The Umbrella Academy Season 2 Opening Scene Revealed

Netflix has released the opening scene from The Umbrella Academy Season 2 ahead of Friday’s premiere.

The streaming giant shared the “explosive surprise” scene on Wednesday, giving fans a chance to preview the opening moments of episode one, which will officially drop into everyone’s timelines (and Netflix watch lists) on July 31.

The clip opens with Five descending from a swirling time vortex and emerging from an alleyway in downtown Dallas to discover that he has seemingly landed in an alternate timeline for November 25, 1963, where the streets are commandeered by Soviet troops and battle tanks. He spots a newspaper amongst the rubble, with a headline that reads: “Soviets Attack U.S., JFK Declares War on Reds.”

Without hesitation, Five’s siblings step into the ensuing chaos and unleash their superpowers in a series of action-packed sequences detonated by the backing track of Frank Sinatra’s “My Way.” Hazel interrupts the chain reaction of explosions, bullets, and bangs as he zaps onto the scene to rescue Five from the impending nuclear apocalypse and give him a chance to save his family.

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An adaptation of Gerard Way and Gabriel Bá’s comic book series of the same name, The Umbrella Academy follows the lives of a dysfunctional family of superheroes. It proved to be a huge hit for Netflix, which reported that 45 million households had watched the show, and quickly ordered a second season.

We awarded the first season an 8.5 review, calling it “hilariously twisted, subversively stylish, and surprisingly poignant.” We named it as one of the best new TV series of 2019, and one of the best comic book series – plus, it was IGN People’s Choice Winner in both of those categories.

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The Umbrella Academy Season 2 will be released on Netflix on July 31 with 10 hourlong episodes. If you have never watched The Umbrella Academy before, then you might want to read our explainer about the characters and team, and if you have, then you might need a refresher on Season 1’s ending.

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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Cloud Gardens Looks Like a Game Where You Play as Mother Nature in the Last of Us

Cloud Gardens has been announced for Steam Early Access, and its creator describes it as a “chill game about using plants to overgrow post-industrial wasteland dioramas”. To me, it looks like a game where you play as Mother Nature in The Last of Us.

Created by Kingdom: New Lands developer Noio, the core game takes place across tiny stetches of ground, across which the player needs to spread nature across as much of the environment as possible. However, to earn the energy to grow those plants, they first need to ‘decorate’ the area with the scuzzed-up, broken down remnants of industrial civilisation.

The result is a series of tiny, beautified slices of urban decay that look like voxel-ised versions of the landscapes in The Last of Us’ overgrown apocalypse. I think it looks wonderful, and you can check out a trailer below:

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The concept reminds me of my favourite element of last year’s Concrete Genie, which saw you tasked with covering the walls of a grim, post-recession town with living paintings. You could just paint a boring line of flowers on there and be done with it, but I never did, because it was so much more satisfying and relaxing to spend the time creating mini-masterpieces across the game world. I imagine I’ll have the same impulse here, prettying up my creations well after the game tells me I can move on.

For those less interested in the ‘campaign’ aspect, however, there will be a full sandbox mode with no goals, where players can create for the sake of creation (and lovely screenshots).

The game will come to Early Access later this year, and will stay in that state for around 3 months, allowing Noio to to modify the core loop using player feedback. “This might be an extensive rework, or a tuning modification,” continues the Steam description. “We will fix bugs and polish the UI. As we work on those things, we also continue work on the remaining chapters that we did not include in the EA launch, and will release that along with the updates.”

You can wishlist the game now. We have Noio’s breakout game, Kingdom, a 7.7 review, calling it “a gorgeous and addictive test of city management”.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Nioh 2’s First DLC Brings a Tough New Challenge

The Tengu’s Disciple, the long-awaited first DLC for Nioh 2, is upon us on July 30. IGN Japan went hands-on with the new content, which features a new storyline, new weapons and abilities and more. The Tengu’s Disciple is set in the Heian Period during the Genpei War, a national civil war that raged in Japan from 1180 to 1185. The difficulty of the DLC is balanced for players who have completed the main game at around level 120, but you can play at a lower or higher level if you prefer.

