Black Mirror Creator Is Making A Mockumentary About 2020 For Netflix

Charlie Brooker’s Black Mirror is one of Netflix‘s big sci-fi shows, but season six is probably a while away yet. Back in May, Brooker said that he was working on other things, but wouldn’t give more details–and now, one of the actors involved in a project he’s working on has spilled the beans.

In an interview with Vulture, Hugh Grant has revealed that he’s filming something for Brooker’s next project, a mockumentary about 2020. Grant says that he’ll be playing “a historian who’s being interviewed about the year,” which makes it sound like the film will be set in the future, looking back on the year.

“I’m pretty repellent, actually,” Grant continued. “And you’ll like my wig.”

No further details about the film are revealed. Hugh Grant’s latest series, The Undoing on HBO, has just finished airing.

The most recent season of Black Mirror had an episode focused on an online VR fighting game, called Striking Vipers. Before that, the interactive Black Mirror film Bandersnatch was released, which ultimately resulted in a recently-settled lawsuit.

The Xbox Series X/S Is A Surprisingly Good System For PS2 Emulation

The PlayStation 2 is the best-selling console of all time, but many of its best games are now much harder to access, partly because of a lack of backwards-compatibility with modern systems, and partly because the system is notoriously difficult to emulate. But as it turns out, Microsoft’s new, cheaper system does a pretty good job of it.

As VG247 reports, the Xbox Series S has a feature called “Developer Mode,” and when it’s active it’s possible to run RetroArch emulation on Microsoft’s $299 console. From there, it’s possible to get PS2 games running on Sony’s system. This would be possible on the more powerful Xbox Series X, too.

RetroArch on Xbox isn’t perfect–and games are capped at a 2GB limit, meaning that not every PS2 game is playable–but as you can see in the video below from Modern Vintage Gamer, it’s possible to play PS2 titles like Metal Gear Solid 2 and Jak & Daxter on the console. The controls even work on an Xbox controller.

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Peter Dinklage To Star In Toxic Avenger Reboot

Peter Dinklage has played both an evil scientist and a Norse blacksmith in Marvel movies, but he’s never been the hero in a superhero movie. Now, the actor best known for playing Tyrion Lannister in Game of Thrones has found his superhero picture: The Toxic Avenger.

Dinklage will star in Legendary‘s Toxic Avenger film, according to a report from Deadline. The original 1984 film, produced by Troma Entertainment and co-directed by founders Lloyd Kaufman and Michael Herz, sports Troma’s trademark low-budget visual effects and grotesque imagery. It tells the story of a man named Melvin who, after being pushed into a vat of toxic waste, transforms into a mutant. He has to save his family and town from organized crime and corrupt officials.

The original Toxic Avenger is the very definition of a cult classic. It didn’t get much traction during its initial release, but New York’s midnight cinema scene gave it new life. From there, it spawned multiple sequels, a children’s cartoon, a line of toys, and some video games. Legendary acquired the license in 2018.

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Tetris Effect: Connected Review

In 2018, Tetris Effect’s mesmerizing sounds and sights heightened the classic game’s aesthetically pleasing properties and its ability to consume our attention to almost therapeutic levels, reinvigorating our appreciation for one of gaming’s oldest obsessions. But even as former GameSpot editor Peter Brown proclaimed Tetris “better than ever” in Tetris Effect, he noted it “sadly” did not apply its wondrous approach to multiplayer. Two years later, Tetris Effect: Connected–an updated re-release for Xbox consoles and PC–fills that gap. Just as the original did for the classic version of the game, Connected reimagines Tetris multiplayer with flair and vision. It also loses a major component, VR support, which delivers the most intense version of the experience. While I’m of two minds on that tradeoff, the soothing intensity of Tetris Effect hasn’t lost any potency. On the contrary, it feels more vital than ever in 2020.

Though it adds and removes modes whole cloth, the core of Tetris Effect remains unchanged. Despite the fact that Journey mode hasn’t been touched, its shifting, syncopated themes enraptured me level by level, even on my second time through. Tetris Effect is a significant challenge to average Tetris players like myself. Each level revs the speed up to push you just up to the edge of what you can handle. Even as you improve–and you are getting better, whether you see it or not–the levels scale to demand your full focus. It sounds unapproachable, but there’s something about the combination of the way your brain looks for patterns, combined with the rhythmic sensory elements and this challenge, that lets you give yourself over to the game, almost trance-like, without even trying.

You’ll need that focus in multiplayer. Whether you’re playing cooperatively with other players or competing against them, the multiplayer modes in Connected ratchet up the intensity found in the original. Connected features four multiplayer modes–three competitive, one co-op. As in most games, other players will push you in ways a single-player campaign will not.

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Nintendo Switch Update 11.0.0 Adds Switch Online Hub, Better Cloud Saves, Easier Screenshot Transfers, And More

Nintendo Switch update 11.0.0 is here, and the latest numbered update makes some big additions. The main one is the addition of a Nintendo Switch Online hub on the main page, but there’s plenty of other stuff to dig into.

The new “Nintendo Switch Online” hub button appears on the home screen next to News, and it collects together all of Online’s functions and services into one place. This includes a list of smartphone apps, online games, current tournaments, an archive of NES and SNES titles arranged by year, your save data in the cloud, and member offers.

