Elite Dangerous: Odyssey Expansion Delayed on PC and Console

Frontier Developments has revealed that Elite Dangerous: Odyssey has been delayed due to the impact of COVID-19, with console versions in particular seeing a major pushback.

The expansion, which lets players touch down on and explore planets on-foot, was originally slated to launch in early 2021 on PC and console, but this has had to be pushed back to later in the year.

PC players who have pre-purchased Elite Dangerous: Odyssey Deluxe Alpha Expansion or hold a Lifetime Expansion Pass will get access to the Odyssey Alpha in early Spring 2021 to test the game ahead of its PC launch in late Spring 2021.

The game will then launch on PlayStation 4 and Xbox One in Autumn 2021, following feedback and iteration in the wake of the PC release.

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“The ongoing impact of the pandemic … including the renewed lockdowns in 2021, continues to put added pressure on our teams and ultimately our development timeline,” Frontier’s statement reads. “We have therefore had to make the difficult decision to make some adjustments and changes to our existing development roadmap.”

“Please do know that these difficult decisions have been made with a focus on making Odyssey as incredible as it can possibly be for all our Commanders regardless of their platform, while also respecting realistic project deadlines for our teams during this difficult global situation,” Frontier notes.

For more on Elite Dangerous: Odyssey, check out our interview with Frontier about how the developer is not finished with space exploration just yet.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Open World Star Wars Game in Development at Ubisoft

Ubisoft is working on a story-driven, open world Star Wars game with Lucasfilm Games. The Division developer, Ubisoft Massive will develop the new game. According to Ubisoft CEO Yves Guillemot, it marks the start of a “long-term collaboration” with Disney.

No other gameplay details have been announced, and Massive is “actively recruiting” for the project. The game will utilise the Snowdrop engine used for the studio’s Division games, and Division 2 director Julian Gerighty will direct this project too. No indication has been given as to whether Massive’s Star Wars game would be single or multiplayer, what part of the Star Wars timeline it would be a part of, or when it might be released.

Ubisoft CEO Yves Guillemot did give a small tease to Wired, saying the game will be “an original Star Wars adventure that is different from anything that has been done before.” Lucasfilm also told Wired that all Star Wars games would continue to be treated as canon alongside the film TV, book, and comic releases.

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Earlier this week, it was announced that Star Wars games will be brought under a new, single brand called Lucasfilm Games. Yesterday, Lucasfilm Games also announced that MachineGames and Bethesda are working on an Indiana Jones game.

In 2013, EA and Disney announced a multi-year licensing agreement that gave EA the exclusive rights to publish Star Wars games developed by its internal studios. That deal now appears to have been altered, but EA will “continue to be a very strategic and important partner for us now and going forward”, accoring to senior vice president of Global Games and Interactive Experiences at Disney Sean Shoptaw, talking to Wired.

Wired’s report makes clear that Disney will take pitches from companies on using Star Wars and other Lucas properties (such as Indiana Jones), although VP of Lucasfilm Games Douglas Reilly made clear that Lucasfilm Games would have final approval on all projects.

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The EA deal produced games like Star Wars: Battlefront 1 and 2 from DICE, Star Wars: Jedi Fallen Order from Respawn Entertainment, and Star Wars: Squadrons from EA Motive. However, there were also some high-profile cancellations, including Amy Hennig’s Project Ragtag which was in development at the now defunct Visceral Games.

The Division games are set in a fictional version of the United States during cataclysmic events that force members of an elite military unit known as the Strategic Homeland Division as they rebuild US cities in the aftermath. Both games featured live service elements where players would continuously work on their characters and earn new gear by completing high-end objectives. Massive has also been working on an Avatar game for several years, which was recently delayed into 2022.

[poilib element=”accentDivider”] Matt T.M. Kim is a reporter for IGN.

GTA V Actors Recreate One Of The Game’s Most Iconic Memes In Live Action

When Grand Theft Auto V released in 2013, Lamar’s “yee yee ass haircut” roast became a hit, catching on with gamers as an expression of disgust. In 2020, the meme was revived when people started remixing the scene, replacing Lamar with fictional characters ranging from Spongebob to Darth Vader. Now, the meme has reached its peak form, with the original voice actors from the game reuniting to recreate it in person.

