More Xbox Series X and S Units Will Be Available at Launch After ‘Record Breaking’ Preorders

Microsoft has revealed that more Xbox Series X and S units will be available when the console launches on November 10, following “record-breaking demand” for pre-orders.

The official Xbox Twitter account thanked fans for the excitement on September 22 as pre-orders went live around the world. The tweet notes that those who didn’t manage to secure a successful preorder should “sign up with retailers for updates” as more units will be made available upon launch day, November 10.

Demand was through the roof when preorders launched, causing havoc at a number of major online US retailers including Best Buy and Amazon, with most retailers now reporting the consoles as sold out. The sales ranking for the Xbox One X also suffered a significant spike on Amazon, suggesting that many users may have mistakenly purchased the current-gen console instead of the next-gen Xbox Series X.

Xbox Series X retails at $499 USD / £449 / $749 AUD, while Xbox Series S comes in at $299 USD / £249.99 / $499 AUD. Both Xbox Series consoles will be released on November 10.

In other Xbox news, Microsoft recently acquired Bethesda in a record-breaking $7.5 million deal. Check out our video considering whether future Bethesda games like Starfield or The Elder Scrolls VI are going to be Xbox exclusives going forward.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Console Wars Review

Console Wars is now available to stream exclusively on CBS All Access.

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In the ’90s, a generation of gamers was spawned by the rivalry between Nintendo and Sega. Now, the fun and fascinating documentary Console Wars digs deep into our nostalgia to investigate the behind-the-scenes decisions that led to shade-slinging conventions, congressional hearings, and the creation of the Sega scream. (SEGA!)

Following in the path of The Boys, An American Pickle, and Preacher, this doc is the latest in a growing line of inventive adaptations from producing duo Seth Rogen and Evan Goldberg. Console Wars was born from the non-fiction book of the same name, written by journalist Blake J. Harris. He teamed with documentarian Jonah Tulis (Such Great Heights) to make a movie that’s as informative as it is playful.

Console Wars begins not in the early days of home video gaming, but in 1990, when Nintendo was king. Setting the stage for why 8-bit Mario was such a marvel is archival news reports from electronics conventions where a cassette tape-playing Walkman and a handheld VHS camcorder were heralded as remarkable innovations. Interviews with execs from Nintendo and Sega present the landscape, where the former had cornered the market so thoroughly it made it near impossible for competitors to actually compete.

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Detailing business deals and marketing strategies might sound dull. However, Console Wars is clever about its exploration of these topics. To tweak viewer interest, the filmmakers steadily tie in nostalgia touchstones ranging from Super Mario Bros, to Flintstone vitamins, the Reebok pump, and teen idols Jonathan Taylor Thomas and Joey Lawrence. More importantly, Harris and Tulis thoughtfully selected eccentric execs to bring verve to the oral history of this corporate showdown. They offer oddball anecdotes about swaggering appearances before Congress, a mall tour in a Sonic The Hedgehog costume, and the import of a particular Comfort Inn in San Francisco. Then, there’s the smirking suit, who explained his ethos by declaring, “My former wife told me I could never have a broken heart because I don’t have one.”

Through these interviews, Console Wars turns two major companies into characters, comparing their corporate cultures with a mix of bemusement and skepticism. By beginning when Nintendo is already at the top of their game, that company is presented as a bullying and unstoppable Goliath, while Sega is the scrappy underdog David. To make a stand, Sega of America (the U.S. branch of the Japanese company) defined their brand by rebelling against Nintendo’s family-friendly image. A zippy montage of the teen-targeted ad campaign is not only full of attitude but also may well give Generation Xers flashbacks.

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While charting Sega’s rise, tension is brewed by cutting back and forth between conflicting accounts of some of these corporate rivalries’ nastiest moments, like blow-ups at conventions and professional poaching. Yet things stay light, edging into comical, as Sonic balloons drowned at the bottom of a hotel pool don’t really compare to mob tactics like a decapitated horse head in a bed. Then, as Sega turns the tide with their superior bit-rates, speed, and the sheer spectacle of Sonic, Console Wars jumps back 12 years to when Nintendo was the scrappy underdog. By rejecting a linear chronology, the doc throws us for a loop. It’s almost like a prequel within the film that challenges the audience to re-evaluate what they think they know about a franchise antagonist.

Adding oomph to this history is a fitting form of re-enactment. Instead of calling in live-action lookalikes or cutting only to personal photos, Console Wars offers up video game-inspired animations of these events. Sega’s elaborate courting of an American ad-man is rendered in blocky pixels, from beaches to boardrooms. The verbal jab between warring execs is re-imagined in a Street Fighter scenario with the two sides squaring off in profile. Finally, a grimy New Jersey warehouse is rendered as a comically disgusting side-scrolling game, where Nintendo employees must dodge rampaging rats and pools of toxic waste to get out their first major launch.

All of this is riveting, but where Console Wars fumbles is when a new fighter enters the game: Sony PlayStation. In this section, the Sega of America team blames the company’s missteps on a Japanese higher-up, who is not interviewed. Instead of two different sides, the conversation turns to unquestioned finger-pointing. The film’s focus and snappy pace suffer for it. However, it could be argued this is not a glitch but a feature. Nintendo was not the first console to awe the American public. PlayStation will not be the last. The console wars rage on. One doc could not do its full scope justice. So perhaps that’s why this one doesn’t try. Perhaps that’s intentional to leave room for the in-development Console Wars series.

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[Editor’s note: Blake J. Harris has contributed documents and excerpts from his research and publications to IGN since 2014. In effort to put forward the most impartial review possible, our review is written by Kristy Puchko, who has never worked with Blake J. Harris in any capacity.]

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Xbox Series X/S See “Record-Breaking” Demand On Preorder Launch Day

September 22 was a big day for Xbox, with preorders for the Xbox Series X and Xbox Series S consoles opening up worldwide. Similar to the preorder situation with the PlayStation 5, it was something of a fiasco for the new Microsoft consoles. Despite that, Microsoft’s next-gen consoles got off to a hot start, it seems.

“We are humbled by the record-breaking demand for the Xbox Series X and S,” Microsoft said on Twitter. “Huge thanks to everyone for the excitement.”.

For those who didn’t get an Xbox on the first preorder day, Microsoft advised people to speak with their preferred retailer for updates on preorder availability. The company also mentioned that it will have additional stock of the new consoles available for launch on November 10.

Continue Reading at GameSpot

Halo MCC Gets Huge Update That Adds ODST, Firefight, New Weapons For Halo 3, And More

While Halo Infinite might be delayed until 2021, the Halo engine keeps on chugging with a big new update for Halo: The Master Chief Collection.

First and foremost, Halo 3: ODST is out now on PC–you can grab it on Steam, the Microsoft Store, or Xbox Game Pass for PC. It’s the fifth game in the package to come to PC, following Halo: Reach, Halo: Combat Evolved, Halo 2, and Halo 3. The sixth game in the package, Halo 4, will be released at some point later in 2020.

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ODST was already available for MCC on Xbox One, but the big update introduces ODST Firefight on console. Some of the notable updates for ODST Firefight, which is available for PC and Xbox One, are new weapons in the form of the Halo 3 battle rifle and ODST’s assault rifle, as well as the Hornet and Anti-Air Wraith vehicles, among other things.

Continue Reading at GameSpot