Frank Miller to tackle King Arthur series for Netflix
Netflix has ordered a new King Arthur series from comic book legend Frank Miller.
Netflix has ordered Cursed, for a 10-episode, straight-to-series order. Cursed is based on Frank Miller and Tom Wheeler’s upcoming book of the same name, which tells the King Arthur story through the eyes of a teen girl named Nimue who is destined to become the Lady of the Lake.
After Nimue’s mother dies, she finds an unexpected companion in Arthur and the duo go on a quest to find Merlin and deliver an ancient sword. Miller and Wheeler co-created the series and will executive produce the drama. As for the novel, Wheeler is writing it while Miller is handling the art.
Some of Miller’s works that have been adapted into movies include Sin City, The Dark Knight Returns, 300, and Ronin, just to name a few. Meanwhile, Wheeler penned the script for Puss in Boots and also co-wrote The Lego: Ninjago Movie.
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Netflix’s 13 Reasons Why to Add Additional Warning Video Ahead of Season 2
Netflix will be adding a warning video ahead of the upcoming second season of 13 Reasons Why.
The streaming service premiered the clip on YouTube and it features some of the show’s stars, Dylan Minnette, Katherine Langford, Justin Prentice and Alisha Boe, alerting viewers of the series’ content. The video will autoplay before the first episode in each of the show’s two seasons.
“If you ever feel you need someone to talk with, reach out to a parent, a friend, a school counselor or an adult you trust,” the stars say via montage in the video. “Call a local help line or go to 13reasonswhy.info because the minute you start talking about it, it gets easier.”
New Rainbow Six Siege Update Nerfs Lion, Fixes Recoil On The Test Server
One of Rainbow Six Siege‘s two newest Operators is in line for a nerf. A test server update has been rolled out with a number of changes and fixes, the most notable of which is an adjustment to Lion, one of the two characters added in the recent Operation Chimera update.
Lion is an Attacker whose gadget is a drone that can mark enemies through walls, providing an outline that highlights their current position. Many players feel the character is overpowered, and Ubisoft seems to agree. In a post on Reddit running through the patch notes for the test server update, it states, “We understand that Lion is not in a good place right now.” A more in-depth explanation will be forthcoming, but for now, it simply outlined the balance changes it’s testing.
For starters, if you’re a Defender, you can stop moving after Lion uses his Scan to make your outline disappear. Lion also loses one charge, giving him two total uses in a round. And finally, the cooldown in between uses has been extended from 10 seconds to 20.
The other major change involves what Ubisoft calls “weapon sight misalignment,” which causes bullets to not end up where the targeting reticle suggests they will. According to the patch notes, this update includes a fix that resolves the problem, which tends to impact automatic weapons most. You can see this demonstrated in a video on Ubisoft’s website.
“The goal is to offer a clean, tight shooting system that does not cheat players out of a great show of skill, or on the contrary, register a headshot when the player is aiming at the torso,” a blog post explains. “We prototyped several technical solutions to correct the issue over the last year, but they all had significant drawbacks. We were not comfortable moving forward with the majority of those solutions.
“The solution we landed on shifted how recoils behave, making them trivial to control so all recoils had to be re-done in the new system. We tested some major adjustments to the foundations of the recoil equation on the TTS in September 2017. Following feedback from that Test Server session, we changed how we were going to go about addressing the issue. As such, we have moved away from predictable recoil patterns, and found another solution that does not involve predictable recoil.”
Other changes in this patch include a fix for Mira not being affected by Grzmot explosions if she is holding her Black Mirror and bullets passing through an indestructible wall in the Bank map. You can see all of the changes, along with known issues, in the patch notes below. There’s no word on how soon the contents of this update will be pushed over to the live game on PC, PS4, and Xbox One. The test server will be live until March 30 at 1 PM PT / 4 PM ET / 9 PM BST.
Rainbow Six Siege Test Server Update Patch Notes
Lion
We understand that Lion is not in a good place right now. We will have more insight coming in an overall game balance blog at a later date. For the Test Server, the following changes can be tested.
- Lion’s Scan will stop displaying your outline as soon as you stop moving.
- Reducing the number of charges; 3 to 2.
- Increased cooldown between each charge; 10 to 20 seconds.
Weapon Sight Misalignment
We are implementing a fix that will solve the weapon sight misalignment. More details can be found here.
