DC’s Shazam Movie: First Poster Reveals Official Logo

Despite the recent news that DC’s last movie, Justice League, is officially the studio’s lowest grossing film to date, there are plenty more DC projects in the pipeline. Shazam is currently in production ahead of its April 2019 release, and now we have a first look at the movie’s official logo.

The logo was revealed on a poster tweeted by the movie’s official Twitter account. There isn’t really anything on it apart from the logo, but it certainly has an explosive comic book look. Check it out below:

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Shazam stars Zachary Levi as the title hero, with Asher Angel as the character’s young alter ego Billy Batson, and Mark Strong as the evil Doctor Sivana. It hits theaters on April 5, 2019. Last month, a synopsis was released, which confirmed director David F. Sandberg’s earlier hints that the movie will have a more lighthearted tone than many of DC’s movies.

Although no official image of Shazam’s costume has been released yet, some on-set images of Levi in costume did leak last month. We might not have long have to wait until we see the first official image of the character; Sandberg recently predicted that an on-set image might leak from the shoot, and told fans on Reddit, “If someone had managed to snap a shot of the suit last week when we were shooting outside they would have released an official pic right away. Since we got away with it they want to do more of an official thing. And it’s right around the corner.”

Shazam first appeared in 1939, when he was known by the name Captain Marvel. The character was bought by DC in 1971, when he was renamed, due to Marvel’s ownership of the name Captain Marvel. A live-action Shazam TV show was broadcast in the mid-’70s, while an animated show followed in 1981.

Civilization Meets Post-Apocalypse Survival In RTS Frostpunk

With city-building elements, a frozen post-apocalypse, and survival systems, Frostpunk may be the next deep strategy game on PC.

Releasing April 24, Frostpunk is the next game from 11 bit studios, the team that developed This War of Mine. As was the case with the team’s first project, Frostpunk tasks you with making difficult moral choices. However, as opposed to the small groups of survivors in This War of Mine, Frostpunk puts you in the shoes of a post-apocalyptic leader. Check out the video above for gameplay and commentary from Rufus Kubica of 11 bit.

And for more news and previews coming out of GDC 2018, stay tuned to GameSpot throughout the week.

Ubisoft Is Safe: Following Takeover Concerns, Vivendi Will Sell Off Its Stock

In recent years, French media conglomerate Vivendi has acquired more and more stock in Ubisoft, fueling concerns that the company would eventually attempt a hostile takeover of the games publisher. Ubisoft and CEO Yves Guillemot have made it clear they oppose the moves, and now they’ve gotten precisely what they were seeking–a complete sell-off of Vivendi’s Ubisoft stock.

The news was shared today, with Ubisoft saying it has reached an agreement for Vivendi to sell its entire stake in the publisher. The shares being sold will go to multiple sources; the Guillemot brothers will acquire some, Ubisoft will initiate a buy-back for some, and the company will get two new “long-term investors:” the Ontario Teachers’ Pension Plan and Tencent. The latter is the massive Chinese company that also owns stakes in a variety of game companies, including Fortnite maker Epic. This acquisition by Tencent (which amounts to 5% of the company) is part of a new partnership meant to “significantly accelerate the reach of Ubisoft franchises in China in the coming years,” according to a press release.

“The evolution in our shareholding is great news for Ubisoft,” Guillemot said in a statement. “It was made possible thanks to the outstanding execution of our strategy and the decisive support of Ubisoft talents, players and shareholders. I would like to warmly thank them all. The investment from new long-term shareholders in Ubisoft demonstrates their trust in our future value creation potential, and Ubisoft’s share buy-back will be accretive to all shareholders. Finally, the new strategic partnership agreement we signed will enable Ubisoft to accelerate its development in China in the coming years and fully leverage a market with great potential.”

“Today, Ubisoft is fully reaping the benefits of our long-term strategy and the successful transformation towards a more recurring and profitable business. Ubisoft is perfectly positioned to capture the numerous video game growth drivers in the coming years. We are focused more than ever on delivering on our strategic plan.”

Vivendi said on more than one occasion that it did not plan a hostile takeover of Ubisoft, at least on a short-term basis. In November, it announced that it didn’t intend to make such a move in the next six months–a window that was coming up in the near future. Despite this, Vivendi’s 27.3% stake in the company meant it was approaching a threshold where it would be legally required to pursue a controlling interest in the company.

Vivendi had caused some issues for Ubisoft, particularly during an annual shareholders meeting where its non-vote caused certain measure to not pass. Meanwhile, Guillemot and company made moves to preserve the company’s independence, which he argued was essential to its success. During all of this, Vivendi took control of French mobile game company Gameloft, which like Ubisoft was led by the Guillemot family.

It’s no secret that Ubisoft wanted Vivendi out of the picture. Guillemot argued that Vivendi threatened Ubisoft’s ability to innovate and be agile–a convincing argument given how successful the publisher has been in recent years. With Vivendi out of the way, one hurdle is out of the way for the company.

Janina Reacts to Her Battlefront 2 “Iden” for the First Time – IGN Expert Mode

As it turns out, getting to watch an actor see a video game character that’s modeled after their likeness, mimicking the micro-expressions in their face, and speaking the lines they recorded, for the first time, is pretty incredible. Janina Gavankar is Star Wars Battlefront II’s Iden Versio, and until I sat down with her late last year, she wasn’t sure which of the hours upon hours of motion capture and voice recordings would make it into the final game. That didn’t seem to matter, though, since it was obvious that Gavankar so passionately and wholly knows Iden as a character that every word that did make it into the game was layered in a whole lot of personal investment.

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