Marvel’s Spider-Man: Miles Morales Sold 4.1 Million Units in 2020

Marvel’s Spider-Man: Miles Morales sold through 4.1 million units in 2020.

Revealed during Sony’s Q3 FY2020 results, Marvel’s Spider-Man: Miles Morales contributed to the total PS5 and PS4 game unit sales in 2020 that reached 103.7 million. First-party sales accounted for 18.4 million units sold, which Miles Morales qualifies for.

The PlayStation 5 shipped 4.5 million units in 2020, matching the PS4’s launch amount in 2013. The PS4, on the other hand, shipped 1.4 million units.

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For comparison, Marvel’s Spider-Man, in 2018, became the fastest-selling PlayStation exclusive of all time with 3.3 million copies sold within the first three days of its release.

In our Marvel’s Spider-Man: Miles Morales review, we said, “Marvel’s Spider-Man: Miles Morales may not be quite as packed with content as the original, but it stands out as an essential story in Insomniac’s Spidey Universe. It earns its spot as a fantastic follow-up, telling a wonderful Miles-specific story while improving upon the fundamentals of the first game with distinctive moves and enemies.”

Also in 2020, PlayStation Plus saw its subscriber count reach 47.4 million, and there were 114 million monthly active users on the PlayStation Network in the quarter. It was also announced that 87% of PS5 users are subscribed to PlayStation Plus.

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For more on Marvel’s Spider-Man: Miles Morales, check out the new 60FPS ray tracing mode, what games joined Miles Morales in our list of the best PS5 games, and our complete Wiki guide to help you become the best Spidey you can be.

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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

PS5 Shipped 4.5 Million Units in 2020, Matches PS4’s Launch

Sony has announced that the PlayStation 5 shipped 4.5 million units in 2020, matching the PlayStation 4’s launch in 2013.

Revealed during Sony’s Q3 FY2020 results, the game and network services segment of Sony saw a 40% increase year-on-year, in large part due to the launch of the PS5 on November 12, 2020.

Sony also confirmed that there was “loss resulting from strategic price points for PS5 hardware that were set lower than manufacturing costs.” It also noted that it is still on track to meet its goal of 7.6 million PS5 sales by the end of March 2021.

The PS4, which shipped 1.4 million units in the same time frame, saw “higher profit margins” in hardware costs. In the same quarter last year, PS4 shipped 6.0 million units.

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PS5 and PS4 game unit sales reached 103.7 million, up from 83.3 million in the same quarter in 2019. First-party titles accounted for 18.4 million of the total game sales. Year-on-year, total game sales and first-party game sales are up from 83.3 million and 16.3 million, respectively.

While digital game sales were down from 59% to 53% of the total game sales, they were up from the 50% in the same quarter in 2019.

It was also announced that Mavel’s Spider-Man: Miles Morales sold through approximately 4.1 million units by the end of December 2020.

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PlayStation Plus saw its subscriber count reach 47.4 million, and there were 114 million monthly active users on the PlayStation Network in the quarter. Furthermore, 87% of PS5 users are subscribers to PlayStation Plus.

For more on PlayStation, check out your PlayStation Wrap Up to see you gaming stats from 2020, the state of PlayStation Studios, and the Best PS5 games.

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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Embracer Acquires Gearbox in $1.3B Deal

Borderlands developer Gearbox has today announced it will be joining Embracer Group as a wholly-owned subsidiary of the Swedish holding company formerly known as THQ Nordic AB. The deal, reportedly worth up to US$1.3B, will see Gearbox and its 550 staff in Frisco, Texas and Quebec City become Embracer Group’s seventh official operating group.

Embracer’s existing operating groups include THQ Nordic, Saber Interactive, Koch Media, DECA Games, Amplifier Game Invest, and Coffee Stain Holding.

“Lars [Wingefors]’s vision of Embracer as an allied partner group committed to fuelling and accelerating the ambitions of a series of decentralized, successful entrepreneurial companies while magnifying the collective value and advantages of diversification across the entire group is the most brilliant strategy and design for short, medium, and long-term success in this industry that I have ever encountered in my 30 years in this industry,” said Gearbox co-founder and CEO Randy Pitchford in a statement accompanying the announcement. “The feeling at Gearbox is that we are just getting started and this transaction is not merely a stimulant for the talent of our employee-owned company, but a propellant for the exciting future we have planned.”

Pitchford will continue as Gearbox boss following the merger.

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Embracer has also acquired Austin, Texas-based developer and publisher Aspyr. Aspyr and its 140 staff will operate as a stand-alone entity under Saber Interactive.

Gearbox and Aspyr join a long list of acquisitions for Embracer, which spent 2020 scooping up an exhaustive list of developers from all over the world (including 13 companies announced on a single day). Embracer now has access to more than 200 game franchises and more than 5,500 employees.

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Luke is Games Editor at IGN’s Sydney office. You can find him on Twitter sporadically @MrLukeReilly.