It’s been six years since the Xbox One released, but the system has just now gotten a feature that players have wanted since the beginning. Xbox Insiders are now reporting on Reddit that the latest update allows players to eject the discs from their systems with a press of the X button, meaning that you can make the system spit out the disc without needing to get up and press the button on the console.
Of course, with so many players going digital now, especially with Xbox Game Pass, this feature might get less of a workout now than it would have in 2013. Still, it’s going to be a handy feature for many players once they receive the update, especially collectors or anyone who uses their Xbox One as a DVD player.
This is one area in which the Xbox One has lagged behind the Xbox 360, which allowed players to eject discs with the controller, too. The PlayStation 4 has also long allowed users to eject discs with the controller.
2/24 Update: Added details about ray tracing, teraflops, “Quick Resume,” and “Smart Delivery.”
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At The Game Awards 2019, Microsoft’s next-gen console finally earned its official name: The Xbox Series X. Initially revealed at the E3 2019 press conference as Project Scarlett, specifics about the console have been scarce. Microsoft has given us some concrete details to focus on, however, including some specs, a release window, a major launch title, and more.
With Sony absent, Phil Spencer and his team will definitely be the main focus of the show, however, it remains to be seen if that means we hear any announcements about an Xbox Series X release date or price.
Xbox Series X Specs: What Hardware Does it Have?
As part of the initial Project Scarlett announcement video, those involved in the creation of the new console said it will be four times more powerful than the Xbox One X, which is capable of 8K output, 120 frames per second, variable refresh rates and real-time “next-gen ray tracing.”
Spencer later clarified that the Xbox Series X would feature DirectX raytracing, which will allow for more realistic environments, with “accurate reflections and realistic acoustics.”
A new generation SSD is being used as virtual RAM, allegedly offering over 40 times performance increases from the current generation. Xbox Series X will also leverage high-bandwidth GDDR 6 SDRAM.
AMD and Microsoft co-engineered and designed a custom processor for the Xbox Series X. This processor leverages AMD’s latest Zen 2 and Navi technology. It was clear before E3 2019 that AMD would be designing the next Xbox’s processor, as Spencer briefly discussed a partnership with AMD during a keynote address at CES 2019. Spencer teased the new Xbox Series X processor on Twitter earlier this year when he changed his profile picture to an image of the chip. The new processor, which looks very similar to that of the Xbox One X reads “8K” and “Project Scarlett.”
Xbox Series X Features
The same team that worked on the Xbox One X is working on the Xbox Series X and they are prioritizing reduced load times. Xbox head Phil Spencer is a longtime advocate for framerate over resolution, so it shouldn’t come as a surprise that the Xbox Series X team is paying close attention to better framerates.
In February 2020, Phil Spencer posted on the Xbox blog, detailing some features coming to the Xbox Series X. A “Quick Resume” feature will allow players to load “suspended state” games almost instantly and let you quickly navigate through multiple games without having to endure enormous load times.
It was also confirmed that the Xbox Series X will have 12 teraflops of GPU power, which is four times more than the Xbox One and twice as much as the Xbox One X. For those not familiar with the term, a teraflop is a measure of how many complex calculations a machine can handle every second. Essentially, it allows for higher-quality graphical output.
At EA’s Q3 2020 investors call, CFO Blake Jorgensen told investors that the power behind the new generation of consoles would “blow people’s mind.”
“The power of the new consoles is gonna be substantially greater than existing consoles,” said Jorgensen during the call. “We can do a lot more [with PS5 and Xbox Series X]. Things we’re doing will blow people’s minds.”
It sounds like Microsoft’s next-gen console is going to be pretty powerful. We actually broke down how the Xbox Series X compares to PCs.
Xbox Series X Design and Images: What Does it Look Like?
At The Game Awards 2019, we were given our first look at the Xbox Series X. Standing vertically in what looks to be a matte black finish, Microsoft’s fourth-generation console features a power button with the signature Xbox insignia at the top that lights up white when pressed on. There’s metal mesh across the top of the console that gets backlit with an Xbox green glow as well.
