Mario Kart Tour Closed Beta Raises F2P Concerns

The mobile spin-off Mario Kart Tour has just launched its closed beta, available to select users who pre-registered. Those early impressions are giving us some of our first indications for what to expect from this new type of Mario Kart game.

On the whole, it seems like a greatest hits of tracks and racers from throughout Mario Kart history. And mechanically, it appears stripped down and simple, but functional; you drag from one side to the other to steer your go-kart around the tracks. Like Mario Kart 8, your loadout includes a racer, kart, and glider selection. It also uses auto-accelerate similar to the Mario Kart 8 option.

However, the game is facing criticism over its approach toward microtransactions. Rather than a traditional Mario Kart game with unlockable racers, Mario Kart Tour is said to have free-to-play loot mechanics for earning additional racers and karts.

In a preview, Kotaku reported green gems serve as the premium currency. You can use those to pull a random racer, kart, or glider out of a golden pipe. But some characters get bonuses based on the track, so it’s possible that to compete at higher levels you may need to use particular characters, creating a loot grind. The game also uses a stamina mechanic, represented by hearts, which bars further play once you run out. You can either wait a requisite time for them to refresh on their own or you can pay the premium currency to refill them.

This is a beta test, so Nintendo could still be testing and balancing these mechanics. The company recently announced it will be pulling Animal Crossing Pocket Camp and Fire Emblem Heroes from Belgium, due to the country’s recent laws against loot box mechanics in games. Meanwhile US Senator Josh Hawley (R-MO) has recently proposed a bill that would forbid loot box mechanics in games targeted at minors, which would likely impact most of Nintendo’s catalog including Mario Kart Tour if passed.

Over 200 PS4 Games On Sale, PS Plus Members Get Twice The Discount (US)

The PlayStation Store’s Totally Digital Sale continues this week with markdowns on PS4 games like Dead Cells, Dragon Ball FighterZ, and Superhot VR. Plus, more game deals have been added, including a batch of over 200 titles that PS Plus members can get twice the discount on. There’s also a new Warner Bros. sale with markdowns across franchises like Batman: Arkham, Lego, Hitman, and Mortal Kombat.

A PS Plus membership will come in handy with this week’s PS4 deals (and by the way, you can get a 12-month membership for only $40 right now). PS Plus members can save twice as much on hundreds of titles, like Borderlands: Game of the Year Edition ($19.79), Dirt Rally 2.0 ($30), and XCOM 2 ($14.39). Other notable deals include BioShock for $4, Mutant Year Zero: Road to Eden for $25, and No Man’s Sky for $25. You have some extra time to claim these discounts–the deals end June 4 at 8 AM PT / 11 AM ET.

The Warner Bros. sale is also worth checking out for its deals on Batman: Arkham games and Lego titles. You can get the entire Batman: Arkham collection for $30, which includes the definitive versions of all three games, plus all DLC. Injustice 2’s Legendary Edition is marked down to $24 from $60, and Mad Max is only $7. Meanwhile, the Lego games are all available for $8, except for Lego: Marvel Super Heroes 2’s Deluxe Edition, which is $14. These deals end May 28 at 8 AM PT / 11 AM ET.

See some of the best game deals below, and browse the full offering of deals at the PlayStation Store. Plus, don’t forget to check out the deals posted last week as part of the Totally Digital Sale–those discounts will also expire May 28.

Double Discounts Sale

Prices shown reflect full PS Plus discount.

