Paradise Lost Is a Wild Adventure Game About a World Where the Nazis Nuked Europe

It’s immediately apparent why developer PolyAmorous named its upcoming post-apocalyptic adventure narrative Paradise Lost. This is not only a game about a world in which Nazis remained in power into the 1960s before eventually nuking the vast majority of Europe, it’s a game about the last story on Earth.

In Paradise Lost you take on the role of Szymon, a 12-year old boy that’s discovered an enormous underground Nazi bunker beneath Poland. While shielded from the ravaged and radiated barren nuclear wasteland, it’s far from an idyllic safe haven.

I was recently shown an in-progress build of the game that took place a little over an hour into the story. While the entire game is only planned to be around four hours for a single playthrough, it’s designed to include branching story moments, divergent paths through the environment, and multiple endings.

[widget path=”global/article/imagegallery” parameters=”albumSlug=paradise-lost-screenshots&captions=true”]

Within the lore of Paradise Lost, the United States was hesitant to act in 1945 and never retaliated to end World War II. Eventually Europe was in a stalemate so the Nazis nuked it all. The bunkers themselves are inspired by an actual bunker that the Nazis had planned to build beneath Poland but never finished. All documentation about the bunker’s exact purpose and plans were destroyed before the end of the war, making the game one giant “What if…?” scenario.

One of the bunkers is overtaken by Polish rebels, which the events have ties to actual Polish spies from the 1940s. The developers ensure that history buffs and fans of alternate history theories and conspiracy theories will have plenty to dig into here.

The mixture of Slavic pagan themes, disturbing Nazi exploits, and hidden secrets that seem poised to rattle anyone to their core, let alone a 12-year old child, puts Paradise Lost in a unique position to almost be considered a horror game. From what I’ve seen so far, most people will probably label this one a “walking simulator,” but I prefer the designation of “first-person narrative adventure game” instead.

[ignvideo url=”https://www.ign.com/videos/2020/08/29/chilling-paradise-lost-cinematic-trailer-shows-nazi-and-a-mysterious-underground-bunker”]

During my demo, Game Director Bogdan Graczyk explained the choice to feature a child protagonist in this sort of dark, unforgiving world.

“Using the unique lens of a child works very well with the theme,” says Graczyk. “When we look at the aftermath of the war through the eyes of a child who is innocent, but needs to live with the consequences anyway, it’s a more powerful story. The emotional impact was always very high on our priority list of our artistic goals.”

In Paradise Lost, Szymon is on a quest to discover why his deceased mother cherished a photo of herself with a strange man. The plan is to find the man and, as a result, find some answers about what’s happened to the world. There is also a mysterious woman named Ewa that Szymon speaks with at various moments using the underground console in the bunker.

[poilib element=”quoteBox” parameters=”excerpt=Within%20the%20lore%20of%20Paradise%20Lost%2C%20the%20United%20States%20was%20hesitant%20to%20act%20in%201945%20and%20never%20retaliated%20to%20end%20World%20War%20II.”]

Another interesting design decision is that the entire game is structured from top-to-bottom with the five stages of grief as explicit parallels. The section I was shown, which featured slow-paced exploration, reading lore pages, and gradually picking through an abandoned environment was part of the ‘bargaining’ section of the story. I’ve been told the game features no traditional “combat” moments and does not devolve into a game of hide and seek in which you cannot defend yourself. Forced stealth segments in these sorts of games rarely, if ever, fit very well — so this is a relief to hear.

One interesting aspect here beyond the lore and setting is that during several key moments in Paradise Lost you’ll get to “play out” past events from the bunkers. During those events you’ll have to make choices that affect the direction the narrative takes. For a relatively short adventure narrative, having that sort of non-linearity is very intriguing. It makes sense that a game about an alternate take on history would let you choose your own path, to some extent.

[poilib element=”quoteBox” parameters=”excerpt=The%20entire%20game%20is%20structured%20from%20top-to-bottom%20with%20the%20five%20stages%20of%20grief%20as%20explicit%20parallels.”]

Visually, Paradise Lost is quite stunning. The environments are breathtaking and the lighting lends an essence of loneliness and foreboding dread that’s difficult to capture for studios of any size, let alone a small indie team like PolyAmorous. Graczyk tells me that at its conception several years ago, the game only had around four people working on it. At the peak of the project that number had reached 16, but is now around 12 developers finishing the game up for release later this year.

Paradise Lost is shaping up to be a special and evocative type of game that uses the backdrop of a ravaged post-apocalyptic Europe to tell an intimate story of loss, grief, and discovery. Rather than following the mold of Metro, with its gruesome beasts and tense gunplay, this will be a much slower and introspective journey. Hopefully it’ll live up to its potential and be one worth taking.

[poilib element=”accentDivider”]

David Jagneaux is a longtime freelance writer for IGN. Talk games with him on Twitter at @David_Jagneaux.

Quentin Tarantino Reacts To The Grisly Joker Talk Show Scene

Acclaimed and Oscar-winning director Quentin Tarantino has shared his thoughts on 2019’s blockbuster smash Joker, and in particular the grisly and uncomfortable talk show scene involving Robert DeNiro’s character.

In an Empire podcast conversation with director Edgar Wright, Tarantino discussed the scene, in which Joaquin Phoenix’s Joker meets DeNiro’s Murray Franklin, confesses his murderous ways, and then shoots Franklin in the head.

Tarantino said the scene succeeds in subverting expectations and convinces the audience that Joker should kill Franklin.

Continue Reading at GameSpot

Sony Has Purchased A Stake In From Software Owner Kadokawa Corporation

Kadokawa Corporation has given Sony a 1.93% ownership stake in the company, a financial deal that the Japanese media conglomerate says will allow it to utilize Sony’s “global expansion power of animation and consumer games.”

