This New Handheld Game System Has An Actual Hand Crank

A new handheld video game system has been announced, and it’s anything but traditional. The system, called Playdate, features an actual hand crank that can be used to play games (or not).

The system is yellow and it is small enough to fit in your pocket. It features a black and white screen, and it plays all kinds of games. It’s being made by the software developer Panic, which has been in business for more than two decades. Recently, it started a publishing business and some of its marquee titles have included Firewatch and the soon-to-release Untitled Goose Game.

Panic wanted to do even more, and that led to an idea to make a handheld game system. “What if we could push ourselves even further? What if we could build something? A real something that you could hold?” Panic said. “It was harder than we thought, but it’s here.”

Panic worked with independent game designers Keita Takahashi, Zach Gage, Bennett Foddy, and Shaun Inman to create the Playdate console. “We showed them Playdate and asked, “Want to make a game for it?” Then we lost our minds when they said “Yeah!” Playdate said.

In terms of game releases, the Playdate will get 12 “brand-new games,” one released each week. Panic is keeping them a secret now so their release comes as a surprise. “Some are short, some long, some are experimental, some traditional. All are fun,” Panic said.

As for the Playdate’s most unique feature, the hand crank, the rotating analog controller flips out from the side of the system. Some titles will use the crank exclusively, but others won’t use it at all. The console also has traditional A and B buttons, along with a D-Pad. The system also has Wi-Fi and Bluetooth support, as well as USB-C and a headphone jack.

The Playdate console launches in 2020, priced at $150 USD. All 12 of the games in Season One are included for that cost. Presumably further seasons of games will follow if the system succeeds.

You can read this detailed FAQ to learn more about the Playdate console.

Daniel Craig Injury On Bond 25 Set Requires Surgery, But Movie Won’t Be Delayed

James Bond actor Daniel Craig sustained an ankle injury while filming Bond 25 in Jamaica, the film’s producers have confirmed. Related to the injury, Craig is undergoing “minor ankle surgery.”

While Craig will be out of commission while he recovers over a period of two weeks after the surgery, Bond 25 is not going to be delayed. The film “remains on track” for its previously scheduled release date in April 2020. However, the producers did not say when the injury was sustained or when the surgery will take place. They also did not share what specific kind of injury Craig had.

Craig is known to do his own stunts, even if he gets injured sometimes. “He gets his hands very dirty,” Casino Royale and Quantum of Solace’s chief stunt coordinator Gary Powell told The Guardian in 2008. “Daniel puts the work in, even if it’s something he’s not keen on.”

Some of the other injuries Craig has sustained over the years while filming Bond movies include losing his two front teeth while filming a fight scene for Casino Royale and an injury filming Quantum of Solace where he lost the tip of one of his fingers. “I was bleeding a lot. I had to get it cauterized,” Craig recalled. “Filming stopped and everybody went, ‘Oh my God! He sliced the end of his finger off!’ They went looking for it, but couldn’t find it.”

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Esquire has a roundup of the injuries that Craig has sustained over the years filming Bond movies.

Daniel Craig, Ralph Fiennes, Naomie Harris, and Lea Seydoux will all reprise their roles in what is still only known as Bond 25. Jeffrey Wright and Ben Whishaw also return. This is the final 007 movie featuring Craig as the super-spy.

Actors new to the series for Bond 25 include Rami Malek (Bohemian Rhapsody), Billy Magnussen (Game Night), Ana De Armas (Blade Runner 2049), David Dencik (The Girl with the Dragon Tattoo; Tinker, Tailor, Soldier, Spy), Lashana Lynch (Captain Marvel), and Dali Benssalah. Malek will seemingly play the film’s villain, as he stated his excitement to be a part of the film before promising to make sure “Bond does not have an easy ride.”

Bond 25’s story begins with Bond no longer on active service but instead enjoying himself in Jamaica. “His peace is short-lived when his old friend Felix Leiter from the CIA turns up asking for help. The mission to rescue a kidnapped scientist turns out to be far more treacherous than expected, leading Bond onto the trail of a mysterious villain armed with dangerous new technology.”

The movie was initially going to be directed by Danny Boyle, but he left due to “creative differences.” True Detective’s Cary Fukunaga replaced Boyle before the film was delayed first from October 2019 to February 2020 and then again to April 3, 2020.