  • Adventure Time: Pirates of the Enchiridion — $8
  • Battlefield 4 — $4.79
  • BioShock — $4
  • BioShock: The Collection — $14.39
  • Borderlands — $4
  • Borderlands: Game of the Year Edition — $19.79
  • Borderlands 2 — $4
  • Burnout Paradise Remastered — $4.79
  • Cities Skylines — $12
  • The Crew — $7.49
  • Dirt 4 — $12
  • Dirt Rally 2.0 — $30
  • Divinity: Original Sin – Enhanced Edition — $10.39
  • Dragon Age: Inquisition – Game of the Year Edition — $9.59
  • Dragon’s Dogma: Dark Arisen — $18
  • Fe — $4.79
  • The Gold Club 2019 feat. PGA Tour — $30
  • Grand Theft Auto V — $15
  • Just Cause 4 — $30
  • Lego: The Incredibles — $12
  • Mutant Year Zero: Road to Eden — $25
  • NBA 2K19 — $19.19
  • No Man’s Sky — $25
  • Plants vs. Zombies: Garden Warfare 2 — $2
  • Shadow of the Tomb Raider — $30
  • Song of the Deep — $4
  • Surviving Mars — $15
  • Tacoma — $6
  • Tom Clancy’s The Division — $10
  • Unravel 2 — $4.79
  • The Witcher 3: Wild Hunt — $12
  • The Witcher 3: Wild Hunt – Complete Edition — $15
  • XCOM 2 — $14.39

Warner Bros. Sale

Prices shown reflect the standard discount; PS Plus members will save a bit more.

  • Batman: Arkham Collection — $30
  • Batman: Arkham Knight — $10
  • Batman: Arkham Knight – Premium Edition — $18
  • Batman: Arkham VR — $14
  • Batman: Return to Arkham — $10
  • Hitman HD – Enhanced Collection — $30
  • Injustice 2 – Legendary Edition — $24
  • Lego: Harry Potter Collection — $8
  • Lego: Jurassic World — $8
  • Lego: Marvel’s Avengers — $8
  • Lego: Marvel Super Heroes — $8
  • Lego: Marvel Super Heroes 2 – Deluxe Edition — $14
  • Lego: Star Wars – The Force Awakens — $8
  • Mad Max — $7
  • Middle-Earth: Shadow of Mordor – Game of the Year Edition — $12
  • Middle-Earth: Shadow of War — $17.49
  • Mortal Kombat XL — $10
  • Mortal Kombat X – Kombat Pack 2 — $10

E3 2019 Rumor Roundup

With the approach of E3 2019, the rumor mill is abuzz with the possible announcements, trailers, and reveals that will come out of the show. Quite a few aren’t very likely–they’re more pipe dreams than anything really. However, some of the rumors carry some weight to them. Of everything rumored to come out of E3 2019, the reveals listed below are (in our opinion) the most likely to carry some semblance of truth.

Remember, nothing detailed in this article has been confirmed (yet). It’s a collection of speculations based off of small tidbits of information, leaked details, and investigative reports. That said, if our collection of E3 2018 rumors is any indication, some speculations can turn out to be fact. Last year, rumors that E3 2018 would see the announcement of Hitman 2 and Assassin’s Creed Odyssey ultimately turned out to be true. Prior to E3, there was also speculation that CD Projekt Red would show off Cyberpunk 2077 (and boy did they) and that Bethesda would announce something Fallout related (and we got Fallout 76).

More leaks and rumors are bound to pop up the closer we get to E3 2019, so continue to check back on this article as we get closer to June. We’ll continue to update the following list of rumors as they come up (provided there’s weight behind them).

Infinity Ward’s Call Of Duty 2019 Is Revealed To Be Modern Warfare 4

Traditionally, Activision reveals the name of its new Call of Duty games in May, but the month is already almost over and there’s no planned announcement in sight. That hasn’t stopped fan speculation though, and rumors are pointing to the new Call of Duty game being Modern Warfare 4. Whatever the game is, it’s been confirmed to appear at E3 2019, and it’s already playable.

Following the established rotation, Infinity Ward has been confirmed as the developer for Call of Duty 2019. Other than revealing Call of Duty will include a traditional single-player campaign and co-op gameplay in a “huge expansive multiplayer world,” Infinity Ward hasn’t announced any concrete details about the game. However, several teases and tweets from the developer’s staff have hinted towards Infinity Ward working on a game related to its popular Modern Warfare series.

