Animal Crossing Nintendo Switch Special Edition Console Revealed

Nintendo has announced an Animal Crossing: New Horizons-themed Nintendo Switch special edition to go alongside your copy of the newest Animal Crossing game for the Switch. The themed Switch will be available on March 13, a few weeks before Animal Crossing: New Horizons is released.

The Animal Crossing: New Horizons-themed Switch comes with a variety of Animal Crossing-themed visual elements. The two Joy-Cons are sky blue and mint green, but adds a nice cream color accent underneath and on the grip accessories. They both also have matching color wrist straps.

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Also, while the Switch’s body is still black, the back of the console features an Animal Crossing-themed back design. Even the dock features a lovely Animal Crossing-themed design that has the three members of the Nook clan.

You can pre-order the Animal Crossing Switch at Best Buy.

Nintendo has released special editions of the Nintendo Switch before, including ones for Pokemon Let’s Go and Diablo 3. But this Animal Crossing: New Horizons edition just might take the cake.

Animal Crossing: New Horizons will be released on March 20, 2020. It is the latest Animal Crossing game from Nintendo following Animal Crossing: New Life on the Nintendo Switch. It is also the first Animal Crossing game to be released on the Switch.

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New Horizon features a vacation theme where players will travel to an island and set up their dream vacation home. Of course, Tom Nook will be there to put the players in a bit of debt that they’ll have to pay off.

For more check out our Animal Crossing: New Horizons wiki for our full coverage, or our list of biggest game releases in 2020.

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Matt Kim is a reporter for IGN and he wants this Switch very badly.

Star Wars Underground Test Footage Emerges–Check Out George Lucas’ Abandoned TV Show

Before The Mandalorian, there was another Star Wars TV series planned. Footage of Star Wars Underground, a show that was in development all the way back in 2010, has surfaced online. The footage shows a very different show from the one many people enjoyed in 2019.

The show was to be set in the lower levels of Coruscant, a planet that plays a major part in the Star Wars prequels. It was set after Order 66, and the test footage below was produced by VFX specialists Stargate Studios. The show was eventually delayed and then cancelled due to the high production costs and the eventual sale of Lucasfilm to Disney. According to a comment from the uploader, a two-episode arc would have involved Darth Vader coming to Coruscant to “personally quell a rebellion”.

It certainly looks a little ropey in places, and it’s a bit hard to follow, but it’s worth remembering that “test footage” is different from a pilot–this footage was meant to nail down the look and tone of the show, so we can excuse the bad gun fight at the end.

The test footage here is followed by a short “making of” film, which shows how everything was shot on a single green screen stage–similar to how many parts of the prequels were shot.

The footage, as it turns out, is from Stargate Studios’ Vimeo, and was first uploaded nine years ago–we can only assume that it was set to private or unlisted until now.

Mileage may vary on how good or bad this looks to you, but in any case, the show never came to pass. Posted alongside the video is a lengthy document charting the history of Star Wars Underworld, collecting every tangentially related quote and interview, along with photos. It’s worth a look if you’re a Star Wars fanatic.

The Mandalorian will return for a second season in Fall 2020, exclusively on Disney Plus.

Super Smash Bros. Ultimate – Byleth DLC Review

After the impressive and surprising list of DLC characters Super Smash Bros. Ultimate’s first Fighter’s Pass has brought so far, the most recent and final addition, Byleth from Fire Emblem: Three Houses, feels like an incredibly safe pick – in more ways than one. They’re not as mechanically complex as the likes of Hero or Terry Bogard, and not as fan-servingly exciting as Joker or Banjo & Kazooie. And yet, a bit of vanilla to round out this already vibrant pack of extra fighters doesn’t stop Byleth from proudly standing out among their Fire Emblem peers and the rest of Ultimate’s extensive roster.

As an anime-looking sword-wielder, Byleth certainly has their work cut out for them in trying to convince people to pick them up over any of the other similar options –  and thankfully, they’ve got plenty to work with in that regard. Out of the five other Fire Emblem reps (seven if you count Echo Fighters), Byleth manages to be the only one to showcase the strategic weapon variety that’s core to the series. Using special weapons from Three Houses known as Heroes’ Relics, Byleth can seamlessly swap out their whip-sword for a hefty axe, lengthy spear, or powerful bow, and each has their own unique strengths that make them a ton of fun to smash your opponents with.

