If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.
Like us on Facebook and follow me on Twitter for the latest deals.
If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.
Like us on Facebook and follow me on Twitter for the latest deals.
Netflix’s documentary series The Toys That Made Us has spotlighted some of the most beloved toy lines of all time, from Star Wars to G.I Joe to Barbie to Masters of the Universe. The series is a fun trip down memory lane, but it also serves as a reminder that not all toys are created equal.
From odd-smelling He-Man toys to ill-advised LEGO spinoffs, here are the most pointless and gimmicky toys featured in the show’s first two seasons. To see our complete list, you can click through the slideshow below or scroll down the page.
Vampyr, the action-RPG released early last month, is receiving a summer update that will bring an easier story mode that de-emphasizes combat, and a more challenging hard mode that does just the opposite.
Announced by publisher Focus Home Interactive, the summer update aims to add further replayability for those who have already played the game, as well as more options for newcomers. The update is set to hit later this summer, and will also include a host of unspecified optimizations tweaks.
The story mode intends to place a greater focus on the game’s narrative, letting players take in the story without being too challenged by combat. The hard mode will naturally make combat more difficult and give players less experience for killing enemies, forcing them to interact with citizens more in order to develop their vampire powers.
If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.
If you in the market for some electronics, have I got some great news for you. There are tons of electronic devices on sale right now, from PCs to TVs, headphones to Bluetooth speakers. Here are some of the best deals in electronics happening right now.
EA Sports announced players will be able to create female athletes in NBA Live 19. This is the first basketball game to offer the option.
These created players will be able to participate in all game modes, including THE ONE, and “access all the same skills, progression and gear as their male counterparts.” Men and women will also be able to play on the same squad in THE ONE, reinforcing that there are no restrictions with this first iteration.
Female gamers will have the option to scan their face into NBA Live 19 using the NBA LIVE Companion app for iOS and Android and use new Icon Abilities modeled after some of the greatest female basketball stars of all-time, including Candace Parker.
EA’s recent trend of including narrative-driven single-player campaigns might seem laughable on paper, but you can’t argue with the results. Madden’s Longshot, FIFA’s Journey, and NBA Live’s The One modes have all been surprisingly impressive and engaging, and all three are doing it again.
In Live’s case, I had the chance to sit down and play the first hour or so of Live 19’s The One, and in a very complimentary way I can say that the hour flew by. I began by creating my player for the story mode, and I took the opportunity to create a female player (NBA Live once again brings WNBA teams and players into the fold, to its credit). I’m not sure if it’s always this way or just my experience, but every game I played had a female player on the opposing team to balance things out (i.e. so I wasn’t physically overwhelmed by a wall of 6’10” 260-pound male players). After choosing gender you’ll choose what type of player you want to be: a guard, a wing, or a big. True to my own childhood basketball experiences, I went with a guard so that I had a built-in excuse to handle the ball more often.