WandaVision and the MCU Multiverse: Everything We Know So Far

Warning: This article contains spoilers for recent episodes of WandaVision!

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Phase 4 of the Marvel Cinematic Universe has officially begun. If there’s one buzzword on every fan’s lips these days, it’s “multiverse.” Between WandaVision’s recent, shocking Marvel cameo and upcoming projects like Marvel’s What If… and Doctor Strange in the Multiverse of Madness, it appears the MCU is now expanding to include alternate realities and other versions of iconic heroes. We’re seeing the birth of the Marvel Cinematic Multiverse, and it’s one that may well include familiar faces from Marvel movies of old.

What exactly is the multiverse, and what does it all mean for the future of Marvel in movies and TV? Let’s take a look at everything we know so far and the clues leading up to Marvel’s live-action multiverse.

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What Is the Marvel Multiverse?

Marvel and DC’s superhero universes are similar in that they both exist as part of their respective multiverses – cosmic super-structures consisting of hundreds of thousands, or depending on the writer, an infinite amount of parallel universes. Some of these alternate realities are similar to the traditional Marvel and DC Universes, while others are wildly different. The biggest distinction between Marvel and DC is that the core DC Universe is usually treated as the center of its multiverse – the foundation on which all other worlds are built. That’s why it’s usually referred to as “Earth-1” or “Earth-Prime.” Whereas Marvel’s classic comic book universe is classified as “Earth-616,” signifying that it’s just another blip in an infinite sea of universes and alternate realities.

The Marvel Cinematic Universe also exists as part of that Marvel multiverse. According to The Official Handbook of the Marvel Universe, its designation is Earth-199999. We can assume the various other Marvel movie worlds introduced over the years, such as Fox’s X-Men universe, Sony’s previous two Spider-Man universes, and New Line’s Blade universe, are all included in this multiverse as well. There’s now growing evidence we’re going to see the heroes of some of those various worlds begin to interact.

Spider-Man’s Multiverse Fake-out

While Phase 4 seemingly marks the point where the MCU really starts to acknowledge its place inside a larger multiverse, it’s worth remembering that the concept of the multiverse already played a big role in the final Phase 3 movie, Spider-Man: Far From Home. There, Spidey briefly teams up with Quentin Beck, who claims to be a refugee from Earth-833. Beck also refers to the MCU itself as Earth-616, a nod to Marvel’s traditional comic book universe. But, as we quickly learn, this is all an elaborate ruse designed to gain the trust of Spider-Man and Nick Fury. Beck isn’t actually from an alternate universe; he’s just a jilted former employee of Tony Stark. Who could have guessed a guy who calls himself Mysterio isn’t to be trusted?

Beck’s ruse does raise the question of whether the multiverse concept actually does exist in the MCU. If Marvel faked us out once already, should we really put much stock in rumors about the multiverse coming into play in Phase 4? But as we’ve seen with characters like The Mandarin and artifacts like the Infinity Gauntlet, the MCU does have a track record of subverting a familiar Marvel element, only to backtrack and tackle a more faithful version later on.

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But again, there’s enough evidence elsewhere to suggest the MCU is indeed part of a larger multiverse. And don’t forget that Far From Home’s “Fury” is revealed to be the Skrull leader Talos in disguise, which might actually explain why he so easily buys into Beck’s lie. As a spacefaring civilization with advanced technology, the Skrulls may already be aware of the multiverse’s existence and would have no reason not to take Beck’s story at face value.

The point of Far From Home’s multiverse red herring probably isn’t to make viewers doubt the multiverse’s existence, but to remind them that this subplot may not play out exactly as expected. Marvel’s Kevin Feige may not want to follow the exact path of the comics when it comes to the multiverse, particularly since Warner Bros. is ramping up its own efforts on the multiverse front. Rather than partake in some sort of multiverse arms race where the two studios try to top each other by bringing back beloved icons like Michael Keaton’s Batman on one side and Tobey Maguire’s Spider-Man on the other, Marvel may be planning something more unexpected. As for what that might involve, we’ll just have to wait and see.

The Watchers and Marvel’s What If…

2017’s Guardians of the Galaxy Vol. 2 is the first MCU movie to allude to the existence of the multiverse, albeit indirectly. That movie’s obligatory Stan Lee cameo features Lee’s astronaut character conferring with a group of Watchers. These omniscient cosmic beings are charged with observing the Marvel Universe, seeing everything that unfolds but forbidden from interfering in mortal affairs. However, they also have the power to peer across the multiverse and observe other worlds where events unfolded differently.

