Teen Titans Go: To The Movies Clip Features The Justice League
If the trailer for the live-action Teen Titans movie made you feel a little dark, the clip that was just released from Teen Titans Go: To The Movies will definitely cheer you up. It’s a funny, lighthearted scene that draws on the current state of cinematic superhero saturation, making fun of superhero movies, including itself.
In the clip, the Titans are on a rooftop talking to some members of the Justice League. Superman, Wonder Woman, and The Green Lantern are a little too cool for the Titans, and make them feel inadequate because they don’t have a superhero movie of their own. The heroes humbly discuss their ever-growing number of big-screen adaptations, and accuse the Titans of not being “real heroes” who are therefore undeserving of a movie. Naturally, the Titans want to be in a movie pretty badly.
The Titans are the same adorable characters we know from Teen Titans Go. They love food, they make funny faces, and they occasionally break into song. The Justice League by comparison kind of looks like the popular clique that’s too cool to hang out with the dorky Titans. The movie will also feature an unexpected cameo from Stan Lee.
It looks like Teen Titans Go: To The Movies doesn’t take itself too seriously, and a could act as a fun palate cleanser from all the dark and dramatic movies out these days.
Halo Infinite Adds A Co-Developer
Halo Infinite will be a joint development from 343 Industries and SkyBox Labs, it was announced today. The Vancouver-based SkyBox Labs has a long history of working with 343, as it worked on Halo 5: Forge for Windows 10 and did the work on Halo 5‘s Xbox One X enhancements. It sounds like SkyBox’s efforts for Halo Infinite will be more substantial.
In a news release, SkyBox said it will work alongside 343 on “features across the game including AI, gameplay, networking, and cutting-edge graphics features.”
Halo FPS studio head Chris Lee said in a statement that SkyBox is doing “great work” already on Halo Infinite. SkyBox co-founder Steven Silvester said in a statement that the studio is energised by Halo Infinite’s new art style and the game’s new engine, SlipSpace.
SkyBox said in its statement that “most” of the team’s 100-plus developers are working on Halo Infinite. The studio has been growing of late, while the team continues to grow, as it’s currently hiring across a number of different disciplines.
Halo Infinite was announced at E3 2018 with a trailer for the game’s engine, SlipSpace, but we have yet to see any of the game itself. The game’s new art style is meant to hearken back to the original Halo game. Microsoft has said Halo Infinite returns to the franchise’s roots, and is “bigger and bolder” than any previous Halo title.
In other Halo news, a new arcade game called Halo: Fireteam Raven is out now–and it’s pretty great.
For Honor’s Next Content Season Gets a Release Date and New Details
For Honor’s next season, Season VII: Storm and Fury, is launching August 2 on the PlayStation 4 and Xbox One families.
Storm and Fury brings with it a brand new map, major Hero reworks, and an updated Ranking System. The new map, Secluded Keep, is described as a highly disputed outpost that was once the personal retreat of a pious Lord surrounded by water. The new map will be available in Tribute, Skirmish, Elimination, Brawl and Duel.
The Warden and Valkyrie will receive “major gameplay updates” to improve their versatility and efficiency, based on feedback from players. Two new divisions in the Ranking System – Master and Grand Master – will also be introduced, and are described by Ubisoft as divisions “reserved for the fiercest warriors”. A new Ranking Leaderboard will allow players to monitor their progress, and players will also be able to join Ranked Duel matches outside Tournaments. Tournaments will now be triggered on rotation.
Nintendo Issuing Lawsuits, The Pokemon Controversy, Blade Strangers, and More! – NVC Ep 417
Weeelcooome to episode 417 of our weekly Nintendo show and podcast, Nintendo Voice Chat. This week, the NVC crew discusses Nintendo’s initiative to take down emulator websites, Pokemon director Junichi Masuda’s controversial quote on catching Pokemon, and much more!
As always, you can watch NVC here on IGN and on our YouTube channel (subscribe and hit that bell! It gives fairies wings!) or listen to it on your commute in audio format. If you enjoy the show, share it with other Nintendo fans, leave us a comment, and give us a thumbs up or leave us a review! If you prefer audio over video, please subscribe to NVC on iTunes or your podcast service of choice. You can also download and listen to the latest episode of NVC Right Here.
NHL Open Beta Hits PS4 And Xbox One, Lets You Try New Pond Hockey Mode And More
NHL 19 doesn’t officially launch until the middle of September, but you can play a part of it right now on PlayStation 4 and Xbox One thanks to an open beta that just began.
The free open beta lets you try out the game’s brand-new pond hockey mode, NHL Ones, as well as Threes drop-in, EASHL Drop-In, and Clubs modes. What’s more, the beta supports online versus play with all 31 NHL teams.
The beta also lets players check out “The World of Chel,” which is the next evolution of the EA Sports Hockey League mode. What’s new this time is that there is a “unified progression and customization system for created players.” In the beta, you can customise your skater with 15 unique traits and 21 different specialisations. Goalies can be customised with six traits and nine specialisations. What’s more, the beta lets you check out “hundreds” of customisation items such as hoodies and parkas to wear outside on the pond.
What’s more, the NHL 19 beta lets you check out the game’s “Real Player Motion” technology, which EA says will help offer the “most realistic skating experience in series history.”
The NHL 19 open beta runs through August 2, and it’s available on PS4 and Xbox One. You can send in feedback to EA Sports here in this forum. The file size is 20.77 GB on Xbox One.
NHL 19 launches on September 14, but the more expensive Ultimate and Legend editions launch on September 11. EA Access subscribers, meanwhile, can play a 10-hour trial for the full game starting on September 6.
P.K. Subban is on the cover of NHL 19, and he was also the inspiration for the game’s painful-looking hit physics.