Two New Oculus VR Headsets Revealed, Including Cheap Version That Doesn’t Require A Phone Or PC

Today at the Oculus Connect 4 event, Facebook detailed two new virtual reality headsets. First, it revealed a standalone VR headset called Oculus Go. It doesn’t require a PC or smartphone to work since hardware is built into the headset itself. On top of cutting the cord and and hardware requirement, the Oculus Go will carry a $200 price tag. Development kits will be sent out in November, but Oculus Go is said to release in early 2018.

Oculus Go shares many of the same functionalities as the Samsung Gear VR, which is also developed by Oculus. Gear VR apps will be compatible with Oculus Go from day one and uses the same controller.

As for hardware specs, the details are currently a little sparse, but it uses improved lenses. It features WQHD fast-switch displays with reduced glare and the same field of view as Rift. Spatial audio is also built into the Oculus Go headset; there’s no requirement for headphones.

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The second reveal was an update to Project Santa Cruz, which is a wireless Oculus VR headset with built-in cameras for positional tracking, eliminating the need for external sensors. Along with the new Santa Cruz controllers–which look very similar to the Touch controllers–the new headset will feature full six-degrees of freedom movement. Development kits are said to be available within a year.

Additionally, the current Oculus Rift headset received a permanent price cut. It’s now available for $400 USD.

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Ed Boon Talks About Bringing Injustice 2 And NetherRealm Games To Nintendo Switch

If you have a Nintendo Switch, odds are that you want a version of every game to come to the platform. We’ve already seen some traditional 2D fighting games released for it, but those have primarily come in the form of older titles like Street Fighter II and Neo Geo classics. We spoke with NetherRealm Studios creative director Ed Boon at the Brazil Game Show, and he was enthusiastic about the prospect of bringing Injustice 2 or future games to the system.

According to Boon, it would be possible to get Injustice 2 running on the system–though he suggested that there could be some shortcomings (presumably in terms of fidelity). “Yeah, I think at the end of the day you can make almost any game… there are inevitable compromises, but you know, you can make some version of Injustice on the Atari 2600,” he told GameSpot. “It’s not going to be great, but I bet you can make something.”

Speaking more generally about the idea of developing games for Switch, Boon seemed optimistic. That said, the technical challenges could see NetherRealm turn to an outside studio to handle the process.

“Yeah, actually, I do,” he said when asked if he has interest in exploring Switch games. “It is a pretty different hardware architecture; it’s not like you can go from a PlayStation 4 to a Switch really easily. So I think we would need to set up something in terms of an external team. I know on the art team, we have enough people to do three console SKUs, and that would be something we’d need to work out.

“From the game player’s perspective, would it be fun to play Injustice on [Switch]? I do think it would,” he said. “You could have tournaments, everyone comes over with their own system and you can have whole structured tournaments and parallel gameplay and all that.”

Earlier this year, Boon seemingly teased the possibility of a Switch version of Injustice 2. On Twitter, he posted a poll asking whether fans would rather see a Switch or Vita version, with the Nintendo console winning out. No official announcements have been made, but with support for the game continuing, it’s not hard to imagine seeing a port eventually–perhaps that includes all of the DLC characters.

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Venom Heads to Space With X-Men Blue

Spinning out of Marvel Comics’ Venomverse event, Venom will team up with the X-Men Blue team and head into space to fight the symbiote-consuming Poisons in a storyline called “Poison X.”

This six-part crossover will kick off in January’s X-Men Blue Annual #1 by Venomverse writer Cullen Bunn and artist Edgar Delgado with cover art by Nick Bradshaw.

Art by Nick Bradshaw. (Marvel Comics) Art by Nick Bradshaw. (Marvel Comics)

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Why Star Wars Battlefront 2’s Microtransactions Are A Huge Problem

In the video above, taken from our live show The Lobby, the crew examines the serious problems with Star Wars Battlefront II‘s loot crate system based on the recent beta. They also discuss comments from the ESRB concerning whether loot boxes are considered gambling and which games, like Overwatch, handle loot boxes well.

Battlefront II’s progression system seems almost entirely dependent on loot boxes, which give players a random selection of power-ups, weapons, emotes, and more. However, getting everything you need to get more powerful–even a scope for one weapon–takes an inordinate number of hours if you don’t buy extra crates, seemingly forcing players to spend money to win.

Star Wars Battlefront II launches on November 17. Though much of the actual game was overshadowed by the glaring microtransaction issues, we were impressed with some of what we played.