The new weapon in the DLC is the Splitstaff, a staff that can be used for close-quarters combat, but, with a long press of the attack button, transforms into a mid-range weapon as the ends extend on flexible chains. It is a fast-paced attack weapon that allows you to close the gap on enemies, and seems to be a useful new addition to Nioh’s arsenal. The first mission of the DLC, meanwhile, titled A Song to Calm the Storm, takes place in the coastal location of Yashima, the real-life setting of an important battle of the Genpei War. Nioh players know to fear a coastal stage; this time, the rugged terrain and nighttime setting make it easy to trip if you don’t carefully watch your footing, and it is a location designed to torment the player. If you manage to proceed, you will encounter variations on familiar enemies mixed among others that are brand new. Ignore the gruesome crab-like Bakegani and slithering half-woman Nure-Onna at your peril.

Toe to toe with the Mysterious Warrior Monk

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The first mid-level boss is the Mysterious Warrior Monk. True to its name, this foe is a mystery – so much so that I died extremely quickly the first few times we fought. This is where the DLC really begins, and players will need to carefully observe the Monk’s attack patterns to stand a chance of beating him. A weak point glows on the far side of his shin, but despite his large size, Mysterious Warrior Monk moves fast, making it difficult to find a way to land a blow. What to do?

Relief comes thanks to an upgraded Yokai Shift system. While this skill was rather limited in the full game, here the duration of a transformation into half-yokai form is much longer and allows you to deal a considerable amount of damage, making it an essential technique to master. The top advice we can offer for The Tengu’s Disciple: When in trouble, become a Yokai.

Having beaten the Monk, I progressed through the map with little trouble, saving progress at shrines, and eventually reaching the mission’s main boss. It took about three hours to reach this point – and this is where the real pain began.

Yep, Nioh’s bosses are still hard as nails

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The boss of A Song to Calm the Storm is named Uminyudo. It appears as a hideous face that fills the screen, transforming mid-battle into a sort of deformed giant penguin-like sludge monster. Both forms unleash brutal attacks in succession, and you will die over and over until you find a way to respond. Of course, your mileage will vary depending on your skill, but a key technique to use here is the counterattack performed by pressing R2 and Circle. Also, figuring out the right timing to make use of the Yokai Shift technique is crucial to success.

I won’t spoil this boss battle with the specifics of how I beat it, but it took about two hours before the creature finally fell. Even having played a ton of Nioh 2, I found Uminyudo to be a real workout. Incidentally, shrines (Nioh’s versions of bonfires) have large monsters placed nearby, allowing for convenient grinding if you need to level up between attempts.

Reading from the Demon Parade Picture Scroll

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In tandem with the release of the Tengu’s Disciple DLC, the base game is getting a free update, adding the new Demon Parade Picture Scroll element. This is an equippable item that some enemies may drop on the new game plus Dream of the Strong difficulty level or higher. You cannot equip the Demon Parade Picture Scroll right away; instead, attempting to use this item will unveil a special mission (more on this below). Complete the mission and the Demon Parade Picture Scroll becomes available to use.

Additionally, while the Demon Parade Picture Scroll can be equipped after clearing the special mission once, completing the mission further times will imbue it with different stat buffs, which you can apply to either your mid-stance or low-stance. These are unlocked once each time you complete the special mission, but with a maximum number of uses per scroll. The actual limit to this number is random (the one I tried had a maximum of six uses), so your final outcome will be based on the luck of the draw. According to publisher Koei Tecmo, the drop rate for the Demon Parade Picture Scroll is low. Since it can also be found in the new Dream of the Demon difficulty level available in the DLC, buying The Tengu’s Disciple offers more opportunities to get this item.

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And what is the special mission you must beat in order to use the Demon Parade Picture Scroll? A boss rush battle, which throws multiple mid-boss characters at the player at once. In a series where it’s prudent to fight enemies one at a time, this represents an overwhelming challenge. Even with my character levelled reasonably high and attempting the mission on its lowest difficulty, I was unable to beat this mission during my limited time with the game.

