Ratchet & Clank: Rift Apart Is Releasing In PS5’s Launch Window

Ratchet & Clank: Rift Apart was a showpiece game for the PlayStation 5 debut, with a dimension-hopping mechanic that accents how the SSD can be used to impact the game experience. We got a new look at the upcoming game during Gamescom Opening Night Live.

The gameplay demo was an extended version of the one featured during the PS5 reveal event earlier this year. Early on in the footage, Ratchet inadvertently shoots Dr. Nefarious’s Dimensionator, causing dimensional rifts to appear everywhere. We then see Ratchet using his new Rift Tether to grapple glowing yellow rifts and pull himself into them, reaching new platforms. You can watch the trailer below.

Following the demo, Gamescom ONL host Geoff Keighley spoke with Insomniac’s Mike Daly and Marcus Smith, who shed a bit more light on the upcoming game. According to Insomniac, the PS5’s horsepower allows the team to fill the game world with density and life. Players also won’t experience any load screens at all during the game.

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Destiny 2’s Beyond Light Gamescom Trailer: Stasis Subclasses In Action

While Destiny 2‘s Beyond Light expansion is going to shake up the game world–a bunch of removing some planetary destinations are being removed as new ones cycle in–arguably the biggest change is the new Stasis ability, which is going to make big alterations to the way you actually play the game. We got another big look at the Stasis powers and their related Supers during Gamescom’s Opening Night Live show, which give a sense of how you’ll freeze and shatter enemies.

The new trailer shown at Gamescom gave us a little more detail about the three new subclasses Stasis will bring to the game, and a look at some of the stuff you can do with them. Bungie added slightly more detail to its website as well. The powers you’ll wield include Stasis Field, Freeze, and Shatter, and it seems like each subclass will have some or all of those abilities. For Warlocks, there’s the Shadebinder, which we saw firing bolts of ice at enemies to deal damage, in line with the Shatter power. Hunters get the Revenant class, which seems geared toward Stasis Fields that slow enemies. Finally, there’s the Behemoth for Titans, which seems to be all about the Freeze ability, sending ice ripping through the ground to solidify enemies and then using Titans’ big melee hits to crush their icy forms. We also got the sense that you’ll use Stasis crystals to instantly create defensive structures like walls, which can help you close the gap on enemies to deal punishing blows.

The Stasis abilities are a big wrinkle in Beyond Light, and not just because they give you new options for killing your various foes around the solar system in exceedingly cool ways. Stasis is the power of the Darkness, the nebulous big bad enemies that Destiny Guardians have been worrying about since the original game’s first day. In the current season of Destiny 2, the Darkness has finally arrived, but it’s not attacking–it’s handing out gifts. Stasis seems to be one of those gifts, and its appearance should have a big impact on the story.

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Destiny 2: Beyond Light Element Stasis Shown in Deeper Detail

During Opening Night Live at gamescom 2020, we got a closer look at a new element coming to Destiny 2 called Stasis.

Announced alongside the Beyond Light expansion coming in Fall 2020, Stasis will bring Guardians a new type of weapon burn and abilities based around time manipulation. Each Guardian subclass wields Stasis in a different way, using abilities that range from slowing enemies down to shattering them with destructive force.

The trailer showed each class’ new Stasis abilties, which involve freezing enemies, creating obstacles, and more. The Warlock Shadebinder will “fracture with frost”, the Hunter Revenant will “bring the storm”, and the Titan Behemoth will “crash like an avalanche”.

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As far as the story goes, the Beyond Light expansion will take Guardians to Europa alongside the Exo Stranger, The Drifter, and Eris Morn in a fight against the Darkness. Players will encounter a new Fallen enemy called Eramis, also known as “The Fallen Kell of Darkness”. Players will be fighting against a Fallen faction under Eramis’ rule and it will involve “wielding the Darkness itself” as well as a new raid in the Deep Stone Crypt.

The Destiny 2: Beyond Light expansion has a release date of November 10 and will launch on PS4, Xbox One, PC, and Google Stadia. If you’re planning on diving in, make sure to take a look at everything leaving Destiny 2 in November when Beyond Light arrives and check out our gamescom 2020 schedule to see what else we have planned for the show.

Spellbreak, the Magic Battle Royale, Release Date Annouced

Spellbreak, an upcoming battle royale with RPG elements, will be released on Switch as a free-to-play experience next week on September 3, 2020.

In Spellbreak, players can choose a Battlemage class and a unique loadout of spells to become the last magician standing. Players can queue up in either solo or squad modes to become the champion of the Hollow Lands.

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Spellbreak previously held a beta on PS4 and Epic Games Store but will launch wide on September 3, complete with cross-play. IGN has an exclusive interview with the developers from the Summer of Gaming.

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Matt T.M. Kim is a reporter for IGN.

