Phasmophobia’s Prison Level Is Out Of Beta

Phasmophobia players can now accept contracts in a new medium-sized level–the prison. The new level launched in beta at the end of November, but is now available to all players in the live build of the game.

Because the prison is new, it’ll always be available in the contract selection for the next few updates, giving players more opportunity to get acquainted with the two-level map. The prison joins a selection of maps including several residential houses and farmhouses, a school, and an asylum–still the game’s biggest map.

Phasmophobia is the first game by UK Studio Kinetic Games, which launched in early access this September. The game sees players team up with up to three others to investigate a haunting and try to identify what kind of ghost is causing it. Phasmophobia became a surprise hit after being picked up by numerous Twitch streamers, and ended up taking home the award for Best Debut Game at The Game Awards this month.

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Cyberpunk 2077: CD Projekt Red Apologises for Not Showing Base PS4, Xbox One Versions Before Launch

CD Projekt Red has apologised for not showing the base PS4 and Xbox One versions of Cyberpunk 2077 before launch, promised more patches, and offered refunds to those unsatisfied.

In a statement on Twitter signed by senior members of the studio, the developer addressed player concerns about major issues when Cyberpunk is run on original PS4 and Xbox One consoles.

“First of all,” reads the statement, “we would like to start by apologizing to you for not showing the game on base last-gen consoles before it premiered and, in consequence, not allowing you to make a more informed decision about your purchase. We should have paid more attention to making it play better on PlayStation 4 and Xbox One.”

The statement goes on to point out that bug fixes have begun – with hotfix 1.04 released last week – with another update coming “within the next 7 days”. CD Projekt says it will update “whenever new improvements are ready”, with two larger patches to come in January and February. “Together these should fix the most prominent problems gamers are facing on last-gen consoles.”

After early reports around refunds began circling over the weekend, CD Projekt Red also confirmed that it will offer full refunds to console version owners who don’t want to wait for the updates:

“For copies purchased digitally, please use the refund system of PSN or Xbox respectively. For boxed versions, please first try to get a refund at the store where you bought the game. Should this not be possible, please contact us at helpmerefund@cdprojektred.com and we will do our best to help you. Starting from today, you can contact us for a week up until December 21st, 2020.”

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Cyberpunk 2077 Dev Admits Poor Performance On PS4 And Xbox One, Offers Refunds And Future Patches

Despite a series of delays for polish for Cyberpunk 2077, the game itself has been performing poorly from a technical standpoint on current-gen Xbox One and PlayStation 4 systems. This means very low frame rates, game-affecting bugs, graphical glitches, and game crashes, all of which have rendered it largely unplayable for many using base-level consoles. It’s been bad enough to the point that developer CD Projekt Red itself issued an official statement on the matter, and mentioned options for players who have been unsatisfied with the experience.

The statement begins as an apology, but subsequently promises a series of patches to improve the experience on Xbox One and PS4. CD Projekt Red says that an update is planned in the next seven days and smaller updates will be released when they’re ready. The team also said that two large patches are planned for Cyberpunk 2077–the first in January and a second in February–that promise to address the larger problems players have faced in the base-console versions.

Lastly, CD Projekt Red is offering refunds. Those who purchased the game digitally will have to go through the respective routes on Xbox and PlayStation ecosystems to do so, and those with physical copies can go to their respective retailers. If that’s not possible, the developer is also offering help directly where you can contact the company at helpmerefund@cdprojektred.com up until December 21 this year.

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Samsung Reveals A New 110 Inch TV

If you’ve just upgraded to a PS5 or Xbox Series X, you may be looking for a fancy new TV to go with it. Granted, Samsung’s newly revealed 110-inch MicroLED TV is probably out of most people’s price range for a new TV, but it’s still worth gawking at.

With most consumer-model TVs maxing out around a generous 85 inches, Samsung’s new MicroLED is pushing how big TVs can get, at a huge 110 inches. The new model is one of the smaller applications of Samsung’s MicroLED TV technology, a system that until recently has mostly been for industrial use. The technology was first seen in consumer products with Samsung’s Wall, a humongous 292-inch screen made from modular panels that require professional installation.

The new TV is a downsized version of the Wall, boasting the same LED technology in a smaller package and–more importantly–ready straight out of the box without a complicated installation. The 110″ MicroLED is a 4K HDR screen, integrating AI software to boost picture quality. It’s also taken a step further in the ongoing war on TV bezels, with a 99.99% screen-to-body ratio.

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Shakedown Hawaii Is Coming To PS5, And Has Crossbuy Over 4 Sony Consoles

Shakedown Hawaii, the 16-bit styled throwback sequel to Retro City Rampage, is coming to PS5 with enhancements. This means that the game will be available across four different PlayStation systems–the PS3, PS4, PS5, and PS Vita.

Thanks to crossbuy, if you own the game on any previous system, you’ll have immediate access to the PS5 version.

Developer VBlank Entertainment announced that the game will use the PS5 DualSense controller’s adaptive triggers to give weapons “a more distinct feeling,” and it’ll use the controller’s enhanced vibrations, too. This can be toggled off if you’re not interested, though.

The trophy set on PS5 is also being expanded, and a Platinum trophy is being introduced for the first time. The PS5 trophies will be seperate from the other versions, so you can re-earn them if you’d like.

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Rocket League’s Annual Frosty Fest Gives The Game A Festive Makeover

Frosty Fest, which has happened every year since 2017, is back in Rocket League for another year. The event adds new festive cosmetic items, limited-time events, and a snowy makeover to the recently free-to-play vehicular sports game.

The event begins on December 14, and runs through until January 4, 2021. At the beginning of the event, a limited-time Winter Breakaway mode will be available, which will be replaced by Spike Rush on December 21, and then 2v2 Heatseeker on December 28. These modes will all be played on snowy arenas.

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Over the course of the event, the Floeberg Antenna will be available for free from the Item Shop, while numerous other themed items will be available through completing Event Challenges. These include some re-released items that were available in previous Frosty Fest events.

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