Jurassic World Evolution Wants to Show You The Best Dinosaurs You’ve Ever Seen

 “We want to make the best dinosaurs you’ve ever seen,” said Jurassic World Evolutions’  Executive producer Rich Theobold, before revealing a ceratosaurus, its thunderous footsteps shaking the room as the devs let it loose into their custom-build park. Its pebbled skin glistens in the sunlight, a John Williams-alike score soars in the background.

It was a very good looking dinosaur, and one of over 30 (at launch) in Evolution, Frontier’s business sim set in the Jurassic Park/World universe where the goal is to build your own park empire. I’ll admit that the dinos were what I was here for; I’m a big series fan but relatively green when it comes to the genre. Fortunately Evolution feels accessible off the bat, and better still, deeply Jurassic Park-esque, an extension of the movie series rather than a sim with the good fortune to have the license.

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Jurassic World Evolution Gets Official Digital, Physical Release Date

Frontier Developments’ dinosaur park management sim Jurassic World Evolution will be released digitally on June 12 for PC, PS4 and Xbox One, and physically on July 3 for PS4 and Xbox One.

Although Evolution’s release date was accidentally leaked two weeks ago, this is the first we’ve learned of the physical release date.

Jurassic World Evolution was announced at last year’s Gamescom. We recently went hands on with its first hour, and talked to its head of animation for an introduction to the game.

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Red Faction: Guerrilla Re-Mars-tered Announced

Update: THQ Nordic has confirmed that Re-Mars-tered contains all of the original game’s DLC. Steam owners of the original game will also be able to upgrade to the Re-Mars-tered edition for free.

Original story: THQ Nordic has announced a pun-tastic remaster of Red Faction: Guerilla coming to PC, PS4 and Xbox One in Q2 2018.

Red Faction: Guerrilla Re-Mars-tered edition features native 4K support, improved lighting and shadow rendering, and fully reworked graphics. Xbox One X support will also be available at launch.

You can take a sneak peek at what all of that amounts to in the gallery below.

Guerrilla is set in 2125, 50 years after the events of Red Faction. The insurgent guerrilla fighters of the newly re-established Red Faction take on the Earth Defense Force to liberate Mars from its oppressive regime.

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No Man’s Sky for Xbox One, Xbox One X Announced

Hello Games has announced that its open universe space exploration game No Man’s Sky will be available for Xbox One this summer.

Previously only available for PS4 and PC, No Man’s Sky will come this summer to Xbox One with Xbox One X HDR and 4K enhancements. 505 Games will be publishing a physical version of the game worldwide, and the Xbox One version will come with all previous major updates to the game — Foundation, Pathfinder, Atlas Rises — on day one.

Additionally this summer, Hello Games will release No Man’s Sky NEXT, the next major free update to the game. (NEXT will also be available on day one for the Xbox One edition). The update is free for all existing players and is, according to Hello Games, the game’s biggest update so far.

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Super Mario Odyssey Adds 2 New Costumes

Mario’s wardrobe is getting updated again, with a baseball uniform and a somewhat obscure reference to Nintendo’s Japanese Super Famicom add-on, the Satellaview outfit.

Satellaview was a satellite modem that allowed players to download games to their console during a specific time slot using the satellite radio service of Nintendo’s then-partner, St. GIGA. It was released in Japan in 1995. You can watch Mario floating around in space in the Japanese commercial for it right here.

DC’s Metal Finale Is Epic But Flawed

Dark Nights: Metal has certainly lived up to its name, cramming in all sorts of heavy metal-worthy imagery and crazy situations. That doesn’t change one bit in the finale. The downside is that the series continues to be too overstuffed for its own good in its final chapter. As good a job as it does hyping up what’s to come for the DCU, it doesn’t quite carry the same weight as Scott Snyder and Greg Capullo’s best Batman stories.

Not for the first time, I found myself wondering in this issue if Metal simply became too big for its own good. There are a lot of characters crammed into these pages, with the cast spanning the breadth and width of the DCU. But too often, it feels like this issue is unable to do individual characters the justice they deserve. I imagine the payoff (or lack thereof) with issue #1’s big Sandman twist is going to annoy a number of readers. That twist did as much as anything else to build excitement for Metal as a whole, but in the end Dream and his compatriots barely factor into this conflict. Was it worth including them in the first place?

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