 

Disney’s Raya And The Last Dragon Adds Star Wars’ Kelly Marie Tran

Raya and the Last Dragon, an upcoming computer-animated Disney movie slated for 2021, is shaking up some of its previously announced casting choices. Replacing Cassie Steele (Degrassi: The Next Generation, Rick and Morty), according to Deadline, will be Kelly Marie Tran (Star Wars: The Last Jedi, Star Wars: The Rise of Skywalker) in the titular role. Tran’s casting is historic: It marks the first time a Southeast Asian performer has led a Disney animated film.

Joining Tran are Don Hall (Moana, Big Hero 6) and Carlos López Estrada (Blindspotting) as directors on Raya and the Last Dragon–playwright Qui Nguyen (Vietgone) will join Adele Lim as co-writer. Paul Briggs and John Ripa will co-direct; Dean Wellins, who was originally slated as director alongside Briggs, will reportedly be directing another Disney animated movie.

“As filmmakers, Don and Carlos bring a combination of animation know-how and emotional storytelling to Raya and the Last Dragon, bringing our fantasy adventure to surprising, original, and dynamic heights,” said Walt Disney Animation Studios’ Chief Creative Officer Jennifer Lee. “They both saw the potential for this film and had a strong vision for the story, especially for our lead character, played by the wonderfully talented Kelly Marie Tran. And no small feat, directors Don and Carlos, writers Qui and Adele, and the entire crew of 400 Disney Animation artists are making this film together, while separated and working from home.”

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Medal Of Honor: Above And Beyond Shows VR WW2 At Gamescom

During Gamescom Opening Night Live, we got a lengthy look at Medal of Honor: Above and Beyond. The Oculus Rift game takes place entirely in first-person and without cutscenes, so you’ll be right in the thick of the action. You can watch the presentation below.

According to game director Peter Hirchsman, you play as soldier in the OSS, the organization that eventually became the CIA. Though you’re working with the French resistance and taking on some spycraft, the trailer also showed plenty of big bombastic action scenes too–from almost being run over by a tank in the French countryside to storming the beaches of Normandy. Hirchsman said it has roughly 120 pages of narrative.

The developer chat ended with a hint of multiplayer, though specific plans weren’t shown. Meanwhile, the trailer ended with a display of Oculus Quest, though the studio has previously said that it’s a Rift-exclusive. That appears to have been an allusion to the ability to play on Quest through an Oculus Link.

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Fall Guys Season 2 Adds Medieval Minigames And Costumes

Fall Guys: Ultimate Knockout‘s Season 2 of content is on the way. Developer Mediatonic revealed new medieval-themed minigames and costumes during Gamescom Opening Night Live 2020. A giant castle for tail tag and a new block-pushing game where you have to climb over castle walls were revealed, as well as new dragon, knight, Viking, wizard, and witch costumes.

Season 2 won’t start for over a month, but when it does, it will have more games and costumes inspired by “epic quests.” Despite being hyped beforehand, the Fall Guys segment during Opening Night Live was quick, only showing off new content during a short clip. Many of the same games are returning, albeit with new maps and obstacles. Those include swinging axes and games where you have to physically move ramps and platforms around in order to, say, jump through a floating ring that’s otherwise out of reach.

Fall Guys lead designer Joe Walsh started out his Gamescom appearance by thanking fans for the game’s runaway success. He had previously promised that a lot of new content was in the works for the game, so expect more beyond the second season. We also know that, in China, a mobile version of Fall Guys is in the works–meanwhile, we’re hopeful that the game will come to other platforms around the world.

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Shiny Space Shooter Chorus Gets Its First Gameplay Trailer

Chorus was previously revealed earlier this year for current and next generation consoles, and today we got a small glimpse at its fast-paced space dogfighting gameplay.

The short gameplay trailer shows how you can quickly zip around larger space installations in a very nimble-looking ship, taking down enemies in a flurry of gunfire as you go.

Chorus doesn’t have a release date yet, but will launch on Xbox One, Xbox Series X, PS4, PS5, PC, and Google Stadia sometime in 2021. Catch up on all the other big Opening Night Live announcements right here.

Call Of Duty: Black Ops Cold War Gets More Story Details At Gamescom

After months of teasers, Activision finally lifted the veil on Call of Duty: Black Ops Cold War. Now that the game has been formally revealed, we got another look during Gamescom Opening Night Live; this time, the presentation focused mostly on the story.

Gamescom Opening Night Live host Geoff Keighley interviewed Raven Software creative director Dan Vondrak, who gave more context to the game’s story before showing off a new trailer. The brief story trailer went over some history of major world events like the Vietnam War with real-life footage. That transitioned into a story cutscene, a longer cut of the White House meeting seen in the debut trailer. It covered the Black Ops team discussing a mission to stop Project Perseus, including facetime with then-president Ronald Reagan.

Black Ops Cold War is a direct sequel to the first Black Ops, eschewing some of the prior sequels. As the name implies, it dramatizes the Cold War between Soviet Russia and the United States, as nuclear tension and covert action were the main points of engagement. It will have multiple endings, and the campaign is expected to be about the same length as other Call of Duty games.

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