Fortnite Could Be Playable on iOS Again Through Nvidia GeForce Now

Fortnite could be playable again on iOS through a reported upcoming version of cloud streaming service, Nvidia GeForce Now, which would allow Epic Games to bypass the iOS App Store on iPhones.

Nvidia GeForce Now is a cloud streaming service that allows users to play their games wherever they have internet access. It’s already available on PC, Android, and Mac. According to the BBC, a new version that runs on the Safari browser is expected to launch before the winter holidays, which could offer an avenue for iPhone users to play Fortnite on their phones once again. Nvidia has yet to comment on the report.

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Because Nvidia GeForce Now would go through Apple’s web browser, Safari, instead of through its iOS App Store, the 30% commission cut Apple charges for software on its App Store would be a moot point. It’s this 30% commission cut that saw Epic and Apple clash over the iOS version of Fortnite to begin with. Epic decided to bypass this cut by altering the price of Fortnite V-Bucks in a new direct payment system in response to Apple’s “exorbitant” App Store fees earlier this year.

This eventually turned into a legal battle that later made its way in-game as an event for all players. As of today, Fortnite is not available on iOS. Epic has been working to get its 116 million iOS players back into Fortnite and Nvidia GeForce Now might be the solution.

This is all theory as of right now as neither Epic nor Nvidia have commented on the possibility, but there’s no reason why Fortnite wouldn’t be playable through the service. As with any cloud gaming, there is the possibility of lag, which in a game like Fortnite, could be problematic.

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Using the service to play Fortnite on iPhones could be free as Nvidia GeForce Now offers a basic tier of service for free. This is limited to one-hour sessions though, which could present another hurdle for iPhone players. For now, however, it’s a waiting game.

During that wait, check out this Fortnite vs. Apple parody ad created by Epic and then then read about how Epic might be weaponizing Fortnite fans against Apple. If you’re not familiar with the Epic vs. Apple court case, catch up on one of the latest rulings where a judge said Apple doesn’t need to put Fortnite back on the App Store for now.

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Wesley Leblanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

LEGO Star Wars Holiday Special Includes LEGO Baby Yoda, Mando & More

Lucasfilm has released a brand new trailer and poster for the LEGO Star Wars Holiday Special, coming to Disney+ on November 17.

The new trailer offers fans a sneak peek at the animated special, which features multiple characters from different timelines meeting for the first time in what promises to be an exciting Star Wars mashup. The clips reveal Rey and the rest of the heroes preparing for Life Day by kitting out the Millennium Falcon with a whole load of festive food and decorations, which receive a Wookie roar of approval from Chewbacca. Before long, however, Rey is hurled into a cross-timeline adventure that sees her come into contact with The Mandalorian, Baby Yoda, and many other iconic heroes and villains across the galaxy.

Check out the action-packed new trailer below:

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Together with the exciting new trailer, Disney released a colourful new poster for the LEGO Star Wars Holiday Special, featuring a row of Porgs admiring the LEGO Millennium Falcon, which is decked out with holiday lights and surrounded by the special’s star-studded cast of characters, including the likes of Rey, Kylo Ren, Poe, Finn, and Rose Tico, who is said to have a “really prominent role throughout the story.”

Image credit: Disney Plus
Image credit: Disney Plus

The LEGO Star Wars Holiday Special is a production of Atomic Cartoons, the LEGO Group, and Lucasfilm. It is directed by Ken Cunningham and written by David Shayne, who is also co-executive producer. James Waugh, Josh Rimes, Jason Cosler, Jacqui Lopez, Jill Wilfert, and Keith Malone are attached as additional executive producers on the project.

The LEGO Star Wars Holiday Special hits Disney+ on November 17, the same day that the original Star Wars holiday special aired on CBS in 1978.

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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

IGN’s Next-Gen Console Launch Coverage Schedule

It’s finally time! With the launch of the PS5 and Xbox Series X/S, we are going to have loads of content coming out over the next few weeks to satisfy all your next-gen needs. To give you a good sense of what’s on the horizon, we decided to create a schedule that we’ll update with all of our biggest next-gen content. From previews and unboxings to reviews and features, we have a ton of coverage planned that we’re super excited to share with you, and this schedule will be the convenient and easy guide to it all. We hope so, anyway!

