Ghost Of Tsushima Review – Chaos In The Windy City

If a youthful obsession with Japanese samurai cinema and an audiobook version of Musashi have taught me anything, it’s that if you want to be a great swordfighter, having a connection to nature is important. Skill with a weapon isn’t purely driven by physical strength and technique, but also by the acuity that comes from observing trees, mountains, and rivers. Something like that.

While I can only make guesses as to how inspirational the rural areas of feudal Japan would have been, the scenic island portrayed in Ghost of Tsushima, an open-world 13th-century samurai epic, is one that often stirs something inside me. Beyond being a game centred around flashy sword fights and the journey of Jin Sakai to becoming a proto-ninja, Ghost of Tsushima invites you to lose yourself deeply in its grasslands, forests, and mountains. And though the tasks you’re given often aren’t as brilliant as the colour of the leaves, there’s certainly something wonderfully humbling about just riding your horse through this beautiful environment and taking it all in.

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PS4 Gets NBC’s Peacock Streaming Service App Next Week

Peacock, NBCUniversal’s new streaming service, will not be available on PS4 systems right at launch, but it is coming soon. The company announced today that a PS4 app will launch week of July 20. The service will be rolling out nationally on July 15.

One of the app’s biggest draws is the fact that the bulk of its content will be available for free–which means 7,500 hours of ad-supported programming that includes current seasons of TV shows, movies, news, and sports. At $5 a month, higher definition viewing options like 4K UHD will be available, plus access to the full run of certain series. At $10 a month, you get all of the previously mentioned and all ads are removed. You can read our further analysis on the upcoming app’s price tiers here.

Peacock content will draw primarily from the NBCUniversal library (Saturday Night Live, Law and Order, Parks and Recreation), and original content includes an upcoming Sam Esmail-produced reboot of Battlestar Galactica, a Queer As Folk reboot, a new TV series version of Will Forte’s Macgruber, an adaptation of Aldous Huxley’s 1932 sci-fi novel Brave New World, and a Saved By The Bell sequel series.

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Dual Universe PvP Multiplayer Shows Off the MMO’s Impressive Scale

Dual Universe has always been one of those big space epic sci-fi MMO games that I’ve heard a lot about but never had real clarity on what it was exactly. A lot of that has to do with the fact that it’s still in closed testing without opportunities to play easily, but it’s also due to just how sprawling it all is.

In terms of explaining Dual Universe, it’s a bit like if you took the open-world sci-fi setting of EVE Online, mixed that with the crafting and building of No Man’s Sky and Space Engineers, and put it all inside of a massive, seamless, single-server MMO with a full-on sandbox structure. That’s a complex elevator pitch, but it seems pretty accurate from what I’ve seen. Players can do everything from exploring planets on foot to terraforming environments to create their own spacecraft, and even manipulating the entire galactic economy. On paper this is about as pure of a player-driven sandbox as I’ve seen yet.

Up until now, all footage and information about Dual Universe has mostly focused on the way the game is structured and what players can do in it together — but now developer Novaquark is revealing details on what players can do in it to each other, and I got to see the PvP in action and get answers to a few of my questions.

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Comprehending the scale of combat in Dual Universe is difficult since it’s not enough to just explain how space combat works or show what spaceships shooting lasers looks like. We’ve all seen that before, so the context here is key.

These aren’t ships that players grinded out money for to buy, or grinded out resources to craft from a menu. These ships, including the massive space stations and multi-person carriers, were all built from scratch by players. Entire cities — from the ground up — are built by players. And it’s all seamless.

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During the demo I saw some combat moments and highlights including massive freighters stationed by several people in real-time, as well as needing to physically get up and run through the ship to perform repairs. In a lot of ways, the collaborative starship crew is reminiscent of a pirate crew in Sea of Thieves, but (presumably) with a lot more variables.

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A lot of that sounds hyperbolic, so to keep things grounded just remember that the Open Beta period still hasn’t launched yet. This means it’s all still mostly theoretical in Closed Alpha since there are only around 20,000 players total at the moment. Whether or not this is all as seamless and smooth once more people are online remains to be seen.

Gameplay also looks a bit slow to me. After dogfighting in games like EVE: Valkyrie and Elite Dangerous, along with Star Wars Squadrons coming soon, the scream of a TIE Fighter, the quick banking around debris, and explosive weapons rocketing across space are what I think of. The PvP gameplay in Dual Universe, by comparison, feels unfinished – which, to be fair, it is.

Most ships seem to coast through space at a leisurely pace and don’t zip around very quickly. Intuitively this makes sense because, from a technical perspective, it’s likely extremely difficult to accommodate for all of that on a server designed to host so many people at the same time. But from a player perspective, it’s not as exciting to look at as many other space combat games.

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Due to how Dual Universe is structured as a true sandbox, though, PvP is more of a means to an end than an activity people are likely to participate in frequently. If someone has something you want or is hogging an area or resource you’d like access to, then launching an attack makes sense.

Or maybe they attacked you or your friends so the goal is payback. But there is significant risk associated with attacking another player. You don’t just respawn with all your gear back at a base somewhere. Every ship represents hours of work so there is a lot at stake.

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Similar to games like EVE Online, there is real potential here for enormous space battles with hundreds or maybe even thousands of players in one area engaged in huge fight — but it’s all organic. You don’t queue for PvP, it just happens in the world as a result of putting humans together. We naturally fight each other; it’s inevitable.

Novaquark isn’t talking about other forms of PvP yet, such as on-foot combat or ground-based vehicles, but once everything is on display it could make for something really special. Whether or not Dual Universe can deliver on its lofty promises remains to be seen, but you shouldn’t have to wait too much longer to get a taste since the Open Beta launches on August 27th, with a full launch planned for next year.

