Destiny 2: Where Is Xur This Week? Exotic Items / Location Guide (Sept. 11-15)

The Solstice of Heroes might be over in Destiny 2, but the Iron Banner is back, and that’s a great reason to visit Xur this weekend and pick up some new Exotic weapons and armor to get you into fighting shape. Head to the EDZ‘s Winding Cove area to find Xur this week. For his weapon, Xur is offering The Prospector. Hunters can pick up the Ophidia Spathe chest armor; for Titans, there’s the Doom Fang Pauldron gauntlets; and for Warlocks, Xur has The Stag helmet.

Xur Location

Spawn in at the Winding Cove transmat zone and hop on your sparrow to head north. You’re making your way to the big cliff that borders the northern part of the area, near the highway overpass. Climb up the cliff (or find the cave pathways that’ll take you through) to reach the crashed Fallen dropship on a ridge above. You’ll find Xur standing beside it, overlooking the area.

You'll need to climb the cliff to find Xur's hangout spot in Winding Cove.
You’ll need to climb the cliff to find Xur’s hangout spot in Winding Cove.

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Hades Cross-Save Between PC And Nintendo Switch Delayed

Hades, the godly roguelike developed by Bastion and Transistor maker Supergiant Games, won’t have the previously announced cross-save option available when it launches on Nintendo Switch later this year. The studio said it delayed the feature so it wouldn’t have to delay the full release of the game.

“During our preparations for launch, we encountered some setbacks in the final testing for this feature,” the studio tweeted. “Rather than postpone our V1.0 launch plans until the feature is complete, we’re going to reintroduce cross-saves in an update later this year.”

Hades originally launched in Early Access in 2018. Supergiant announced that the full release of the game would be coming in the fall of this year on Steam, the Epic Games Store, and Nintendo Switch. That release window is still intact, but cross-saves will come sometime later on. A specific release date for the feature was not shared.

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Wrestler, Jackass Star Stevie Lee Dies At 54

Stevie Lee, who wrestled as Puppet the Psycho Dwarf and appeared in Johnny Knoxville’s 2010 film Jackass 3D, has died at the age of 54. Lee died this past Wednesday in his home, according to a GoFundMe page set up to help cover his funeral costs.

The crowdfunding page also includes a statement from Lee’s family, which reads in part: “He was beloved by many and has many friends that were family, fans that adored him, but only his brother Jim left to take care of final arrangements… Puppet has put smiles on people’s faces across the world with his hardcore attitude and lifestyle.”

Lee, born Stevie Lee Richardson, made his wrestling debut in 1992 and after years on the independent circuit, the Tri-State Wrestling Alliance, and the Eastern Championship Wrestling, he made the jump to on-camera wrestling in 2002’s NWA: Total Nonstop Action. Eight years later, Lee erupted onto TV screens across the country with Spike TV’s reality series Half Pint Brawlers, and also the big screen with Jackass 3D.

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Sega And Nintendo’s Console War Explored In Trailer For New Documentary

During the ’90s, two video gaming companies were engaged in a war. Nintendo and Sega were battling each other for consumers’ cash. Now, a documentary about the battle, giving viewers an inside look is debutting later this month, and the first trailer has arrived.

In Console Wars, viewers will finally have an answer to the age-old question “Does Sega do what Nintendon’t?” The documentary will arrive on CBS All Access–owned by ViacomCBS, GameSpot’s parent company–on September 23, and you can check out the first trailer below.

The film follows the story of Sega and Nintendo in 1990, two of the biggest video game companies in the world trying to one-up each other. “For the first time ever, the men and women who fought on the front lines for Sega and Nintendo discuss this battle that defined a generation,” reads a synopsis.

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Kena: Bridge of Spirits Delayed to 2021

Kena: Bridge of Spirits, the third-person action-adventure from developer Ember Lab has been delayed to Q1 2021.

The studio behind Kena announced the news on Twitter, noting the move to working from home due to COVID-19 has “caused development to move slower than we hoped.” The studio’s full statement reads:

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The Ember Lab Team is overwhelmed and humbled by the positive response and outpouring of support for Kena: Bridge of Spirits. Your kind words and excitement for the game have been an inspiration to the team.

This year has brought many challenges and our transition to working from home has caused development to move slower than we hoped. For this reason, we have made the difficult decision to delay the release of Kena: Bridge of Spirits to Q1, 2021. We have not made this decision lightly, but feel it is best for the game and well-being of the team. We will use this time to give the game the polish it deserves and deliver an experience that meets our vision and your expectations.

We look forward to sharing more about Kena in the coming months and delivering an amazing experience early next year.

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Kena is still set for release on PS5, PS4, and PC via the Epic Games Store.

Most recently, Ember Lab offered up new details about what the PS5 offers Kena: Bridge of Spirits on a gameplay, story, and visual level, after having previously showcased more of the impressive-looking adventure during IGN’s Summer of Gaming earlier this year.