IGN’s Next-Gen Console Launch Coverage Schedule

Our next-gen launch content started at the end of October with our Xbox Series X and PS5 console unboxings. You can expect plenty of in-depth features, guides, next-gen console, game and hardware reviews, and livestreams beginning November 5th and continuing full force ahead. Here is our current next-gen consoles launch schedule so far:

Thursday, November 5

6 am PT:

7 am PT:

9 am PT:

  • Xbox Series X: Live Showcase & AMA – Unlocked (live stream)

11 am PT:

  • Xbox Series X Review AMA with Ryan McCaffrey on IGN’s Twitter

3 pm PT:

  • Xbox Series X Review Q&A with Ryan McCaffrey on IGN’s Instagram

Friday, November 6

We will share our next-gen review plans for Friday as soon as we are able.

Monday, November 9

6 am PT:

  • Bugsnax Review

Wednesday, November 11

9 am PT:

  • The Best Last-Gen Games to Play on Xbox Series X and PS5

Thursday, November 12

9:30 am PT:

  • Things PS5 Does Great (and Things That Should be Fixed)

Friday, November 13

9 am PT:

  • PS5 vs Xbox: Which Does What Best
  • PS5 vs. Xbox: Overall Graphics and Performance Comparison

Monday, November 16

10 am PT:

  • New IGN show premiere – Review Crew: Assassin’s Creed

Tuesday, November 17

12:30 pm PT:

  • How Do PS5 & XSX Handle User Privacy?

Wednesday, November 18

9 am PT:

  • What the Xbox Series X Does Great (and What It Should Fix)

11:30 am PT:

  • PS5 vs. Xbox: Which Has Better Streaming Video Apps?

Thursday, November 19

5 pm PT:

  • IGN Friendsgiving: Among Us Charity Stream with Special Guests

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Next-Gen Console and Video Game Release Date Schedule

If you’re wondering when to expect the Xbox Series X/S and PS5 launch or which games are due to come out before, during, and following this console launch, we’ve got you covered. From indie gems like Bugsnax and expansions like Destiny 2’s Beyond Light to massively anticipated titles like Assassin’s Creed Valhalla and Cyberpunk 2077, here is our next-gen console and video game release date schedule:

November 6

  • Dirt 5

November 13

  • Yakuza: Like a Dragon

November 10

  • Xbox Series X
  • Xbox Series S
  • Xbox Series X/S Controller
  • Destiny 2: Beyond Light
  • Assassin’s Creed Valhalla

November 12

  • PlayStation 5
  • PlayStation 5 Digital Edition
  • DualSense 5 Controller
  • Marvel’s Spider-Man: Miles Morales
  • Astro’s Playroom
  • Bugsnax
  • Devil May Cry 5 Special Edition
  • Marvel’s Spider-Man Remastered
  • Sackboy: A Big Adventure
  • Demon’s Souls Remake
  • The Pathless
  • Godfall
  • Super Mario Bros. Game and Watch

November 13

  • Kingdom Hearts: Melody of Memory
  • Call of Duty Black Ops Cold War Single-Player
  • Call of Duty Black Ops Cold War Multiplayer
  • Call of Duty Black Ops Cold War Zombies

November 20

  • Hyrule Warriors: Age of Calamity

December 3

  • Immortals: Fenyx Rising

December 4

  • Madden 21 (next gen port)
  • FIFA 21 (next gen port)

December 8

  • Destiny 2 (next gen port)

December 10

  • Cyberpunk 2077

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How the Xbox Series X/S Controller Share Button Works

The Xbox Series X and Xbox Series S both have a new, improved controller that features a Share button. This new button, located under the Menu and View buttons, allows you to instantly capture moments of gameplay, without the need to scroll through menus or use any voice commands. Need to know exactly how it works? IGN is here to help.

By default, tapping the Share button once will immediately take a 4K screenshot of whatever is on your screen at that moment. Holding the Share button for a few seconds will record a 1080p video of the last 30 seconds of gameplay, a feature known as ‘Record what happened’. You’ll know when these functions have triggered as an Xbox notification will pop up to tell you that the screenshot/clip has been saved to your library.

