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King’s Bounty 2 Is Coming To Nintendo Switch In 2020
During today’s surprise Nintendo Direct Mini, it was revealed that King’s Bounty II is coming to the Nintendo Switch sometime in 2020. The upcoming turn-based RPG was previously announced for PlayStation 4, Xbox One, and PC, and is now making its way to Nintendo’s handheld hybrid, too.
Developed and published by 1C Entertainment, King’s Bounty II is the belated sequel to the original King’s Bounty, which was first released in 1990 for the Amiga, C64, and PC. The sequel blends classic turn-based combat with third-person, open-world exploration, ditching the familiar isometric experience for a more modern style of questing and NPC conversing. The combat sticks more closely to the series’ roots, offering strategic hex-based traversal, while also introducing a few contemporary touches with a renewed focus on the landscape of each battlefield.
You’ll choose from one of three characters at the game’s outset, each with their own unique story. These will change as you explore the realm, however, with your own choices and actions altering the course of the narrative as far-reaching consequences come back to haunt you. Each squad you lead into battle is made up of wholly unique units, too, each with their own skills and visual appearance. You’ll build armies of humans, elves, trolls, and other creatures, forming a growing bond as you fight side-by-side.
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Catherine: Full Body Climbs Its Way To Nintendo Switch This Summer
Thursday’s surprise Nintendo Direct was an embarrassment of riches, bringing new trailers, out-of-nowhere game releases, news about Arms characters coming to Smash, and 2K bringing three of its biggest franchises to the Switch. Among the spoils was the brief announcement that Atlus’ cult favorite puzzle title, Catherine, will be headed to the Switch this July.
Catherine was originally released in 2013 for the PS3, Xbox 360, and PS Vita, with a PC port of that version released in 2019 as Catherine Classic. It’s a strange little puzzle/dating sim hybrid about a scuzzy slacker named Vincent who finds himself in a love triangle between his responsible, career- and family-minded girlfriend Katherine, and a blonde femme fatale named Catherine. All the while, men all over the city are dying in their sleep, shortly after experiencing the same strange lucid dream Vincent’s been having where they must complete a trap-laden sliding block puzzle that’s like Jenga meets the Hellraiser box.
The Switch version will be a port of the Full Body edition of the game that released on PS4 in 2019 (and on Vita in Japan), which included a new love interest–a piano player named Rin–several new endings, additional puzzle mechanics that weren’t in the original title, a new Safety difficulty, over 500 new stages in the game’s more arcade-like mode, the Tower of Babel, and a full-fledged competitive online multiplayer mode.
Fallout 76 Wastelanders DLC Delayed By a Week
Bethesda announced the Wastelanders DLC during their 2019 E3 conference, and called it the “biggest update yet” that will bring human NPCs with full dialogue trees, a new main quest, choice and consequence, and much more to Fallout 76.
The DLC initially received a release window of Fall 2019, but it slipped beyond that with a new release date of April 7. Now, it has been delayed just a week to April 14 due to the impact of the COVID-19 pandemic.
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“Like others around the world, we’re dealing with the critical situation (COVID-19) that’s currently affecting so many of us and our communities,” a statement from Bethesda posted on Twitter reads. “For the safety of everyone, we have transitioned to remote work, and are limiting our in-person interactions.”
Bethesda says this shift to remote work and limited in-person interactions affected the company’s ability to do final testing on the Wastelanders update, which is why the release had been pushed back by a week. You can check out the full statement below.
Wastelanders Release Update pic.twitter.com/h5Rxn359r4
— Bethesda Game Studios (@BethesdaStudios) March 26, 2020
Bethesda is not the first company that has had its games affected by the ongoing COVID-19 virus. Capcom’s United Kingdom team announced today, March 26, that physical copies of Resident Evil 3 might ship late in Europe. Square Enix is dealing with a similar situation as the company warned a few weeks ago that physical copies of Final Fantasy 7 Remake might not arrive on time.
For something on the lighter side, art is imitating life in Fallout 76 as players are spending thousands of caps on single rolls of toilet paper in the game. Here are some ways you can help others and stay safe during the COVID-19 pandemic.
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Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.