MK11: Ed Boon Explains How Spawn Got Involved

Spawn’s arrival in Mortal Kombat 11 was something we’d been expecting for a while, but after a long wait, the beloved Image Comics superhero arrived in NetherRealm Studios’ gruesome brawler last month. IGN had a chance to speak with NetherRealm Studios creative director and Mortal Kombat co-creator Ed Boon about how Todd McFarlane’s favorite Hellspawn wound up in the MK11 roster.

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IGN: How does the process of working with Todd McFarlane differ from working with DC?

Ed Boon: Both Todd McFarlane’s team and DC have been very cooperative and collaborative. Each want to see their characters represented accurately in our game. Because Spawn is by nature a super violent character and is in an M-rated Mortal Kombat game, naturally there were fewer limitations to work with him. Todd did make it clear that he did not want us to hold back, and from that standpoint there were very few limitations put on the Mortal Kombat team.

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IGN: Spawn’s always been a lot more M-rated than some of the other IPs NetherRealm has put into Mortal Kombat, was there anything you wanted to try that got shot down?

EB: Actually, Alien, Predator, Jason and some others were up there too. ☺ But for Spawn, yes… there really wasn’t much that we wanted to do that got shut down as far as actual content was concerned. There were a couple of minor adjustments we made to stay within the character and history of Spawn, but those changes were not related to toning anything down. It was almost like Spawn was one of our characters… I bet we could have incorporated him into our story if we had the opportunity. ☺

IGN: Whose idea was it to give Spawn a sword? We realize Medieval Spawn totally is a thing; we’re just used to seeing Al Simmons lugging around giant machine guns.

EB: During the creation of our fighting characters, ideas come from all over the place. Often times the concept artist illustrates something that inspires someone from another group, and vice versa. The idea to have Spawn use a sword in our game probably came from our design group. They often request props and weapons while trying to define how a fighter will play. Part of the challenge of introducing a guest character in a game that already has 25 or 30 existing characters is introducing something new to the mix. Everybody knows that Spawn has his signature chains, but we felt that adding the swords as well would make him that much more interesting to play.

IGN: Todd McFarlane himself revealed that Spawn would be in Mortal Kombat 11 way back in 2018, shortly after the game itself was announced — do you have any top secret upcoming projects of Todd’s you want to spoil? (Just kidding… mostly) 🙂 

EB: LOL … maybe he was just showing his excitement because he WANTED Spawn in Mortal Kombat 11. But no, I don’t have anything to spoil.

IGN: Keith David voices Spawn, reprising his role from the HBO animated series — did you get a chance to work with him? How did he react at the news he’d be playing Al Simmons again?

EB: I have met Keith. He really is a good guy. Very cultured. I was not at the recording sessions when he did the voice of Spawn for us, but I immediately identified his voice when I heard the results of the recording sessions. He was also gracious enough to appear at our Final Kombat esports championship here in Chicago. He really is a great sport, and I hope we can work together again in the future.

IGN: Whose idea was Spawn initially? Did NetherRealm approach McFarlane, did McFarlane approach NetherRealm, or was it in response to fan demand?

EB: I honestly believe it was a combination of all three. We have always wanted to have Spawn in one of our Mortal Kombat games. I’ve heard a number of times that Todd McFarland expressed interest in seeing Spawn in Mortal Kombat. As far as the fans are concerned Spawn is probably one of the most requested characters ever to be in the franchise. He really is a perfect fit.

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IGN: McFarlane Toys is making MK action figures, and you’re putting Spawn in Mortal Kombat – tell us about that relationship?

EB: In the simplest of terms, I would describe it as a full circle mutual admiration collaboration. 😉 NetherRealm has always been huge fans of the McFarlane figures. The proof is in the pudding. If you walk around our studio you will see their action figures littered across many team members’ desks and workstations. We genuinely are big fans of the quality of their work. I couldn’t think of better timing as far as all of this cross pollination of intellectual properties and expertise in our various forms of art.

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There you have it! Spawn and Mortal Kombat, a match made in… Well, maybe not heaven, but some kind of afterlife.

While Spawn in Mortal Kombat makes sense aesthetically and stylistically, IGN’s Mitchell Saltzman thought he also worked well technically! You can check out his full review of the DLC here.

Delayed Marvel And Disney Movies Get New Release Dates

Disney is doing some major shifting of upcoming movie release dates, including most of the Marvel Cinematic Universe films. After release delays for Black Widow, Mulan, and others–along with production stoppages for Shang-Chi, The Little Mermaid, and Home Alone–Disney is rethinking its upcoming releases.

