New Westworld Season 3 Teaser Raises A Lot Of Questions

HBO has released a new teaser video for Westworld Season 3–and it’s a strange one. The video introduces viewers to a company called Incite, a firm that harnesses unprecedented computing power to solve the world’s unsolvable problems.

Jefferson Mays plays Incite’s founder, Liam Dempsey Sr., who quips, “We’re not Silicon Valley vaporware. We have unprecedented computing capabilities analyzing data from life’s most unsolvable problems.”

This company claims to be able to control the climate and get people the best jobs. We’re sure they’re a 100 percent above board, feel-good company. Surrrre. After all, the word “incite” is defined as: “to encourage someone to do or feel something unpleasant or violent.”

What could go wrong?

This new Westworld Season 3 trailer raises a lot of questions. Some that immediately come to mind: is Incite a competing company to Delos Destinations, the group that operates Westworld? Are Incite and Delos somehow connected?

A teaser website for Incite shares a few further details, though they are similarly mysterious. “The world can feel chaotic: big problems, no solutions, no one to lead the way. Global issues may seem so complex that untangling the answers feels impossible. Here at Incite, we want to make ‘impossible’ a thing of the past,” reads a line from the fake company’s description. “Chaos is merely a pattern waiting to be uncovered. You can help us chart a better future.”

Westworld Season 3 premieres in the first half of 2020. Season 3 introduces a number of new characters, including one played by Breaking Bad’s Aaron Paul.

For lots more on Westworld Season 3, check out GameSpot’s roundup of everything we know. Westworld is based on the Michael Crichton 1973 movie of the same name.

Obsidian Dev Says They Need to “Re-Examine Entire Format” Before Making a Pillars of Eternity 3

The director of the Pillars of Eternity games said that the team at Obsidian would need to “re-examine the entire format of the game” if they go forward with a third title.

In a Tumblr post published on Friday, series director Josh Sawyer wrote that Pillars of Eternity II: Deadfire didn’t sell as well as the studio hoped, and that it’s not up to him whether another game gets to be made. He did say that fans can expect some changes if another sequel comes out.

“…I do think that the relatively low sales of Deadfire mean that if we consider making another Pillars game in this style, we’re going to have to re-examine the entire format of the game,” Sawyer wrote.

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PS4, Xbox One, And Switch Are Getting Indie Narrative Adventure Where The Water Tastes Like Wine Very Soon

Where The Water Tastes Like Wine, a narrative-focused game in which you work your way around the 1930s American Dust Bowl, hearing and trading stories, is come to consoles later this month. The game, which released on PC in 2018, is coming to Switch, PS4, and Xbox One on November 29.

The game’s impending release was announced by publisher Serenity Forge on Twitter. It’s now available to pre-order on Switch.

The game also received a new launch trailer ahead of its console release.

The game, which contains a guest appearance from Sting, struggled at launch, with creator Johnnemann Nordhagen publicly discussing the difficulties developer Dim Bulb Games faced following the game’s release. “At the end of the day it’s astounding that a game that got this much attention from the press, that won awards, that had an all-star cast of writers and performers, that had a bizarre celebrity guest appearance(!) failed this hard,” Nordhagen wrote. Perhaps the game’s console release can recoup some of the costs of development.

We gave the game a 6/10 in our original review, stating that “if the basic premise of gathering folk stories across a version of 1930s America strongly appeals to you, then Where the Water Tastes Like Wine is worth a look, but it’s probably not worth finishing”. Since launch, the game has been updated with Chinese-American tales. It’s currently discounted by 70% on Steam.

Blizzard’s Jeff Kaplan Does Not Believe That Blitzchung’s Ban Was Fair

Blizzard has come under fire lately for their harsh treatment of Hearthstone Grandmaster pro Blitzchung, who was banned from the game and had his winnings taken away for expressing a pro-Hong Kong sentiment during a post-match interview. Although eventually his prize money was reinstated and his ban was reduced to six months, the fallout from the incident was immense: the game’s developers spoke out against the way Blitzchung had been treated, sponsor Mitsubishi cut ties with the Hearthstone esports scene, and numerous protests were held, which led to further bans.

Blizzard president J. Allen Brack addressed the decision directly during BlizzCon, but it’s clear that many within Blizzard remain unhappy with how things have played out. Now Jeff Kaplan, director of Overwatch, has added his own voice to the discussion. Talking to The Washington Post, Kaplan has said that he would personally like to see Blitzchung’s suspension reduced further. “I was relieved when they reduced his suspension…and I think the suspension should be reduced more or eliminated. But that’s just me.”

“I’m obviously a huge supporter of free speech,” Kaplan said. “It’s something that’s very important to me…it got to me personally. I think the punishment was too harsh and I was greatly relieved when they gave his money back. I think that was extremely important.” Kaplan talked about his own experience in Overwatch, where decisions like this typically take “four or five days” to get settled. He said that it was surprising to see a punishment like this get metered out so quickly: “I was actually shocked that such a harsh penalty was levied.”

