Get Out Director’s New Movie to Begin Shooting This Year

Jordan Peele, director of Get Out, will begin shooting his as-yet-unrevealed second film this year.

Speaking to the Hollywood Reporter, Peele said: “I am currently writing it, and I’ll direct for Universal this year. I’m just trying to entertain myself again.”

Peele has previously said that he has multiple ideas for “socially conscious” horror films, and it sounds as though his follow-up will be one of them, but won’t tackle the same issues:

“Playing around with the thriller, horror, action, fun, genre of intrigue is my favorite”, he explained. “That’s my sweet spot. So I think tonally it should resemble Get Out. That said, I want to make a completely different movie. I want to address something different than race in the next one.”

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Every Team in the MCU

The key to any successful mega-franchise is teamwork, and with Marvel posting that epic class photo celebrating 10 years of the Marvel Cinematic Universe recently, we’ve decided to post an official wrangling of all the separate teams that comprise the MCU – in both TV and film.

Yup, we’ve got all the MCU teams for you here, down in the slideshow below. Unfortunately, even though Marvel is actively co-producing a couple of TV shows with Fox right now, there’s no X-verse here. Feel free to give the Summerland gang over at Legion and the Mutant Underground on The Gifted a big hug for us though.

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BioMutant: New Details, Abilities and Upgrades Revealed

New details about Experiment 101’s open-world RPG BioMutant have been revealed – most prominently about the game’s bionic unlocks.

Speaking at PC Gamer Weekender, head of studio Stefan Ljungqvist hosted a presentation of the game, revealing new details in the process.

You can see much of what we’re about to discuss in the new BioMutant gameplay trailer, below:

He went into particular detail about the game’s bionics, unlockable items earned by helping certain characters in the world.

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Black Panther Succeeds By Solving Marvel’s Iron Man Problem

If you’ve spent any time on the internet over the last week you’ll know that Marvel’s Black Panther has had what can only be described as a sensational reception. Reviews for the superhero flick have been overwhelmingly positive and, based on early figures, it’s on track to be one of Marvel and Disney’s most successful movies yet.

In our Black Panther review Michael Rougeau said it is “a top tier Marvel movie with all the humor, style, action, passion, and fun that the MCU has come to embody.” Not to mention “a cultural event that’s going to be hard for Marvel to top.”

We’ve been thinking about where the Marvel Cinematic Universe goes from here, and while we can only take guesses at how the story plays out, we’re confident that Marvel is going to change the way they make films. The success of Black Panther, which feels different to previous entries in the MCU, could serve as a new template for Marvel’s movies, much like 2008’s Iron Man established the framework for most of the films up until now.

That’s the argument that Tamoor makes in the video above, where he talks through how he feels main character T’Challa is different from other heroes like Tony Stark, Steve Rogers, and Stephen Strange, and what makes his first standalone film unique from a characterization perspective. On top of that, he discusses why, alongside Thor: Ragnarok, Marvel is starting to lean towards creating films with a unique identity, instead of a bunch of flicks that feel uniform.

In related news, Chris Evans, who plays Captain America in the MCU, has indicated that a standalone Black Widow film starring Scarlett Johansson is in the works. Prior to this, it was reported that writer Jac Schaeffer had been hired to pen the script. However, as of yet, there has not been official confirmation from Disney or Marvel.

First Onrush PS4 And Xbox One Trailer Will Make Motorstorm Fans Very Happy

The first trailer for Onrush, a new racing game from Codemasters, has been released. The title is being developed by the company’s new Cheshire, UK studio, formerly the team behind PlayStation-exclusive racing series’ Motorstorm, and the similarities between the two games are immediately apparent.

The gameplay trailer shows a variety of vehicles including buggies and dirt bikes tearing through snowy alps and picturesque caverns at high-speed. They’re weaving in and out of naturally formed obstacles in the environment, launching themselves off ramps and, of course, slamming into each other.

“Onrush is a celebration of sensational speed, outright fun and over the top spectacle,” Codemasters explains in a press release. “Players battle it out on track to power up their Rush meter which enables them to unleash the ultimate manifestation of boost and power as they wreak havoc on their opponents by performing death defying takedowns and stunts.”

There will be eight vehicle classes in Onrush and each one will have its own “unique style, feel, and advantages.” Each class of vehicle will also have different effects and abilities when they activate their Rush state.

“Onrush is not about racing to the finish line,” Codemasters continues. “Racing with style and flair is what counts as you perform incredible takedowns and put everything on the line in order to power up your all important Rush bar.”

Onrush’s release date has been confirmed as June 5 on PS4 and Xbox One. The game is available to pre-order now, and anyone who puts their money down early will get access to the beta before it opens up to everyone else in May.

Sony announced plans to close Motorstorm and Driveclub developer Evolution in March, 2016. However, a month later Codemasters established a new team with some of the talent from Evolution. The success of F1 2015 and Dirt Rally “re-positioned [Codemasters] for growth,” it said, and this growth started with the acquisition.