The Lobby airs every Wednesday at 11 AM PT. You can watch it live, as well as catch earlier episodes, on GameSpot.com and GameSpot’s YouTube and Twitch channels.

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The Best Board Games for Beginners

IGN is now covering board games new and old every week! If you enjoy these articles, let us know! Note that if you click on one of these links to buy the product, IGN may get a share of the sale. For more, read our Terms of Use.

Board games are making a comeback, which is great, because board games are awesome. But the sheer number of games now on shelves can make it hard to spot the gateway games ideal for newbies.

Don’t sweat. We’ve compiled a list of awesome games to ease you into the ever-growing world of tabletop awesomeness. Don’t think “beginner” means these are games that a veteran board gamer wouldn’t play. These are all games respected and loved across the hobby. They also happen to be easier to learn and introduce mechanics that more complex board games will assume you already have experience with.

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Shatner Says ‘Money’ Would Get Him on Discovery

Star Trek legend William Shatner is going strong at age 86, filling his time with his new animated movie Batman vs. Two-Face (he voices Two-Face!) releasing this month, the reality show Better Late Than Never heading into a second season in 2018, what seems like constant convention appearances, and much more. So why not bring him back for another round as Captain Kirk in Star Trek too? His late colleague Leonard Nimoy had roles in two of the J.J. Abrams-verse films, after all, and there is a new Star Trek show, Discovery, currently airing.

Never mind that his version of Kirk died in Star Trek: Generations. That’s easy to get around in the world of sci-fi! So when I spoke with Mr. Shatner at New York Comic Con last weekend, I asked him what it would take to get the icon to appear on Star Trek: Discovery.

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Pennywise Actor: Sequel Could Be ‘Psychedelic Trip’

Bill Skarsgard has become the “It” dude of Stephen King projects lately. Not only did he bring the supernatural clown Pennywise to life in last month’s hit film adaptation of King’s IT, but the actor is also set to co-star in Castle Rock, the upcoming Hulu original series inspired by the horror icon’s work.

I spoke to Skarsgard about Castle Rock at New York Comic Con over the weekend (look for that story soon), but the topic of Stephen King’s IT: Chapter 2 of course also came up. The actor discussed his high hopes that the sequel will delve into the cosmological craziness of Pennywise and his back story. Full spoilers follow for the novel and potential spoilers follow for IT: Chapter 2.

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Recovery of an MMO Junkie Episode 1 Review

30 years old. Out of work. Out of education. What would you do to fill your days? Play an MMO, of course! This is where we find our protagonist Morioka Moriko at the start of “Recovery of an MMO Junkie,” a comedy that is set to explore the ways people use digital worlds to escape their daily lives. Morioka’s speedy descent into MMO obsession is a bit by the numbers, but creates a number of story threads that did capture my interest, for better or worse. Junkie1-e2 At the episode’s start, we find Morioka mindlessly wandering home to her apartment. Upon entering the door she quietly announces “I’m home,” to her vacant room, and tosses a bouquet of flowers (presumably a gift for her last day of work) in the trash, telling us everything we need to know about her former life. Searching for a way to fill her empty hours, she boots up her computer and downloads an MMO called “Fruits de Mer”. I appreciate how efficiently the show uses its time, dropping a ton of little hints about Morioka’s life across this short sequence. Despite her telling us she chose this new life, the whole situation feels a little somber and I can’t help but wonder what secrets Morioka’s past holds. With Morioka’s introduction complete, it’s time to meet her avatar: “hot guy character” Hayashi. Why she decides to make a male character goes unexplained, but it doesn’t take long for her and Hayashi to find themselves in a sticky situation with an online friend. Hayashi’s MMO escapades include the usual fare of questing and grinding, not doing much to differentiate itself from other MMO anime, but seeing Morioka take joy in even the smallest victories brought a smile to my face. Hayashi’s MMO adventures can feel a little bland, but his online friendships quickly prove to be more compelling. Hayashi’s blooming social life serves as a stark parallel to Morioka’s drab reality, which is the most interesting part of the show for me so far. Junkie1-e1 Lucky for me, Recovery of an MMO Junkie offers us one last look at Morioka’s real life before the episode’s end, which we can plainly see has taken a turn for the worse. Seeing her decline makes me wonder why she ditched her old life. Did she simply not like her job, or was there some kind of tragedy? I hope the show finds time to answer these questions between the MMO antics, and maybe even take a chance to analyze the pros and cons of digital escapism like Morioka’s. It’s hard to say after one episode if the show wants to tackle this subject matter on a deeper level, but if it does, it’s already off to a strong start.

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