Ember Lab announced Kena during the PS5 showcase earlier this year.

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Jonathon Dornbush is IGN’s Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

Kena: Bridge Of Spirits Delayed To Early Next Year

Developer Ember Lab has announced that Kena: Bridge of Spirits has been delayed to Q1 2021 because of working from home complications due to the ongoing coronavirus pandemic. The game was originally due out later this year on PC, PlayStation 4, and PlayStation 5.

“The Ember Lab Team is overwhelmed and humbled by the positive response and outpouring of support for Kena: Bridge of Spirits,” the studio said, “Your kind words and excitement for the game have been an inspiration to the team. This year has brought many challenges and our transition to working from home has caused development to move slower than we hoped.

“For this reason, we have made the difficult decision to delay the release of Kena: Bridge of Spirits to Q1, 2021. We have not made this decision lightly, but feel it is best for the game and well-being of the team. We will use this time to give the game the polish it deserves and deliver an experience that meets our vision and your expectations. We look forward to sharing more about Kena in the coming months and delivering an amazing experience early next year.”

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Immortals Fenyx Rising Preorders Are 17% Off on Console

Immortals Fenyx Rising is heading to PS4, PS5, Xbox One, Series X, Nintendo Switch, and PC on December 3. It’s up for preorder now at a variety of retailers. And notably, owners of the PS4 and Xbox One version will be able to get a free next-gen upgrade within the same console family.

The game, which is clearly inspired by The Legend of Zelda: Breath of the Wild, is set in a colorful world filled with Greek mythology. Typhon, the villain, has just escaped Zeus’s prison and has vowed to make all the gods pay. Your job is make your way through the open-world environment and save the gods. You can check our Immortals Fenyx Rising hands-on preview for many more details.

Below are links to where you can preorder the game, but note that not all retailers have updated the title or cover art from the game’s original title, Gods & Monsters. Even so, you can rest assured you’ll get the correct game when it ships.

Preorder Immortals Fenyx Rising Standard Edition

immortalsPS4

PS5

Xbox One / Series X / Series S

Nintendo Switch

PC

The standard edition doesn’t have any extra bells or whistles, but preordering it gets you the preorder bonus described below.

Preorder Immortals Fenyx Rising Gold Edition

PS4

Xbox One / Series X / Series S

Nintendo Switch

PC

The Gold edition of Immortals Fenyx Rising gets you the following in-game extras:

  • Season Pass
  • Hades the Shadowmaster Character Pack
  • Orion’s Blessed Weapons Pack
  • Prism Wings

Preorder Bonus

preorder-bonusPreorder any version of Immortals Fenyx Rising, and you’ll receive a bonus quest called “A Tale of Fire and Lightning.” Completing this quest gets you the in-game item Blazing Wings.

Other Preorder Guides

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Chris Reed is IGN’s shopping and commerce editor. You can follow him on Twitter @_chrislreed.

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Xbox Series S Handles Backwards Compatibility Enhancements Differently Than Series X

This week has been a big one for Xbox news, and more details about the next-generation consoles continue to come to light. Microsoft will release Series X and Series S on November 10, both supporting backwards compatibility with previous generations. However, the exact way they handle enhancements for those games works a little differently from one another. The Series S is the cheaper option and is designed for 1440p resolution, rather than the Series X’s 4K.

As a result, Microsoft says Series S will not apply the exact enhancements seen on Xbox One X, although it will still offer improvements. A Microsoft spokesperson told GameSpot, “Xbox Series S was designed to be the most affordable next generation console and play next generation games at 1440P at 60fps. To deliver the highest quality backwards compatible experience consistent with the developer’s original intent, the Xbox Series S runs the Xbox One S version of backward compatible games while applying improved texture filtering, higher and more consistent frame rates, faster load times and Auto HDR.”

Xbox One X enhancements often revolve around running games at 4K, which isn’t the focus for Xbox Series S. But the system will still see visual improvements when playing backwards compatible games, including its impressive ability to introduce HDR to games that don’t natively support it.

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Layers Of Fear Dev Wants To Be “The Blumhouse Of The Games Industry”

Bloober Team, the studio behind Layers of Fear and the upcoming Xbox console exclusive The Medium, wants to be known as the Blumhouse Productions of the video game industry.

“From the first day we talked about [making] horror games, we said we wanted to be the Blumhouse of the games industry,” Bloober Team founder Piotr Babieno said in an interview with GamesIndustry.Biz.

According to Babieno, prior to Layers of Fear, Bloober Team abandoned “the ambition to create huge [narrative] horror games” as investors wanted the studio to tackle projects “that would bring in money.” However, following the poor critical reception to 2014’s Basement Crawl, Bloober decided to forgo trying to make commercial hits to instead pursue the horror stories that the team wanted to tell, regardless of how much money they would ultimately make.

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