Valorant Devs Give Update On How Vanguard Anti-Cheat Will Work Post-Release

Riot’s new team-based shooter Valorant is nearing the end of its beta, with only a few days of downtime before its full release. A new blog post from Riot has discussed this transition, and what differences beta players will find upon release–most notably with its Vanguard anti-cheat system.

When developing its new online FPS, Riot chose to take a hard stance on cheaters and griefers, with the cornerstone of this decision being the launch of its own proprietary anti-cheat software. When the closed beta of Valorant released with this software, Vanguard, it immediately caused concern among players for being far too aggressive in blocking drivers–even when the game wasn’t active.

Thanks to the closed beta, Vanguard’s powers have been scaled back, but one big change is in the works when it moves to full release. For the duration of the beta, while Vanguard was used to identify cheaters, those reports were still manually reviewed and ban decisions made by a human team (with this process still resulting in thousands of bans).

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Formula E Esports Racing Driver Disqualified After Cheating

News of foul play has hit the Formula E esports racing scene. Daniel Abt, racing under ABT Schaeffler Audi, was disqualified after cheating allegations against him were substantiated over the weekend.

Suspicions were raised about whether or not Abt was actually the driver behind the wheel for Saturday’s Formula E Race at Home Challenge, with his competition being the first to raise the red flags. Fox Sports reported that two other racers, Jean-Eric Vergne and Stoffel Vandoorn, echoed each other’s concerns about Abt when his performance in the Challenge appeared markedly different from previous results.

The organizers of the Formula E Race at Home Challenge investigated the allegations from Abt’s competitors and after cross-referencing IP addresses, were able to confirm that the esports racing driver had not been driving at the time in question.

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Cyberpunk Taxi Game Cloudpunk Is Getting A First-Person Mode

Cloudpunk, the neon-heavy cyberpunk taxi game from Ion Lands, is getting a first-person mode. The game, which is available now for PC and will come to Switch, PS4, and Xbox One in the future, will allow players to explore and collect fares from a new perspective soon.

This new camera option was announced and previewed on Twitter by Marko Dieckmann, studio head at Ion Lands. You can see the new first-person camera in action below.

In a follow-up tweet, Dieckmann stated that players will be able to switch between first-and-third perspective as they play, depending on their preferences. You’ll also be able to unlock the camera after this update.

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Call Of Duty: Mobile Is Adding The Gulag Soon, See A Teaser Now

Call of Duty: Mobile has a battle royale mode, but it’s not quite the same as Call of Duty: Warzone. In particular, Call of Duty: Mobile doesn’t feature Warzone’s most unique and exciting features, the Gulag. It seems that’s going to change very soon. Or it could be something else entirely.

The official Call of Duty: Mobile Twitter account posted a teaser video for what is very clearly the Gulag. The tweet says it’s “coming soon.”

This alert was posted not long after the Call of Duty: Mobile test servers were updated with references to the Gulag. Additionally, entire gameplay videos have been posted on YouTube that appear to show that Gulag will be a new map in Call of Duty: Mobile.

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No More Heroes Director Would Like To See More Of His Games On Switch

Suda51’s games have long been synonymous with Nintendo consoles, with each game in the No More Heroes franchise debuting first on Nintendo (including the upcoming No More Heroes III), and cult classic Killer7 originally debuting on the GameCube. As of right now, not many of games developed by his company, Grasshopper Manufacture, are available on Switch, and the eccentric designer says he would like to see that change–although it’s not all up to him.

In a Q&A session during Momocon–as reported by VG247–Suda51 (whose legal name is Goichi Suda) talked about the possibility of bringing his older games to Switch, saying that it is largely up to the publishers. Capcom is in charge of Killer7, which received an updated PC port in 2018. Killer is Dead has split rights between Capcom and Kadokawa Games, which makes things more complicated.

Suda51 singled out another game as a more likely candidate–The Silver Case, which came to PS4 and PC in 2016 (and its sequel, The 25th Ward: The Silver Case, followed in 2018). According to Suda51, there has “been discussions” about bringing this game to Switch.

He also alludes to a potential remake of the 2001 PS2 game Rain, Flower, Sun, and Rain, although specific platforms were not discussed.

No More Heroes III will launch as a Switch exclusive later this year. Other Switch games from Grasshopper Manufacture include Sine Mora EX and Travis Strikes Back: No More Heroes.

Xbox Boss Phil Spencer Will Talk Xbox Series X And The Pandemic On Reggie’s New Podcast

The new podcast series featuring former Nintendo of America president Reggie Fils-Aime has announced its next guest, and it’s none other than current Xbox boss Phil Spencer.

Spencer will joins Fils-Aime and journalist Harold Goldberg on the “Talking Games with Reggie & Harold” podcast. In a news release, the podcast’s producers said Spencer will chat with Fils-Aime and Goldberg about leadership, the pandemic, the Xbox Series X launch, and Spencer’s “early days” at Microsoft.

Spencer started as an intern at Microsoft all the way back in 1988, and he’s been with the company ever since. He’s held various positions at the company, most recently getting promoted to head of Xbox where he oversees the entire Xbox division and reports to Microsoft CEO Satya Nadella. Spencer is also known for being outspoken and frank, so he certainly seems like a great podcast guest.

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John Wick’s Writer Has Pitches For TV Shows Based On Two Unusual Games

Derek Kolstad, best known as the writer of the John Wick film series and the creator of the character and world he occupies, is preparing to pitch TV adaptations of two video games. In an interview with Comicbook.com, Kolstad has revealed that he’s working on pitches for shows based on My Friend Pedro and Bendy and the Ink Machine.

Kolstad says that he named these two projects because, “literally, I have these Post-It notes on my computer of, ‘This is what I’m working on today.'” He’s also attached to numerous other film projects, including two remakes with David Leitch and Chad Stahelski, the co-directors of the original John Wick–A Company Man with Leitch, and A Map From Nowhere with Stahelski.

My Friend Pedro is a 2019 side-scrolling action game celebrated for its stunt-heavy gameplay; it received a 7/10 in GameSpot’s review. Bendy and the Ink Machine is a 2017 first-person horror puzzle game that sports a vintage cartoon aesthetic. Both are smaller titles with a lot of style, and both are pretty strange–which makes them interesting choices for adaptation.

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Call Of Duty: Warzone — See The New World Record For Most Battle Royale Kills

Not long after one Call of Duty: Warzone squad set a new world record with 121 kills in a single game of Quads, that record has fallen.

Popular streamer Vikkstar set the record with three teammates from the FaZe Atlanta professional Call of Duty team: Cellium, aBeZy-, and priestahh. At the start of the video, Vikkstar acknowledges that the world record is actually higher, but he claims the other squad did so by creating new accounts that allowed them to matchmake with lower-skill enemies.

Vikkstar also confirmed that, for this new record, there were 136 players in the Warzone lobby–out of a possible 150. His team was able to get 138 kills because nearly half of players who are killed once are able to respawn through the Gulag system, while teammates can also buy players back. In total, there were 285 kills during the match, so his team got nearly half.

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