have earned that rare rank. In no particular order, they are:

Super Mario Odyssey

Review date: October 26, 2017

“Super Mario Odyssey displays a clear understanding of what makes Mario tick, and is neck and neck for top billing among its esteemed predecessors. It surprises you with not just inventive mechanics, of which there are many, but with expertly tuned level design and moments of charismatic wit. It is comfortable in absurdity and wields this attitude to cut through the limitations of its otherwise straightforward structure and keep you smiling all along the way.” Read the full review.

Divinity: Original Sin II

Review date: September 26, 2017

From lonely farmhouses through pitched battles with gods in far-flung dimensions, Divinity: Original Sin II is one of the most captivating role-playing games ever made. Its immaculately conceived and emotion-wrought fantasy world, topped by brilliant tactical combat, make it one of the finest games of the year thus far, and it has to be regarded as an instant classic in the pantheon of RPG greats. Read the full review

The Legend of Zelda: Breath of the Wild

Review date: March 2, 2017

“No matter how gorgeous its environments are, how clever its enemies are, and how tricky its puzzles get, the fact that Breath of the Wild continues to surprise you with newfound rules and possibilities after dozens of hours is by far its most valuable quality. It’s a game that allows you to feel gradually more and more empowered yet simultaneously manages to retain a sense of challenge and mystery–which, together, creates a steady, consistent feeling of gratification throughout the entire experience. Breath of the Wild is a defining moment for The Legend of Zelda series, and the most impressive game Nintendo has ever created.” Read the full review

Uncharted 4: A Thief’s End

Review date: May 5, 2016

“As its final moments make clear, this is a story about storytelling–the importance we lend our idols, legends, and myths. How we pass down the ones that inspire us. How an old photo of three friends sitting on a pile of gold can unleash a flood of memories. Uncharted 4 is a challenge to the medium. In its writing, in its design, in its understanding of what makes games unique, Uncharted 4 is something to aspire to. It’s a shining example. And we’ll be talking about it for years to come.” Read the full review.

Metal Gear Solid V: The Phantom Pain

Review date: August 23, 2015

“When it comes to storytelling, there has never been a Metal Gear game that’s so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is.” Read the full review.

Journey (PS4)

Review date: July 23, 2015

“If you are returning to Journey, a higher resolution and a higher frame rate are your ostensible rewards for returning–a return that doesn’t cost you anything if you already own the game on the PlayStation 3. But Journey’s real rewards aren’t so pedestrian. Journey offers you comfort. It gives you companionship in a lovely but forsaken world. It gives you reason to dream even when facing loss.” Read the full review.

The Witcher 3: Wild Hunt

Review date: May 12, 2015

“Where the Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game’s quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz’s song, that are truly inspiring.” Read the full review.

Bayonetta 2

Review date: October 13, 2014

“Bayonetta 2’s combat is so expertly constructed, and its presentation so joyously insane, that you’d have to try so very hard to get bored of it all.” Read the full review.

Grand Theft Auto IV

Review date: April 28, 2008

“Yes, this is another GTA game in which you’ll likely spend the bulk of your time stealing cars and gunning down cops and criminals, but it’s also much more than that. GTAIV is a game with a compelling and nonlinear storyline, a game with a great protagonist who you can’t help but like, and a game that boasts a plethora of online multiplayer features in addition to its lengthy story mode. It’s not without some flaws, but GTAIV is undoubtedly the best Grand Theft Auto yet.” Read the full review.

Soul Calibur (Dreamcast)

Review date: August 9, 1999

“Yes, it is a fighting game, a genre with a fairly limited scope, but insofar as fighting games go, Soul Calibur is mind-numbing perfection. Namco has taken the best and made it considerably better. The level at which the company has done so is practically unprecedented. Think state of the art. Absolutely brilliant in all aspects, as far as games of this type go, Soul Calibur is the undisputed king of the hill. It is essential in any gamer’s collection.” Read the full review.

Super Mario Galaxy 2

Review date: May 21, 2010

“Everything is so well designed and so entertaining that it’s easy to get sucked into this world for hours. Super Mario Galaxy 2 is so phenomenal that it’s difficult to imagine where Mario could possibly go in the future. But that’s hardly your concern now. Mario proves that he is still the king of fun.” Read the full review.

Tony Hawk’s Pro Skater 3

Review date: October 29, 2001

“The Tony Hawk series has always had style. The first game reinvented a genre and set off a series of clones and pretenders that still flood the market today. The second game refined the formula, but its higher level of difficulty and steeper learning curve turned off casual players. Tony Hawk’s Pro Skater 3 brings it all together in one package that makes everything before it almost unplayable by comparison.” Read the full review.

Chrono Cross

Review date: January 6, 2000

“With Square agonizing over every detail of its flagship property, the Chrono Cross team was apparently left mostly to themselves. Consequently, the game shares an all-out enthusiasm and joie de vivre found in the best 16-bit titles — back before games became multimillion dollar properties that had to answer to glaring shareholders. Chrono Cross may not have had the largest budget, but it has the largest heart.” Read the full review.