In an interview with GameSpot, it was confirmed the Xbox Series X will support discs and is “roughly as wide as an Xbox One controller”. Phil Spencer also told GameSpot that the Xbox Series X was “designed to be as quiet as possible”, sporting a large fan designed to push out “high volumes of air” from the top and keep the console cool.
Earlier this year, images of the Xbox Series X were reportedly leaked on Twitter. At the time of writing, it’s still unclear if this is a real prototype, or simply an incredibly detailed mockup. Either way, the reported leak offers fans a potential closer look at the front and back of the console.
A lot of fans have taken note of an unknown port located between the HDMI and digital audio port on the back of the “leaked” Xbox Series X image. Microsoft insider blog Thurrott is reporting that the unknown port will be used for expandable storage. At the time of writing, the purpose of the port has not been confirmed by Microsoft.
Xbox Series X Games: What Are the Confirmed and Rumored Titles?
So far, we know of seven titles that will be making its way to the Xbox Series X, along with two unannounced AAA games. Perhaps the biggest title of them all is Halo Infinite, which is the only confirmed Xbox Series X launch title.
Microsoft has been accumulating studios, perhaps in anticipation of the future console generation. Microsoft announced it had acquired five studios (Ninja Theory, Undead Labs, Compulsion Games, Playground Games) and founded a new Santa Monica studio during E3 2018.
Phil Spencer also said Microsoft aims to support a “Play Anywhere” scheme, wanting to provide the option for gamers to connect across devices and across platforms, suggesting potential cross-generation play.
Additionally, the Xbox Series X will feature “Smart Delivery” which will give players easy access to all digitally purchased games across all devices, meaning it doesn’t have to be purchased twice. This feature will be available for all exclusive Xbox Game Studio titles, including Halo Infinite, as well as any third-party developers that decide to opt in. Cyberpunk 2077 is one game already confirmed for smart delivery.
Project xCloud
Just before officially announcing Project Scarlett, Microsoft announced that its game streaming platform Project xCloud is coming in October 2019. Xbox head Phil Spencer also announced Console Streaming, which turns an Xbox One into a personal Xbox server for free. It’s likely this feature and Project xCloud will find its way to the Xbox Series X in the future.
Last year, we went hands-on with Project xCloud and found that so far, it seems like a pretty good service. Be sure to check out our Project xCloud review if you want to hear more about it.
There were some recent rumors about Project xCloud exclusive games, but Microsoft has since clarified its original comments, saying that it has “no plans for cloud-exclusive content at this time.”
Xbox Series X: What Happened to Lockhart and Anaconda?
In December 2018, reports suggested the two devices that make up Project Scarlett are referred to within Microsoft by two codenames: Lockhart and Anaconda. Again, it’s unclear if Project Scarlett still consists of multiple pieces of hardware.
These two separate Xbox SKUs would theoretically have a similar dynamic to Xbox One S and Xbox One X. Lockhart was rumored to be a more affordable, baseline model that made the technology more accessible to a larger group of consumers.
This could potentially be the streaming-centric device hinted at in earlier rumors. The report suggested Lockhart was comparable to, or just a bit more powerful than, the Xbox One X.
Anaconda, on the other hand, would be a decidedly more powerful piece of hardware that would cost more for consumers willing to shell out the money for extra horsepower. It would reportedly provide a “cutting-edge console gaming experience.” It was also suggested the Anaconda could potentially act as a dev kit.
If the rumors are to be believed, the Xbox Series X is likely the console nicknamed Anaconda, while the Lockhart console is yet to be announced by Microsoft. However, it’s currently still unclear if Microsoft will have more than one console at launch.
