Watchmen Series Is Officially Coming To HBO

There have been rumors that HBO was considering picking up a new version of the Watchmen series, adapted for TV, for some time. Now, the company has announced it has officially green lit the show, which is being written and produced by Damon Lindelof, the co-creator of Lost and films like Star Trek Into Darkness and Prometheus. There aren’t many details on the series yet, but we know it will debut in 2019.

“Set in an alternate history where ‘superheroes’ are treated as outlaws, Watchmen embraces the nostalgia of the original groundbreaking graphic novel while attempting to break new ground of its own,” HBO wrote in a blog post, confirming the story will start at the beginning of the comic series, while introducing some new elements at the same time. Earlier this year, Lindelof took to Instagram explaining why the series wouldn’t be a sequel or a reboot.

“Those issues are sacred ground and will not be retread nor recreated nor reproduced nor rebooted,” he said. “They will however be remixed. We are not making a ‘sequel’ either. This story will be set in the world its creators painstakingly built… but in the tradition of the work that inspired it, this new story must be original. It has to vibrate with the seismic unpredictability of its own tectonic plates,” he continued.

“It must ask new questions and explore the world through a fresh lens. Most importantly, it must be contemporary. The Old Testament was specific to the Eighties of Reagan and Thatcher and Gorbachev. Ours needs to resonate with the frequency of Trump and May and Putin and the horse that he rides around on, shirtless. And speaking of Horsemen, The End of the World is off the table… which means the heroes and villains–as if the two are distinguishable–are playing for different stakes entirely.”

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Watchmen first made it to the screen in 2009, when Zach Snyder adapted the graphic novel for film. HBO tried unsuccessfully to get a TV series based on the story off the ground in 2014. Lindelof has a history with HBO; his acclaimed drama The Leftovers was also shown on the network, recently ending with its third and final season.

First published by DC in 1986, Watchmen is a much-loved and celebrated 12-part graphic novel written by Alan Moore and illustrated by Dave Gibbons. It’s credited with introducing a darker and more mature tone to the traditional superhero comic. In 2005, it was even featured on Time’s list of the 100 greatest novels of the 20th century.

PlayStation Boss Was “Horrified” After Playing God Of War For The First Time

God of War is easily one of the most popular and critically-acclaimed games of the past year, and while it has hit huge success post-release, it was not always so certain that the PS4 game would do the franchise justice. Speaking at Devcom 2018, the developer-focused event at Gamescom, creative director Cory Barlog got candid with the audience and told them about some of the challenges he and his team faced during development, including the time Shuhei Yoshida, the head of SIE Worldwide Studios, came in to play the game. It didn’t go well.

During playtesting of the game, much of God of War was still looking rough, reports Gameindustry.biz. “Part of it was that we were building the engine and tools, as we were building the mechanics, as we were designing the mechanics, as we were then designing the levels,” Barlog said. “All of those groups had to build everything at the same time.” He added that many playtesters had intense reactions to the game at this point, accusing his team of “ruining” Kratos after seeing certain cinematics and gameplay.

As the God of War team was about to release a demo of the game, with only six months to go until release, Shuhei Yoshida came to the studio for a playthrough. “I mean, the framerate was terrible, everything just felt bad. He’s playing, he’s got scrunched up shoulders, head shaking a little bit,” said Barlog.

“He kinda just shook his head and walked out the door…He never told me how he felt. In fact, he only told one of my friends, who he saw at a party. [Yoshida] said, ‘Oh, you’re working on God of War? I just gotta say, I played the game the other day. I was horrified.'” He added that this was a turning point in rallying his team to get the frame rate back up and work out some of God of War’s core issues.

In the end, Yoshida returned to play the game a second time. “He played it again, and you can see the two different poses of Shu. Horrified is much more rigid. The second time, he was not horrified. It was super good. Very exciting,” said Barlog. God of War released in April and received rave reviews, including GameSpot’s review, which gave the game a 9/10. Despite its rocky development, it turned into a “spectacular action game with epic set pieces, big-budget production values, and hard-hitting combat,” according to reviewer Peter Brown.

“What may surprise you is how mature its storytelling has become. Like Kratos, God of War recalls the past while acknowledging the need to improve. Everything new it does is for the better, and everything it holds onto benefits as a result,” he added. “Kratos is no longer a predictable brute. God of War is no longer an old-fashioned action series. With this reboot, it confidently walks a new path that will hopefully lead to more exciting adventures to come.”

In other God of War news, the game has just released an update and introduced the New Game Plus mode. It allows you to play through the game again, but with access to your unlocks, abilities, and weapons, meaning you’ll have them all right from the start.

Microsoft Unveils Special-Edition PUBG Xbox One Controller And New Design Lab Customization Options

Microsoft’s Xbox Insider broadcast from Gamescom 2018 in Cologne, Germany included a look at the inner-workings of PUBG Soeul’s offices in Korea. This lead nicely into the announcement that PUBG will see its 1.0 release on the console on September 4, and that Microsoft would be releasing a specially designed controller to celebrate the milestone.

Microsoft’s Limited Edition PUBG controller can be pre-ordered now, and while it’s in most ways the same controller Xbox One users have used until now, there are obvious cosmetic details and a subtle physical difference that set it apart. The controller is covered a digital-camo pattern, and this finish is accented by a blue ring around the left analog stick (a throwback to the game’s shrinking blue circle that limits the battlefield,) a sight scope on the right analog stick, and a red X on the right trigger.

A close-up of the new rubberized triggers.
A close-up of the new rubberized triggers.

Appearances aside, it’s the new triggers that could make a tangible if small difference in the way you play. In order to prevent your trigger fingers from slipping during tense moments, Microsoft has implemented rubberized triggers–a first for an official Xbox controller.

