Star Wars Battlefront 2: The Last Jedi Content Detailed

Star Wars: Battlefront 2’s first DLC “season” based on The Last Jedi arrives in December.

As detailed on EA’s blog post, the add-on content includes new multiplayer maps, playable characters, and a new single-player story mission following the First Order’s rise to power. All of this new content will be free, as will all of Battlefront 2’s future DLC.

Starting on December 5, players can ally themselves with either the First Order or the Resistance. This choice will be important, because over the next few weeks you’ll be completing special challenges to earn your faction specific rewards.

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For Honor: Every Shaman and Aramusha Execution and Emote

The fourth season of For Honor, dubbed Order and Havoc, hits PC and Consoles on November 14.

In addition to kicking off Season 4 of the persistent faction war, Order and Havoc will be bringing quite a bit to the table. Starting with a pair of new heroes – The Vikings’ Shaman and the Samurai Aramusha – the update also adds two new maps, new armor and weapon variations, and new new mode called Tribute.

Thw two new heroes will be included with the season pass and playable on November 14, or can be unlocked for 15,000 Steel and playable for non-season-pass holders one week later on November 21. But before you can get your hands on the Shaman and Aramusha you can see every execution and emote these warriors are bringing to to the battlefield.

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Kojima to Show Del Toro Death Stranding Gameplay Soon

Famed filmmaker Guillermo del Toro, who’s working with Hideo Kojima on Death Stranding, briefly spoke to IGN about Kojima Productions’ upcoming title, actual gameplay of which he expects to see in the not too distant future.

“It’s been great as a friendship, and it’s been great as a learning experience,” del Toro said of working with Kojima in a recent interview with IGN. “In Death Stranding I’m just a puppet. I don’t know what he’s gonna make me do. He’s supposedly going to show me the gameplay at some point in the next couple of weeks.”

Prior to working with Kojima on Death Stranding, del Toro aided in the creation of P.T., the playable teaser for what would have been Silent Hills. “My most rewarding experience was to know him and help him realize P.T., which never happened on Silent Hills,” he said.

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Phil Spencer on Xbox’s First-Party Future

DOWNLOAD UNLOCKED 321 (Audio version)

On this week’s Xbox show, we discuss Phil Spencer’s recent comments about Xbox’s first-party situation, Call of Duty: WW2 reviewer Miranda Sanchez joins us to dive into the new FPS, more Xbox One X-enhanced 360 games, and much more!

Oh, and Unlocked now has its own snazzy new homepage! Bookmark this: go.ign.com/unlocked

And we’ve got our own YouTube channel too! Subscribe here: youtube.com/ignunlocked

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Call Of Duty: WW2 Dev Wanted To Make Advanced Warfare 2

Call of Duty: WWII is out now and doing very well, both critically and commercially, but things could have been very different. Activision CEO Eric Hirshberg has said CoD: WWII’s developer, Sledgehammer, originally wanted to make a sequel to 2014’s Advanced Warfare.

“Sledgehammer wanted to make Advanced Warfare 2,” Hirshberg told Newsweek. It’s unclear if Activision explicitly denied the developer the chance to make a sequel to Advanced Warfare, but Hirshberg did go on to say he was always confident Sledgehammer could make a great World War II game: “We knew they would become historians, that they would tackle it with authenticity, give it tremendous care, and we also knew they would capture the unspeakable scale of World War II.”

Hirshberg had previously said Call of Duty: WWII is the “right game at the right time” after three futuristic Call of Duty games in a row. Hirshberg also called last year’s Infinite Warfare–the last of those three futuristic games in a row that started with Advanced Warfare–“the wrong game at the wrong moment” after its underwhelming commercial performance.

It seems the decision to go back to World War II was a good one for Activision–Call of Duty: WWII’s launch sales are double those of Infinite Warfare, and critical reception has been positive, too. In our Call of Duty: WWII review, critic Miguel Concepcion wrote: “As one of the most comprehensive and filler-free Call of Dutys in recent memory, Call of Duty: WWII successfully capitalizes on the series’ strengths.”

For more on Sledgehammer’s huge title, check out our guide on how to get the Tesla Gun in Zombies Mode or take a look at the quest that rewards you for watching other players open loot boxes. You can also explore the history of Call of Duty’s WWII games or see our Call of Duty: WWII multiplayer tips.

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Warner Bros. Sets Up Harry Potter Games Division, Portkey

Warner Bros. has announced that it will be publishing a range of mobile and console Harry Potter titles under a new label, Portkey Games.

Revealed today in a blog post on the Pottermore website, Portkey’s games “will feature both new characters and – excitingly – could feature familiar characters ‘at different points in their lives’ from the Harry Potter stories”.

President of Warner Bros. Interactive David Haddad notes that Portkey Games is “working with talented creators” and that the games “will live alongside the magical universe created by J.K Rowling”

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