Little Fires Everywhere: Premiere Review

This is a spoiler-free review for the first three episodes of Little Fires Everywhere, now streaming on Hulu, with new episodes released weekly on Wednesdays. For more from Hulu, check out our review of Devs.

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Hulu’s coming for HBO’s neck with Little Fires Everywhere, starring and executive produced by Reese Witherspoon and Kerry Washington. Though Hulu’s slate of original programming is often compared with Netflix, the streaming service takes an approach far more similar to HBO (and recently, Apple TV+), enticing viewers with gritty limited series starring an A-list cast of actors with a reputation for seeking out big-budget films and prestige TV. Netflix, on the other hand, is more freewheeling, in part thanks to a large subscriber base willing to watch any program offered. But star power worked for Hulu with The Handmaid’s Tale and The Act, and it’s going to work for this highly anticipated adaptation of Celeste Ng’s 2017 bestseller.

In the opening scene of Little Fires Everywhere, set in the affluent town of Shaker Heights, Ohio in 1997, Witherspoon’s character Elena Richardson speaks to a cop as her house burns to the ground. He suspects arson as the cause — it’s also clear he believes the culprit is Elena’s youngest daughter, Izzy (Megan Stott), whose whereabouts are unknown — because “there were little fires everywhere.” Yes, the title is spoken out loud in the opening minutes.

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Little fires everywhere, indeed. Each episode simmers with small injustices and tensions between Elena and Kerry Washington’s Mia Warren and their children, beginning with their introduction a few months before the flames. As Elena shows an apartment in her family-owned duplex to Mia, an artist, and Mia’s 15-year-old daughter Pearl (Lexi Underwood), she spots their car and realizes she’s speaking with the woman she called the police over earlier that day, believing her to be a homeless loiterer. Feeling immense guilt, she rents to them on the spot without checking their references, despite Mia’s clear contempt and inability to sign a year-long lease.

Watching this show is frustrating at first, as Elena’s white savior complex and Mia’s mysterious edge and ability to see right through Elena’s bias escalates with every awkward meeting, raising the question: why do this landlord and tenant keep interacting, even given the seemingly small suburban town setting? It gets worse when Mia’s daughter becomes entangled with Elena’s son Moody (Gavin Lewis) and his siblings, prompting Mia to accept the role of “house manager” (read: the help). Mia clearly doesn’t like the family’s influence on Pearl, but sees no problem striking up her own kinship with the most troubled Richardson, Izzy.

At 59 minutes, the pilot episode feels too long, too slow, and frankly, too similar to Witherspoon’s HBO series Big Little Lies for comfort, but it’s worth sticking it out. Yes, the Hulu series echoes many aspects of BLL; upper-class women and privileged children clash with a poor, free-spirited single mom and her kid in an affluent town leading up to a big, violent mystery. Even Elena’s strained relationship with her angry, rebellious daughter Izzy comes off, at first, as a cheap imitation of Madeline Mackenzie (Witherspoon) and her daughter Abigail (Kathryn Newton).

Yet, as the series continues to expand in the next couple of episodes, the Warrens form roots in Shaker and Little Fires Everywhere’s exploration of racial and class divides sets the series apart from its competition. There’s a particularly compelling B-storyline surrounding a stolen college essay that highlights issues of white feminism in a particularly cringe-inducing, but enlightening way.

Even further, the performances — particularly Witherspoon’s —are exactly the caliber viewers expect from prestige TV. Many aspects of Elena’s characterization — she literally schedules sex with her husband (Joshua Jackson) two days a week — could have easily come off as caricature or cliche, but Witherspoon plays her with agonizing heart. Her motivations are clear throughout: she deeply loves her children and, though she fumbles the ball more often than not, wants to do right by Mia… which actually makes her ignorance even more disheartening.

When Little Fires Everywhere finally introduces its central conflict in episode 3, viewers will find it less simple to choose a side. Without getting into spoiler territory, we’ll just say that suddenly, Mia and Elena find themselves on opposing sides of a fraught battle with the potential to shake the town of Shaker Heights to its core. All those little fires are starting to add up, and there’s no telling how far they’ll spread.