Bug Fixes
Please note that we have purposefully left out/obfuscated some exploits from the list. These will be included in the final patch notes prior to the 1.2 patch going live.
- Fixed – In 2F Executive Bedroom on Plane, only the first layer of the floor can be destroyed.
- Fixed – Kapkan will remain stuck by entering in DBNO right after deploying an EDD.
- Fixed – Mira is not affected by the Grzmot explosion if she is holding a Black Mirror.
- Fixed – On Bank, at B Lockers, bullets pass through an indestructible wall between B Lockers and B Secure Hallway.
- Fixed – Drones will not register slow mouse movements.
Known Issues
- Excessive lighting is present in the MVP screen during Thermite’s victory dance.
- Defuser can fall under the map if the player carrying it is killed while in rappel at EXT Pool on Coastline.
- The EDD will not give 40 damage if is positioned on the lowest point possible on a door.
- Ela operator will lose functionality if her gadget will be destroyed while trying to pick it up.
- Concussion effect affects operators through LOS floors.
- Players can see through smoke cloud grenades if it’s far away.
- Attacker can plant the defuser on top of a shelf in 2F Armory Lockers on Border.
- Shield animations have the shield at different angles in first vs third person, allowing a nitro cell to kill the player when they think they are protected.
- When switching operators during Operator Select, the image of the previously selected operator might remain on the new selection.
Dragon Ball FighterZ Adds Broly And Bardock DLC Today
The first two DLC characters for Dragon Ball FighterZ have arrived. Broly and Bardock are now available to purchase for the Dragon Ball fighting game, and they come alongside new avatars and Z Stamps.
The Legendary Super Saiyan Broly is one of the most imposing characters in Dragon Ball FighterZ, overwhelming opponents with his immense size and power. Bardock, on the other hand, excels at close-range combat. His fighting style emphasizes rush attacks, and he can also transform into a Super Saiyan when delivering his Super.
We got to try out both Broly and Bardock ahead of their release last week, showcasing some of their Supers and victory quotes. We also pit the two Saiyans against each other during our recent Dragon Ball FighterZ livestream. If you missed out, you can watch a replay of it above.
Broly and Bardock are available to download for $5 apiece. Each character also comes with his own Lobby avatar and Z Stamp. Meanwhile, players who’ve purchased the game’s $35 FighterZ Pass will receive the two new Saiyans at no additional cost.
At least six more DLC characters are planned for Dragon Ball FighterZ, all of whom are likewise included in the FighterZ Pass. Bandai Namco has yet to reveal who those will be, but we’ve put together a list of 15 DLC characters we’d love to see in the game.
Dragon Ball FighterZ is available now for PS4, Xbox One, and PC. We called it a “fighting game that can go toe-to-toe with the best of the genre” and awarded it a 9/10 in our Dragon Ball FighterZ review. If you’re just jumping into the title, be sure to check out our guides of gameplay tips and how to collect all the Dragon Balls and summon Shenron.
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Dragon Quest 11 Switch Coming Much Later, And 3DS Not At All
Dragon Quest XI finally has a release date on PC and PlayStation 4, but not all the news is rosy if you prefer your RPGs on Nintendo systems. Square Enix has indicated that the Switch version may take quite a while to arrive in the West, and the 3DS version simply isn’t coming at all.
In a statement shared with GameSpot, the company indicated that the Switch version is still in development for North America and Europe, but that the developer still has “a long way to go until its release.” A representative suggested a Switch version isn’t coming in 2018, and that it could be much later. The company states that “development is expected to take a long time from a technological standpoint.”
The 3DS version is even worse off. The ambitious idea was a standalone version developed alongside the PS4, with pixel art to complement the 3D models. Rather than a delay, that version isn’t coming at all.
“Our aim with Dragon Quest XI and the Dragon Quest brand is to grow the audience in the West. From a business point of view, it made strategic sense to release the 3DS version in Japan in 2017,” the statement read. “For the West in 2018, it made the most sense to focus on the PlayStation 4 and PC (Steam) platforms.”
The PC and PlayStation 4 versions will be coming on September 4. It has been available in Japan since last year, but the extra time and effort is going in to some tweaks to make the US version friendly to western audiences. Changes include an English voiceover, an overhauled menu and UI, a dash function, and a harder Draconian Quest mode. DQXI also introduces a first-person camera mode to check out the landscapes in greater detail.