Metal Gear Solid 4: Guns of the Patriots

Review date: June 13, 2008

Metal Gear Solid 4: Guns of the Patriots is the most technically stunning video game ever made. It’s also a fine example of storytelling prowess within its medium, combining gameplay and narrative so slickly and beautifully that it’s impossible to extricate one from the other. It’s likely you will emerge awestruck from your first play-through, wishing the experience would continue yet nonetheless satisfied with its conclusion. It’s difficult not to sound hyperbolic when discussing MGS4 because every part of its design seemingly fulfills its vision, without compromise. There is no halfway.” Read the full review.

The Legend of Zelda: Ocarina of Time

Review Date: November 23, 1998

The Legend of Zelda: Ocarina of Time is the real thing. This is the masterpiece that people will still be talking about ten years down the road. This is the game that perfectly exhibits the ‘quality not quantity’ mantra that Nintendo has been touting since the N64 was released. In a word, perfect. To call it anything else would be a bald-faced lie.” Read the full review.

You can read more about exactly what GameSpot’s review scores mean in this post, but we also wanted to let Senior Reviews Editor Peter Brown answer some of your other big questions about review and how scoring works:

How long have you headed up GameSpot’s reviews, and how did you get here?

Peter Brown: I became GameSpot’s reviews editor in the summer of 2015, following the departure of Kevin VanOrd. My time at GameSpot began when I was hired to write strategy guides back in the fall of 2011. I quickly grew out of that role, however, and would go on to become both a general editor, and at one point, head of GameSpot’s GameTech hardware coverage.

My experience writing about games goes all the way back to 1999, when I covered the Dreamcast launch for PC Magazine. I continued to write about games and gaming hardware for PC Magazine on an infrequent basis as a contractor, but eventually took a break to go to college to study visual effects. Shortly before graduating, I joined 1UP’s sister site GameVideos as a contract video producer. When that dried up, I eventually worked odd jobs outside of the industry with only occasional freelance work related to tech and gaming.

What makes a game a 10, and has that definition changed over the years? Does a 10 mean it’s “perfect”?

A 10 does not mean a game is perfect, but it does mean that it’s a game we believe everyone should play. In my opinion, no game can be considered perfect. That means you may see a game getting a 10 despite having issues. It also means that games without obvious flaws may be scored below 10.

On the rare occasion when we publish a 10 review, that is our way of saying that no matter you preference for genre, developer, setting, or console, you owe it to yourself to find a way to play the game in question.

A review is obviously just one person’s opinion, so how do you deal with conflicting thoughts on a game, both for high and low scores? What if someone else on GameSpot thinks a game deserves a much higher (or lower) score?

It’s true that every review is an individual’s take on a game, and sure enough, the many individuals within GameSpot often have differing opinions on the same game. This is something we accept, and we welcome diversity of opinion at the end of the day.

GameSpot’s editorial team peer-reviews each other’s work during the review process. This is not to determine whether we all agree on a score, but it allows us to ensure that the text we publish backs up the score that’s issued. That means that there are reviews published where I may not agree with the editor’s opinion, but I am otherwise confident enough in their argumentation to put my stamp on the review despite my own preferences.

When the time comes that a score fails to align with the text as submitted, we will work together with the author to determine if they were able to effectively convey their thoughts relative to the score, and vice versa. I always encourage our writers to put their words down first and determine the score after the fact.

You talk a lot with publishers, developers, and PR, so how do you make sure that reviews remain unbiased by those relationships?

Yes, talking to people who represent the games we cover is a part of my job, but I always try to limit these conversations and interactions to the discussion of review code availability and embargo coordination. You may occasionally find me joking around with a game developer on social media, but maintaining the sanctity of our reviews process and standards is something I take very seriously.

When the time comes to assign a review, I almost never give an assignment to somebody who has extensive experience previewing the game in question. This is to ensure that our review is based on the final product alone, and not colored by previous impressions or interactions. Everyone on GameSpot is onboard with this policy, and everyone who reviews games for us maintains open communication to ensure that we aren’t surprised by any potential conflicts.

What are the plans for GameSpot’s reviews in the coming year? Any big changes in store?

I’m constantly thinking about how we can improve GameSpot’s reviews. This can be on the ground level, in terms of the quality of the writing we publish, but I also want to adjust our review policies as trends emerge and the industry adapts. That means that we are working on a means to review early access games with a score, to provide more formal insight, in a traditional format, for games that may take years to come out but are already available for purchase.

Most recently, we’ve enabled scores on reviews in progress–our term for a review that is near final, often used when a game arrives in our hands very close to launch, or when we determine that a game’s online modes need to be tested in public, post-launch conditions. In the case where we are simply waiting to confirm something such as online stability, our review will be labelled as a review in progress, but will be assigned a score that is subject to change until further testing.

Other than that, we are simply working as hard as we can to deliver the most informative and well-argued reviews on a daily basis. That will never change.

Do you have more questions about reviews on GameSpot? Leave us a comment below, or use the site’s messaging system to contact us directly!

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