HTC Vive Cosmos Comes Bundled With Half-Life Alyx For All Customers

HTC has announced that it has partnered with Valve Software and will bundle Half-Life: Alyx with the new HTC Vive Cosmos Elite headset. This offer applies to all customers, even those who have already pre-ordered the headset.

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The HTC Vive Cosmos Elite launches today, and is HTC’s high-end headset featuring fan cooling and the ability to pair with other accessories such as the Valve Index’s Knuckles controllers.

Previously, Valve had announced that Half-Life: Alyx would be provided free for all Valve Index owners, and so this news marks HTC as the second company able to make a similar offer.

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Half-Life: Alyx launches March 23, and is the first Half-Life game from Valve since 2007’s Half-Life 2: Episode 2. It’s a full-length game built for VR, and our hands-on preview of it made it clear that it’s once again something very special. For more, check out how Zelda influenced the game’s Gravity Gloves.

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Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter

More Pokemon Go Events Suspended Due To Coronavirus

Pokemon Go‘s March Community Day was scheduled to take place this past weekend before being suspended due to the COVID-19 outbreak, and now a few other events have suffered a similar fate. Niantic has announced the upcoming Pokemon Go Safari Zone events in St. Louis, Liverpool, and Philadelphia have likewise been postponed out of community concern.

“We have made the difficult decision to postpone Pokemon Go Safari Zone events in St. Louis, MO, USA; Liverpool, UK; and Philadelphia, PA, USA,” Niantic announced in a blog post. “We are looking into alternate dates and will provide an update as soon as possible. Please see below for more information on each event.”

Continue Reading at GameSpot

Remaster of N64 Favorite Shadow Man Announced

Shadow Man, the fan-favorite action-adventure game originally developed by Acclaim and released for N64 (and later PC, PlayStation, and Dreamcast), will be remastered and re-released sometime next year for PC (via Steam and GOG), PS4, Xbox One, and Nintendo Switch.

The remaster will feature 4K resolution; improved shadow mapping, per-pixel lighting, and anti-aliasing; and the restoration of content that was cut from the original game, among other enhancements. “Our goal with the remaster is to give today’s generation of gamers all the features that they expect from a modern title while preserving the qualities that made Valiant’s iconic character and the original Shadow Man game such memorable classics to begin with,” said Stephen Kick, CEO at Nightdive Studios, the outfit handling the remaster.

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Shadow Man stars you as supernatural hero Michael LeRoi in the age of Jack the Ripper, where you’ll fight demons from the Deadside who are entering our world. The remaster is being powered by Nightdive’s KEX engine – the same one used in the recent remasters of System Shock, Turok, and Forsaken. A new comic book series is also in the world, with Shadowman #1 set for a May 20 release.

IGN gave the original Shadow Man a 9.1 out of 10 back in 1999.

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Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.

MCU Timeline Reportedly Won’t Be Affected By Black Widow Delay

The MCU timeline reportedly won’t be affected by the delayed release of Black Widow, the first film in Phase Four of the Marvel Cinematic Universe.

According to Variety, a Marvel insider recently claimed that “pushing Black Widow affects nothing on the MCU timeline,” even though the Cate Shortland-directed film was initially slated to be released on April 24, 2020, in the UK and on May 1, 2020, in the US, marking the official launch of Marvel Studios’ Phase 4.

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Originally, the new era was set to be ushered in with the release of Black Widow this year, followed by The Falcon and The Winter Soldier on Disney+ in August, 2020, then The Eternals in theatres on November 6, 2020, and WandaVision on Disney+ in December, 2020.

The new slate is expected to offer a coherent collection of interconnected adventures, spanning both television and cinema, with that synergy initially being pushed by the announcement of Elizabeth Olsen’s co-starring role as Scarlet Witch in Doctor Strange in the Multiverse of Madness, which will not only tie into her Disney+ show WandaVision, but also has a significant connection to the Loki series, which comes to Disney+ in Spring 2021.

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In these uncertain times, however, it is not clear whether Black Widow will find a release slot ahead of The Falcon and The Winter Soldier or whether other release dates will be shifted around in an attempt to maintain Phase 4’s original order.