The video stars GTA 5 actors Slink Johnson and Shawn Fonteno (who provided both voice and motion capture for their characters) acting out the scene with impressive attention to detail. After it was uploaded by YouTube channel PlayStation Haven it racked up almost 2.5 million views in under 24 hours, proving the meme is still alive and well. The meme has a page on Know Your Meme, as well as an Urban Dictionary definition of “yee yee ass”.

The new video was made to promote an upcoming webseries from PlayStation Haven called GTA V Real-Life Comparisons. The series, hosted by Slink Johnson, compares GTA’s setting Los Santos to its real-world inspiration, the city of Los Angeles.

Here Are The Biggest Twitch And YouTube Livestreams Ever

Some may have been confused by the news of TheGrefg’s record-breaking Twitch stream and corresponding Fortnite Icons skin, when many had never even heard of the Spanish-speaking streamer. A new analysis of the top livestreams across Twitch and YouTube has shown that Grefg’s success is far from unprecedented, and that the Spanish-speaking streaming community is a lot larger than you might expect.

The chart, put together by analytics company Stream Hatchet, has some surprising revelations. Firstly, it shows just how much bigger Grefg’s record-breaking stream was than those in second and third place. Second, it shows that YouTube is much more important as a live-streaming platform than you might imagine, and last but not least, it proves the domination of the Spanish-speaking and LATAM in streaming to a level that may surprise English-speaking gamers.

Of the top 15 streamers displayed, only six are English-speaking–including Americans Technoblade, Dream, Ninja, xTears88, and Dr Disrespect, as well as Australian YouTuber LazarBeam. Grefg is also the only streamer to appear multiple times in the top 15, with 4 of his Twitch streams making the list.

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More PlayStation Movies And TV Shows Are Coming

As part of a video released to coincide with Sony’s digital presence at CES 2021, Sony Interactive Entertainment CEO Jim Ryan has again mentioned Sony’s ongoing plans to adapt its game franchises into TV shows and films. While the CEO singled out the upcoming Tom Holland Uncharted movie and HBO’s The Last Of Us adaptation, Ryan said these were “just the beginning.”

In December, Sony Pictures CEO Tony Vinciquerra said that the company has three movies and seven TV shows in development based on games properties, and now we’re getting a bit more detail from the gaming side of that collaboration.

As reported by Comicbook.com, the quote comes from a CES hype video where Ryan briefly recaps the PS5 launch and some of the big-name games coming to the new console in the next few years. “We’re also really thrilled to bring some of the best PlayStation IP to new media like film and television,” he said. “You’ll see this year the upcoming Tom Holland film, Uncharted, based on our iconic adventure games. And The Last of Us, a gritty emotional journey, will be coming to HBO. This is just the beginning of the expansion of our storytelling into new media and even wider audiences. Sony is a creative entertainment company, and entertainment has never been more important.”

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Patch Notes: PUBG Mobile’s Big 1.2 Update Is Out Now

PUBG Mobile‘s latest big update has arrived, bringing with it new modes and corresponding loot. Check out everything that’s been added in the patch, including the brand new Runic Power Mode in the full patch notes below.

Runic Power is a new event that’ll run from the moment you update until March 7. Available on the Erangel map, Runic Power has players select one of three special powers that they can then use by collecting rune fragments on the map.

The three runes are the Flame Rune, Arctic Rune, and Wind Rune, each with different abilities to suit varied playstyles. The Flame Rune is the most attack-based, with the ability to summon a fire-based attack and apply burning damage with your regular ammo. The Arctic Rune summons an ice wall that can be used either to impede opponents or to lift up anything on top of the wall’s area. The Wind Rune creates a shield that will reduce projectile damage, as well as increasing player movement speed.

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The Most Streamed Show Of 2020 Feels God In This Chili’s Tonight

We’re streaming our shows more and more, especially as COVID-19 keeps us inside and isolated from friends and family. Despite how much we’re streaming, though, broadcast TV is still a dominant force as revealed by Nielsen, the long-running authority on television viewership.

Nielsen revealed the most streamed shows and movies of 2020, split up between original (Mandalorian, Ozark) and acquired (The Office, Supernatural) content.

The most-streamed series of 2020 include The Office, Grey’s Anatomy, and Criminal Minds. The Office wins with over 57 billion minutes streamed from Netflix in 2020. Grey’s Anatomy was at 39 billion, and Criminal Minds at 35 billion. The list also includes NCIS, Schitt’s Creek, Supernatural, Shameless, New Girl, The Blacklist, and Vampire Diaries.

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