You can quickly find your newly saved screenshots and clips by opening the Capture & Share menu. Tap the Xbox Guide button on the controller to open the Guide Menu, and you’ll see a notification indicator over the tab on the right of the window that features the same logo as seen on the Share button. This is the Capture & Share menu, and if you scroll over to it you’ll be able to see your new screenshot/clip in the ‘Recent Captures’ section.

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The Capture & Share menu can be used to take screenshots and capture a clip of gameplay, too, if you’d rather not use the Share button. It can also be used to start a recording if you plan on capturing a longer session than the few seconds saved by the ‘Record what happened’ function of the Share button.

Additionally, the Capture Settings menu allows you to reconfigure what the Share button does. If you find you prefer to capture longer sessions, you can re-assign a long press of the Share button to start recording, rather than capture the most recent few seconds. ‘Record what happened’ can also be changed to record either the last 15, 30, 45, or 60 seconds of gameplay. This gameplay can be recorded in 1080p or 720p, but only in SDR.

Once you have a fair few games installed, you might need to keep an eye on how much space you have for captures, however. We now know that Xbox Series S will have 364GB of usable storage space, while Xbox Series X will have 802GB available.

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In other Xbox Series news, we’ve also explained how the excellent Quick Resume function will work, even if you unplug the console.

We’ve reviewed both new Xbox consoles today. We awarded Xbox Series X an 8/10 review, calling it “a quiet, compact, laser-targeted games machine that should make 4K/60fps gaming the wonderful new norm, but it currently lacks must-play games.” Series S got a 7/10 review, saying it “could shine as a second console, but it’s hard to recommend as your primary gaming platform due to its 1440p resolution and claustrophobic storage capacity.”

The Xbox Series X and S are coming on November 10. Xbox Series X retails at $499 USD / £449 / $749 AUD, while Xbox Series S comes in at $299 USD / £249.99 / $499 AUD. Xbox Series X and S are currently sold out ahead of launch but, with more units promised, keep an eye on our Xbox Series preorders page – and if you want to know everything about the consoles before you nab one, we have our Xbox Series X and S guide.

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Matt Purslow is IGN’s UK News and Entertainment Writer.

Xbox Series X/S Quick Resume Works Even If You Unplug the Console

Xbox Series X’s Quick Resume feature, which is also available on the Xbox Series S, is arguably its most ‘magical’ new offering. It allows you to quickly swap between multiple games without booting them up fresh, and resume playing from where you left off. It’s perfect for getting a few rounds of Halo in with your friends between longer stretches of a big campaign game, without losing progress. The best bit, though? Quick Resume remembers where you were even if you unplug the console.

So how do you use it? Quick Resume doesn’t require any set up. It’s part of the default feature set of the Xbox Series X|S, and works from the moment you open a game. To ‘engage’ Quick Resume, simply stop playing a game and head back to the Dashboard. Boot up a second game, play around with that for a while, and then re-open your previous game. A ‘Quick Resume’ logo will appear in the upper-right corner of the screen as the game loads, which takes around five or so seconds. You’ll then find yourself in exactly the same spot as you were when you left the game. Recent games primed for Quick Resume can be identified in the Guide Menu by a small icon next to the game name.

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You can have multiple games ‘stacked’ in Quick Resume, but there is a limit. While Microsoft has not revealed an upper limit, I find that the system caps out at five games, with the game I haven’t played in the longest time being the one that has to boot from scratch again. It may be that this limit depends on the games being stacked, though.

Most impressive, though, is Quick Resume’s ability to activate after the Xbox has been fully shut down and unplugged or turned off at the power outlet. As an example anecdote, I was able to Quick Resume a game of Gears Tactics that I hadn’t touched for several days, during which the console was fully powered down and unplugged multiple times.

Also anecdotally, the system hasn’t been 100% reliable, with a couple of games during testing eventually resetting after a full unplugged power down, but as my testing has been conducted pre-release there may still be kinks in the system that will be ironed out before retail launch. For the most part, though, Quick Resume after unplugging has worked as intended, and it’s as impressive (and witchcraft-like) as it sounds.

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Our testing has also shown us exactly how the Xbox Series controller’s new Share button works, and that the Xbox Series S will have 364GB of usable storage space.

