Dark Phoenix Repeats the Worst Sins of X-Men: The Last Stand

The most iconic X-Men story from Marvel’s comics is the Dark Phoenix Saga, so there’s little wonder why it was a part of 2006’s X-Men: The Last Stand and why we got another take on the tale in the new film Dark Phoenix. But unfortunately the Phoenix fails to rise from the ashes in this new effort and in fact makes many of the same mistakes that made the last one a dud. Even though this was supposed to be Fox’s do-over on Jean Grey’s big story, they once again misplayed their hand, leaving us with a frustrating case of history repeating itself.

It’s worth pointing out how The Last Stand was co-written by Simon Kinberg (along with Zak Penn), and this time Kinberg not only wrote the film but directed it. Kinberg has spoken about how he regrets cramming the Dark Phoenix storyline into The Last Stand and making it the B-plot to the Cure storyline, and how he planned on getting Dark Phoenix right this time by focusing the movie solely on Jean’s harrowing journey. Yet with 13 years to reflect on what went wrong the first time, Kinberg still made many of the same mistakes.

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23 New Details We’ve Learned About The Legend of Zelda: Link’s Awakening

During today’s E3 2019 Nintendo Direct and Nintendo Treehouse Live, Nintendo revealed a ton of new information about The Legend of Zelda: Link’s Awakening for the Nintendo Switch, and The Legend of Zelda series producer Eiji Aonuma shared some insight into the development of this beloved game.

We’ve broken down 23 of the most interesting things we learned about The Legend of Zelda: Link’s Awakening, which will be released on the Nintendo Switch on September 20, 2019.

The Legend of Zelda: Link’s Awakening

1 – The crane game from the original will return, along with the Yoshi doll, except this time it will feature “real crane physics.”

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E3 2019: Mario Maker 2 Will Let You Play Online With Friends After All

Super Mario Maker 2 introduces a variety of new tools and features for players to tinker around with, but one of the biggest additions is online and local multiplayer–albeit with a caveat. Initially, the game wouldn’t allow you to play online with friends; it would only match you up with strangers, much to the disappointment of fans. However, that option is thankfully coming after all.

During a Treehouse livestream following Nintendo’s E3 2019 Direct, game producer Takashi Tezuka revealed that Nintendo will implement the ability to play online with friends. Following the stream, the Nintendo of America Twitter account confirmed this will be added to the game through a post-launch update, although it didn’t share when that is expected to arrive.

Mario Maker 2 features two online multiplayer modes: Versus and Co-Op. As their names suggest, Versus is a more competitive mode that has players racing to reach the goal first; Co-Op, on the other hand, has players working together to clear the level. You can also pass a second controller to a nearby player and build levels together. Mario Maker 2 introduces a Story mode and makes some other welcome changes as well, such as giving you access to almost all of its tools right from the start.

Super Mario Maker 2 launches for Nintendo Switch on June 28. You’ll need to have a Nintendo Switch Online subscription in order to play and share levels online, but Nintendo is offering a bundle that includes the game and a 12-month NSO subscription for a discount. You can read more in our Super Mario Maker 2 pre-order guide.

Nintendo’s E3 2019 Direct brought a ton of news and reveals. We got a closer look at Luigi’s Mansion 3 and The Legend of Zelda; Link’s Awakening. We also saw two new Super Smash Bros. Ultimate DLC characters: Dragon Quest’s Hero and Banjo-Kazooie. The biggest announcement, however, was a Legend of Zelda: Breath of the Wild sequel.

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