Due to the COVID-19 (coronavirus) pandemic shutting down theaters while the United States and the rest of the world practices social distancing, Disney is making some major shifts for movie releases, according to The Hollywood Reporter. Black Widow, originally arriving on May 1, has been moved into November 6. Because this was the original release date for Eternals, all of the upcoming MCU movies have been shifted, eventually leading to Captain Marvel 2 being reassigned to a July 8, 2022 release date.

The same changes are happening at Disney, along with other Disney studios like 20th Century and Searchlight. The most notable movie getting a new release date is Mulan, which was originally to be released on March 27 of this year. Now, the live-action remake will be arriving on July 24. These scheduling changes are also affecting movies that are pretty far out from releasing. The upcoming Indiana Jones film was eyed for a July 2021 release, but it is now coming on July 29, 2022.

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Black Widow’s New Date Shifts Several MCU Phase 4 Releases

Disney announced a series of new release dates Friday that see several major date changes for Phase 4 of the Marvel Cinematic Universe. Black Widow, which was to have opened in May but was delayed due to the coronavirus pandemic, will now take the November 6, 2020, slot originally occupied by The Eternals.

The Eternals, in turn, moves to Feb. 12, 2021, which was when Shang-Chi and the Legend of the Ten Rings was to have opened. Shang-Chi now takes the May 7, 2021, date that had belonged to Doctor Strange in the Multiverse of Madness.

The Doctor Strange sequel moves to Nov. 5, 2021, which bumps Thor: Love And Thunder to Feb. 28, 2022.

Black Panther 2 remains slated for May 8, 2022, while Captain Marvel 2 shifts ahead two weeks to July 8, 2022.

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Disney’s release date changes obviously don’t just affect the MCU. Mulan, which was to have opened in March before being postponed, is now opening July 24, 2020. That, in turn, bumps Jungle Cruise a whole year to July 30, 2021.

Likewise, Indiana Jones 5 has also been pushed another whole year, from July 9, 2021 to July 29, 2022.

The Ryan Reynolds-Taika Waititi video game comedy Free Guy moves from this July to December 11. Steven Spielberg’s West Side Story and Ridley Scott’s The Last Duel remain put on on Dec. 18 and Dec. 25, respectively.

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Wes Anderson’s The French Dispatch has been shifted from its original July 14 release date to Oct. 16.

Curiously, Disney has yet to set new release dates for several titles formerly owned by Fox: The New Mutants, The Personal History of David Copperfield, Antlers, and Woman in the Window.

Will any of those titles join Artemis Fowl in being shifted from a theatrical release to Disney+ instead? Time will tell.

Pokemon Go Spring Event Announced, Adds New Flower Crown Pokemon And More

Pokemon Go is celebrating the start of spring with a new event. The festivities run from April 9 through April 16, during which time you’ll have a much greater chance to find certain springtime Pokemon and even another Shiny.

First, Niantic is introducing a few special spring-themed Pokemon to the game. You’ll be able to encounter Buneary wearing a flower crown and Pikachu wearing a flower hat throughout the event. Flower crown versions of Pichu and Togepi will also hatch from 2 km eggs, as will Happiny, Munchlax, Tyrogue, Chingling, and Riolu.

Additionally, certain Pokemon will appear more often throughout the event. There will be increased spawns of Chansey, Mareep, Marill, Torchic, and Exeggcute–the latter may even be Shiny. Niantic is also offering special Field Research tasks that lead to encounters with Alolan Exeggutor, Azumarill, and the rare Gen 5 Pokemon Audino.

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The Cooking Mama Game for Switch That Came Out, and Then Disappeared

There have been a lot of gaming mysteries over the years, many of which have now been solved. What happened to Half-Life 2: Episode 3? Well, we kind of know. What’s the meaning of the Mt. Chiliad mystery? We got our answer. But there’s a new gaming enigma, one that stretches back into last year, a mystery still waiting to be solved as I type:

What in the freshly-baked hell is going on with Cooking Mama: Cookstar?

The core of this mystery lies in the fact that, depending on where you look, Cooking Mama: Cookstar is either out now, coming soon, or completely MIA. A trailer on the game’s (extremely quiet) Twitter feed definitively announces that it’s “available now” on Nintendo Switch. That statement is, at best, partially true.

That trailer (and the game’s website) point to a Nintendo eShop version of the game, but if you search for that version at time of writing – in the US or Europe – the eShop returns no results, not even a ‘Coming Soon’ entry. Even stranger, the game was released on the US eShop last week, but only for a few hours, before being unceremoniously pulled from sale and its listing scrubbed from Nintendo’s digital store entirely.

Physical copies of Cookstar are a different story. According to some very pleased/confused Redditors, copies have quietly appeared in select US outlets of Target. Amazon only lists third-party sellers (at least one of which seems to have been set up solely to sell this new Cooking Mama game, strangely), implying the retail giant has no copies at all.