For now, Blitzchung’s suspension remains in place. For more on this, watch our interview with Freedom Hong Kong organizer Dayton Young about Blizzard’s action here, and why change is important.

HBO’s Watchmen: 12 Easter Eggs And References From Episode 4

If You Don’t Like My Story, Write Your Own just continued to build Watchmen’s layers upon layers of mystery.

HBO’s Watchmen continues this week with maybe the strangest episode yet: “If You Don’t Like My Story, Write Your Own.” Zooming in on the enigmatic Lady Trieu and her place in Watchmen’s ever-widening web of mysteries, Episode 4 posed more questions than it answered about things like Adrian Veidt’s captivity, the Millenium Clock, and Will and Angela’s connection to one another.

While the Veidt situation seems to grow more and more absurd by the week (seriously, that catapult?), things with Sister Night and Laurie Blake only grow more dire. Angela’s ability to cover her own tracks is slipping–sometimes literally, in the case of a rogue vigilante who inexplicably lubed themself up and slid through a storm drain to escape her this week–and Laurie’s suspicions are only growing. Which is bad news, considering Laurie is now actively running the Tulsa precinct in Judd’s wake and taking a lot more interest in his murder than Angela is comfortable with.

This week had fewer comic book Easter eggs and references and more nods to the show itself. We’ve broken all 12 of them down for you right here.

1. Silk Spectre’s origin/trauma

Laurie has Petey give Angela a rundown of her own personal backstory, which Angela apparently was completely unaware of up until this point–so much for the mass pop culture saturation of real-life superheroes, huh? The version of events Petey gives comes directly from the original graphic novel, including Laurie’s late discovery of her father’s (Eddie Blake AKA The Comedian)’ sexual assault of her mother, Sally Jupiter (AKA the first Silk Spectre).

2. Lady Trieu

We finally meet Lady Trieu in person as she gives a couple on a Tulsa farm an offer they, quite literally, cannot refuse. Trieu has been a looming shadow across the show up until this point, referenced only by name in conjunction with her huge and mysterious development project: The Millenium Clock–and, rather oddly, as the brand behind those strange phone booths to Doctor Manhattan from Episode 3.

Here we learn that Trieu is a trillionaire, not a billionaire, that she is never really seen out and about in Tulsa, and that she reveres Adrian Veidt’s ideals. That last one probably isn’t too surprising, considering she bought his company. But it does leave the lingering question: Which “ideals” is she really talking about here? The ones that lead Veidt to develop new tech and consumer products like cosmetics, or the ones that lead him to massacre millions of people?

3. Bubastis

Topher offers Angela his stuffed animal when she comes to crash in his room, which just so happens to look a whole lot like a cuddly plush version of Bubastis, Adrian Veidt’s genetically modified lynx from the graphic novel.

4. If You Don’t Like My Story, Write Your Own

This week’s title comes to us from the book “Things Fall Apart” by Chinua Achebe. Published in 1958, the novel dealt with themes of colonialism and the arrival of European explorers in Nigeria during the end of the 19th century.

5. The Squids

Our good friend Looking Glass is here to remind us of the ongoing squid problem. There hasn’t been an on-screen squid rain since Episode 1 but they’re definitely still happening, and Looking Glass is particularly interested in them for one reason or another. He also confirms something that was subtly hinted at in the pilot–the tiny squids are only around for a few seconds before they dissolve into slime.

6. Tulsa’s Vigilantes

The Keene Act may have made vigilantism illegal but as we’ve already seen with Laurie’s line of work, it didn’t necessarily stop masked heroes altogether–apparently even here in Tulsa, where the cops themselves have done their level best to fill the void. While Angela is trying to secretly dispose of Will’s wheelchair (though, seriously, why would she do this in costume?) she’s spotted by a costumed, uh, adventurer in a spandex suit who sprints away from her and then douses their body in oil to slide through a storm drain. Hm.

7. Will’s history

As part of Laurie’s ongoing investigation of both Judd’s death and Angela’s alibi, she managed to uncover both Will’s identity and some of his personal history. Apparently he was a cop in New York City in the 1940s and ’50s, and then he dropped entirely off the grid. This is interesting because the timeline in play there does match up with the activity of the Minutemen and Hooded Justice, who was a vigilante in NYC during those years before mysteriously disappearing.

8. The pills

Remember the pills Will left on the counter in Angela’s bakery back in Episode 2? Apparently, that wasn’t an accident. He left them in the glove compartment of her car, which was conveniently returned to the exact spot of its abduction last week. Now Angela wants Looking Glass’s “ex” (whoever that is) to figure out what the pills actually are, and Lady Trieu, who is apparently in on the whole thing, wants to make sure that Angela got them.

9. The catapult

The miniature catapult we spotted in Veidt’s workshop last week got some practical use this week. It was designed to fling the dead bodies of his cloned servants out of whatever strange bio-dome-like situation he’s in.

