Wonder Woman 1984 Director Has Ideas For Third Film

The long-awaited sequel Wonder Woman 1984 has yet to hit theaters–currently, that’s scheduled to happen October 2–but series director Patty Jenkins has long had ideas for a third Wonder Woman movie. In fact, Jenkins shared a hint of what those ideas might be during a 2018 interview on the set of Wonder Woman 1984 that we’re now able to share.

“I even think where the second movie came from was me as a fan of [Wonder Woman] and as a fan of superhero films, craving what I haven’t gotten, which is, I wanted to see Wonder Woman out in the f***ing world, not finding herself,” Jenkins said. While the first movie served as Diana Prince’s origin story following the hero’s big screen DCEU debut in Batman v. Superman, the sequel, 1984, picks the story up decades later, when Wonder Woman has been operating in secret for years.

“Like, f***ing Wonder Woman!” Jenkins continued. “And so there’s one more thing I’m craving, which is true to her theme, which is true to everything that she stands for, that I’m like, ‘Ooh, there’s one more chapter of Wonder Woman that we don’t quite get. It doesn’t quite make sense for this movie. It didn’t for the last either.'”

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Wonder Woman 1984 Trailer Debuting Saturday During DC FanDome

In case you weren’t hyped enough already for Warner Bros.’ upcoming DC FanDome event this Saturday, have we got news for you: The studio will debut the second trailer for Wonder Woman 1984 Saturday during the film’s digital panel.

Wonder Woman 1984 was originally supposed to come out in 2019, but delays saw it pushed to 2020. Thanks to COVID-19, it’s been delayed even further, and fans haven’t caught a glimpse of the sequel since the first trailer debuted last December. Prior to that, the only times we had seen any footage of the movie at all was during San Diego Comic-Con 2018, when Warner Bros. showed a brief clip at their panel.

WW1984’s first trailer was hype as hell, and with Hollywood releases slowed to a trickle thanks to the pandemic, the anticipation for a new movie as promising as this is through the roof. DC FanDome is the logical place to debut the new trailer, as Warner Bros. no doubt hopes to attract eyes to the DC-centric digital convention.

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Wonder Woman’s Invisible Jet: Director Patty Jenkins Addresses The Rumor Head-On

Wonder Woman 1984 is currently scheduled to hit theaters October 2. When it does, fans are hoping to finally see Gal Gadot’s Diana Prince flying Wonder Woman’s iconic invisible jet, largely thanks to some suspicious images that emerged from the Washington, D.C. set in 2019.

In the images, Gadot appears suspended in a pose that could be interpreted as her sitting in the cockpit of an invisible jet–it’s really not too much of a stretch. However, on a set visit to Wonder Woman 1984’s production in 2018–the details of which we can finally share–Jenkins suggested that that’s not, in fact, what is going on in that picture.

“So if you look at that shot–no,” Jenkins said succinctly. She didn’t share what exactly is going on, but she pointed out–fairly–that Diana landing an invisible jet in the middle of D.C. wouldn’t exactly be practical. “The truth is she would take out half of that street if she was in a jet on the ground. She would kill basically everyone on the street,” the director patiently explained. “So that’s not what’s happening there.”

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Vampire: The Masquerade – Bloodlines 2 Narrative Lead Brian Mitsoda Has Been Fired

Vampire: The Masquerade – Bloodlines 2 narrative lead Brian Mitsoda has been “suddenly terminated” from his position on the game. In a press statement, publisher Paradox Interactive confirmed that Mitsoda and creative director Ka’ai Cluney were no longer employed at Hardsuit Labs, the studio handling development on Bloodlines 2.

“This was a joint decision made by the leadership of Hardsuit Labs and Paradox Interactive,” Paradox wrote on its website. “We appreciate, and value, the contributions of Brian and Ka’ai, which were instrumental in establishing the game’s storyline and dark tone and have helped to ensure that we are making a true successor to the iconic Bloodlines. We wish them both the best in their future endeavors.”