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David Jagneaux is a freelance writer for IGN. Talk RPGs with him on Twitter at @David_Jagneaux.

Marvel Launches ‘Marvel Made’ Platform With Exclusive High-End Collectibles

If you’re a Marvel collector of refined tastes, there’s a new website just for you. Today Marvel announced a new platform called Marvel Made, one aimed at offering high-end collectibles directly to fans.

Built through a collaboration with ReedPOP, Marvel Made will offer collectibles through a combination of timed exclusives, limited run items and flash sales. Think of it as Marvel’s answer to the Mondo Shop.

The Marvel Made website is now live, with the first exclusive item being the Marvel Made Skottie Young Premier Bundle. Spotlighting Young’s iconic art style (made famous by his various Marvel Babies covers), this set includes 15 enamel pins of various pint-sized Marvel heroes and villains and a hardcover notebook with facsimile sketch art pages. The first 1000 orders will also include an exclusive variant of Excalibur #1 featuring a new Young cover. You can get a closer look at this set in the slideshow gallery below:

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The Marvel Made Skottie Young Premier Bundle is priced at $199.99 plus tax and shipping. The set is limited to 2500 copies and will be available to purchase until August 7 (unless it sells out sooner). The Marvel Made site is also offering blind box sets for $30, which contain two random pins chosen from the 10-pin base set.

“Ever since we started the pin sets five years ago, it’s been so rewarding to see how excited fans get to see their Marvel Super Heroes come to life. I never expected these pins to take off like they did, and I’m floored each time they run out at a convention.” said Young in a statement. “As a comic book writer and artist, I love sharing my passion for comics anywhere I can, and I hope fans will feel the same when they get the chance to show off these new pins from Marvel Made!”

“Over the years, Marvel fans have gotten more and more excited to collect the high-end exclusive merchandise we offer at conventions, festivals, and other special events, and we’ve received more requests than ever from our diehard fans for more ways to celebrate the Marvel Universe,” said Mike Pasciullo, VP, Marvel Marketing & Communications. “Marvel Made is the next step in the evolution of our convention merchandise, which will expand that sense of community and deepen our relationship with fans – all while offering the same level of quality and exclusivity our fans know and love. We can’t wait to unveil the rest of these items in the coming months.”

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Will you be picking up one of these bundles? What types of collectibles do you hope to see offered on Marvel Made? Let us know in the comments below.

For more cool collectibles heading into Comic-Con@Home, check out an enormous Marvel Legends Sentinel figure, a truly inspired Jurassic Park toy and an epic mash-up between the Transformers universe and Top Gun.

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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

LEGO Nintendo Entertainment System Officially Revealed

LEGO has officially announced the LEGO Nintendo Entertainment System (NES), a replica of the 1985 classic console that also includes a buildable 1980’s retro TV that features an 8-bit Mario on a scrolling screen recreation of a Super Mario Bros. level.

This 2,646-piece LEGO Nintendo Entertainment System will be released on August 1, 2020, for $229.99 USD and also includes a controller with a connecting cable and plug, and even an opening slot for the Super Mario Bros. cartridge that has a locking feature to keep it in place in the LEGO console.

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The TV has a crank that can be used to scroll the screen to move the 8-bit Mario through the level. Furthermore, if the LEGO Mario from the LEGO Super Mario Starter Course is used on the TV, the iconic sounds and music will play as the on-screen Mario interacts with enemies, obstacles, and power-ups.

“Super Mario has been a cherished figure in the gaming world for over thirty years now,” said Maarten Simons, Creative Lead on LEGO Nintendo Entertainment System™, the LEGO Group. “Many adults still fondly remember that first time they saw Mario leap across the small screen, even if the graphics were a lot simpler than they are today. With the LEGO Nintendo Entertainment System, we’re letting them truly indulge in that nostalgia, recreating one of the most-loved consoles of all time so they can see the Super Mario from their childhoods once again – and even to share the experience of gaming in the 1980s with their own children.”

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For more on the LEGO Super Mario sets, be sure to check out our first impressions of these new sets that are great “once it clicks.”

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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Puzzle & Dragons Gets A Devil May Cry Crossover Event

Popular mobile puzzle game Puzzle & Dragons is getting a fortnight-long crossover with Capcom’s Devil May Cry franchise, with the event live now and running until July 26. The crossover features DMC characters including Dante, Nero, Trish, Lady, and more, and they’ll help players navigate three all-new DMC-themed dungeons.

The crossover, similar to Puzzle & Dragon’s Monster Hunter crossover, will see DMC characters available from the Egg Machine, including five 6-star characters and five 5-star characters. All players who log in to the event will get a free pull from the DMC-themed Egg Machine, with additional pulls able to be earned by playing the Devil May Cry Challenge Dungeon. The other event-specific dungeons include the Special Dungeon with five difficulty levels and the 3-player Multiplayer Dungeon.

Some of DMC’s signature weapons will also be making an appearance, including Dante’s sword Rebellion and dual pistols Ebony and Ivory, which will be available as Assist Evolution weapons.

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Butts Are Back–Disney Plus Allows The World To See Hugh Jackman’s Buns With X-Men Movie

Disney used digital technology to cover up Daryl Hannah’s naked butt from the movie Splash for its Disney+ release, but the company isn’t totally against showing butts on the streaming service.

The X-Men movie Days of Future Past is now on Disney+ in the US, and it features Hugh Jackman’s butt just as it was meant to be seen. Jackman wrote on Instagram that he’s happy that Days of Future Past is not edited on Disney+. The actor also shared some choice photos from the movie, and a video of his naked scene with a smiley face covering up his derrière for the social media post.

Days of Future Past also includes one utterance of the word “f**k,” and it has not been edited on Disney+.

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