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Earth’s designated Watcher, Uatu, will play a prominent role in the upcoming animated series Marvel’s What If…, where he’ll be voiced by Jeffrey Wright. As in the comics that inspired it, Marvel’s What If… showcases a number of these alternate universes where one key alteration to the timeline results in a cascading series of changes. For example, one episode will show a world where Peggy Carter is given the Super-Soldier Serum instead of Steve Rogers, while another will show a young T’Challa being taken away from Earth in place of Peter Quill. Each of these worlds exists as part of the multiverse alongside the MCU.

WandaVision’s Quicksilver Cameo

WandaVision is the first official release in the MCU’s Phase 4 lineup, and the series certainly hints at a larger focus on the multiverse. WandaVision takes place in Westview, NJ, a surreal town that now exists as a faux-TV sitcom seemingly controlled by a grieving and unstable Wanda Maximoff. Wanda is determined to build the happy family life that was denied to her thanks to the Sokovian Accords and the Blip, causing her to somehow resurrect Vision and conjure twin sons into being.

Episode 5 suggests the series is delving into the multiverse concept, ending with the surprise return of Wanda’s dead brother Pietro. The catch – this Pietro is played by X-Men movie veteran Evan Peters, not Age of Ultron’s Aaron Taylor-Johnson. Whether through Wanda’s spell-casting or the interference of a secret villain, this version of Quicksilver has apparently crossed over from the X-Men universe to the MCU.

Is this exactly what it looks like?
Is this exactly who it looks like?

Obviously, we don’t know yet know if this is the same Quicksilver from X-Men: Days of Future Past, or even if he’s truly Quicksilver at all. Episode 6 compounds this mystery by revealing this Pietro seems to have the memories (and depiction of super-speed) of the MCU version, even though he looks and behaves like the Fox version. For all we know, Wanda has simply brainwashed Hollywood actor Evan Peters into believing he’s Quicksilver.

Marvel might be gearing up for another fake-out a la Far From Home. But we already have confirmation that Ryan Reynolds’ Deadpool is making the jump to the MCU, so it’s not as if Peters’ Quicksilver would be the only character to cross universes. And we have some ideas for how the multiverse could be at the heart of WandaVision’s mysteries.

Doctor Strange, Spider-Man and the Multiverse of Madness

The idea of WandaVision helping set the stage for Marvel’s live-action multiverse makes even more sense when you remember the series is also meant to lead into the upcoming Doctor Strange in the Multiverse of Madness. Wanda herself will be a major character in the film, likely either as Stephen Strange’s reluctant pupil or as a tragic villain whose uncontrolled magical powers threaten the very fabric of reality. Or both, perhaps.

That Doctor Strange sequel looks to be tackling the multiverse concept in a very significant way. It is in the title, after all. It’s not entirely clear what the “Multiverse of Madness” is meant to be. Is it a fanciful title for the entire Marvel multiverse? Is it a specific branch of the multiverse where Lovecraftian horrors lurk? Is it less a physical place than a multiverse of dreams ruled by a villain like Nightmare? It’s too early to say right now, but we assume the sequel is a big part of the multiverse puzzle in Phase 4.

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Meanwhile, the untitled Far From Home sequel will also be closely intertwined with Doctor Strange 2, to the point where Strange himself will play a significant role in Spider-Man 3. Current casting rumors suggest Spider-Man 3 will delve headlong into the multiverse, with both Andrew Garfield and Tobey Maguire’s versions of Peter Parker rumored to appear, along with a wide range of supporting characters and villains from those earlier Spider-Man movies. That movie may wind up being more of a multiverse crossover adventure than 2018’s Spider-Man: Into the Spider-Verse, and Doctor Strange is the likely catalyst behind it all.

Granted, Tom Holland has denied these casting rumors, but between his hilarious track record of accidentally leaking plot details and Disney’s ironclad secrecy, those denials don’t necessarily hold much weight. One way or another, the Marvel multiverse is fast approaching.

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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Last Minute Valentine’s Day Gift Deal: Get 2 Dozen Roses for $19.99

Valentine’s Day is this Sunday, February 14. You might think that your best bet would be to hop over to your local store or florist to pick up an impromptu bouquet at a hefty price, but that’s not true. If you’re on a tight budget, you can still score two dozen roses from AmazonFresh (via Whole Foods) for only $19.99. There’s a $5 delivery fee and availability of the deal is based on your location, but there are still many places that offer flower delivery on Saturday or Sunday. This deal is available for Amazon Prime members in-store as well if you download the Whole Foods app.