Observation Review – Space Madness

In Observation you play as SAM (Systems Administration and Maintenance), the AI assistant of a space station that represents the joint efforts of Europe, China, and Russia. Your abilities are limited by your absence of a corporeal form–for most of the game you’re controlling the cameras dotted around the station and interacting with any computers or digital panels within their range of vision. You have access to a station map that expands over time, and you’re able to jump between cameras across the entire ship at will. It might sound like a limiting conceit, but Observation uses your unique position of omniscient claustrophobia to craft a compelling, creepy, and extremely original narrative experience.

The year is 2026, and you’re on the station with Emma Fisher, a European crew member who awakens at the game’s beginning to find that she has no contact with the rest of her crew on board. It’s immediately clear that something catastrophic has happened; the station is no longer in Earth’s orbit, and no-one is answering her attempts at communication. To say much more would be to spoil elements of a plot that are best left to surprise you–the first major twist happens within about 20 minutes. Suffice it to say that Observation’s narrative unfurls slowly across the entire length of the game, with its mysteries growing all the more complicated and your sense of dread deepening as the game goes on.

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Observation absolutely nails its distinct lo-fi, sci-fi aesthetic. The cameras crackle and jump as you shift between them, and the stylistic film grain and distortion over every visual emphasizes your slight removal from the reality of the situation Emma is facing. Like many science fiction works of the last forty years, Observation is indebted to Ridley Scott’s Alien–some of the tech aboard the space station feel like antiquated products of a decade long past. This aesthetic, paired with the game’s too-near future setting, gives Observation the pleasant feeling of an uncovered classic or remake of an ambitious, older piece of work. SAM is far and away the most advanced piece of technology on the station, and even when you load up your own system menu (which lets you view the map, check system alerts, and perform other functions that unlock during the game) you’re treated to some pleasantly analog and retro buzzing and whirring sound effects.

You experience most of the game through the slow panning and zooming cameras, an effective tool at creating a creeping sense of tension, although the occasional cutscene is used to better capture action at a crucial moment. It’s not about jump scares or personally being in danger; again, to say too much more would be to spoil the game’s clever pacing, but it’s a game that’s incredibly effective at building dread more than overt terror.

The actual gameplay is, for the most part, pretty simple. You need to explore the ship as much as you can from your various vantage points, scanning every document and inspecting every laptop you encounter, opening and shutting hatch doors, and interacting with the station’s equipment. The bulk of the puzzles boil down to figuring out how to operate SAM’s interface, finding schematics to help you operate certain programs, and learning the necessary procedures for the instructions you are given.

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The game does an excellent job of taking complex ideas and procedures and presenting them as simple operations. Everything from opening the airlock to securing the doors between sections of the station boils down to a few button presses; occasionally you’ll have to take part in what is essentially a timed mini-game, but for the most part, you’re just following basic instructions. The main challenge comes from figuring out how the different parts of the ship all work together, and reasoning through the impact of your actions and what information you do and don’t currently have access to.

At certain points, you’ll need to control a spherical droid that can float around the station–and, more excitingly, outside the station–freely. It’s a bit of a pain to control in tight spots, and it’s easy to lose your bearings because the concepts of up and down are relative in zero-gravity environments. But there’s a real thrill in breaking free from the static cameras and floating through the station, and in getting used to the sphere’s limitations. Observation doles these sections out expertly, using the droid when it needs to make you feel more a part of what is happening. It plays on the droid’s symbolic sense of place extremely well; it’s the physical element of SAM that sells Emma’s growing friendship with him.

Often what you need to do next, and how to do it, will be spelled out extremely clearly, though the game’s instructions could stand to be a tad clearer in a few sections. One time it seemed like I had hit a particularly abstract puzzle, but it turned out that I’d actually encountered a glitch where a certain event didn’t trigger properly, which necessitated a quick checkpoint reset. This was a pain, as the game’s checkpointing can be a bit strict–you keep any information you’ve collected through scanning objects, but it doesn’t save after major actions, so it’s hard to know exactly what you’ll have to redo when you exit out. But it’s not too big an issue, as I never lost more than a few minutes of progress.

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Slowly discovering every system on board, inspecting every room, and unlocking more menus and commands within SAM’s UI is an absolute treat. Observation is a visual stunner, with only the odd lip-sync issue occasionally distracting from the level of polish and craft on display. Later events ramp up the inherent creepy isolation of a space station perfectly, too. The story is compelling and exciting right up until the credits roll, and the game doesn’t let up on revelations, twists, or the increasing tension of knowing that the game is building towards something wild. Observation also achieves the extremely rare feat of containing audio logs that are both compelling and make sense within its world.

