Epic Games Store Now Offers A Partial Refund If You Buy A Game Shortly Before It Goes On Sale

If you’ve ever bought a game on a digital store and then seen it go on sale at a greatly reduced price days later, you know how painful an experience it can be. If you’re using the Epic Games Store to buy games, though, that feeling might soon be a thing of the past–users are now receiving partial refunds for recent purchases made before a game comes on sale.

This news comes via Joshua Boggs, the director at Studio MayDay (and previous director of Framed at Loveshack Entertainment), who tweeted out part of an email he received about a partial refund being paid into his account.

“You recently placed orders from the Epic Games Store,” the email reads. “The price of the game(s) you purchased were recently lowered, so we are issue partial refunds for the difference(s).”

This means that players will receive back what they would have saved. It’s a very generous move, in line with their recent decision to not charge developers royalties on their games until they hit $1 million in revenue.

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Disney Has Shut Down A Club Penguin Clone For Being Wildly Inappropriate

Disney has ordered all unauthorized clones of Club Penguin to be shut down after a fan-run clone was found by the BBC to be exposing children to explicit messages.

During the COVID-19 pandemic, a fan-made Club Penguin Online server was flooded with over a million new players. Usually this would be enough for Disney to order a take down, with Club Penguin falling under the mega corporation’s ownership in 2007 for $350 million.

It seems some fans have missed the original so much that they made their own server of the game, using stolen or copied source code. These clones are relatively easy to find online, with even children finding their way onto the servers. This is where the issue lies, as the nature of this particular Club Penguin clone was not suitable for children at all.

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Snowpiercer Series Premiere Review

Warning: Full spoilers for the premiere episode of TNT’s Snowpiercer follow…

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It was a certainly a slippery, icy trek along the way — what with the change in showrunner two years ago (from Sarah Connor Chronicles’ Josh Friedman to Orphan Black’s Graeme Manson) and an entire pilot episode directed by Doctor Strange’s Scott Derickson mostly being scrapped and rewritten/reshot — but the Snowpiercer TV series is finally upon us. And, considering the global conditions we all face now, it’s one of the last big “event” TV shows we’ll get to see for a while.

Snowpiercer, as a series, is mostly effective reworking of Jacques Lob’s Le Transperceneige graphic novel (which was famously adapted into a feature film by Oscar-winner Bong Joon-ho in 2013) that’s a sort of pared-down, semi-simplified version of the premise with a murder mystery squared-pegged into the story so as to manifest a spine for a TV series.

The set-up — which involves a massive climate shift bringing all of humanity to war, scientists over-correcting Earth’s temperature and freezing everything, and then a psychotic visionary named Wilfred developing a “Noah’s Ark”-style perpetually-moving train for the most privileged members of our species — is all pretty much the same as the comic. The idea of a non-stop “balanced” ecosystem consisting of 1001 cars enables the show to feel, most of the time, like a space saga as “Snowpiercer,” the locomotive, is basically a spaceship. A craft that is supposed contain within its narrow walls all the elements of our main characters’ former planet (as well as some new realms – like, um, orgy zones?).

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When you combine that design with the necessary evils of a caste system, and then add to that a number of unwanted stragglers who violently forced their way onto the train as it was starting up, and who’ve now lived for years in a caboose of abject squalor, and you’ve got a story that’s primed and ready to mirror many of our ongoing modern societal ills in the way only sci-fi usually can. Snowpiercer feels insane as a logline but it’s really just an excuse for an awesome, claustrophobic revolution that leads its characters, and us viewers, toward hard truths about civilization as a whole.

The series teases the original “rebellion” arc that Bong Joon-ho created for his film by giving us a palpable powder keg of poor folk living in the rear of the train (“Tailies” as they refer to themselves, which is reminiscent of Lost) who, after enduring seven years of desperation and awfulness, are ready to brutally escape their confines and battle their way through enough cars to get to the engine. They’ve got the “world’s last Australian,” a large man named Strong Boy who they give most of their food to so he can act like an RPG-style Tank, an old man who remembers the joys of being alone, and Daveed Diggs’ Layton – a former homicide detective who forcefully boarded the train with his wife (who has since left him to become a plaything for folks in a fancier car).

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Diggs’ character is the centerpiece of the show while also representing where the story tries to twist and transform itself from a revolution to a demolition. As in Demolition Man. Layton gets spirited away from his fellow Tailies, right on the precipice of a huge bloodbath, so that he can solve a murder case that the perfect society in the front of the train is ill-equipped to handle. Like Demolition Man or The Village or any number of films with similar themes, Snowpiercer showcases a “utopia” unable to predict something going awry, somehow ignorant to the fact that “sometimes people just kill each other.” Here, Snowpiercer strains a bit to find its legs as an ongoing series by literally halting and interrupting a massive ambush right before it starts so the story can shift into a “whodunnit?”.

