New details and casting information has been revealed about YouTube’s Karate Kid sequel series, Cobra Kai.
Entertainment Weekly reports that Cobra Kai will star Xolo Mariduena, Mary Mouser, Tanner Buchanan, Courtney Henggeler and guest-star TV legend Ed Asner.
While we already knew the series would take place thirty years after the movie, more details about the plot have been revealed. Daniel, the protagonist from the original, is a family man running a successful car dealership while Johnny has degraded into a drunk, unemployed antihero. The two meet causing Johnny to reopen the infamous karate dojo when their rivalry is rekindled.
When I first heard about Fire Emblem Warriors, I was afraid it would be nothing more than the skins of my favorite Fire Emblem heroes lazily pasted onto a Dynasty Warriors template. It turns out that’s not true: this entertaining 20-hour adventure successfully combines many of Fire Emblem’s unique strategy elements with some good old-fashioned button mashing.
Fire Emblem Warriors takes place in the Fire Emblem universe, but which one isn’t entirely clear. That’s because the story – which manages to be both bare-bones and bonkers – never bothers with details. There’s some gibberish about a pair of twins having to seal away an evil dragon, and something about gathering magic stones that heroes like Marth and Chrom just happen to possess after being sucked into another dimension. No, it doesn’t make any sense, but I honestly didn’t care why the valiant samurai Ryoma or the hilariously loquacious Owain magically appeared out of thin air. I was just happy to have them around to help me crush my opponents, which they do quite well.
With most Arrowverse shows, I find myself wishing for less “villain of the week” adventures and more story-driven episodes that focus on building the overarching conflict. Not so much with Legends of Tomorrow. The first two episodes of Season 3 were extremely entertaining even without a deep, high-stakes conflict propelling the show forward. If anything, the series seems worse off as it finally begins delving into the new, ongoing struggle facing the Legends this year.
“Zari” is, of course, most notable for introducing the title character as the latest addition to the Legends roster. Zari Adrianna Tomaz (American Odyssey’s Tala Ashe) is based on the DC character Isis (though the writers have ditched that codename for obvious reasons). Zari’s debut was intriguing for two main reasons. One, the character is closely linked to the Shazam/Black Adam mythology of the comics. After all these years of Arrowverse shows name-dropping Khandaq, I was looking forward to seeing that mythology come into play in a more significant way. The other is that Zari hails from a different time period from most of the Legends, all of whom (save Mari) hail from the same early 21st Century setting. Given how steeped in time travel Legends is, it’s a little surprising that the cast isn’t more diverse in that regard.
As promised, Nintendo’s Animal Crossing-focused Direct presentation today eschewed talk of any other console or game to focus completely on a new Animal Crossing game for mobile. Dubbed Animal Crossing: Pocket Camp, the game will arrive sometime in late November. Nintendo followed up the presentation with some screenshots and a slew of press release information.
The game’s design, sound, and overall gameplay will be familiar to anyone’s who’s played the full-fledged entires in the series, and there’ll be an assortment of returning activities and mechanics. In addition to customizing your character and your living area (in this case, an RV camper), you’ll also lay out furniture and themed items across the game’s campground setting. There’ll be a real-time day/night cycle, and you’ll have the ability to visit shops run by the regular game cast to purchase new clothing and furniture to customize your personal space. And it wouldn’t be an Animal Crossing game without the ability to go into deep debt. Instead of Tom Nook, however, Pocket Camp has OK Motors, where you can purchase major upgrades that expand your RV’s interior and allow you to trick out your in-game camper.
But it’s not all familiar; Pocket Camp introduces a few changes as well. Completing requests from visitors will provide you with crafting material. Instead of just buying new items, you can craft new furniture by bringing the materials to series-regular Cyrus, who’ll take the raw materials and craft stylish new items.
Another change to the standard Animal Crossing flow are friendship levels for visiting animals. You can raise that level by bringing your friend items they like or fulfilling specific requests. From the press release, “If you level up your friendship or decorate your campsite with an animal’s favorite items, she or he might pay you a visit.” And it wouldn’t be a mobile game without some kind of new currency. Pocket Camp introduces Leaf Tickets, which can be “earned through regular gameplay or purchased using real-world money.” The items “can be used to shorten the time needed to craft items,more easily acquire materials or acquire unique camper exterior designs.”
You can also play with visit other players’ camps or trade items with real-life friends by sharing game IDs. “Random player avatars will also visit the campsite from time to time. Once someone visits, you can exchange your Bells for items saved in the Market Box.”