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After the six hours I spent with Nioh 2’s The Tengu’s Disciple DLC, I had still only cleared the first mission. To be honest, I only achieved this much by trial and error, dying a lot and repeating my attempts until I won; but when I play it at home after release, I would expect to achieve a more efficient outcome by levelling up my character properly before taking on the boss battles. In addition to the mission A Song to Calm the Storm as outlined above, the DLC contains one more main mission, and also another eight sub missions. Koei Tecmo says the DLC offers 10 hours of content, but unless your character is majorly over-levelled or your action skills are pretty remarkable, I’m sure it will take considerably longer. As for the Demon Parade Picture Scroll, I wasn’t even able to unlock it without help, so I can’t imagine how much extra time it would take to fight off all those mid-level bosses multiple times to explore its full potential. There are also new character customisation options, ninjutsu techniques and more. It’s a really beefy package.

The Heian Period 1180s setting feels markedly different than the base game’s Sengoku Period backdrop of the late 1500s, lending a new exciting edge. There are very few games set during this period of Japanese history, and the fascinating selection of detailed costumes and props bring welcome extra value to the package. The Tengu’s Disciple is the first of three planned DLC expansions to Nioh 2; its new elements are interesting, and the level of quality will delight fans of the series when it is released tomorrow.

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Yoshiaki Takahashi is a freelance writer for IGN Japan.

Ori, Armello, OlliOlli Devs Sign Publishing Deals With Private Division

The Outer Worlds publisher Private Division has announced that it’s signed agreements to publish new games by Moon Studios (Ori & the Blind Forest), Roll7 (OlliOlli) and League of Geeks (Armello).

Details about the games are scant: Moon Studios’ game will be a “a compelling action RPG”, League of Geeks will be announcing a new IP, and Roll7 will be taking “the next jump forward in their mission to create awesome, flow state games.”

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Don’t expect to be playing any of these games too soon, however – none of the studios have formally announced the projects, and the first of them won’t arrive until parent company Take-Two’s fiscal year 2022.

All the new games are in early development, and announcements about each project will come “in the future”. No specific platforms have been announced at this time.

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“Developing the Ori series over the last decade has been a fantastic experience for our team, and we’re thrilled to now be aiming our sights even higher with a new action RPG,” said Moon co-founders Thomas Mahler and Gennadiy Korol in a press release. “We attribute our success to the ‘iterative polish’ process we use at Moon Studios, and we’re continuing that style of development to create a new game that rises above anything we’ve created thus far.”

Private Division was created by Take-Two as a publishing label for independent developers. So far, it’s published The Outer Worlds, Ancestors: The Humankind Odyssey, and Disintegration, as well as republishing Kerbal Space Program.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Xbox Series X: Phil Spencer Sparks Speculation About August Event

Phil Spencer has said that news on backwards compatibility for Xbox Series X should be coming in August, sparking speculation that the previously-rumoured August Xbox event (and possible Xbox Series S reveal) event is legitimate.

Speaking on iJustine’s Same Brain podcast, Spencer discussed the work of the backwards compatibility team on Xbox Series X, and praised their work on optimizing older games for the next-gen console. He then added: “I’m encouraged to be able to talk more about it – should be August. I think August we’ll have more to say on that.”

While Spencer is specifically referring to backwards compatibility news, many have connected the August timing to previous rumours about an Xbox event set to take place during the same month.

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Those rumours point to the formal announcement of Xbox Series S (or Xbox Lockhart), a lower-priced, lower performance version of the Series X. It’s not too much of a speculative leap to imagine that the backwards compatibility news could apply to how older games will perform on the new console model. Earlier this week, we saw an image of a supposed white Xbox Series X controller surface, which added to the Lockhart buzz.

If true, it would mark the second major Xbox event in two months, following the Xbox Games Showcase – we thought some of that show worked, and some didn’t, so hopefully Xbox will be reacting to those concerns in any future events.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Call Of Duty: Modern Warfare/Warzone Playlist Updates For July 29 Have Arrived

Call of Duty: Modern Warfare and Warzone are getting a refresh today, as Infinity Ward has rolled out a series of new playlists (and removed some) for the multiplayer games.

For Modern Warfare, Gunfight, Gunfight 3v3 Knives Only, Deathmatch Domination, and Drop Zone are now available. Additionally, fans of the popular Shipment and Shoot House maps are in luck, as Infinity Ward has introduced 24/7 playlists for each of them.

In Warzone, players can now dive into Plunder: Blood Money Trios, alongside the normal playlists: Solos, Duos, Trios, and Quads. The Plunder Quads playlist, however, has been removed.

Continue Reading at GameSpot