Rumors that Call of Duty 2019 is Modern Warfare 4 began when Infinity Ward senior communication manager Aston Williams dropped a hint pointing back to the series. Those rumors gained traction when five Infinity Ward veterans–all of whom had a major influence in developing Modern Warfare, Modern Warfare 2, and Modern Warfare 3 before leaving Infinity Ward to go work with Respawn on Titanfall and Titanfall 2–changed their LinkedIn profiles to showcase their return to the Activision studio and crucial roles in Call of Duty 2019’s development.

Microsoft Unveils At Least One Of Its Next-Gen Xbox Consoles

Microsoft is rumored to be working on two next-gen Xbox consoles, and it’s possible at least one is being announced at E3 this year. The first, codenamed Lockhart, is supposedly the budget-oriented, standard edition of the console. Meanwhile, the second, codenamed Anaconda, is the high-powered version–equivalent to Xbox One’s more powerful One S and One X variations.

Microsoft is already expected to discuss its plans for next-gen at E3 2019, but it’s unclear if the company is planning something as big as a full reveal (complete with price points, launch titles, and features) or smaller teases of what’s to come. There’s been speculation that the next-gen Xbox consoles will be geared towards wider audiences with a lower price of entry, and include new technology in line with Microsoft’s focus on selling games as opposed to hardware. This would fall in line with what Phil Spencer told GeekWire in regards to consoles.

“That is not where you make money,” Spencer said. “The business inside of games is really selling games, and selling access to games and content in means like that is the fundamental business. So if you open it up, the more often people can play, the more they’re enjoying the art form. It increases the size of the business.”

Though it’s still speculation, Microsoft’s next-gen Xbox consoles are expected to release no earlier than Fall 2020.

From Software Teases The First Of Its Two Upcoming Games

This theory largely rides on whether A Song of Ice and Fire author George R.R. Martin is actually working with From Software. The novelist has already confirmed he’s been consulted on some game that’s being made by a Japanese developer but hasn’t revealed which one. Rumors popped up in March that the developer in question is Dark Souls, Bloodborne, and Sekiro: Shadows Die Twice creator From Software. Gematsu has since reported that someone “familiar with ongoings at From Software” has confirmed the rumors to be true, but neither Martin nor From Software have made an official statement.

Regardless, the rumors go on to say that, whatever the game is, it will feature various kingdoms to explore and that killing the rulers of each kingdom will allow you to unlock powerful abilities. Gematsu’s source (which the outlet has stated they have not been able to verify) has added that the game is internally known at From Software as “GR,” has been in development for three years, and contains a world and story that’s a collaborative effort between Martin and Dark Souls III and Bloodborne director Hidetaka Miyazaki. The game is also supposedly scheduled to be revealed at E3 2019 during Microsoft’s press conference.

Even if the source hasn’t been verified, it all sounds fairly plausible. Especially since, back in January 2019, Miyazaki announced From Software was already working on two games, both of which would come out after Sekiro: Shadows Die Twice and be similar in scope and tone to From Software’s Soulsborne titles. Both Miyazaki and Martin are known for their intricate dark fantasies, so a partnership between the two is very believable. With Sekiro only a few months old, though, it doesn’t seem likely From Software would announce another new game for 2019 (even if it has been in development for three years). Seeing a trailer at E3 teasing a TBA 2020-2021 release seems a bit more plausible. We’d happily love to be wrong though.

Microsoft Brings Back The Fable Series With A Brand-New Game

Speculations about a fourth Fable game have been circulating the internet for years, but a new rumor published by an alleged industry insider has revealed Microsoft is finally set to tease a new title for the series during the company’s E3 press conference. Between the rumors that Microsoft is revealing a new console, a new From Software game, and now a new Fable, it certainly seems like Xbox boss Phil Spencer is keeping his promise the company would “go big” at E3 this year.