Observation is a wonderful example of how to do focused, self-contained science-fiction storytelling in a game. It’s well-written and clever, and nails the sci-fi tropes and aesthetics it both plays to and builds upon. It’s a game that demands to be analyzed and thought about further once you’re done with it, and while the internal world of the game is small, inhabiting it is a real pleasure.

AEW Double Or Nothing: Match Card And How To Watch And Stream The PPV

In 2018, All In was the biggest independent wrestling show of all time. Selling out a 10,000+ arena is no easy task, and the wrestlers/promoters of The Elite did it in under 30 minutes. From this success spung the new promotion All Elite Wrestling, and AEW is ready to present its first branded PPV on Saturday, May 25.

Taking place at the MGM Grand Garden Arena, in Las Vegas, Nevada, AEW’s first major event is Double or Nothing. The show will feature a mix of new and familiar faces to wrestling fans, featuring talent from all around the world. As of this writing, there are 10 matches on the Double or Nothing card with two taking place on the pre-show, titled The Buy-In.

How To Watch:

WarnerMedia announced that AEW will have a weekly show on TNT, once the home to WCW, but the Double or Nothing PPV will appear on multiple streaming services, depending on your location.

If you live in the United States, you’ll have to watch Double or Nothing on WarnerMedia’s B/R Live. The show will cost $50. If you live in the UK, Double or Nothing will air on the ITV Box Office channel at 1 AM BST on Sunday, May 26. For everyone outside of the US, you can watch the PPV on Fite.tv, which aired All In last year, and it will cost $50 as well.

There is a pre-show which starts one hour prior, which you can watch on B/R Live or on AEW’s YouTube.The Casino Battle Royale and Kip Sabian vs. Sammy Guervara will air for free through those services.

Main Card Time:

  • 4 PM PT
  • 7 PM ET
  • 12 AM BST (May 26)
  • 9 AM AET (May 26)

While there are reportedly some surprises still coming in the final days before the show, you’ll find the match carded for Double or Nothing that has been booked thus far. All of these matches have been built up on the YouTube series Being the Elite and Road to Double or Nothing.

Sadly, Hangman Page vs. Pac will not be happening at Double or Nothing now. The two did have a match recently in England, which was featured on All Elite Wrestling’s YouTube channel. However, there are still plenty of great matches on the card, including Kenny Omega vs. Jericho for the #1 Contender spot for the AEW Championship, which has not been revealed yet. The winner of Omega vs. Jericho will face the winner of the Casino (Battle) Royale at a later date.

Below, you’ll find the full match card and everyone that’s been revealed for the Casino Battle Royale on AEW’s Double or Nothing PPV.

Match Card:

  • Casino (Battle) Royale (Buy-In Pre-Show… #! Contender Match)
  • Kip Sabian vs. Sammy Guervara (Buy-In Pre-Show)
  • Aja Kong, Yuka Sakazaki, & Emi Sakura vs. Hikaru Shida, Riho, & Ryo Mizunami
  • The Best Friends (Chuck Taylor & Trent Beretta) vs. Angelico & Jack Evans
  • SCU (Christopher Daniels, Frankie Kazarian & Scorpio Sky) vs. Strong Hearts (Cima, T-Hawk, and Lindaman from China’s OWE)
  • Kenny Omega vs. Chris Jericho (#1 Contender Match)
  • Dr. Britt Baker vs. Nyla Rose vs. Kylie Rae
  • Cody vs. Dustin Rhodes
  • The Young Bucks (Matt & Nick Jackson) vs. The Lucha Bros (Pentagon Jr. & Fenix) For The AAA Tag Team Championships

Casino Battle Royale Competitors:

  • Shawn Spears (Formerly Tye Dillinger in WWE)
  • Sonny Kiss
  • Glacier
  • Brian Pillman Jr
  • Brandon Cutler
  • Kip Sabian
  • Ace Romero
  • MJF
  • Sunny Daze
  • Dustin Thomas
  • Marq Quen
  • Isiah Kassidy

Make sure to come back to GameSpot on Saturday, May 25 for live coverage and review of the show.