Benedict Cumberbatch Says He Won’t Play Thrawn In Mandalorian Season 3

Actor Benedict Cumberbatch has said he has no interest in playing the evil Grand Admiral Thrawn, who is rumored to appear as a villain in the third season of The Mandalorian.

The Doctor Strange actor told Collider that he would rather spend time with his children than take precious time out of his day to sit in a make-up chair and get turned blue to appear as Thrawn.

“That’s a straight no from me, right now,” he said. “There’s no way I want to be turned blue. I turned the air blue, very recently. No no, seriously, I have precious time with my children and I think sitting in a makeup chair and being painted blue, and the amount of time it would take to do that and then take it off at the end of the day might just… it’s not the right time in my life for that.”

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Stellaris, Cities: Skylines Free On Xbox This Weekend

You can try a pair of strategy and sim games this weekend for free on Xbox platforms, as long as you’re an Xbox Live Gold or Game Pass Ultimate member. Stellaris and Cities: Skylines are free to play as part of Xbox’s Free Play Days promotion.

Stellaris is a sci-fi strategy game that has you expand your territory throughout the galaxy. Cities: Skylines is a management sim that has you building your own city layout and infrastructure to keep your citizens happy.

The free period lasts through Sunday, March 14 at 11:59 PM PT. To claim them, just find them on the Xbox marketplace and download for free. You can also click on the Subscriptions tab to navigate straight to the Free Play Days promotion. Free Play Days are similar to demo periods, but you get access to the full game during the trial period.

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IGN UK Podcast #583: Loop Hero is Taking Over Our Lives

Cardy and Joe are back to right the wrongs of last week’s conker debacle. They’re joined by Alex to talk about their new-found love of Loop Hero, Disney’s latest film Raya and the Last Dragon, plus talk about what an exciting week of TV we have ahead with the start of The Falcon and The Winter Soldier and return of both Taskmaster and Line of Duty.

Alex has conjured up an Endless Search game based on this week’s purchase of Bethesda by Microsoft and there’s plenty of your feedback, including some wild guesses as to what the game of conkers actually is.

Remember, if you want to get in touch with the podcast, please do: ign_ukfeedback@ign.com.

IGN UK Podcast #583: Loop Hero is Taking Over Our Lives

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Halo Infinite Won’t Have Dual-Wielding or Playable Elites

Halo Infinite won’t feature some of the series’ past features, such as dual-wielding or playable Elites, but it will include a very new feature – you can knock enemies off of the edge of the Halo ring itself.

Developer 343 Industries held a fan Q&A, in which a number of questions were answered by members of the team. The most unexpected answer definitely came in the form of a response to whether enemies could be knocked off the new Zeta Halo setting.

“The answer is yes,” replied Troy Mashburn, gameplay director, who went on to offer an anecdote about just that: “I can tell you just recently I was playing in space, and I happened to be driving in with a Scorpion tank. I came around the corner and was face-to-face with a Wraith [tank], and just out of pure luck, pure coincidence, I managed to push the Wraith over the edge and just watched it slowly tilt back and just fall into the abyss, which was amazing, unexpected, and just such a cool moment that happened… So absolutely, you can push things off the edge. It’s going to be difficult, but if you manage to time it just right, you’re going to see it.”

As community manager John Junyszek made clear, this is a brand new idea for a Halo game, and feels in-line with its aspirations to be a more sandbox-y, open experience than previous games.

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The answers also covered the facts that the game will have a day-night cycle (which affects the enemies you run into), dynamic weather, multiple biomes and sub-biomes, audio logs to discover, and cutscenes will reflect the equipment you’re carrying, and the time of day you’re in when they begin.

However, while Halo Infinite clearly brings a lot of new features, some older ones won’t be making a return. Dual-wielding weapons, for instance, has not made it in. Quinn Delhoyo, lead sandbox designer, explained why:

“That’s not on the cards right now… Whenever you set out to make a game the size of Halo Infinite there’s just so many things you can do. I think we have a very talented team where we can do anything, but we can’t do everything. So we wanted to really focus down on the gunplay, grenades, melee – and where we wanted to put that bet this time was on bringing equipment back.”

Delhoyo was also asked about another older feature – playable Elites, who were available in previous Halo campaigns and multiplayer modes. They also won’t make a return:

“Similar to the last answer, no we’re not currently planning on supporting Elites as a playable character – and the reason is that this is a Master Chief story, and a Spartan story, especially in multiplayer. We want to make sure that we focus on how Spartans battle against each other, and that it feels fair, and it’s competitive, it’s balanced. We love Elites – never say never, maybe we’ll see that one day – but right now the current plan is you’re going to be playing Spartans.”

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For those interested in Infinite, it’s well worth watching the full Q&A – 343 has a lot to say about its upcoming Halo game, and it’s a great look into the design ideas behind the game, and how it’s improved since its infamous delay last year.

The game is now planned for release in Fall 2021, and its multiplayer mode will be free-to-play. If you cannot wait for more Halo, there’s a way of… tasting the series right now – Pringles has released a flavour that tastes like an extinct animal from Halo: Reach.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Netflix’s Resident Evil: Infinite Darkness Brings Back RE2 Remake Actors

Netflix has released new key art for its Resident Evil: Infinite Darkness CG anime series and announced more details on the cast.

Nick Apostolides, who voiced Leon Kennedy in the RE2 Remake, is coming back to voice the character again, while Stephanie Panisello is also back as Claire Redfield.

As for the new teaser art, it shows Kennedy in a suit, wielding a pistol a looking very serious. Claire, meanwhile, is brandishing a flashlight as she peers into the distance. In the foreground, we see zombies shambling toward the White House, so you know things are going badly.

Continue Reading at GameSpot

JPG File Sells for $69 Million, Sets Record for Digital Artwork Sold at Christie’s

A JPG file made by a digital artist known as Beeple sold for a record $69.3 million on Thursday at Christie’s auction house.

According to The New York Times, the artwork, a digital collage titled “Everydays — The First Five Thousand Days,” became the most expensive ever non-fungible token (an asset that uses blockchain technology to allow definitive ownership of digital commodities) when it went under the hammer this week, with the winning bidder using Ethereum cryptocurrency to pay for the file.

Despite being listed for $100 at the start of the two-week auction, the file received more than 180 bids in the final hour. The uptake in interest ultimately pushed the price up from under $30 million to over $60 million in the two-minute extension granted by the auction house. As a result, Beeple’s digital asset became the third-most-expensive piece of artwork to be sold by a living artist at auction.

Image credit: Mike Winkelmann/Beeple (via Christie's)
Image credit: Mike Winkelmann/Beeple (via Christie’s)

The JPG file created by Beeple — real name Mike Winkelmann — was billed by the auction house as “a unique work in the history of digital art.” The collection consists of a colorful collage of images that the artist has posted online each day since 2007, resulting in 5,000 individual images from 5,000 different days (hence the name of the art piece).

“Artists have been using hardware and software to create artwork and distribute it on the internet for the last 20 plus years but there was never a real way to truly own and collect it,” Beeple said in a statement after the historic auction sale, per NPR. “I believe we are witnessing the beginning of the next chapter in art history, digital art.”

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In related news, CNBC reported that Twitter CEO Jack Dorsey is in the process of selling his first-ever tweet as a non-fungible token in a timed charity auction. As of Friday morning, the highest offer for the digital asset was $2.5 million, according to the listing. After the auction closes, Dorsey has said he will convert the funds to bitcoin and donate the proceeds to Give Directly’s Africa Response fund.

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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.