The game will launch for free across both iOS and Android. And regular content updates will roll out afterward–which you can assume will include some kind Christmas/holiday content. The press release states: “Animal Crossing: Pocket Camp will eventually offer seasonal events to keep the experience fresh and surprising, as well as limited-time furniture and outfit options through game updates. These events and updates will begin rolling out after launch.”
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For some people, a keyboard ismore than just a slab to type out emails. It’s an investment in a particular lifestyle. It’s like buying a good couch or a comfy mattress – you’re going to spend a lot of time using it, so you might as well get something really nice. Besides, gamers usually keep their keyboards through multiple PC upgrade cycles, so it pays to get something with all the features you want instead of skimping on things because of budget constraints. If you do it right, it could even be the last keyboard you ever buy.
Nintendo has dropped the details of its much anticipated Animal Crossing game for smartphones, Animal Crossing: Pocket Camp.
In Nintendo’s Animal Crossing-dedicated direct today, we learned the details of its upcoming mobile entry, which will launch for free on iOS and Android mobile late November.
Animal Crossing: Pocket Camp plays out like previous console entries, with a few tweaks. Rather than managing a town, Pocket Camp tasks players with managing a personalized campsite. If you gather materials around your world like cotton or wood you can craft furniture for your camp site by placing an order, but you can also make the process easier by earning – or buying with real world cash – LeafTickets, which can be used to shorten crafting time or more easily acquire materials, among other benefits.
Everyone who pre-orders gets the Survival Pack. This comes with four gold-plated weapons (bat, sledgehammer, survival machete, and survival spear), two gestures (happy and thumbs-up), four survival scarves (green, blue, pink, and silver), and Kabuki face paint. Additionally, the Survival Pack includes the Mother Base nameplate and the Boxman [The Orange] accessory.
Metal Gear Survive is the first game in the franchise to be released since series creator Hideo Kojima parted ways with Konami. It’s a noticeably different sort of game, set in an alternate reality after the events of Metal Gear Solid V: Ground Zeroes where you have to deal with what amount to zombies–something Kojima finds odd. It also features cooperative multiplayer as a key component, and is due out for PS4, Xbox One, and PC.
Kai’s cult started to collapse around him this week in “Winter of Our Discontent” – or did it?
He was either losing his grip on both his followers and reality or…everything’s going according to his crazy plan. Given the nature of this season, it’s hard to trust the genuiness of anything you’re watching when you’re watching it because there could be a scene a few minutes later, or a few episodes later, that just unravels it all. This element of Cult, the overuse of off-screen plotting, makes it hard to engage with and connect to.
Is Kai really making things up moment to moment now? Was his attempt to impregnate the Winter with a “messiah” a reflection of him going nuts with power or was it all a ruse to turn Winter against him? Could this be the reason he spared Beverly? Because he didn’t really believe Winter’s lie about Bev being the one who killed Colton Haynes’ “totally not gay” nazi cop Jack Samuels but he wanted her to think he did? The end of last week’s episode, when we saw Kai together with Bebe, fully suggested that everything going on with the marginalizing of the female followers was part of the bigger plan.
Metal Gear Survive, Konami’s upcoming Metal Gear zombie survival spin-off, finally has a release date.
The game will come to the United States on February 20, 2018. The European release is scheduled two days after, on February 22, 2018.
No Australian/New Zealand release date has been announced as of writing. The release date announcement was made via the Metal Gear Official Twitter account, and also included details about pre-order bonuses available to Day One adopters of both the Xbox One and PlayStation 4 versions. The Tweet does not mention the previously announced PC version of the game, but the Steam platform is listed on the game’s official site.
“Animals don’t behave like men,” said Richard Adams in his rabbit-hero saga Watership Down. “They don’t sit down and set their wits to work to devise ways of spoiling other creatures’ lives and hurting them.”
I’d love to know what Adams would have thought about the 3D action game Overgrowth, which centers on an anthropomorphic kung-fu rabbit that hops around the world dealing pain to the cats, dogs, wolves, and traitorous rabbits that would keep his people enslaved. Or maybe Orwell would have been more fascinated; hints abound that Overgrowth wants to be an Animal Farm-styled allegory tackling racism, classism, and a host of other -isms, and sometimes it comes close. But the whole game reminds me of the main character himself, who often falls short of reaching the distant ledges he jumps toward.