2 Dozen Roses for $19.99

Amazon Prime Members Only, Only Available in Select Locations, Color May Vary

Amazon Fresh (via Whole Foods) is offering 2 dozen roses for $19.99. That’s far cheaper than roses you’ll find at Proflowers, FTD, 1-800-Flowers, or any other online floral vendor. Add $4.99 for shipping or free shipping on orders over $35. Note that the color rose you’ll get varies (red, white, pink, yellow, orange, purple, multi-color, and rainbow). Given the low price point and the fact that your local Whole Foods retailer is going to select, arrange, and deliver your roses, a big YMMV on quality. Note that this seems to only be available in certain areas.

If you live within commuting distance to a Whole Foods and you don’t want or can’t get this deal delivered, you can also pick it up in-store for $19.99 (it’s normally $29.99). The benefit is that you can pick your specific rose color. You can log into your Whole Foods app to take advantage of this deal.

As a side note, I tried ordering these roses myself (my local Whole Foods is in Oakland, California) and they definitely get the job done. At the very least, I didn’t have to toss any roses.

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Eric Song is IGN’s deal curator and spends roughly 1/4 of his income on stuff he posts. Check out his latest Daily Deals Article and subscribe to his IGN Deals Newsletter.

Animal Crossing Adds Lunar New Year Items For A Limited Time

A few new limited-time items are now available in Animal Crossing: New Horizons. To celebrate the start of the Lunar New Year, players can now order a red envelope and Lunar New Year decoration from Nook Shopping, as well as Bokjumeoni lucky pouch.

The red envelope and lucky pouch each cost 500 bells, while the Lunar New Year decoration costs 2,000. All three items will be available until February 17, giving you only a few days to grab them. You can order them from the Seasonal tab in Nook Shopping.

A couple other seasonal items are also still available in the game for a few more days. Players can order two Valentine’s Day items–a chocolate heart and a heart-shaped bouquet–until February 14, while the cheer megaphone and football rug are available until February 15.

Continue Reading at GameSpot

WandaVision: Disney+’s Midnight Streaming Releases Are Bad For Everyone

Like The Mandalorian Season 2 before it, WandaVision should be “event television”–a show that everyone you know, in person and on social media, is watching at the same time, creating a communal viewing experience. But by pointlessly adhering to the totally arbitrary “midnight release” practice that’s become standard across the streaming landscape, Disney does its fans a disservice. Fans who want to keep up with WandaVision need to stay up into the early hours of the morning every Thursday night, or risk being spoiled the following day until they’re able to actually sit down and watch each new episode. Meanwhile, fans who do stay up late to catch each episode have to carefully tiptoe around discussions for days afterward to avoid spoiling it for others. Everyone is robbed of the social experience that a show like WandaVision should embody.

Of course, this isn’t only a Disney+ problem. But it’s a worse problem for Disney than it is for competitors. Yes, Netflix tends to drop entire seasons at midnight. But when new episodes of a Netflix show like Cobra Kai Season 3 arrive, the conversation is only temporarily staggered; since all the episodes drop at once, it’s understood that everyone will eventually catch up, and after a few days or a week, the statute on spoilers relaxes. On the other hand, big Disney+ shows have so far stuck to a traditional week-to-week release schedule, exacerbating the problem by drawing it out over weeks and months. Friday after Friday, fans find themselves out of sync with their peers.

Meanwhile, other streaming platforms suffer from the exact same issue. Amazon, for example, dropped each episode of The Boys Season 2 at midnight Pacific time, and released them week-to-week just like Disney does. That was bad enough; all streaming platforms should reconsider this practice. But “event television” shows on most other streaming platforms are relatively infrequent–largely thanks to Disney’s complete control of some of the world’s biggest franchises. The problem is worse on Disney+ because in all likelihood, this is now more or less going to be a permanent fixture in fans’ weeks.

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Epos GTW 270 Hybrid Wireless Gaming Earbuds Review

Epos is flying solo. After co-creating a series of gaming headsets with Sennheiser for the past two years, the company developed its first completely independent device – the GTW 270 Hybrid, a pair of specialty wireless earbuds for gaming. Separating it from the rest of the earbud pack is a wireless headset staple: a USB-C wireless dongle which you can plug into a PC, Nintendo Switch, or PS5. While the GTW 270 mostly nails its sound right off the bat, the dongle suffers from some glaring technical shortcomings that limit its utility… Like the fact that you can’t use the microphone in low-latency mode. These problems, frankly, make the GTW 270 Hybrid a hard sell as a headset alternative. Their sweet sound and decent battery life are more than enough reason to consider them as a solid set of everyday carry headphones with a special affinity for games, though.