“We believe that it is necessary to procure such funds in order not to miss potential investment opportunities and to solidify our ability to create IP based on our track record of creating rich and unique IP consisting of a diverse portfolio of books, movies, animations, games, and UGC platforms, both financially and financially,” it said in a statement as reported by VGC.

The deal will also see CyberAgent–owner of popular smartphone game developer CyGames–receive the same percentage of shares in the company, which in turn will allow Kadowkawa Corporation to create and develop new intellectual properties in addition to maximizing the IP that it already owns.

Continue Reading at GameSpot

Red Dead Redemption 2 New Music Album Features Housebuilding Song And 4 Unreleased Tracks

Rockstar Games has announced a new Red Dead Redemption 2 music album. “The Housebuilding EP” is described as a special release and it will launch on February 12.

The album’s top-billed song is “The Housebuilding Song,” which is heard during the epilogue of the acclaimed western. Four previously unreleased songs are also included on the EP, written by David Ferguson and Matt Sweeney.

No Caption Provided

Ferguson is country music legend who produced songs for Jack Clement, Johnny Cash, John Prine, and most recently Sturgill Simpson. Sweeney is a guitarist whose performances are featured on songs by Cash, Adele, Run The Jewels, and Iggy Pop.

Continue Reading at GameSpot

The Suicide Squad Is Finished; James Gunn Praises WB for Being ‘Creatively Amazing’

James Gunn has confirmed that The Suicide Squad is now “fully finished,” and praised Warner Bros. for not even slightly interfering with the movie.

Taking to Twitter, Gunn replied to a fan who asked whether the studio was heavily involved with The Suicide Squad. In response, the director explained how he was given total creative freedom on the project, making “every single choice” himself, as Warners gave “very few notes” and it was his choice whether to take them on board or not. He also confirmed that the movie has now reached completion.

The Suicide Squad, for the DCEU, is one of several major Warner Bros. movies that will be released in theaters and on HBO Max simultaneously this year — and with “carte blanche” to kill off any Suicide Squad members he wanted to (even Harley Quinn), Gunn has loaded up the movie with cannon fodder obscurities like Blackguard, Javelin, Polka-Dot Man, Savant, and more.

[ignvideo url=”https://www.ign.com/videos/2020/08/22/the-suicide-squad-official-cast-reveal”]

In the DC comics, the Suicide Squad gained a reputation for having an increasingly high body count — a trend that continued in the antihero team’s various other incarnations and adaptations.

With every member of the squad being expendable once again, no one can be sure who will survive Gunn’s soft reboot, though there are plenty of contenders. The movie stars Idris Elba as Bloodsport, Margot Robbie as Harley Quinn, Joel Kinnaman as Rick Flag, John Cena as Peacemaker, Viola Davis as Amanda Waller, Jai Courtney as Captain Boomerang, David Dastmalchian as Polka-Dot Man, Daniela Melchior as Ratcatcher II, Steve Agee as King Shark and John Economos, Sean Gunn as Weasel, Flula Borg as Javelin, Nathan Fillion as TDK, Peter Capaldi as The Thinker, Pete Davidson as Blackguard, Alice Braga as Sol Soria, Mayling Ng as Mongal, Juan Diego Botto as Luna, and Michael Rooker as Savant.

[widget path=”global/article/imagegallery” parameters=”albumSlug=dc-extended-universe-every-upcoming-movie&captions=true”]

The Suicide Squad will debut in theaters and on HBO Max on August 6, 2021. There’s no trailer yet for the movie, but Warners did include some footage in a sizzle reel of upcoming releases. Gunn is also writing and directing a Suicide Squad TV series spinoff starring John Cena’s character Peacemaker. No release window has been given for that yet, though it is expected to premiere after The Suicide Squad.

[poilib element=”accentDivider”]

Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Madden Super Bowl Predictions Over The Years: How Often Does EA Get It Right?

Super Bowl LV takes place this weekend, with the defending champions Kansas Chief Chiefs taking on Tom Brady and the New England Patriots Tampa Bay Buccaneers for the title.

EA Sports historically simulates the Big Game and releases the results of the match-up, with this year’s simulation picking the Chiefs to win their second straight Super Bowl by taking down the Bucs for the crown by a score of 37-27.

According to the simulation, Patrick Mahomes will lead his team to victory and take home the Super Bowl MVP award for a second straight year, while Brady will put up a good effort in the loss. Whether or not that happens remains to be seen, but EA’s predictions in the past have been eerily accurate, like in 2015 when the simulation predicted the Patriots’ comeback victory against the Seattle Seahawks–and the final score–along with the exact type of pass play that made it happen. It was spooky. But EA isn’t always that accurate with its predictions.

Continue Reading at GameSpot

Hitman 3 Was One Of The PS Store’s Top Downloaded Games In January

Sony has unveiled the top downloaded games during January across the PlayStation Store. Hitman 3 is the only new release to sneak its way into the charts, despite launching later in the month.

Call of Duty: Black Ops Cold War made a strong showing in both North America and Europe, settling into the top three in both regions on PlayStation 5–plus number one in the PlayStation 4 charts. Season One of Activision’s latest shooter kicked off earlier in the month, adding new maps, weapons, game modes, and a season pass. Call of Duty: Warzone occupies second place for free-to-play games.

FIFA 21 takes the top spot in Europe ahead of Hitman 3, but Agent 47’s latest outing comes in second place in both regions. The rest of the PS5 chart is mostly made up of newer games, while there are plenty of mainstays in the PS4 charts with the likes of Grand Theft Auto V and Minecraft.

Continue Reading at GameSpot