We’ve reviewed both new Xbox consoles today. We awarded Xbox Series X an 8/10 review, calling it “a quiet, compact, laser-targeted games machine that should make 4K/60fps gaming the wonderful new norm, but it currently lacks must-play games.” Series S got a 7/10 review, saying it “could shine as a second console, but it’s hard to recommend as your primary gaming platform due to its 1440p resolution and claustrophobic storage capacity.”

The Xbox Series X and S are coming on November 10. Xbox Series X retails at $499 USD / £449 / $749 AUD, while Xbox Series S comes in at $299 USD / £249.99 / $499 AUD. Xbox Series X and S are currently sold out ahead of launch but, with more units promised, keep an eye on our Xbox Series preorders page – and if you want to know everything about the consoles before you nab one, we have our Xbox Series X and S guide.

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Matt Purslow is IGN’s UK News and Entertainment Writer.

 

NBA 2K21 on PS5: First Hands-On Impressions

I was especially excited to play NBA 2K21 on PS5 because it is one of just a couple next-gen launch games that is being built specifically for the new consoles. Yes, 2K21 is out right now on PS4, but the next-gen edition of the popular basketball sim is a new, built-from-the-ground-up version that has unique tech, modes, and features. Developer Visual Concepts took the same next-gen-do-over approach last time around with NBA 2K14, and the PS4 version ended up being pretty bare-bones next to that year’s PS3 game. Not so with 2K21. It’s got everything that’s in the current-gen version now and more, including a bold new City mode and deeper WNBA integration.

But first, let’s talk about the most fun part of any sports game’s generational transition: the graphics. The native 4K/60fps presentation in NBA 2K21 is impressive. Among the few dozen launch titles across both the PS5 and the Xbox Series X, this might be the one you fire up first to show off your new next-gen console’s horsepower. Animations are much better, with foot planting and momentum being key areas of improvement. Players also now take procedural steps instead of just canned animations, which leads to less “skating.”

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Player faces are, of course, more detailed than ever, and a little thing that sells it is that everyone else looks much better now too, from the crowd (which finally has kids in it!) to the referees, people at the scorer’s table, dance team, mascots, mop boys, cameramen, security guards, etc. Visual Concepts says they’ve added custom AI routines for 150 NPCs in the arena’s lower-bowl. More obviously, they’ve even added an entire second play-by-play broadcast team led by Brian Anderson and Grant Hill.

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In short, the whole look of NBA 2K has a much more holistic feel compared to the current-gen versions. 2K Studio Art Director Anton Dawson told me that the team has a brand-new set of tools to scan player faces and capture arena lighting, and they’ve been working on the next-gen version since midway through 2K20’s development. In short, just about everything about the way players are brought into the game and then rendered and lit has changed, and you can see the results on the screen.

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Outside of the simulation, NBA 2K21 next-gen’s big new idea is The City. It’s billed as the next step after Neighborhood, and it is an actual open-world where you can walk around, join one of the four affiliations, and compete in one-on-one (or bigger team) events. You get around it on foot, skateboard, or bike. There are shops, pickup courts, and more. There’s even a FourSquare-esque feature that allows you to run for mayor of each district, complete with in-game polling places to vote at every six weeks when new elections are held. The four mayors then get to curate matchup soundtracks, design their affiliation’s courts, and customize the look of their district. Hundreds of players will walk around at a given time, though when I jumped into the preview build, only a couple of QA testers were milling about. Still, it’s a fascinating feature if Visual Concepts can pull it off.

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The new 2K also doubles down on its WNBA integration. You’ve got a full MyPlayer career mode available now, plus a full online league option. I played a bit as the Phoenix Mercury, aka my only Arizona pro sports team actually capable of winning a championship, and sure enough these women move differently and play differently compared to the men, as they should. Visual Concepts’ quest for authenticity here seems genuine, which 2K says is owed to the women and men on the team who are big WNBA fans themselves.

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And back on the men’s side, MyCareer offers a new story mode called Long Shadow, which introduces the G League as another big career path option alongside college. Humorously, various nemeses from MyCareer modes in previous years return here as teammates on your G League squad, complete with plenty of off-court drama that’s bound to follow.

It’ll be interesting to see how NBA 2K21’s fresh start on next-gen comes together. My hour or so of hands-on time was very encouraging, but things like The City will need to be experienced with a full and active community of real-life players. NBA 2K21 will be out on Xbox Series X on November 10 and on PS5 on November 12.

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Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.