The industry insider, whose whole report can be read on NeoGAF, writes, “Some speculate it’s actually Fable IV, but the reality is that it’s a new beginning for the Fable franchise. This game started development in late 2017 and has been in development now for little over two years now. It is a next-gen game only and you will most likely not see it until 2021 at retail at the earliest. You will see a glimpse of a small teaser trailer most likely at this year’s E3 and in 2020 you will see much more of the game.”

Petri executive editor Brad Sams, who’s well-known for his track record in reliably breaking Microsoft news, has confirmed on Twitter that he’s heard a new Fable game is in the works. He doesn’t know if Microsoft plans on revealing the game during E3 2019, but thinks it’s “highly plausible.”

If the full NeoGAF report is to be believed, we’ll see quite a few other Xbox console exclusives at E3 2019, including previously announced Gears 5 and Ori and the Will of the Wisps. Perhaps more importantly, the report suggests Microsoft is ready to start revealing the games being made by all the studios it acquired in 2018–starting with Ninja Theory, which is supposedly going to announce a sci-fi game scheduled for 2020 called Bleeding Edge.

Nintendo Announces A New Switch Prior To Or Just After The Show

Nintendo has already confirmed it won’t be announcing a new Switch iteration during E3, but that doesn’t mean the company won’t reveal its existence in the weeks prior to the show or immediately after. Sure it’s no longer an E3 announcement at that point, but we’re including it in this list anyway since we imagine the reveal is happening close to the dates of the show.

Unlike Sony’s PS4 and Microsoft’s Xbox One, the Nintendo Switch is still relatively young and nowhere near the end of its lifecycle. That hasn’t quelled the rumors of new iterations of the Switch, consoles that would be similar to the PS4 Pro and Xbox One X. Nintendo has a long history of making multiple versions of its hardware. That history is mostly handhelds, like the DS and 3DS, but Nintendo has made multiple iterations of its consoles too.

Seeing as it’s been two years since the Switch’s release, it stands to reason that Nintendo has a new iteration (or two) of its latest console in the works. This past March, The Wall Street Journal reported two new Switch models would release by the end of 2019. The first would be a cheaper, pared-down version while the second would be an enhanced variation aimed at more “avid” players.

In April, Japanese newspaper Nikkei seemingly confirmed the existence of the first Switch, again writing that it would release by the end of 2019. Later that month, Bloomberg lent further weight to the rumor of a new, pared down Switch coming in 2019 (only this time suggesting it could possibly release as soon as June). However, neither source confirmed the existence of a rumored enhanced Switch.

Nintendo has neither confirmed nor denied the rumors. But there’s enough there to believe the pared-down Switch is coming this year, and empty spaces surrounding E3 present the perfect opportunity for an announcement–especially if the console does release in June. Nintendo has already confirmed it’s holding its annual E3 Direct this year. The video presentation will feature quite a few games, but will most likely focus on Pokemon Sword / Shield and Animal Crossing, both scheduled for Switch releases in 2019.

Pokemon Go June 2019 Community Day Details And Featured Pokemon Announced

Pokemon Go‘s May Community Day may have just ended, but Niantic has already announced the first details for next month’s event. June’s Community Day is scheduled to take place on Saturday, June 8, and this time, the featured Pokemon will be another fan-favorite from Ruby and Sapphire: Slakoth.

Throughout the event, the adorable sloth Pokemon will appear in the wild more frequently than it normally does, giving you plenty of opportunities to catch it and stock up on Slakoth candy. On top of that, you’ll have your first chance to encounter a Shiny Slakoth, and any Slaking that you evolve up to an hour after the Community Day ends will learn an event-exclusive move, although Niantic hasn’t revealed what that will be just yet.