When you combine that with the Wilfred reveal happening at the end of the episode, where we learn that Jennifer Connelly’s Melanie – aka the “voice of the train” from Hospitality – is Wilfred, or in the very least acting as Wilfred because something happened to the real person and she’s now maintaining the illusion, and the series starts to lose some of its steam. Let’s hope the show has bigger surprises on the way now that’s given up who’s driving the train.

The show looks great and the action all lands well, but there’s a spark missing. At least so far. Diggs is good as our hero and Connelly is cool as his uneasy First-Class ally (who also happens to be secretly running the show), but the murder mystery is nestled in between two mostly-unlikable factions: the privileged dopes living in the long stretch of cars designated for the rich and powerful and the temperamental hot-heads who stew in the butt of the train. Layton’s the only semi-likable presence and he’s not quite enough to make us fully care about solving the case for the one-percenters or saving the lives of the Tailies.

Ubisoft’s Free PC Games For COVID-19 Relief Were Downloaded 9 Million Times

As part of Ubisoft’s latest financial briefing, the company provided an overview of its response to the COVID-19 pandemic and outlined the steps it’s taken to keep its workers safe.

In a statement, Ubisoft said the health and well-being of its employees remains “our top priority.” Ubisoft’s teams are now working from home, with the company’s IT department helping staffers get up to speed on working in the new remote environment. The publisher described the move as a “challenging new context that has required all our employees to adapt quickly.”

Looking ahead, Ubisoft said it is preparing for a future when offices open once more. The company is “taking special precautions to make sure that team members who are returning to the office can do so safely.” There is no exact time for when Ubisoft’s teams will be able to go back to work, however. Ubisoft has offices around the globe, and local governments will decide when business places can re-open.

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Dune Director Compares Main Character Paul Atreides To The Godfather’s Michael Corleone

Dune is due to release on December 18, 2020, giving audiences a new take on Frank Herbert’s novel, first adapted by David Lynch in 1984. Director Denis Villeneuve (Prisoners, Blade Runner 2049, Arrival) has spoken to Empire about his upcoming adaptation, and given some new insights into what inspired his take on Paul Atreides, the film’s protagonist.

Atreides will be played by Timothee Chalamet in the new film, as seen in the first screenshots. According to Villeneuve, he sees the character’s arc as similar to the central figure of the Godfather trilogy, Michael Corleone. Villeneuve says that the character is similar to Corleone, who was portrayed by Al Pacino across three films, because of the expectations placed upon him.

“Paul has been raised in a very strict environment with a lot of training, because he’s the son of a Duke,” Villeneuve says, recounting details from the novel. “But as much as he’s been prepared and trained for that role, is it really what he dreams to be? That’s the contradiction of that character. It’s like Michael Corleone in The Godfather–it’s someone that has a very tragic fate and he will become something that he was not wishing to become,” he continues.

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Mount & Blade 2: Bannerlord Patch Fixes Annoying Siege Event Bug

In the latest update for the Mount & Blade 2: Bannerlord beta, even more bug fixes have been rolled out, along with some alterations to units for balancing purposes. Patch e1.4.0 also marks the move from the current beta branch to the main Steam branch, syncing the two versions.

As with all games in beta, there are a myriad of bugs that need fixing, with the majority of patches so far focusing on erasing these issues. The developers have been patching the game almost daily since the beta launched, working hard to make the game playable despite still being in beta. This update patches the following known bugs in-game:

Latest Bug Changes

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There’s A New Harry Potter Game On Mobile, But It’s Probably Not Very Magical

There’s a new Harry Potter game coming to mobile, but it doesn’t look like it’s going to be quite as exciting as Wizards Unite. The game, which has received its first trailer ahead of release, is called Harry Potter: Puzzles and Spells, and it’s a match-3 puzzle game.

You can watch the trailer in the tweet below, although it doesn’t show off any gameplay.

The game is being released under the Portkeys label, and is developed by Zynga (Words with Friends, Farmville). It seems to be set early in Harry’s time at Hogwarts, based on how young the characters are in the key art. If you’re in Australia, the game has already soft-launched on both the App Store and Google Play–but other regions will have to wait a little longer. No release date has been announced.

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Assassin’s Creed Odyssey And Rainbow Six Siege Microtransaction Spending Is Growing

Ubisoft’s latest financial report included new details on microtransaction spending for Rainbow Six Siege and Assassin’s Creed: Odyssey. In short, both are performing very well in regards to microtransansactions.

Ubisoft categorizes microtransactions as Player Recurring Spending (PRI), which covers digital items, DLC, season passes, subscriptions, and advertising. The team-based tactical shooter Rainbow Six Siege enjoyed “record engagement” in the months of January, February, and March 2020, with PRI spending jumping by 26 percent.

That’s an incredible achievement for a game that was released in 2015. Ubisoft will be supporting Siege for a long time to come, as the company is releasing the game as a launch title for PlayStation 5 and Xbox Series X later this year. GameSpot recently re-reviewed Siege, and we awarded it a 10/10.

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