GTA Online Cheatmaker Forced to Close and Donate Proceeds to Charity By Take-Two

A GTA Online cheatmaker has been forced to close and donate its proceeds to charity following legal action from Rockstar Games’ parent company Take-Two Interactive.

As spotted by Rockstar Intel, Luna Mod Menu distributors Luna Cheats has replaced its website with a short statement, alluding to the legal action. “After discussions with Take-Two Interactive, we are immediately ceasing all maintenance, development, and distribution of our cheat menu services. We will also be donating our proceeds to a charity designated by Take-Two. We apologize for any and all problems our software has caused to the Grand Theft Auto Online community.”

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The Luna Mod Menu allowed players to cheat in GTA Online, letting users drop money, spawn vehicles, buff damage and protect themselves from hazards. You can see the menu in action in this YouTube video. This has clearly been done to help halt griefing and stop cheaters, but Luna Cheats is by no means the only cheat distributor for GTA Online. It remains to be seen whether Take-Two will summon similar measures across the board.

For more on GTA Online, check out our interview with Rockstar North about how The Cayo Perico Heist brings together the best of the last seven years of GTA Online.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

The Witcher: Blood Origin Casts Jodie Turner-Smith in Starring Role

The Witcher: Blood Origin, Netflix’s upcoming prequel series to The Witcher, has officially announced its first cast member: Jodie Turner-Smith will play the role of Éile, “an elite warrior blessed with the voice of a goddess”.

Turner-Smith is best known for her starring role alongside Daniel Kaluuya in Queen & Slim, and also appeared in Syfy’s Nightflyers, based on the George R.R. Martin novella.

A Netflix press release describes Éile as, “an elite warrior blessed with the voice of a goddess, [who] has left her clan and position as Queen’s guardian to follow her heart as a nomadic musician. A grand reckoning on the continent forces her to return to the way of the blade in her quest for vengeance and redemption.”

Jodie Photo
Photo Credit: Netflix

There’s not a lot more to go on about Éile, as Blood Origin is a prequel set 1,200 years before the main Witcher show – a period never explored in any depth in the original Witcher novels.

The show’s logline reads: “Set in an elven world 1200 years before the world of The Witcher, Blood Origin will tell a story lost to time – the creation of the first prototype Witcher, and the events that lead to the pivotal “conjunction of the spheres,” when the worlds of monsters, men, and elves merged to become one.”

Blood Origin is being developed by the original series’ showrunner, Lauren Schmidt Hissrich, and Declan de Barra, who wrote the season 1 episode ‘Of Banquets, Bastards and Burials’, and will comprise 6 episodes.

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Blood Origin doesn’t yet have a release date, but it’s not the only ongoing Witcher TV production – there’s also an anime adaptation, and Season 2 of the core show is on the way, due for release this year. It previously had to halt production due to the ongoing effects of the pandemic. We’re also expecting Season 3 to come along too.

Here’s what to expect from The Witcher Season 2. The show will be set in a single timeline this time around, solving perhaps the biggest issue we had in our Witcher Season 1 review.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Id Software Appears To Be Making a VR Game

A rating on an Australian classifications board suggests id Software may be at work on a new VR Game. And based on the rating, at least, this VR game will be a pretty grisly one.

The rating for “Project 2021A” was filed on January 22, 2021, with Bethesda Softworks, ZeniMax, and id Software listed by name. The name doesn’t give any clues as to the content, but the ratings for specific types of objectionable material may shed more light. According to the board, it has a very high impact under the Violence category, strong Themes, and some mild language.

All that sounds like it would be right at home in one of id’s existing franchises, like the recently revitalized Doom series. Id Software has already dabbled in VR with Doom VFR in 2017, but the listing suggests this is a new project altogether.

Continue Reading at GameSpot

Netflix’s Witcher Prequel Series Brings On Actress Jodie Turner-Smith

Netflix’s Witcher series is the streaming company’s most popular original TV show ever, so it was no surprise when a spin-off prequel series was announced. This show is still some time off, but we’ve now learned about another actor who may join the cast for Blood Origin.

Deadline reports that Jodie Turner-Smith (The Last Ship, Queen & Slim) is in talks to join Blood Origin, though a deal hasn’t been made yet, it seems.

The site reported that Turner-Smith is signing on to play Eile, who is described as an “elite warrior blessed with the voice of a goddess, who has left her clan and position as Queen’s guardian to follow her heart as a nomadic musician.”

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Hyrule Warriors: Age Of Calamity Is The Best-Selling Musou Game Of All Time

Japanese publisher Koei Tecmo has revealed in its third-quarter earnings report that Hyrule Warriors: Age of Calamity has sold over 3.5 million units worldwide since release. Not only has the game been a big hit for Koei Tecmo, but it has also become the single best-selling Musou/Warriors game of all time.

For comparison, the first Nioh game managed to sell three million units on both PC and PS4 by February 2020. Hyrule Warriors: Age of Calamity was only available on the Nintendo Switch and had sold three million units by the end of December 2020.

The rest of the quarter also saw tremendous growth for the publisher, as its mobile division continued to grow and other games sold consistently well. Romance Of The Three Kingdoms XIV and Atelier Ryza 2 sold 100,000 units and 220,000 units respectively in Japanese and Asian markets, which helped Koei Tecmo achieve a 64.7% year-on-year increase in profits.

Continue Reading at GameSpot