It is also highly possible that the placement of the standalone Black Widow movie, starring Scarlett Johansson, may not be critical to the surrounding events of the other upcoming titles on the slate, especially as it’s a prequel that will take place between Captain America: Civil War and Avengers: Infinity War, prior to the superhero’s sacrificial act to save her friends and restore the Vanished in Avengers: Endgame.

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Whatever the case, Disney has currently put a pause on most of its live-action productions, including Shang-Chi and the Legend of the Ten Rings, as well as all of its upcoming Disney+ Marvel shows.

Black Widow joins a growing list of movie and TV productions affected by COVID-19, including Universal’s Fast 9, which will now be released in April 2021, almost a year later than originally planned, MGM’s No Time to Die, which will now be released in November 2020, and Paramount’s A Quiet Place: Part II, which currently does not have a new release date set. If you would like to read about how COVID-19 could affect the film industry, head here.

More importantly, take a look at our list of recommendations to help, and stay safe, during the Coronavirus pandemic.

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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Animal Crossing Devs Are Loving the Doom Crossovers

Animal Crossing and Doom Eternal fans, your awesome collaborative fanart has been seen and is greatly appreciated by Animal Crossing: New Horizons’ director, Aya Kyogoku, and producer, Hisashi Nogami. In an interview with IGN, the two briefly lauded the unity that’s grown between the two fanbases leading up to both games’ March 20 release.

“I definitely do notice and have noticed that there’s a lot of Doom and Animal Crossing collaboration art and illustrations that are being posted, and as I look through them I’m in awe of how much creativity our fans have,” Kyogoku said.

If you haven’t seen much from this crossover, fans have often been depicting Doomguy interacting with Isabelle in sweet ways, like teaching her how to slay demons. It’s glorious.

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“I think because there is a common denominator of this type of communication happening between Doom and Animal Crossing fans, and also the fact that Animal Crossing is a communication game, we’re very thankful and very thrilled to see all this,” Kyogoku said. “We’re so excited at the same time to see how the two [fandoms] are coming together to celebrate this day.”

The major link between these two games is their release date and the support of their fandom, and Nogami is celebrating the crossover in a broader sense of what it means for games.

“So Animal Crossing and Doom — obviously the game genres are completely different. We definitely do have something in common, and that is that they’re both video games, and come from that same subculture so to speak. It’s so great to see that these two different [fandoms] are coming together and hyping up the gaming [community] and gaming culture itself. It really is a great thing to see,” Nogami said.

Animal Crossing: New Horizons’ review and Doom Eternal’s single-player review are both live on IGN. For more on Animal Crossing, be sure to read the other part of IGN’s interview with Kyogoku and Nogami on why New Horizons doesn’t support cloud saves.

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Miranda Sanchez is an executive editor at IGN. As a lover of cute things and FPS, she’s also very into this crossover. You can chat with her about video games and anime on Twitter.

Doom Eternal Does Not Have Deathmatch Because the Mode Is ‘Eons Old’

Doom Eternal does not feature a classic-style Deathmatch multiplayer mode because the idea of it is “eons old”, according to Bethesda Senior VP of Comms Pete Hines.

Talking to Shack News, Hines said that he didn’t feel as if Doom Eternal was missing out on anything by not including deathmatch. “That mode is eons old,” he said.

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The decision to leave the classic Doom feature behind came after reflecting on how distant Doom 2016’s multiplayer felt from the core experience. “Whether you’re playing by yourself or with others, we want it to feel like you’re all playing the same game,” Hines explained. “That’s as opposed to, ‘I’m a badass demon slayer in single-player, but when I go over to multiplayer, there are no demons, and it’s just Deathmatch.’ I don’t know what that has to do with [Doom] other than that, well, a couple of decades ago we had that, so we should just have that again.”

Id Software’s refusal to include deathmatch just because it has been long associated with the Doom name has resulted in a new asynchronous multiplayer game called Battlemode, which goes live with Doom Eternal’s campaign when it launches. Rather than just throwing a bunch of Doomguys into an arena together, this new mode pits a Slayer against two other players taking on the role of Doom Eternal’s hardiest demons.

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For more on Doom Eternal, check out our review of the single-player campaign, our look at how speed is vital to survival, and how the Stadia version isn’t quite as promised.

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Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter