F1 2020 Review

Formula One is very much defined by its superstar drivers. Hamilton. Schumacher. Senna. These names loom large over entire eras of F1 racing. But while it’s the drivers that get the adulation, the legacies, and the lucrative watch endorsement deals, above all that Formula One is still a team sport.

F1 2020 is without doubt the most superb interpretation of that yet, bringing a satisfyingly deep management angle to the most feature-filled Formula One game I can remember.

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Formula One really is much, much more than just driver versus driver. It’s organisation versus organisation in a chequebook-shattering technological arms race, and F1 2020’s fantastic new My Team mode is a wonderful and addictive representation of this war over precious milliseconds.

Leading by Example

My Team stands apart from past F1 career modes by casting players as not just a driver, but as a team owner, too. Where previously we’ve needed to choose and join an existing team as a driver-for-hire, and hop between them as the opportunities arise, F1 2020 allows players to follow in the footsteps of greats like Sir Jack Brabham and Bruce McLaren and build their own personal race teams around them – all while still taking to the track every weekend.

While past F1 career modes have allowed us to control car upgrade R&D on behalf of our employers, giving drivers at least some influence on what happens off the circuit, My Team massively eclipses this. You need to build a brand new team from the ground up, effectively becoming the 11th team within the F1 championship. That means choosing team colours, assembling a logo, signing a power unit, securing sponsors, honing a livery and matching race suits, contracting a second driver, and watching your finances as you attempt to grow your organisation into an outfit that can challenge the established powerhouses.

[poilib element=”quoteBox” parameters=”excerpt=My%20Team%20adds%20a%20huge%20amount%20of%20longevity%20to%20F1%202020″]My Team adds a huge amount of longevity to F1 2020. I’ve never hit the 10-year mark in previous F1 games, but I could here. And it’s not just because there are visible things to spend vast sums of your sponsorship bucks on – like upgrades to various parts of your business, including bigger and better simulators and fancy wind tunnels for your aero boffins. And it’s not just because the finite number of days in the F1 calendar means it’s a constant juggling act to schedule everything from training for your second driver to team building activities for your various R&D departments. It’s because the sense of ownership over the destiny of my race team is something unique to F1 2020. Previous F1 career modes simply haven’t been able to produce the same emotional connection. When my first driver refused to re-sign after our debut season – after all the time I dedicated to boosting his stats via training – I was pretty bent out of shape. How dare he? After everything Jack Speedweasel Racing did for him! Seeing him finish last in the first round after leaving my team was surprisingly satisfying.

Yes, the livery selection scope is ultimately pretty narrow. Yes, it’s a bit silly that showing any kind of specific attention to one department makes the rest of your staff grumpy, like they’re a bunch of five-year-olds who missed out on a cookie. Yes, some of the recycled cutscenes clash a bit with the fantasy of you being the boss now. But, minor grievances aside, mixing a robust motorsports management experience with the series’ existing brand of excellent on-track action means My Team isn’t just the best thing Codemasters has ever added to its F1 franchise – it may be the best addition to any F1 game since Psygnosis coaxed Murray Walker into a sound booth back in the late ’90s.

Time to Split

If additional team micromanagement isn’t your bag, or you just bleed Ferrari red and could never imagine racing against them, My Team hasn’t replaced the traditional Career Mode; it still exists as a separate mode. Like last year you can start with a small F2 appetiser, though you can also complete a full season of it this time, if you wish. Failing that, there’s still the regular Championship mode, where you play as a real driver in a fantasy version of the 2020 season. You know, the one that was going to start in Australia instead of Austria. Zandvoort and Hanoi make their debut and, while the latter is a little plain to look at from track level, a pair of long straights and some gently snaking S-sections that you can basically straightline through contribute to a pretty wicked sense of speed. There is no shortage of content in F1 2020.

Perhaps best of all, however, is the return of split-screen. And yes, it seems a little silly to celebrate something we had back in 1996, but I’ve had a hoot playing F1 2020’s splitscreen with my kids. You can choose any driver and car you want but we’ve had fun turning the splitscreen into a bit of couch co-op by racing on the same team and striving for 1-2 finishes. I did glance down at one point to find the AI struggling to extract themselves from a monster wreck at Monza my son found himself caught in, but he was howling with laughter at the time, so well played, Codemasters. After all, anything can happen in Formula One, and it usually does.

[poilib element=”quoteBox” parameters=”excerpt=%5BI%5Dt%20seems%20a%20little%20silly%20to%20celebrate%20something%20we%20had%20back%20in%201996%2C%20but%20I%E2%80%99ve%20had%20a%20hoot%20playing%20F1%202020%E2%80%99s%20splitscreen”]The inability to mix the excellent, standard simulation handling with the new, more forgiving casual driving model in splitscreen means adept F1 players will probably need to crank it down to casual to share the track with the very young or inexperienced, but it’s a little sacrifice for a lot of fun.

