Marvel’s Avengers Game Will Be at E3

Square Enix’s Marvel game, previously known as The Avengers Project, has been confirmed to be on show at E3 2019, and will be called Marvel’s Avengers.

The news comes from a new Twitter account called @PlayAvengers, which has posted a single Tweet announcing the presence of title at Square Enix’s E3 conference on June 10, beginning at 6pm PT (9pm ET / 2am UK / 11am AEST). The logo, featuring a new take on the classic Avenger’s A with the arrow, is the only thing from the game shown in the tweet, alongside Crystal Dynamics, Eidos Montreal, and Marvel logos.

Good Omens: How Amazon Brought About the Apocalypse (in a Good Way)

Warning! Some SPOILERS for what we saw being filmed while on set in South Africa. Good Omens is set to release on Amazon Prime Video on Friday, May 31.

Occasionally the apocalypse arrives at the wrong time.

It’s happened to Good Omens, Terry Pratchett and Neil Gaiman’s cult comedic novel about the end of the world. At the turn of the millennium, director Terry Gilliam was poised to make a feature-length adaptation with an impressive Hollywood cast.

“Johnny Depp playing Crowley and Robin Williams was playing Hester, madam Tracy, and Aziraphale. Kirsten Dunst, I think playing Anathema,” co-author Neil Gaiman tells me. “He

just needed some money from America, a big studio to sign on. He went out, and it was just after 9/11. And no big studio was interested in a comedy about the end of the world. They just weren’t. They were like, ‘Please go away and stop bothering us’. And the thing fell apart.”

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Cultist Simulator Dev Reveals New Game, Book of Hours

Weather Factory has announced an Anthology Edition of its debut game, Cultist Simulator – and dropped an official announcement of its next, Book of Hours.

Cultist Simulator: Anthology Edition is a definitive version of the game with brand new additions, a celebration of the bizarre narrative card game’s 1st birthday, and seems also to mark the end of the game’s development. Thankfully, we know what’s coming next, thanks to a new trailer:

Book of Hours began life as a speculative tweet from Weather Factory co-founder Alexis Kennedy (you can read it below), but it’s become more than the mooted Cultist Simulator ‘expandalone’ in the months since that first mention.

“That original tweet really was the product of about ninety seconds thought,” explains Kennedy to IGN, “and we’ve grown the team so we can do something a bit fancier. So it’s going to be a fully-fledged game. It’s all the same setting

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DC’s Heroes in Crisis Can’t Justify Its Biggest Twist

Warning: this article contains spoilers for previous chapters of Heroes in Crisis!

Heroes in Crisis has been a very strange reading experience. It’s a story steeped in the same emotionally raw writing and beautiful artwork that defines so many of Tom King’s projects. But it’s also a story almost guaranteed to disappoint in the end. King and his artists took a major risk by implicating a beloved DC hero in the deaths of numerous innocents. It was hard to see how that risk could possibly pay off in the end. So unsurprisingly, a mostly strong miniseries culminates in a disappointing final issue. The journey doesn’t justify the destination in this case.

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Loot Box Bill “Riddled With Inaccuracies,” Says ESA

A bill that would ban loot boxes has been officially introduced before the United States Senate. Now industry lobbying group the Entertainment Software Association (ESA) has responded, criticizing the bill for what it calls “inaccuracies” and a misunderstanding of how video games actually work.

“This legislation is flawed and riddled with inaccuracies,” ESA CEO Stanley Pierre-Louis said in a statement (via USGamer). “It does not reflect how video games work nor how our industry strives to deliver innovative and compelling entertainment experiences to our audiences. The impact of this bill would be far-reaching and ultimately prove harmful to the player experience, not to mention the more than 220,000 Americans employed by the video game industry. We encourage the bill’s co-sponsors to work with us to raise awareness about the tools and information in place that keep the control of video game play and in-game spending in parents’ hands rather than in the government’s.”

The Protecting Children from Abusive Games Act, introduced by Senator Josh Hawley (R-MO), aims to regulate what it characterizes as predatory and casino-like mechanisms in video games, particularly ones aimed at minors. Specifically it would bar the sale of any randomized unlock, with the exception of difficulty modes, cosmetic items, and expansions. It also targets pay-to-win content, defined as anything that gives a competitive advantage.

The PCAGA defines “minor-oriented video game” very broadly, in such a way that it could impact lots of games that aren’t necessarily meant for children. It also sidesteps the ESRB’s own age classifications for these criteria.

Loot boxes have come under fire recently, following a controversy over their use in games like Star Wars Battlefront 2 and concern over their similarity to gambling. Some countries, like New Zealand and France, have already ruled that the practice does not constitute gambling. Belgium and the Netherlands reached the opposite conclusion, forcing Rocket League developer Psyonix to disable its loot box mechanic in the countries. Nintendo will be pulling a few of its own mobile games from Belgium altogether.