Cloud data will now be automatically downloaded on multiple systems attached to the same account, too. This could be a blessing for anyone using a regular Switch and a Switch Lite in conjunction, as once it’s activated save data will jump between the two systems automatically.

A new “Trending With Friends” option is now available on your user page, below “Friend List”. It shows what your friends have been playing recently, telling you exactly how many of the folks on your friend list are still regularly playing Animal Crossing: New Horizons and other titles. It tracks who has played over the last ten days, and will tell you the total playtime of the friends listed.

12 new user icons are also added. They’re focused on Mario’s 35th anniversary, with icons based on Mario’s classic appearance right through to Odyssey. You can even use Mario with FLUDD as your icon, if you’re a huge fan of Super Mario Sunshine.

Perhaps most useful of all for those who like to share screenshots, it’s now much easier to transfer screens and videos from the Switch to other devices. You can copy to a computer via USB, or to a smart device via a QR code.

There are a few other changes introduced here, including download prioritization, the ability to name button remaps, and support for Brazilian Portuguese. You can read the full update notes below.

Nintendo Switch Ver. 11.0.0

Nintendo Switch Online was added to the HOME Menu.

  • Access all Nintendo Switch Online services, from getting the latest information to checking your membership status.
    *This feature is not available in some countries/regions.

A new feature that automatically downloads backed up save data was added to the Save Data Cloud.

  • When using software with the same Nintendo Account linked to multiple systems, save data backed up from one console will automatically be downloaded to your other system(s).
    *To use this feature, it must be enabled under System Settings > Data Management > Save Data Cloud.
    *Save data will not be downloaded automatically unless save data for that software exists on the console. The first time only, users must download the save data manually.
    *A Nintendo Switch Online membership is required to use the Save Data Cloud service.

A new Trending feature was added to the User Page.

  • Users can check what software their friends are playing or have started playing recently.
    Information will not be displayed for friends who have their online status set to display to no one.

Users can now transfer screenshots and videos from Album to their smart devices.

  • Users can wirelessly connect their smart devices to Nintendo Switch to transfer the screenshots and videos saved within their Album.
  • For screenshots, users can transfer a maximum of 10 screenshots and 1 video capture at once.
    *To connect, users must use their smart device to scan the QR Code displayed on the Nintendo Switch screen.

A new Copy to a Computer via USB Connection feature was added under System Settings > Data Management > Manage Screenshots and Videos.

  • Users can use a USB cable to connect Nintendo Switch to their computers to copy the screenshots and videos saved under Album.
    * A USB charging cable [model HAC-010] or a USB-IF certified USB cable that supports data transfer is required to connect to a computer.

Users can now select what download to prioritize when there are multiple downloads in progress.

  • When there are multiple software, update data, or downloadable content downloads in progress, users can now select which they want to download first.
  • You can set this under Download Options by selecting the icon for the software you want to download first on the HOME Menu.

User icons were added.

  • 12 user icons that commemorate the 35th anniversary of the Super Mario Bros. series were added.

Users can now name preset button mappings with the Change Button Mapping feature.

Brazilian Portuguese was added as a supported language.

  • When users set their region to the Americas and their language to Português, the language used on the HOME Menu and in certain software will be displayed in Brazilian Portuguese.

Several issues were fixed, and usability and stability were improved.

Halo Infinite: They Used A Wolverine, A Dog, And Original Xbox To Capture Sounds For The Game

Halo Infinite has been delayed to 2021, but Microsoft is still rolling ahead with news and previews of the sci-fi FPS. The latest special look at the game comes in the form of an “audio field recordings” video that shows off how the audio team went about capturing various sounds.

Most of the sequences in this video were released earlier, but this is a “supercut” video that puts them all together in one place. In the video, you’ll see how the team used everything from an original Xbox to a staffer’s little dog and even a wolverine to record sounds for Halo Infinite. It’s an impressive video that showcases the creative ways in which the team went about creating unique sounds for Halo Infinite–check it out below.

If you like this video, you might also enjoy this other video showing off how the team captured the weapon and vehicle sounds in Halo Infinite.

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Deadly Premonition Director’s Next Game, The Good Life, Announces New Publisher With A Trailer

The Good Life, the next game from Deadly Premonition director Hidetaka “Swery65” Suehiro, has picked up a publisher. The game, about New York photographer Naomi Hayward and her move to the mysterious town of Rainy Woods, is due to release in Summer 2021.

The Good Life will be published by The Irregular Corporation, the publisher of Murder by Numbers and PC Building Simulator. The game is being developer by Suehiro’s White Owls Inc. team, and is the result of a successful Kickstarter campaign.

The new trailer shows off some of the game’s major mechanics, including photography and animal transformation–Naomi can turn into a cat or a dog during the adventure. This is, ultimately, a detective adventure, with Naomi digging into the town’s secrets. Hopefully she’ll uncover some interesting truths.

It looks just a little janky in the trailer, but that’s part of the charm of Swery65’s work.

The game is coming to Switch, PS4, Xbox One, and PC. It’ll also be playable on PS5 and Xbox Series X/S thanks to backwards compatibility.

Deadly Premonition 2 released exclusively on the Switch earlier this year. It received a 5/10 in GameSpot’s review, which criticized the “jarringly inconsistent frame rate of the open world.” A later patch improved things somewhat.

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