Halo Pringles Get A Shout Out On Stephen Colbert’s TV Show

Microsoft’s new Halo Pringles that taste like the extinct Moa bird are now on store shelves, and they’ve attracted the attention of one late-night TV host in particular.

Stephen Colbert’s late-night show dedicated some time to the Moa Pringles this week, with Colbert asking his audience, “If you’ve ever been blasting away at creatures in Halo and thought, ‘I wish I could eat them.’ Great news. Pringles and Microsoft–yes, you heard that right–have announced a new Halo potato chip that tastes like a space ostrich.”

Colbert goes on to joke that he hopes the Halo/Pringles collaboration goes over better than the Yoshi-flavored burgers at White Castle, which are not a real thing. You can check out the segment for yourself at around 3 minutes into the video below.

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Wipeout-Style Anti-Gravity Racer Pacer Is Now Available On Xbox

Pacer is a futuristic, high-speed racing game that’ll be immediately familiar to fans of the classic 90’s Wipeout series. After launching on PS4 and PC late last year, the game is now available to play on Xbox One and Xbox Series X/S.

“The year is 2075. You’re a fresh pilot on the starting grid, ready to take on any and all challengers to make a name for yourself and become the Pacer world champion,” the official Xbox description reads. Normally priced at $40, Pacer is on sale at launch for $32 on the Xbox Store.

Pacer has been around in one form or another for a while now, first appearing as Formula Fusion in a 2015 Kickstarter campaign. The game released in early access that same year, before rebranding to Pacer in 2019 and finally seeing its full release in October 2020.

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Roblox Passes $2.5 Billion Mobile Revenue Ahead Of Successful Public Listing

Just before it went public via a direct listing on Wednesday, Roblox announced that it had reached a milestone of $2.5 billion mobile revenue between the App Store and Google Play–with $1.2 billion of that earned solely in 2020.

It was only October last year when Roblox passed its previous milestone of $2 billion in mobile revenue, meaning Roblox players have spent $500 million on mobile in the last five months. The game is free to download, with all Roblox’s revenue coming from the sale of its in-game currency, Robux. While players can also spend on other platforms, more than half of Roblox’s sales go through either the App Store or Google Play, with players from the United States accounting for 65% of that mobile revenue.

After multiple delays to its public listing, Roblox finally went public via direct listing on March 10. The New York Stock Exchange set a reference price of $45 a share, but the stock was up almost 55% to $69.50 by market close, as reported by CNN. The listing means the company is now valued at over $45 billion, higher than other industry giants such as EA and Take-Two.

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