Persona 5 Scramble Officially Confirmed for Western Release

A Western release for Persona 5 Scramble: The Phantom Strikers has been confirmed, but no release date’s been set.

The news arrives thanks to Persona Central, who translated the information in Koei Tecmo’s first-quarter financial statement, revealing that the game has a planned release region of Europe and America.

[ignvideo url=”https://www.ign.com/videos/2020/02/07/is-persona-5-scramble-actually-just-persona-5-2″]

This is the first time a Western release for the game has been acknowledged, following its Japanese launch on February 20th, 2020. The Phantom Strikers was revealed back in April of 2019, and it is a hack and slash Musou crossover, bringing Dynasty Warriors-style gameplay to the Persona franchise for the first time.

According to the financial report, the planned platforms for the game are PlayStation 4 and Nintendo Switch. What all of this means is that we can expect a full official announcement of ATLUS’s plans for Persona 5 Scramble’s western release in the near future.  While there is no approximate release date to speak of, those of you hoping for a Western release can rest assured knowing it’s on the way.

[ignvideo url=”https://www.ign.com/videos/2019/04/25/persona-5-scramble-the-phantom-strikers-announcement-video”]

In other Persona news, ATLUS recently revealed that it doesn’t want fans to “give up on hope” for a Persona 5 Switch port. Earlier in the month, we also learned that the Super Smash Bros. Ultimate amiibo of Persona 5’s protagonist, Joker, will launch in October of this year.

[poilib element=”accentDivider”]

Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Witcher Spin-Off Prequel Show Is On The Way From Netflix

The Witcher is Netflix‘s hugely popular fantasy show, based on the classic novel series. The upcoming second season will resume shooting next month following a five-month shut-down, and it’s now been announced that a spin-off series is in development.

The new show will be titled The Witcher: Blood Origin, and is a described by the streaming giant as a “six part, live-action limited series.” The Witcher: Blood Origin will be a prequel to the main series, set 1,200 years earlier. It will explore the origin of the very first monster-hunting Witcher and will chart the events that led to the “conjunction of the spheres,” where the world of monsters, men, and elves merged.

The showrunner for The Witcher: Blood Origin will be musician and writer Declan de Barra, who wrote The Witcher Season 1’s fourth episode, as well as contributing songs to the show’s soundtrack. He has also written for series such as Iron Fist and the The Vampire Diaries spin-off The Originals.

Continue Reading at GameSpot

The Witcher: Blood Origin Netflix Spin-off Series Announced

Netlfix has announced The Witcher: Blood Origin, a new spin-off prequel series set in the same world as The Witcher.

A new tweet from the Netflix NX account states that the series will look at a period 1,200 years before The Witcher’s protagonist Geralt of Rivia walked the lands of the Northern Kingdoms. This prequel series will focus on how the first Witcher was created.

The six-part live-action show will be developed by the original series’ showrunner, Lauren Schmidt Hissrich, and Declan de Barra, who wrote the season 1 episode ‘Of Banquets, Bastards and Burials’.

[widget path=”global/article/imagegallery” parameters=”albumSlug=every-monster-in-season-1-of-netflixs-the-witcher&captions=true”]

No release date has been offered, but with the second series having had to delay filming until August because of COVID-19, it may potentially be some distance away.

As for season 2 of The Witcher, we know that it will use a single timeline, which should hopefully rectify the main problem our review pointed out. It will also feature more Witcher characters beyond Geralt himself.

[poilib element=”accentDivider”]

Matt Purslow is IGN’s UK News and Entertainment Writer. 

The Art of Halo Infinite: Exclusive Cover Reveal

Halo Infinite is shaping up to be one of the most ambitious and graphically impressive games in the series. And if you want an insider look at the characters, worlds and technology of the game, Dark Horse Comics has you covered with The Art of Halo Infinite.