The casual driving model provides a helpful friction assist for off-track excursions and an automatic respawn feature for F1 newbies, but F1 2020 caters for the other end of the spectrum too, with improved grip on corner exits thanks to some massaging of the tyre model, and a more realistic ERS deployment mechanic. The main function is now mapped to a single, more authentic ‘Overtake’ button. There are also neat, nerdy touches like the ability to fiddle with the HUD and fully customise what you want on screen.

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Nintendo Switch Eshop Releases This Week: Catherine: Full Body, Superliminal, And More

While the mid-year period is generally pretty quiet as far as big releases go, the Switch is still getting plenty of new games including some unique indies and the Switch port of Catherine: Full Body.

Nintendo’s Paper Mario: The Origami King won’t be out for almost two weeks still, meaning there’s still time for Switch fanatics to get stuck into Catherine: Full Body, the upgraded remake of Catherine that still lives up to the original’s messed up concept.

Other highlights in this week’s eShop include Superliminal, a first-person puzzle game focusing on optical illusions, and Vigor, a free to play loot shooter arriving near the end of the week.

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Call Of Duty League Championship Will Be Held Online

Activision has announced that the upcoming Call of Duty League post-season schedule–including the Championship–will be held as a virtual tournament, not an in-person LAN event as has been the case in the past. The announcement is not a big surprise, as the regular season took place online due to the COVID-19 crisis. With the pandemic still gripping the USA and other parts of the world, this year’s event has moved to an online-only setup.

“Due to continuing health risks associated with COVID-19 and our collective priority focus on protecting the safety of our teams, players, league staff, and partner personnel, the remainder of the season will be held online,” Activision said in a news release. “This decision was made with great care, communication, and consideration over the course of many discussions.”

To support this change, the League is giving all competitors a “universal camera setup” that will be switched on for the entirety of matches. This will give League officials the ability to ensure players are not keeping things above the line. “The cameras will provide visibility for league officials to view and check each competitor’s console, controller, and monitor as needed,” Activision said. “Once a match reaches an official ready check status, players will need to be seated and on camera.”

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Lord Of The Rings Show And Other New Zealand Projects Cleared To Start Filming Again

The New Zealand government has given the green light for entertainment projects to begin filming again in the country, and this includes Amazon’s big-budget Lord of the Rings TV show.

Variety reports that The Lord of the Rings show, in addition to Netflix’s Cowboy Bebop and other shows and movies, have been cleared to start or resume production in the country after COVID-19 shutdowns in March.

The New Zealand Ministry of Business, Innovation, and Employment made the announcement recently. It comes after the local government already cleared James Cameron’s Avatar sequels to return to work. The TV show Power Rangers Beast Morphers and the movies The Greatest Beer Run Ever and Sweet Tooth are getting back to work in New Zealand, too.

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Top New Video Games Releasing On Switch, PS4, Xbox One, And PC This Week — July 5-11, 2020

New Releases highlights some of the hottest video games launching each week. This episode is bringing some dark and mysterious sequels, with Deadly Premonition 2: A Blessing in Disguise and Bloodstained: Curse of the Moon 2. There’s also a double dose of racing thanks to F1 2020 and NASCAR Heat 5. Finally, console gamers can get their hands on CrossCode.

CrossCode — July 9

Available on: PS4, Xbox One, Switch

CrossCode got its PC release some time ago, but now console gamers can try out this 16-bit action-RPG. It’s got more than 120 enemies to battle, 30-plus bosses to beat, seven unique dungeons to explore, and over 100 quests to complete. What’s more, Xbox Game Pass members can jump in on day one.

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Mission: Impossible 7 And Other Films Will Resume Production In The UK Very Soon

Mission: Impossible 7 and other films with plans to shoot in the UK. As noted by The Hollywood Reporter, the UK government is making an exemption for some international blockbuster films with plans to shoot in the country, as long as individuals travelling to the country stay within “bubbled” work environments and do not interact outside of them.

Film productions around the world are currently closed due to the COVID-19 pandemic. New Zealand has now allowed film productions to resume as the country continues to report no new cases a day, and while the UK is still seeing many new cases, precautions are being taken.

Oliver Dowden, the UK’s secretary of state for digital, culture, media, and sport, says that he has discussed plans directly with Mission: Impossible star and producer Tom Cruise, and plans are underway to ensure that filming can begin again soon, although cast and crew coming into the country will need to self-isolate before filming can start.

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