Mitsoda has been replaced by Alexandre Mandryka, who will fill the vacant role as creative consultant on Bloodlines 2. Having been the lead writer on the original Vampire: The Masquerade – Bloodlines at Troika Games, Mitsoda was used to give the project an air of legacy and credibility when it was shown off in trailers and at events.

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Supernatural Returns In October To Finish Out Series

The CW has announced that the Supernatural’s final season will begin airing on October 8, placing the series finale’s air date on November 19. Before COVID-19 changed pretty much everything imaginable and expected about 2020, the long-running fantasy series was slated to end production in May before the pandemic paused production. Production on the show’s last two episodes began Tuesday in Vancouver, according to Deadline, making it the first WBTV series to resume production in that city. The finale, according to Entertainment Weekly, will air following an hour-long special titled “Supernatural: The Long Road Home.”

The long-running series, which so far has spanned 15 seasons and 320 episodes, follows a pair of brothers who follow in their father’s footsteps as fighters and hunters of monsters, demons, and (as the title suggests) supernatural baddies. The show was created by Eric Kripke (The Boys, Timeless), and its cast includes Jared Padalecki, Jensen Ackles, Katie Cassidy, Lauren Cohan, and Misha Collins. It was announced earlier this week that Ackles will be joining Kripke’s other show, The Boys, in its third season.

Along with Arrow (which began in 2012) wrapping up way back in January, Supernatural’s ending signals a potential–necessary–new era for The CW. They were the network’s longest running series, and with them both gone by the end of the year, it leaves the network with opportunities in filling the vacuum created by both series ending.

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DC FanDome: Days Before The Event, It’s Being Split Between Two Dates

Although DC Fandome‘s virtual event is happening on Saturday, August 22, there are some huge changes coming to it. The event will be expanded, with its panels being split between two dates.

On August 22, the Hall of Heroes panels will begin rolling at 10 AM PT / 1 PM ET. The eight-hour block of programming will replay a few times throughout the 24-hour period. This includes panels based around movies like Suicide Squad, Wonder Woman: 1984, The Flash, and more. Additionally, there will be a few more surprises added to the programming, which have not yet been revealed.

Then, on Saturday, September 12 at 10 AM PT / 1 PM ET, there will be another event titled DC Fandome: Explore the Multiverse. This will include a “choose your own adventure” experience for those virtually attending the event, allowing them to create their own schedule for what they want to watch. Much of the content from the other “islands” in the original schedule will debut on this date. All of the content will be on-demand.

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Check Out The Xbox Series X Dashboard, Which Isn’t All Too Different

Microsoft has shared the first glimpse of the dashboard you’ll be greeted with on the Xbox Series X, which isn’t too different from what you might see soon on the Xbox One. With the idea of cross-generation play at heart, not a whole lot is changing with the dashboard visually–but there are enhancements that will make it much faster in use.

Dubbed the new Xbox Experience, Microsoft is unifying all the platforms where you can engage with Xbox. This means making it easier to do everything from either your Xbox console, PC, or smartphone, each of which feel like entirely different ecosystems today. Sharing screenshots from your Xbox Series X, for example, will now be instant with the Xbox app on phones, circumventing the need to wait for them to appear on your OneDrive account.

The dashboard on the Series X will be faster too, but not just because of the hardware it’s running on. Microsoft say that loading the dashboard from startup is now 50% faster, while navigating back to home from a game will be “almost 30%” quicker. The design language has also changed to better highlight the three aspects that players use most–Home, Guide, and Store–so that you can get to them faster and with fewer button presses. Microsoft also revealed previously that the Store is getting its own big overhaul soon.

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Baldur’s Gate 3 Early Access PC Requirements Revealed

Baldur’s Gate III has an Early Access release date locked in, as well as official PC requirements. There’s no indication yet as to what level of performance developer Larian Studios is currently targeting, but the modest requirements below indicate exactly what you’ll need to run the game at either a basic or more graphically intense session. Larian also detailed how the minimum requirements might decrease over the course of Early Access, as performance improves.