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Epos GTW 270 Hybrid – Design & Features

The GTW 270 Hybrid is a polished, but fairly conventional set of “true” wireless earbuds. (As opposed to the wrap-around Bluetooth earbuds connected by a wire-filled neck band). The earbuds look small, but are still big enough that the rounded rectangular base of each bud pops out from your ear. They’re bigger than the little stalks that emerge from your ears when using Airpods, but look a little more elegant.

There’s a single small button near the top of the left earbud, which controls phone-related functions like answering calls and media controls, including play, pause, and track selection. With only one button – and a small one at that – it can be tricky to remember all the control inputs: To skip forward a track you press the button twice, to skip back you have to press three times, you hold the button down for three seconds to end a call. Between that moment you spend fumbling for the button by your ear and the second or two to search your memory for how the controls work, it often feels easier to just bypass the earbuds and control your calls and music on your smartphone.

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The small nub poking out of each bud has an adjustable rubber ear tip on it. The GTW 270 comes with four sizes of rubber tips. The tips are designed to create a solid seal that cuts out a significant amount of ambient noise. The earbud really fills your ear, so make sure you take a moment to find the right size: I used a larger-than-ideal size for a couple of days and simply having the buds in my ears grew painful.

Like most true wireless earbuds, the GTW 270 Hybrid comes with a carrying case that doubles as a charging vessel and wireless networking hub. The small, dark aluminum-coated box has a slick, subdued look. The front has a single button, which you can press to check the case’s battery life or hold to pair the earbuds via Bluetooth. The back has a USB-C port for charging and syncing on PC. When you pop the top, you’ll find discrete molded spaces for both earbuds, ensuring that they’re secure and that the copper wireless charging contacts hit all the right spots.

Epos GTW 270 Hybrid Review

I was fairly impressed with the Epos GTW 270 Hybrids’ battery life. Like other earbuds, the actual ear pieces have a small battery inside that can only last a few hours, but will charge inside the carrying case, which sports a larger battery. According to Epos, the earbud batteries hold a five hour charge, and the charging case battery can store fifteen hours, so you can get a total of 20 hours of battery life between charges. Of course, the nature of the two-stage battery means that your single-session playtime is capped at five hours. Despite that additional cap, I never ran into battery issues in my testing. I was able to play multi-hour sessions on my gaming PC and PS5 without having the earbuds drop out on me.

The case’s other primary feature, networking, is where the GTW 270 Hybrid falls apart. Pairing the earbuds with any device requires a fairly specific order of operations, and they won’t work if you do them in the wrong order or if certain conditions interfere. To pair the earbuds via Bluetooth or the USB-C dongle, you put the earbuds in the case, close it, then open it again. If you’re pairing the dongle, it should start pairing automatically. If you’re connecting via Bluetooth, you press and hold the case button. The pairing windows are fairly small, so you need to make sure your PC, phone, or console is ready to go. You also must make sure you’re unpaired from other devices.

Epos GTW 270 Hybrid Review

None of this is hard, but simple doesn’t mean foolproof. There are enough potential points of failure that you will find yourself struggling to set up the earbuds at some point: It may be because you forgot to actively unpair with your phone before syncing with a PC, or because you press the Bluetooth pairing button before opening the case, but something’s going to go wrong and you’ll scratch your head for a second, annoyed, before figuring it out.

The case’s pairing issues are fairly minor, but there are larger issues with the GTW 270 Hybrid’s signature component, the USB-C dongle. The dongle allows for a superior low-latency wireless connection between your PC, phone, or console and the earbuds. (Bluetooth, by and large, introduces an unacceptable amount of lag for games). Under ideal conditions, the dongle is the difference between the laggy, borderline unusable audio you’d get from any pair of Bluetooth headphones, and the lag-free performance of a strong wireless headset.

Epos GTW 270 Hybrid Review

But the dongle’s connection is sensitive to physical interference. In a relatively enclosed space, like in the crowded backend of my gaming PC, the dongle was basically unusable. The sound came out a staticky, partially garbled mess. There is a workaround: You can plug the dongle into any device using a USB A-to-C extension cable, which gives you some freedom to position the dongle and case can read each other unfettered. Still, it’s pretty rare for peripherals with direct, dongle-based wireless connections to get disrupted so easily.