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In addition to increased Slakoth spawns, you’ll be able to take advantage of a few other bonuses during June’s Community Day. As usual, any Lure module you use will remain active for three hours rather than their usual 30 minutes. On top of that, Eggs will hatch at a quarter of the distance they typically require, which will come in handy if you’re trying to hatch some of the new Gen 4 Pokemon that were recently added to the game.

Continuing the trend of the past few Community Days, June’s event will run from 3-6 PM local time. Previously, Niantic would hold Community Days during specific windows of time for each region, but this makes it much easier to remember when the event is happening in your area. You can read more details about June’s Community Day on the official Pokemon website.

In the meantime, Pokemon Go is in the midst of an Extraordinary Raid Week event. From now until May 28, new Pokemon, such as Bronzor and Clamperl, will appear as Raid bosses. You’ll also have a chance to encounter Shiny versions of Bronzor and Lapras, and you’ll earn twice the usual amount of Stardust and XP for participating in Raids. In addition to the event, Niantic recently introduced new items that let you evolve Eevee into Glaceon and Leafeon.

GOG Announces GOG Galaxy 2.0, An App Designed To Fix Gaming’s Platform Problem

GOG is the PC game platform you might know and love for its anti-DRM stance. It’s a consumer-friendly policy that’s the exception to the rule, and while it may also eat into GOG’s marketability as a distribution platform in the eyes of AAA publishers, it sends a clear and positive message to consumers.

GOG’s goodwill towards its customers got its foot in the door, but the pressures of competition from the likes of the Epic Store and Steam are no doubt hurdles to overcome. The trick to getting over these obstacles and ensuring growth for GOG may lie in the upcoming launch of GOG Galaxy 2.0, which doesn’t merely overhaul the look of the platform’s desktop client but expands its functionality in a bid to offer even more services and conveniences to users.

In a recent meeting with GOG’s managing director Piotr Karwowski, and SVP of business development Oleg Klapovskiy, I got the first taste of their vision for GOG Galaxy 2.0: “All your friends and games in one place.” What this means is a few things, including collating all of your digital PC games, across all platforms and services, and making them easy to launch and install directly from Galaxy.

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Though you obviously can’t launch PS4 or Xbox One games from the app, you can add your PS4 and Xbox One games to your index to use Galaxy as a general purpose library management tool–which includes the auto-population of cover art and basic meta info for each game you add.

These are handy additions with arguably modest benefits that have been offered by other apps in the past, but what really makes the pitch for GOG Galaxy 2.0 attractive is that it aims to connect you and all of your friends, across all consoles and PC platforms, to create an all-encompassing gaming portal. Their ambitious approach goes beyond collections, accounting for gameplay data, achievements, and direct messaging. GOG Galaxy 2.0 can even find friends on one service, and if they are also a Galaxy user, help you connect on services where the friendship hasn’t yet been established.

Throughout my demo, GOG Galaxy 2.0 looked both orderly and attractive. The inviting user interface made looking at arrays of data and comparison points a relatively painless process, and it was surprising how many useful modules could fit on a single screen. Users will also be able to get into the weeds and alter the look and feel of their interface by configuring existing pages and menus, as well as create new menus with custom logic and layouts to suit their organizational and analytic needs.

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Piotr and Oleg aren’t shying away from the challenges in front of them. It’s one thing to create an elaborate tool for PC games, and it’s an entirely different beast to bring the traditional walled gardens of consoles into the mix. GOG has access to Microsoft’s API already and is aiming to support all platforms including PlayStation 4 and Switch. That being said, part of my live demo included a look at Piotr’s entry for the PS4 exclusive God of War. This included a detailed record of trophies, both locked and unlocked, and their logos and descriptions. These unofficial integrations and plugins are possible due to Galaxy 2.0’s open-ended nature, which allows for user-made extensions.