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Rather than have them haphazardly attached to various moves, Byleth’s different weapons are smartly mapped to your directional inputs. While their neutral special incorporates the bow, side attacks utilize their spear, down attacks summon the axe, and lighter swipes and overhead moves uses the whip-sword. Beyond each one looking awesome when summoned in a fight, the directional based context gives Byleth a feeling of smart cohesion that’s incredibly easy to pick up and understand.

Byleth’s moveset is also one of the big reasons why this DLC fighter seems  fairly simple compared to the others that have arrived post-launch – for better and for worse. Where Terry’s button inputs could be too technical for some, Hero’s random moves and magic meter could feel too chaotic, and the meters and consumables of Joker and Banjo too much to keep track of, Byleth forgoes all of it. Their “gimmick” essentially lies in the simplicity of a man/woman-at-arms, with a weapon for every situation, providing a different type of challenge in knowing when to use the right one rather than learning how to wield them at all.

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If Byleth does have a gaping flaw, it’s commitment. While each weapon type can deal a staggering amount of damage when they connect, they’ll often leave Byleth wide open to counters from a skilled or perceptive opponent. The bow, known as Failnaught, can be charged up to deal devastating precision damage at long range, but once you’ve charged past a certain threshold, you can’t get out of the move early. Similarly, aiming your attacks downward with the axe Amyr can demolish anyone standing nearby, but the lengthy startup and finish (and the time you’re left vulnerable after landing with a downward aerial strike) means you’ll either have to be very good at predicting an opponent, or drop in on a group of distracted fighters. The slow nature of these kinds of “unsafe” moves might not turn a lot of heads in the competitive scene, but it may entice newer players who aren’t afraid of making mistakes with an easy-to-grasp moveset and tons of strong attacks.

Even without the additional weaponry, Byleth’s Sword of the Creator (which is generally linked to up-attacks, but can also act as a sort of default for many others) holds some very interesting and fun properties. Able to be used like a whip, it gives Byleth’s quicker moves and upward attacks more options, thanks in part to their unique recovery move. While other characters like Zero Suit Samus and Joker can use similar tools to grab or hook onto ledges and pull themselves up, Byleth’s up-B can also latch onto opponents and use them as a stepping stone to launch high up while sending their target screaming downwards once they’ve hit a certain damage threshold – which makes it deliciously evil to use off the stage, yanking poor souls down to their doom before they can react. I was even pleased to find some clever applications when used above platforms, giving me different options to follow up with other moves depending on how damaged my opponent was, or how far my opponent bounced back off the ground below me. That said, smaller ledges have sometimes been my downfall, as the Sword of the Creator has either been unwilling or unable to hook onto tiny platforms to save me from plummeting and the move itself gives no recovery if nothing connects.

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As part of Byleth’s character pack, there’s also the addition of a host of new themed Spirit Battles. These are as ingeniously crafted as ever, and Three Houses fans will appreciate all the fun details – like Dimitri’s Spirit Battle including a tough Ganondorf in place of Dimitri’s stalwart bodyguard, Dedue. That being said, those who haven’t already played through the Three Houses story may wish to hold off on some of the tougher Spirit Battles, which inadvertently spoil some plot points by way of the battle’s surprise mechanics.

As for the stage, Garreg Mach Monastery feels surprisingly bland. While stages that tour around a large location usually offer up an array of different battlefields to fight in and adapt to, each of the monastery’s four areas are flat, walk-off arenas with the bare minimum inclusion of a few small temporary platforms. Even the guest appearances by students and house leaders of each of the three houses seem a bit dull – especially when spotted standing in an otherwise deserted grand hall. Garreg Mach Monastery isn’t exactly a disappointing place for a fight, but when you look at the variety of architecture in other Fire Emblem levels like Castle Siege and the Coliseum, the monastery just feels stale in comparison. Luckily, the inclusion of some of the best music that Three Houses has to offer won’t go unnoticed. The upbeat tempo of Fódlan Winds and The Edge of Dawn mesh perfectly with frantic large battles, while songs like The Apex of the World and Between Heaven and Earth give 1v1s a legendary feel.