10. Angela’s car mystery

One of the stranger answers given this week was a definitive confirmation for what, exactly, happened to Angela’s car back in Episode 2. It looked like it was abducted by aliens with Will inside, but really, it was lifted off the ground by one of the massive construction drones run by Lady Trieu’s company. Now Will is staying with Lady Trieu and the two are apparently working together–though we still have no idea why or to what end.

This doesn’t, of course, confirm just how or why the car was returned, however. It’s possible that whichever drone operator (or Trieu herself) simply flew it back, but the possibility that some divine intervention (or Doctor Manhattan) influenced events is still definitely on the table.

11. Bian’s “nightmare”

Bian, the little girl we first met buying newspapers back in Episode 2, was revealed this week to be Lady Trieu’s daughter–but it certainly seems like there might be more to the equation here. We get a brief scene of her sleeping, hooked up to an IV attached to a Trieu-branded bottle of clear liquid before she wakes up from a nightmare. When she goes to her mother for comfort, the nightmare she describes sounds an awful lot like a memory of the Vietnam War. Bian says her “feet still hurt” after being forced in the dream to walk after her village was destroyed.

Now, it’s possible that a smart girl like Bian is just consuming history textbooks and this is a run-of-the-mill subconscious thing, but in a show like Watchmen, the simplest answers are rarely the correct ones. Given the IV, Lady Trieu’s obsession with legacy, and her admitted interest in pharma and biomedical tech, it seems like there’s more to Bian than meets the eye.

12. World Wonders

We still don’t really know what the Millenium Clock is or what it does–aside from “tell time,” as Bian explains–but we do learn this week that it’s inspired by the 7 Wonders of the Ancient World. Bian specifically namechecks the Lighthouse of Alexandria and The Colossus of Rhodes, two real-world wonders that were destroyed by natural disasters. Apparently, that’s part of the reason Trieu picked Tulsa for the construction–it’s landlocked and not prone to earthquakes, and the Clock was built to stand against “anything short of a direct nuclear blast.”

The Walking Dead Season 10, Episode 6 Review

Warning: Full spoilers for the episode follow….

First thing to mention here out of the gate: I’m surprised at the overall lack of Michonne this first half-season. I guess I figured she’d be featured a little bit more given it’s star Danai Gurira’s final season on the show. Related, I’m also taken aback a little by how much Negan we’re getting in place of Michonne.

But it makes sense. Negan’s more or less following his comic arc while also stepping up as more of a main character who could replace Michonne on the show’s marquee (not in a spiritual sense, but in a “grown up who also loves Judith” sense). And with this week’s episode, “Bonds,” the show’s finally figured out the best thing to do with him since he helped Judith with her math homework. And that’s annoy the ever-loving s*** out of Beta.

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Watchmen: Season 1, Episode 4 Review

This review contains spoilers for Watchmen episode 4, titled “If You Don’t Like My Story, Write Your Own.” Check out our recap of Watchmen episode 3 here.

With its fourth episode, titled “If You Don’t Like My Story, Write Your Own,” HBO’s Watchmen finds itself in a major way. While the show’s central mystery remains vague — as it did in last week’s Brecht-laden entry “She Was Killed By Space Junk” — lingering questions of what and why (and malformed political mechanics) fade into the backdrop. Instead, the focus falls on characters we know, and their respective inherited traumas. It’s with this episode, written by showrunner Damon Lindelof along with Christal Henry, that the series’ emotional scope finally begins to crystalize.

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Call Of Duty: Modern Warfare Upcoming Update Will Change The 725 Shotgun Again

Activision is planning another update for Call of Duty: Modern Warfare to address one of the military shooter’s most controversial weapons. In a tweet, multiplayer co-director Joe Cecot said developer Infinity Ward is planning another change for the 725 shotgun that should address how effective the weapon is at a distance.

Specifically, the update will “massage out” instances where the 725 is seemingly too effective at range, Cecot said. As you can see in the video below, the 725 is still very, very effective at a distance, which many have remarked makes the shotgun far too powerful.

The 725 is a break-action shotgun that carries only two rounds. It’s also not a standard shotgun. The weapon has a cylindrical choke that keeps the projectile spread tight. This is what makes the 725 effective at long ranges unlike other, more standard shotguns.

In another tweet, Cecot said Infinity Ward is being careful to make sure that whatever changes it plans for the 725 do not impact the “soul” of the weapon. He also confirmed that Infinity Ward has no plans to simply remove the 725 from the game. “No,” he said.

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The video below shows the 725 killing someone in one shot, from across the map. Cecot said this video shows a “rare” situation where one of the shotgun pellets lands. That being said, Cecot added that there are “changes still to come,” presumably for instances like this.

Modern Warfare launched at the end of October, and it generated $600 million in revenue right away. The game is expected to sell as many as 27 million copies this quarter, while it will bring in even more money when the first Battle Pass launches in December.

In other Call of Duty news, the Call of Duty Mobile game is racing up the charts with more than 140 million downloads and $50 million in revenue over its first month.