Jared Leto’s Spider-Man Spinoff Morbius Delayed Again

We’ve been waiting to see where else Sony can take its live-action Spider-verse following the mixed bag that was 2018’s Venom film, but we’re going to be waiting a few months longer. Sony has delayed its upcoming film Morbius until the fall, according to a report from Variety.

Sony has reportedly pushed Morbius from its already delayed March 19 release until October 8, 2021, Variety writes. The film, set to star Jared Leto, has been on Sony’s schedule for a while now. It was originally set to release in July 2020, but was delayed due to the COVID-19 pandemic. It held onto its March 19, 2021 release date at least up through mid-December, before this latest delay.

Jared Leto plays the part of Morbius, the Living Vampire, an anti-hero from the Spider-Man comics. Like many of Spider-Man’s allies and enemies, Morbius is a mutation resulting from the combination of human and animal DNA. Dr. Michael Morbius seeks to cure his rare blood disease but, in doing so, inherits many vampiric characteristics. Though he began life as a villain, he’s morphed into an anti-hero character in the vein of Venom.

Continue Reading at GameSpot

Project Athia Coming To PS5 In January 2022

During Sony’s CES livestream, Sony revealed that Square Enix’s Project Athia will launch on PlayStation 5 in January 2022. The window was confirmed by way of a very small block of text on a PlayStation disclaimer image, which also confirmed dates for other upcoming PS5 titles. A release date for the game was previously unknown.

Project Athia was first announced as an exclusive title for the PS5 during Sony’s PS5 reveal event stream. The trailer played during the announcement revealed a protagonist leaping and exploring a fantasy world with menacing-looking enemies. Project Athia’s taglines suggest that the protagonist will endure something like a fish out of water trial: “In a world not her own, where resolve will be tested, truths will be questioned, and devotions will be doubted, she will rise.” Not much else is known about the game at this time.

Project Athia is being produced by Square Enix’s Luminous Productions, a subsidiary formed to develop AAA titles. Luminous Productions’ past titles include only Final Fantasy XV, and Project Athia is the studio’s first departure from a Final Fantasy installment.

Continue Reading at GameSpot

Kena: Bridge Of Spirits, Solar Ash Get PS5 Release Dates At CES 2021

There are plenty of indie games to look forward to in 2021, and Sony has just confirmed that two PlayStation console exclusive indie titles are coming out sooner rather than later. You can expect to get your hands on both Solar Ash and Kena: Bridge of Spirits within the first half of 2021.

In a small text message seen during Sony Interactive Entertainment’s CES 2021 press conference, Sony revealed the release windows for several upcoming games. Both Solar Ash and Kena: Bridge of Spirits are listed, with the former scheduled to come out in June and the latter in March.

From developer Heart Machine, Solar Ash sees you play as a mysterious individual who can seemingly glide across practically anything, speeding through beautifully stylized worlds and just as quickly getting thrown into frantic bouts of combat. The game is scheduled to launch for PS4, PS5, and PC.

Continue Reading at GameSpot

Ghostwire: Tokyo And Stray Releasing For PS5 This October

Sony’s CES 2021 presentation gave us a look at some of the new tech on the way from the company this year, including various PS5 titles. Although few details were shared during the stream, we did learn some updated release windows for a handful of upcoming games, including Ghostwire: Tokyo and Stray.

As noted in a disclaimer during the presentation, both Ghostwire and Stray are now slated to release for PS5 in October 2021. Both had previously been confirmed for this year, but this further narrows down their release window. No further information about the titles was revealed beyond that.

Ghostwire: Tokyo is the next project from Tango Gameworks, the studio founded by Resident Evil creator Shinji Mikami. We’ve heard little about the game since last summer, when director Kenji Kimura spoke about how the title will take advantage of PS5’s DualSense controller and other hardware features.

Continue Reading at GameSpot

Capcom’s Pragmata Delayed To 2023

During CES 2021, Sony outlined release dates for some upcoming PlayStation 5 titles, including GhostWire: Tokyo, Kena: Bridge of Spirits, Project Athia, Solar Ash, and Stray. The company also confirmed that Capcom’s sci-fi title Pragmata has been pushed back to 2023.

Neither Sony nor Capcom have shared new footage of Pragmata during CES 2021. Originally slated to launch in 2022, Pragmata was unveiled in June 2020 with a trailer that didn’t reveal much. Questions around narrative, gameplay, characters, and the like have yet to be answered. However, it’s supposed to launch on PC, PlayStation 5, and Xbox Series X|S in 2023.

Toward the end of Sony’s CES 2021 livestream, the company’s logo was punctuated by small-print text featuring other release date announcements. This includes Kena: Bridge of Spirits (which releases this March), Solar Ash (launching this June), GhostWire: Tokyo and Stray (which both drop this October) and Project Athia (coming out in January 2022).

Phasmophobia Adds Scary Feature That People Thought It Already Had

In an update about new additions to the beta version of the game, Phasmophobia developer Kinetic Games revealed that “the ghost will now listen for player voices when hunting.” The biggest news for most Phasmophobia players, however, was that the game didn’t already include this feature.

In a subsequent reply, Kinetic confirmed that it was added to the game because “lots of people thought it was a feature” already. With the game already allowing for audio input for communicating both with other players and with the ghost, as well as antagonizing ghosts by calling out their name, it’s no surprise players believed that mic input would also lead a ghost to their location. The bad news is, if the ghosts weren’t using those clues before, they’re about to get even more deadly on a hunt.

Kinetic have elaborated that the update will be “based on how loud your mic is,” meaning players will still be able to safely whisper while being hunted. Another recent update also improved ghosts’ hunting behaviors, allowing ghosts to remember a player’s last known location and to search that area first.

Continue Reading at GameSpot

Andy Samberg, Noah Hawley, And Ben Stiller Assemble For Apple Studios Sci-Fi Project

Sometimes the list of names attached to a project is enough to pique our interest before we even have a name or a logline for it. Such is the case with an upcoming project set to star actor Andy Samberg.

THR reports that Samberg is set to star in an upcoming sci-fi comedy-drama for Apple Studios under the Apple Original Films name, and will produce it, too. Andy Siara will write the script for the film, which is based off an idea by Bojack Horseman creator Raphael Bob-Waksberg; Siara also wrote Palm Springs, another science fiction comedy-drama starring Samberg, which released on Hulu in summer 2020.

Noah Hawley will produce the film through his 26 Keys production company alongside Dan Seligmann. Hawley created Legion and Fargo for FX, and is attached to the upcoming FX Aliens show as well. Ben Stiller and Nicky Weinstock will produce through Red Hour, with Jackie Cohn as executive producer. Bob-Wakberg will receive a production credit, too.

Continue Reading at GameSpot