In Europe, the game is seemingly impossible to get a hold of right now, and is listed by several retailers for a release later this month – but none of them seem to agree about when. Don’t even get me started on the apparent PS4 version of the game, which is listed for sale across the internet, but hasn’t been outwardly mentioned by any official source around ‘launch’.

Cooking Mama: Cookstar is, in essence, Schrödinger’s Video Game, seemingly existing and non-existing simultaneously, with neither state particularly easy to prove. Can you tell I’ve been looking into this for too long?

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In short, this is all a bit of a mess, and a contingent of fans across social media are becoming vocal about how very unusual this situation has become. The few people that have been able secure a copy have been able to upload images and videos of the game. As you’d expect, it looks like just another Cooking Mama game – nothing about what I’ve seen suggests that it’s broken, offensive, or any other quality that could cause this level of confusion, silence and general oddity.

But perhaps all this should have been expected, because almost everything about the run-up to Cookstar’s release has been decidedly odd. Also called Cooking Mama: Coming Home to Mama (I can’t fully work out when or why it swapped to Cookstar), the game has been inadvertently revealed by ratings boards in 2019, and had an unlisted game trailer leak (including an incorrect release window and a non-existent website).

The first real mystery to contend with is who has actually made this game. The Cooking Mama series was created by Japanese developer Office Create, which hit a goldmine when the games started to sell by the million on Nintendo DS. Office Create eventually changed its name to Cooking Mama Ltd., making 10 mainline and spin-off games in the series. Seemingly just to confuse me further, it seems that, at some point, it changed its name back to Office Create, the developer listed on the most recently released Cooking Mama games. But neither of those company names are on the packaging or merchandising for Cookstar.

An early classification by the Australian ratings board listed its developer as 1st Playable Productions – an education game developer – but that classification has since been removed, and a new listing includes no mention of 1st Playable. 1st Playable itself makes no mention of the game on its website.

The sole mention of a creator on Cooking Mama: Cookstar’s box is Planet Entertainment. Planet Entertainment is a part of Planet Digital Partners, a US company that boasts, in its own words, “an all-star team of video game industry leaders including the former PlayStation Europe President, the founder of Take 2/Grand Theft Auto, the former CEO of Guitar Hero and hit-maker developers of Halo, Quake, and NBA Playgrounds.”

That would seem to get us somewhere, but even this is something of a dead end. Neither Planet Entertainment, nor Planet Digital claim to be developers – both list themselves as publishers. I tried to work out if Planet Entertainment could be the development arm of Planet Digital Partners, and looked up its listed company headquarters – it’s just a sizeable house in rural Connecticut. I mean, it’s not impossible that that house is bustling with clever people coding virtual lettuce, but it doesn’t feel likely.

And it gets stranger: Planet doesn’t seem to acknowledge its involvement with Cooking Mama: Cookstar anywhere other than the game’s box, and the Cookstar website. The company Twitter account has been silent since 2019, and there’s no mention of the game on the Planet Entertainment website. In fact, that website has actively deleted older posts about the game.

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Thankfully, we can see some of those original posts, because they were hosted elsewhere – and an August 2019 entry became notable for announcing that the new Cooking Mama would be the “first game to integrate blockchain technology on major consoles”, which led to widespread confusion at the time. That press release discussed adding in-game currencies, online events and “Private-Key Enabled Balanced DRM”. Please remember, we’re talking about a Cooking Mama game.

Just to up the strangeness a little more, a final paragraph announced that the game would have a vegetarian mode – for which it won an award from PETA. Only the vegetarian mode appears to have made it into the final release from what I’ve seen of the game.

It adds up to make one of the stranger cases of a missing game that I can remember – certainly not vaporware, but very certainly a hazy proposition. A game released in a liminal space – it’s out, but it’s not out out. Someone, somewhere is running a Twitter account specifically about Cookstar, but isn’t responding to fan queries about what’s happened to the game – who is that? How have both digital and physical releases ended up in fans’ hands legitimately, when they should seemingly have never been released?

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The sad thing is, at the heart of this whirlwind of weirdness, there’s a group of people that just want to play a new game, and can’t – and they aren’t being told why.

I’ve attempted to make contact with Planet Entertainment, Planet Digital Partners, Koch Media, and Office Create about the game, to try and get to the bottom of who made Cooking Mama: Cookstar, when it will be officially released, why any of this has happened at all, and to check if it actually is the world’s first blockchain-enabled console game. At time of writing, none of them have responded. A PR agency for Planet, Sandbox Strategies, has replied but unfortunately can’t answer my questions. The mystery, unfortunately, continues.

If you have any information about the saga of Cooking Mama: Cookstar, please email newstips@ign.com. Please, at the very least for my poor brain’s sake, do it.