You can read the PC requirements from the official Steam page, below:

Baldur’s Gate 3 minimum PC requirements

  • CPU: Intel Core i5-4690 / AMD RX 4350
  • RAM: 8GB
  • GPU: Nvidia GeForce GTX 780 / AMD Radeon R9 280X
  • DirectX: 11
  • Storage: 70GB
  • OS: Windows 10 (64-bit)

Baldur’s Gate 3 recommended PC requirements

  • CPU: Intel Core i7-4700K / AMD Ryzen 5 1500X
  • RAM: 16GB
  • GPU: Nvidia GeForce GTX 1060 (6GB) / AMD Radeon RX 580
  • DirectX: 11
  • Storage: 70GB
  • OS: Windows 10 (64-bit)

You won’t need bleeding-edge gear to run Baldur’s Gate III going by those requirements, as the need for a GeForce GTX 1060 or a Radeon RX 580 leans more towards the older side of PC hardware. The only requirements that could demand a slight upgrade from players, is the need for a 64-bit version of Windows 10 and a hard drive with enough space to house the narrative-heavy game, which currently has 45,980 lines of dialogue in the Early Access build as compared to the 17,600 instances of speech in the Early Access version of Larian’s previous game, Divinity: Original Sin II.

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Bill & Ted Face The Music Pre-Orders Are Live–Here’s The Best Deal

Almost 30 years after Bill and Ted’s last time-traveling adventure, the duo will need to save the universe by composing a song in 78 minutes in Bill & Ted Face the Music. The third entry in the buddy comedy series starring Keanu Reeves and Alex Winter arrives on streaming services as a digital rental on August 28. It’s available to pre-order now at FandangoNow, Amazon Prime Video, and Vudu.

If you plan on watching Bill & Ted Face the Music at release, you’ll want to order from FandangoNow. Not only is FandangoNow charging $5 less than other retailers, but you can also get a nice bonus for ordering early. FandangoNow is running a promotion that gets you 50% off a rental or purchase of more than 100 other movies with popular duos, including the first two Bill & Ted movies, Superbad, Hot Fuzz, Booksmart, and animated pictures such as Toy Story 4 and Up. The promo code will be delivered to your email after you pre-order, and you’ll have to use it by September 11.

FandangoNow’s pre-orders for any format–including 4K UHD–are $20, while Amazon Prime Video and Vudu are charging $25, which is quite pricey for a digital rental. Pre-ordering at FandangoNow will net you some bonus content, including a behind-the-scenes video, a discussion of the origins of the franchise, and Death showing off his house. Bill & Ted Face the Music isn’t available to purchase just yet, as it’s being treated like a theatrical release at home, much like Trolls World Tour, The King of Staten Island, and Mulan. You’ll have 30 days to start watching your rental, but once you start, your rental expires in 48 hours.

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Horizon Zero Dawn Addresses More Of Its Crashes On PC With Patch 1.02

As promised by developer Guerrilla Games last week, a new update is now available for Horizon Zero Dawn on PC, with the full patch notes found below. Patch 1.02 follows Friday’s 1.01 release by addressing more of the game’s crashes, performance, and graphical issues.

The patch fixes two specific crashes related to the game’s shader optimisation process. One fixes an issue where some players would crash during the “game optimisation” screen upon launching Horizon Zero Dawn, while another addresses a crash that would occur if you updated your video drivers after the game was already optimised previously.

There are also fixes for crashes that would happen during gameplay due to memory being incorrectly overwritten and a texture unstreaming bug. Aside from this, patch 1.02 introduces a few performance and optimisation fixes as well. Performance has been improved when the game is auto-saving, reducing the likelihood of dropped frames and microstuttering, and character facial animations have been fixed so they’re not out of sync when running the game above 30fps.

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