On top of that, the low-latency connection only supports audio playback, which means you can’t use the earbuds’ built-in microphones while connected via the dongle. Plus, the earbuds don’t provide any chat mix controls or even a mute button. It’s pretty clear that the earbud microphone is meant for phone calls and video chat, not gaming. On PlayStation 5 and PC, you can bypass the issue by using a second microphone like the one built into the DualSense. With other devices, you simply don’t have access to a microphone in-game. Even on the platforms where a workaround is possible, though, it creates problems you don’t need to worry about on virtually any other wireless headset.

Epos GTW 270 Hybrid – Software

When connected to a PC via the dongle, players can tweak some of GTW 270 Hybrid’s audio via Epos Gaming Suite, the company’s configuration software. The Gaming Suite is a relatively modest app, offering a few settings tweaks, including the ability to turn off 7.1 simulated surround, and an EQ interface that allows you to tweak how the headset sounds. The app comes with only four preset EQ profiles – flat, esports, movies, and music – but allows you to save your own custom profiles.

Epos GTW 270 Hybrid Review

Epos GTW 270 Hybrid – Listening & Gaming

The Epos GTW 270 Hybrid sounds great, assuming you’re okay with all the connection-related caveats we’ve already discussed. They generate very clear, if somewhat soft, sound that carries nuanced details that help create an immersive gaming experience. That quality carries across both the Bluetooth and dongle-based connections. Where many Bluetooth earbuds deliver washed out, compressed-sounding audio, the GTW 270 lets you hear a lot of the little quirks in your favorite songs and games. Though some of the connection-related confusion still applies, these earbuds are actually really appealing when you ignore the “gaming” label and use them as everyday headphones for your commute, wearing around the house, going to the gym, etc.

But, alas, we cannot do that in this review. There’s a natural disadvantage to using earbuds versus a conventional headset. The GTW 270 Hybrid uses 6mm drivers, which is significantly less powerful than the 40-50mm drivers used for most over-ear headphones. Now, earbuds don’t need the same kind of power as standard headphones because the sound is already in your ear, but you lose out on some of the side effects of having powerful speakers, like the big thumping bass for explosions, drum-heavy music, and anything else that goes boom.

Epos GTW 270 Hybrid Review

When set up for success, the dongle delivers. I played Dead by Daylight and Destruction AllStars on PS5 using the low latency connection and DualSense mic. The low latency connection delivers great sound with no noticeable lag between the audio and video. The dongle’s connection issues are notable and can inject a little unnecessary exasperation into setting things up, but it’s worth pointing out that I was able to use it successfully on all compatible platforms, and only needed to use the extension cable with my PC.

That said, it’s still a poor alternative to an over-ear gaming headset, especially for multiplayer games. Having to use the DualSense mic was an annoyance: The open mic can pick up external noises you don’t want to broadcast, like the sound of me rapidly shaking the analog stick to wiggle out of a killer’s grasp in Dead by Deadlight. Even though that’s technically an issue with the the DualSense controller, rather than GTW 270 Hybrid, it isn’t an issue you would encounter with any other dedicated gaming headset.

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Like most Bluetooth headsets, the connection introduces a distracting amount of lag that can disrupt the sync between audio and video in cutscenes, or simply make games more difficult if they require audio cues. I played Call of Duty: Black Ops Cold War on PC using a Bluetooth connection, rather than using the dongle, and found there was a small gap between when my gun fired and when I heard it fire. In a quickdraw situation or, worse, when you hear a gunshot but don’t know where it’s coming from, that half-second can be the difference between life and death. Even in single-player games, anything that requires precise audio/video syncing will suffer.

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Purchasing Guide

The Epos GTW 270 Hybrid is available now for $199 at Epos’ digital store and Amazon.

Predicting WWE And AEW’s 2021, Celebrating Bo Dallas, And More | Wrestle Buddies Episode 41

This week on Wrestle Buddies, GameSpot’s professional wrestling podcast, Mat Elfring and Chris E. Hayner can see the future. We make our predictions for what will happen in the world of professional wrestling in 2021 and beyond. We also put the spotlight on Bo Dallas, perhaps WWE’s most underutilized star of all time.

First, as we are on the road to Wrestlemania, it’s time to think long-term about pro wrestling. We predict what WWE, AEW, Impact, and even New Japan Pro Wrestling will be doing for the rest of this year to stir interest in the product. Also on the table is whether or not WWE will be sold (it probably will be).