Microsoft also revealed new customization options for anyone who wishes to create a personalized Xbox One controller on its website. In addition to being able to change the color of the body of the controller and various buttons, you can now apply one of five new camo patterns, or a shadow finish, which puts a gradient color transition from top to bottom. For a limited time, until September 30, you also have the option of picking a silver shadow option.

In addition to its new controller announcements, Microsoft had plenty more to share during its Xbox Insider broadcast. For all of those stories and more from Gamescom 2018, head over to our event page to catch everything we’ve covered so far.

Halo: The Master Chief Collection Headed to Xbox Game Pass

Microsoft today announced at Gamescom 2018 Halo: The Master Chief Collection will be added to Xbox Game Pass on September 1.

Halo: The Master Chief Collection contains Halo: Combat Evolved Anniversary, Halo 2 Anniversary, Halo 3, and Halo 4 and a full compliment of multiplayer suites making it the best way to get into, or caught up on, the Halo saga in one easy package. Though troubled with early issues at launch, the Halo: MCC has since course corrected and offers a ton of content with continued support from 343 Industries.

Xbox Game Pass is Microsoft’s subscription service that grants unlimited access to a number of third party games, and all recent and future first-party exclusives like Sea of Thieves, State of Decay 2, and the upcoming Forza Horizon 4 for a $10 USD per month subscription. And for a limited time, new subscribers can get their first month for $2 USD, and their second month will be free.

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Devil May Cry 5 Gets A Release Date And New Trailer

A new trailer has appeared and a release date announced for Devil May Cry 5. Like the announcement trailer, the new one mostly features Nero wielding a sword and gun to fight back the forces of hell. The trailer ends with a glimpse of Dante joining the fray, using his motorcycle as a weapon. The game is scheduled to release on March 8, 2019 for PS4, Xbox One, and PC.

The trailer shows Nero using the series’ fluid combat moves to fight back standard demonic enemies on a bridge. Then it shifts and shows him battling against massive boss-like enemies, including one who can float through the air while swinging massive curved swords and others the size of buildings. At one point he rides on a flying skateboard, but that’s soon outdone by the arrival of Dante on his weaponized motorcycle, which can split in half to become a sort of dual-wield chainsaw.

This upcoming installment was first announced during Microsoft’s E3 2018 presentation. “Years have passed since the legions of hell have set foot in this world,” read an accompanying press release, “but now a new demonic invasion has begun, and humanity’s last hope will rest in the hands of three lone demon hunters, each offering a radically different play style.” So far we’ve seen Nero and Dante in action, but the third hero has yet to be revealed.

The Devil May Cry series kicked off in 2001 with the release of the PlayStation 2 original. The series continued through 2008’s Devil May Cry 4, at which point it came to a halt. Several years passed before DmC: Devil May Cry came out in 2013, acting as a series reboot. Devil May Cry 5 will be a sequel to the 2008 game.

Special-Edition Xbox One X Battlefield 5 Bundle Revealed At Gamescom 2018

Those in the market for an Xbox One will soon have some new options. Alongside a new Fallout 76 bundle, Microsoft’s Gamescom 2018 edition of Inside Xbox has brought word on new bundles that package the system together with Battlefield V. Notably, these include an Xbox One X featuring a special design.

The Xbox One X Gold Rush bundle, as it’s called, includes a 1 TB Xbox One X that sports a gradient, fading from gold on the left to black on the right. It also comes with a wireless gray controller, Battlefield V’s Deluxe edition, Battlefield 1943 (the Xbox 360 game, which is backwards compatible on Xbox One), one month of EA Access, one month of Xbox Game Pass, and a 14-day Xbox Live Gold trial. In the US, this will be priced at $499, the standard price of an Xbox One X on its own.

Battlefield V’s Deluxe edition gets you early access to the full game as well as various bonuses. That includes five paratrooper outfits, more starter assignments, and 20 weekly airlifts, which each provide you with a customization item.

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Additionally, Microsoft mentioned that there will be standard Xbox One S and Xbox One X bundles that also come with Battlefield V’s Deluxe edition. Specific pricing and release details for those have not yet been confirmed.

Battlefield V’s release date is set for October 19 on Xbox One, PS4, and PC.

PUBG Xbox One Adding Sanhok Map And More; 1.0 Update Release Date Set For September

After debuting in Microsoft’s early access program, Game Preview, late last year, PUBG is finally set to hit 1.0. As part of a special Inside Xbox episode to kick off Gamescom 2018, Microsoft revealed details on what’s coming to the Xbox One version of the game very soon.

PUBG exits Game Preview with the release of the 1.0 update on September 4. That brings with it a variety of new content, the most significant of which is a new map. Sanhok is smaller than what players are accustomed to, measuring just 4km x 4km (as opposed to the standard 8×8).

Also coming on September 4 are Achievements, which will carry over from the Game Preview version. PUBG Corp. will also introduce support for custom games, allowing you to set up your own matches as you wish, and a special mode that PC players have seen before: War mode. This represents a major change from the usual PUBG formula, as it introduces respawns.

Another significant component of the 1.0 release is in-game currency. Among the things that can be purchased with it are cosmetics and the Sanhok event pass. The latter lets you unlock missions, rewards on Sanhok, and more. More details on how this will work on Xbox will be shared “closer to 1.0 launch.”

The 1.0 release will come with a new DLC pack, the Xbox #1.0/99 set, which comes with exclusive clothing and accessories. If you already own the game, you’ll receive this for free.

Hitting 1.0 won’t mark the end of development on PUBG for Xbox One. With that milestone reached, PUBG Corp. says it will focus on bringing over other content from the PC version as quickly as possible.

Alongside news of 1.0, Microsoft announced a special PUBG-themed Xbox One controller is on the way. It sports a custom design and, for the first time ever, grips on the triggers.