How Lost Changed TV Shows Forever

If you were watching TV in 2004, chances are you or someone else you knew was completely and utterly obsessed with Lost. ABC’s drama series took the world by storm, creating a passionate fanbase that took to the internet to discuss each episode and theorize about what it all means.

In 2018 that might not sound like anything special, but it’s important to note that this was the very first show to capture the hearts and minds of TV audiences living in the internet age. It wasn’t easy to congregate on places like Facebook, Twitter, or YouTube because, well, they didn’t exist in any meaningful way.

But part of being a Lost fan was engaging with others, and it was undoubtedly a show that gave its audience plenty of material to work with. Lost was filled with characters to love–and hate–mysteries to consider, and wild twists that shocked us. Regardless of whether you love it or hate it, the fact that it was a cultural phenomenon is undeniable.

And now, it’s available to stream in its entirety on Hulu. To celebrate its arrival on the streaming service we decided to put together a video looking back at what made Lost so unique. If you’d like to read instead of watch, you can check out our gallery on the 8 Ways Lost Changed TV.

How a Justice League Fighting Game Ultimately Led to Diablo

Before co-founding Blizzard North, David Brevik worked on the Sega Genesis version of Justice League Task Force, which ultimately led him to the studio where he’d go on to create Diablo.

On the latest episode of our monthly interview show IGN Unfiltered, Brevik shared the story behind how the 16-bit DC fighting game led him to Blizzard. His studio at the time, Condor, was tasked with making the Genesis version of Justice League Task Force. Meanwhile, the studio that would later become Blizzard, Silicon & Synapse, was working on the Super Nintendo version.

Brevik thought Condor was the only studio working on the game, but when he went to CES during the project’s development, he was surprised to learn Silicon & Synapse was working on a Super Nintendo version. “We had never met, we had never discussed anything, we had never shared ideas, we never knew that there was another version or another developer working on the Super Nintendo version of the product at the time,” he said.

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EA Reveals EA Play Plans for E3 2018

EA has shared the first details around this year’s E3-adjacent event, EA Play.

This year’s EA Play will take place at the Hollywood Palladium from June 9-11. In a press release, EA promises players who attend will get the chance to play the next “Battlefield Experience“, and get an “inside look” at Anthem. As per usual, EA Sports, The Sims 4 and EA’s latest mobile games will also be on offer.

EA has also promised a better ticketing system this year, in order to give more players more access to game stations. For those unable to attend, it’s once again paired up with popular content creators across YouTube, Twitch, Facebook and Twitter, allowing them to stream and vlog directly from the show. Tickets will be available in the Spring, with more details on scheduling coming in the next few weeks and months.

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Walking Dead Roller Coaster Coming to UK Theme Park

Walking Dead fans will have to travel to the United Kingdom if they want to ride the first roller coaster based on the hit TV show.

Thorpe Park will unveil the new ride sometime around Easter, according to Entertainment Weekly. Instead of creating an entirely new attraction, the theme park will retool the existing X: No Way Out roller coaster.

Soulcalibur 6: Two New Fighters Revealed

Two returning characters, Ivy and Zasalamel, have been added to the Soulcalibur VI roster, Bandai Namco announced today.

Both characters were revealed in new trailers highlighting their updated design and abilities. Series regular Ivy returns wielding Ivy Blade, her versatile snake sword that allows her to strike up close and at a distance. Meanwhile, Zasalamel carries his signature scythe, Kafziel, and seems to possess the ability to momentarily freeze time.

Ivy and Zasalamel bring Soulcalibur VI’s current roster up to eight fighters. Mitsurugi, Sophitia, Kilik, Nightmare, Xianghua, and newcomer Grøh were previously revealed.

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