All of the data that goes into your GOG Galaxy 2.0 library and profile will live on GOG’s servers, which means that you get the convenience of portability, but also that GOG will potentially know a lot about you and your gaming habits. Piotr was very adamant that GOG is not in the business of selling data. He also stressed that users can both deactivate their profiles and strip their info from servers whenever they so choose. Where there would normally be ground for heavy skepticism against other companies, GOG’s promise feels genuine in light of its consumer-friendly reputation.

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When asked to explain how GOG Galaxy 2.0 makes business sense for GOG, Oleg and Piotr simply stated that their hope is that users who use the app will also take advantage of the built-in store. Though I’m sure there’s more thought put into the design and integration of features in order to drive sales of games on GOG, you can’t argue with the fact that much of what GOG Galaxy 2.0 offers to consumers bears no connection to sales nor advertising. It’s not a work of charity, to be certain, but as GOG has proven in the past, showing customers that your platform is built to make their hobby a markedly better experience can be reason enough for loyalty to set in, and sales to follow.

GOG’s promises seem to come from the right place, and more importantly, most of them are proven to be achievable today. Anyone who wants to give the GOG Galaxy 2.0 a shot can volunteer for the upcoming closed beta launching soon, over at http://www.gogalaxy.com/.

Star Wars’ Knights Of Ren Return In Episode 9: The Rise Of Skywalker

The hugely anticipated Star Wars: Episode IX: The Rise of Skywalker is set to feature a variety of new characters alongside the series’ regular cast. One villainous group that has been teased since 2015’s The Force Awakens is the Knights of Ren. It has now been confirmed that they will appear in The Rise of Skywalker, which is directed by JJ Abrams.

The news comes via an article published by Vanity Fair about the making of the new Star Wars movie. In one of the various behind-the-scenes images we see a group of masked characters standing in the desert with stunt coordinator Eunice Huthart. The caption reads: “J.J. Abrams, alongside Stunt Coordinator Eunice Huthart, directs the Knights of Ren; elite fearsome enforcers of Kylo Ren’s dark will.” Check the image out below:

The Knight of Ren did feature in The Force Awakens, during one of Rey’s visions on the planet Takodana. But that scene was short, dark, and set in the pouring rain–this new image gives us a much better idea of what to expect. According to Lucasfilm’s creative art manager Phil Szostak, the look of the Knights in The Force Awakens was based on rejected designs for Kylo Ren, and you can certainly see how their appearance influenced Kylo’s.

While the Vanity Fair article doesn’t provide any further details about how the Knights of Ren will feature in The Rise of Skywalker, we do know more about some of the other new characters. Keri Russell will play a masked villain named Zorri Bliss, Richard E. Grant is First Order leader Allegiant General Pryde, and Naomi Ackie plays Jannah, who is pictured riding a creature called an Orbak.

Star Wars Episode IX: The Rise of Skywalker hits theaters on December 19. It stars Daisy Ridley as Rey, Adam Driver as Kylo Ren, John Boyega as Finn, Oscar Isaac as Poe Dameron, Kelly Marie Tran as Rose Tico, Lupita Nyong’o as Maz Kanata, Domhnall Gleeson as General Hux, Mark Hamill as Luke, and Billy Dee Williams as Lando. For more, check out the movie’s first trailer and everything we know about Star Wars Episode IX.

Star Wars Episode IX: The Rise of Skywalker isn’t the only new Star Wars release that fans have to look forward to this year. It has also been confirmed that the live-action TV show The Mandalorian will be available on the streaming service Disney+ when it launches on November 12.

Godzilla’s Greatest Fights

Godzilla didn’t earn the title King of the Monsters by knocking down buildings and stomping on tanks. No, ma’am, Godzilla fought his way to the top. The guy has taken down three-headed dragons, giant robots and even King Kong. He’s not just king of the monsters, he’s king of the movies.

So as we prepare for the release of Godzilla: King of the Monsters, let’s take a look at the best of the best of Godzilla fights…

10. Godzilla vs. MUTOs

Movie: Godzilla (2014)

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