Then, in a new segment, Mat and Chris look back on one of the best moments in NXT history–and it just so happens to feature Bo Dallas. The man who taught us all to “Bolieve” hasn’t been seen on TV in over a year, but we miss him, and it’s hard to argue he was one of NXT’s most interesting characters.

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System Shock 2 VR Officially Announced

System Shock 2: Enhanced Edition is getting a fully playable VR mode. IGN can exclusively reveal that Nightdive Studios is working on the fully-fleshed VR mode complete with its own VR-focused development team.

It began when Nightdive Studios posted a tweet in January showing Nightdive Studios CEO Stephen Kick using a VR controller to play System Shock 2. The tweet served as a hint at what Nightdive Studios was already looking into for its enhanced version of the sequel, which was whether or not VR could work for System Shock 2.

“During the process of reverse-engineering the missing libraries for System Shock 2, we had an opportunity to play around with the idea of creating a standalone VR version,” says Kick in an interview with IGN. “And so we brought on an [VR] expert to look about the cod and give us a brief idea of what kind of things we could do.”

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With this blueprint, Nightdive found that there was a solid enough foundation in System Shock 2 to begin fleshing out a full VR version. Kick says System Shock 2 Enhanced Edition will be fully playable in VR along with the game’s multiplayer mode. So co-op can be played in VR in cross-platform, where one player can be in VR and another can play on a standard PC.

Kick was also clear that VR isn’t just a tacked-on extra, but a fully-fleshed out feature. Nightdive is working with an outline on how to create a “really remarkable, built from the ground up VR experience.”

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Nightdive cites the immersive potential of VR as one of the main reasons for pursuing this dedicated mode for System Shock 2: Enhanced Edition. “When you’re in VR, you’re the one actually swinging the weapons, you’re reloading [the guns] yourself, you’re not just hitting a button and having the character reload the gun automatically.”

The team has been studying other VR games and one title that has set a bar for immersion is Half-Life: Alyx, which Nightdive says is a big inspiration. “[Half-Life: Alyx has] just become essential in creating that feeling that you’re there… Things like being able to pick up items from a distance is something that was really important in Half-Life: Alyx, and it’s something you’ll be able to do in System Shock VR as well.”

Currently, System Shock 2 VR is in the prototype stage, so the VR version will not be released alongside System Shock 2: Enhanced Edition, which is planned to be released alongside Nightdive’s full remake of System Shock.

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Matt T.M. Kim is News Editor for IGN.

IKEA Announces Huge Lineup Of Gaming Furniture, Including A Big Wooden Hand

IKEA has spent years working on a line of gaming furniture, and now it’s finally ready. The Swedish furniture giant has announced its gaming range that it developed in partnership with Republic of Gamers, and it includes everything you need to deck out your gaming room and potentially some stuff more esoteric items.

In a statement, IKEA said getting into gaming was a “natural step” for the company due to the increasing number of people who enjoy games. Acknowledging its lack of knowledge and experience in gaming, IKEA said it found a good partner in Asus’s Republic of Gamers brand to help the company behind $1 hot dogs design the furniture.

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“Combining the best of these two worlds, the collaboration aimed to democratize the gaming experience, by creating relevant, functional, beautiful, and affordable products and complete gaming solutions to make it easier for everyone to create the setup and the home they want,” IKEA said.

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Nintendo Switch eShop Valentine’s Day Sale Is Live Now

The Nintendo Switch eShop is hosting multiple Valentine’s Day sales right now. You can save on titles from Ubisoft and Warner Bros., including a bunch that would be ideal to play with your loved ones this weekend. There are also a few other ongoing sales on Capcom and Bandai Namco games that are worth checking out.

Ubisoft’s Valentine’s Day sale includes nice discounts on a handful of fun multiplayer games. While going clubbing this weekend is out of the cards, you can bring the party to your living room with Just Dance 2021, which is discounted to $30. Mario + Rabbids Kingdom Battle is slashed to $15, and it’s a great strategy game to play cooperatively. You can also save on a number of digital board and party games, including Monopoly ($10), Uno ($4), Wheel of Fortune ($8), and Jeopardy ($8).

WB Games’ Valentine’s Day sale is particularly good if you’re looking for co-op games to play with kids over this long weekend. Scribblenauts Mega Pack and party game Scribblenauts Showdown are down to $10 each. A ton of Lego games are discounted as well, including Lego Marvel Super Heroes 2 for $9. It’s one of the rare Lego games with four-player local co-op, so it’s a great pick if the whole family is looking for something to play.

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