IGN can exclusively debut the cover to The Art of Halo Infinite, created by the game’s art director Sparth. Check it out below:

Art by Sparth. (Image Credit: Dark Horse Comics)
Art by Sparth. (Image Credit: Dark Horse Comics)

Here’s Dark Horse’s official description for The Art of Halo Infinite:

The legendary super soldier returns in Halo Infinite. 343 Industries and Microsoft are building the biggest and most visually spectacular Halo yet. Halo Infinite debuts on the Xbox family of consoles, including Xbox Series X, Microsoft’s latest and most powerful game console. To take full advantage of its prodigious graphical prowess, 343 Industries built an all-new, next-generation game engine, giving their world-class artists the tools and technology to realize the worlds, war, and wonder of the Halo universe in unprecedented style and fidelity. 343 Industries have given Dark Horse access to the art and artists who’ve brought Halo Infinite to vibrant, vivid life. It’s all here in unparalleled detail, the heroes you’ve grown to love–the Master Chief, the brave soldiers of the UNSC, as well as the weapons, vehicles, villains and vistas–and of course, the eponymous and magnificent environments of Halo itself.

The Art of Halo Infinite is priced at $39.99 and is currently scheduled for release on December 29, 2020. You can pre-order the book on Amazon.

[widget path=”global/article/imagegallery” parameters=”albumSlug=halo-infinite-xbox-games-showcase-gameplay-reveal-screenshots&captions=true”]

We recently got a closer look at Halo Infinite at the Xbox Games Showcase. Find out more about the new story and villain details revealed, as why 343 Industries says there won’t be a Halo Infinite 2.

IGN’s Brian Altano and Max Scoville recently unboxed another art book from Dark Horse during Comic-Con@Home. Check out the video below to see what you get with the deluxe edition of The World of Cyberpunk 2077:

[ignvideo url=”https://www.ign.com/videos/the-world-of-cyberpunk-2077-artbook-is-packed-with-lore”]

[poilib element=”accentDivider”]

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

CrossCode Has More Players On Xbox One Than Other Systems Combined Thanks To Game Pass

CrossCode recently released on Nintendo Switch, PS4, and Xbox One, and Xbox players were able to pick the game up on Xbox Game Pass. As it turns out, this last option has been by far the most popular one for new players.

Talking to the video podcast Duel Screens, CrossCode designer and programmer Felix Klein explained that the game has surprised them with its performance on Xbox Game Pass. He says that when the PC version was available on Game Pass for Windows 10, not many people played it–but now that it’s on console, that has changed.

“We’re actually pretty surprised at how many people play that way,” Klein says, just past the 43 minute mark in the video below. Asked if he can elaborate, he says that it’s comfortably outpacing the other systems. “Right at this moment, there’s more people playing on Game Pass than Switch and PS4 combined. That’s something I did not see coming.”

Continue Reading at GameSpot

In Halo Infinite, Brutes Can Pick Up Grunts And Throw Them At You

Halo Infinite will have smarter AI enemies that take advantage of the environment around them to attack you in new ways, including by picking up fellow enemies and throwing them at you. Jerry Hook, the head of design at 343 Industries, confirmed that Brutes can pick up Grunts and throw them at you–which is new for the Halo series.

“The biggest thing you get with the Brutes that you don’t generally see is that they pick up Grunts and throw them at the player. Could an Elite do that? No! A Brute could definitely do that,” Hook said during a group interview attended by VideoGamesChronicle.

Later in the interview, Hook said that “the Grunt toss” is just one element of how 343 has programmed the AI to be more strategic in how they will come after you.

Continue Reading at GameSpot

Amazon’s Lord Of The Rings TV Show Appears To Have Resumed Filming

While film industries around the world are trying to get production back up and running, studios are eyeing off New Zealand as a country that has functionally eliminated the virus. Seven international productions, including James Cameron’s Avatar sequels and the Lord of the Rings TV show have been granted clearance to fly cast and crew in for production.

Lord of the Rings fansite TheOneRing.net posted an SDCC weekend update on Amazon’s Lord Of The Rings adaptation, saying the show was scaling up production in NZ, and is now actively filming for the show.

While we’re not sure what the source for this information is, a number of different sources hint at a large production in the works. J.A. Bayona, who has been tapped to direct the first two episodes of the show, posted on Instagram about cinematographer Oscar Faura in early July, saying that the two were currently filming Lord Of The Rings together.

Continue Reading at GameSpot