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Joe Skrebels is IGN’s Executive Editor of News, and he can’t decide if this was fun or terrifying to research. Follow him on Twitter.

Amazon Prime Day Reportedly Delayed Due To Coronavirus Pandemic

Since 2015, Amazon has held its massive Prime Day sale in July each year, offering big discounts on thousands of products on its storefront, including great deals on PS4, Xbox One, and Switch games. But it looks like this year’s Prime Day will miss its expected July date due to the coronavirus (COVID-19) pandemic.

Reuters has reported that it viewed “internal meeting notes” revealing Prime Day will be delayed until August at the earliest. Given the fact that Amazon is currently prioritizing shipping household and health items, it’s not surprising that a sale featuring a significant number of non-essential items across categories like tech and entertainment would be delayed. Last month, Amazon announced it was suspending stock shipments to its warehouses for non-essential goods until April 5.

Amazon doesn’t reveal dates for its events–including Prime Day–until right before the sales begin, so it’s possible we won’t learn the new Prime Day window for months. The retailer declined to comment on Reuters’ report.

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Resident Evil 3 Remake Weapon Parts Guide: Where To Find Each Upgrade

Resident Evil 3 Remake makes it clear right from the outset that you’re in for a tough fight against the undead and Umbrella Corporation’s unstoppable bio-weapon, Nemesis. It will be tough to survive in Raccoon City, but in traditional survival horror fashion, you’ll be able to find an assortment of items and weapons to help even the odds. However, some are more challenging to locate than others, and they can make all the difference in surviving your encounters with the deadly bio-weapon.

Just like in the Resident Evil 2 Remake, you can find special upgrades for Jill and Carlos’ weapons. With this in mind, GameSpot has put together a quick guide that details how to find all of the available gun parts to find throughout Resident Evil 3.

Jill's starter weapon, the G19 Handgun.
Jill’s starter weapon, the G19 Handgun.

Jill’s G19 Handgun

Handgun Dot Sight: This upgrade can is located in the art storage room across from the Kite Bros Subway Office in Downtown. Inside the storage room is a locked safe, and next to it is a note from the dead owner. This note will give you a clue on how to unlock the safe, which will take you to the nearby Drugstore, which is next door to the Kite Bros. office. In the back of the store is an Aqua Cure poster, which has three numbers circled–this is the combination key for the safe. Head back to the art storage room and unlock the safe to get the handgun dot sight, which will increase accuracy for the G19. | For convenience, if you want access to the safe, then the combination is left 9, right 1, left 8.

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New PC Games Sale Showcases The Best RPGs, Shooters, And More

Keeping busy and entertained while stuck at home can be a difficult task, but thankfully, there have been a lot of sales on video games. The latest from Green Man Gaming discounts a lot of Bethesda games, including some of the best RPGs, action games, and more. Some of the games included in this sale are redeemable on Steam, while others require the Bethesda.net launcher, such as Fallout 76. At the moment, Fallout 76 is only $18.38, and if you buy it and link your Bethesda.net and Steam accounts before April 12, you’ll get a copy of the Steam version for free when it launches on April 14.

Bethesda’s beloved RPGs are featured, including Skyrim Special Edition for $18.40, Fallout: New Vegas Ultimate Edition for $5.52, and Fallout 4 for $8.28. You can also pick up Fallout 4: GOTY Edition for $18.21, which includes all of the DLC. If you already own the base game, then you can snag Fallout 4’s season pass for $18.40.

If you’re looking for something more action-focused, you can pick up Doom for $5.52 or Wolfenstein II: The New Colossus for $11.04. Arkane’s excellent, immersive action games are also on sale. Dishonored 2 is currently $9.20, Dishonored: Death of the Outsider is $6.90, and Prey is $9.20. If you want to pick up an awesome bundle, you can grab the Dishonored: Complete Collection for $22.08–it comes with the entire series, including the original Dishonored.

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Candyman Is The Latest Movie To Be Delayed, New Release Date Set

The coronavirus (COVID19) pandemic continues to cause major disruption across the entertainment industry, with yet more movies shifting their release dates from the spring and summer months. The latest big release to be delayed is the horror reboot Candyman.

As reported by Variety, Candyman was set to hit theaters on June 12, but will now arrive on September 25. The film is taking the slot previously assigned to another MGM movie, the romantic drama Praise This, which no longer has a release date. Candyman will arrive a few weeks after another major horror film, A Quiet Place: Part II, which was pushed from March to September 4.

Candyman is directed by Nia DaCosta and produced by Jordan Peele. It stars Yahya Abdul-Mateen II, Teyonah Parris, Nathan Stewart-Jarrett, and Colman Domingo. In addition, Tony Todd is expected to return to the title role, which he first played in the classic 1992 original. Check out the Candyman trailer above.

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