Xbox Series X Controller vs Xbox One Controller
The Xbox Series X controller looks very similar to that of the Xbox One and was partially inspired by the Elite Series 2 controller. Notable new features with the new Series X controller are a Share button and a hybrid d-pad similar to the Elite Series 2.
In the Xbox Series X announcement post from Microsoft, the company noted that the controllers “size and shape have been refined to accommodate an even wider range of people.”
Further, the new controller will be compatible with the Xbox One and Windows 10 PC’s and will be included with every Xbox Series X purchase.
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Colin Stevens is a news writer for IGN. Follow him on Twitter.
Black Mesa, the fan-made Half-Life remake from the team at Crowbar Collective, will leave Early Access and release its 1.0 build on March 5, 2020. The game, which hit Steam Early Access in May 2015, has been in development for an extremely long time–as project lead Adam Engels says in the release date announcement, he joined the project 14 years ago.
“For the majority of its development, Black Mesa was a volunteer project,” Engels’s post says. “Even after we got the green light to sell the game, we still did not make any money until late June of 2015.”
“We think this upcoming 1.0 release is the best, most polished, and most fun version of the game yet. The anticipation and excitement around our project is beyond flattering.” The game will continue to receive support and bug fixes after its 1.0 release, the post states.
It’s not just Sony and Square Enix that are abandoning or scaling back their PAX East plans amid concerns about the coronavirus. Japanese publisher Capcom has announced that concerns around the virus are leading to some changes for the company’s plans at the Boston gaming show.
In a statement posted to Twitter, Capcom said members of the Monster Hunter: World development team who planned to travel from Japan to Boston for a fan gathering called Monster Hunter: Festa are no longer going to make the trip. The event will still go on, and there will be some news about the Iceborne expansion, but the developers won’t be there for the previously scheduled autograph session.
“Our sincere apologies for inconvenience!” the statement says.
Netflix is rolling out a new feature into more territories after successful testing in the UK and Mexico. The streaming service is reporting that, for the first time, many users will be able to track which shows are getting the most views in their region.
The lists, which will update daily, will give you three figures–the 10 most watched TV shows, most watched movies, and the overall top 10 most watched pieces of media. According to Netflix, “The position of the row will vary depending on how relevant the shows and films are to you.” If the top 10 does not correlate with your taste, this could mean that it’ll be quite far down on the site’s interface for you.
Shows and movies that are appearing in the top 10 will also have a badge on their icons, denoting their popularity. This feature has rolled out in some countries now, but Netflix has not provided a list of where they are available. The list is not currently available on Australian Netflix, for example.
From the Minestrone Mines to Gumbo Grotto, Snack World is an RPG universe entirely founded upon various types of cuisine. But although this base is admirably creative, Snack World’s failings outweigh its strengths. Although it is conceptually innovative, the execution never quite lives up to ambition.
Right from the get-go, Snack World acknowledges the tropes it attempts to riff off of. You awaken as an amnesiac hero, conveniently discovered just outside the castle gates. You earn an audience with the king, who is simultaneously jovial and relentlessly selfish, and he tasks you with a variety of quests to satiate his daughter’s fleeting desires–most of which she no longer cares for by the time you retrieve your boon.
Once you embark on an odyssey to regain your memory while becoming a dungeon-crawling virtuoso, you’re quickly bombarded with a hefty amount of information tied to the game’s various systems. Although they are relatively straightforward and conventional–character traits, codex entries, and opportunities for dungeon co-op–the explanations are buried under esoteric apps on a phone-like device called a Pix-e Pad. It’s an interesting idea, but they’re unnecessarily facetious, confusing nuance with jargon.
This success has allowed Intelligent Systems to grow, according to their updated company profile (which is in Japanese, but has been translated and summarized by Siliconera). The developer now has 169 employees, the highest number they’ve ever had. This includes 68 graphic designers and 63 programmers.
This figure has grown from the 130 employees the company had in 2011, before the release of the very popular Fire Emblem: Awakening. The studio is also employing more women than ever before, now making up 31% of the team.