Detroit: Become Human Is Getting A Twitch Extension

French studio Quantic Dream is giving fans a new way to experience its latest release, Detroit: Become Human, with a Twitch extension aimed at streamers. The Detroit: Community Play extension will let streamers easily send out polls to their viewers related to the decisions posed by the game’s branching narrative–something Detroit streamers have done in a more informal way since the game’s release.

Like other Quantic Dream games, Detroit: Become Human is a narrative-heavy game where the outcome of different situations is influenced by the decisions the player chooses, or the relationships they build with characters. The new extension is designed to simulate a multiplayer experience, letting viewers have a say in the direction the playthrough will go.

The feature will be demoed by Bryan Dechart and his partner Amelia Rose Blair. Both actors appeared in Detroit: Become Human, and later gathered a large following on Twitch when they streamed their first playthrough of the game they worked on. The duo are now Twitch Partners under their channel Dechart Games.

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Disney Opens Select Disney World Shops To Huge Crowds

In a first step towards re-opening its parks, Disney has allowed third-party shops in its Disney Springs Orlando shopping and dining complex to resume trading. Lines formed outside the outlets that were trading shortly after the area re-opened at 10 AM ET on Wednesday May 20, THR has reported.

Prior to opening, Disney issued a warning on its website that guests would assume all risk of exposure to COVID-19, as well as introducing measures requiring guests and staff to wear masks and be temperature checked on the way into the park.

Twitter posts have shown both good and bad sides to the re-opening, with some praising the diligence of employees regularly cleaning and disinfecting highly trafficked areas, and others expressing disappointment that some guests weren’t following guidelines requiring masks and social distancing.

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Command & Conquer Remastered Announces Support For Modding

The team behind the upcoming Command & Conquer Remastered Collection has previously spoken about working with community modders to update the classic RTS games, but a new announcement details how they’re planning on giving back to that community. Not only will the Remastered Collection launch with a new Map Editor, EA will also be releasing the games’ source code under a GPL version 3.0 license.

“We believe this will be one of the first major RTS franchises to open source their source code under the GPL,” a new blog post about the project reads. “This initiative is the direct result of a collaboration between some of the community council members and our teams at EA. After discussing with the council members, we made the decision to go with the GPL license to ensure compatibility with projects like CnCNet and Open RA.”

The release of TiberianDawn.dll and RedAlert.dll will allow keen modders to change everything from art assets and game logic to custom units and maps. For those who don’t want to dive all the way into the source code, there will also be a Map Editor tool, and Steam Workshop support to enable modders to share their custom maps and mods.

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