AEW’s Fyter Fest PPV: Match Card, How To Watch, And Time

Last Month, All Elite Wrestling’s first PPV outing, Double or Nothing, debuted. It was a smashing success, and one of the better wrestling events of 2018. How does AEW follow that up? Well, they’re involved with CEO Gaming’s annual tournament, all while mocking the failed Fyre Festival at the same time.

The PPV has been a part of Kenny Omega’s storyline on AEW’s YouTube series Bring The Elite, which is one of the few ways to keep up with what’s going on in the company. Most recently, Omega has been having a meltdown because his show can’t get finer foods (all they have is bread and cheese), and everything is falling apart. The PPV is a part of CEO Gaming–the fighting game championships–and Fyter Fest will take place on Saturday, June 28 at the Ocean Center in Daytona Beach, Florida at 7:30 PM ET / 4:40 PM PT. There is a preshow, but at the time of this writing, it’s unclear if it starts at 7:30 PM ET or an hour prior.

How To Watch

If you’re interested in watching Fyter Fest, then there is no reason to miss out on the show. Why? Because you can watch it all for free. B/R Live is hosting the event for the low, low cost of $0. All you need to do is go to the event on the B/R Live website and watch it. You’ll probably have to create an account, but you will not need to put credit card information in.

There is a downside, and that is the fact that B/R Live doesn’t have many options for you to watch. Both iOS and Android devices have an app, and you can supposedly cast from your devices, but during Double or Nothing, that was not something I could do. The app would timeout or crash. The best course of action, on my end, was to connect my TV to my computer, using an HDMI cable, and use it as an extra monitor. Using this method resulted in zero streaming issues as well.

Below, you’ll find the full match card for Fyter Fest. If there are any changes leading up to the event, you’ll find updates below.

Match Card:

  • SCU (Frankie Kazarian and Scorpio Sky) vs. Best Friends vs. Private Party (Winners get first round bye for AEW Tag Team Championship Tournament) — Buy-In Pre-Show
  • Christopher Daniels vs. Cima
  • Michael Nakazawa vs. Alex Jebailey (Hardcore match)
  • Yuka Sakazaki vs. Riho vs. Nyla Rose
  • Hangman Page vs. Jungle Boy vs. Jimmy Havoc vs. MJF
  • Cody vs. Darby Allin
  • Jon Moxley vs. Joey Janela
  • The Young Bucks & Kenny Omega vs. The Lucha Bros & Laredo Kid

Make sure to come back to GameSpot on Saturday, June 29 for live coverage and a review of the show!

Moons of Madness Delivers Horror In Outer Space By Way Of Lovecraft

It only took a few minutes for me to understand the tone Moons of Madness is aiming for. The beginning of the 30-minute demo at E3 2019 was set within a gloomy space station where inky black vines crawl across the walls. Your character is hyperventilating; he’s stressed by the confusion of his whereabouts while being drawn into horrible memories, haunted with ghostly apparitions that jump out from the dark for an effective scare. This dream didn’t last long, but it was effective at setting the tone for this Lovecraft-inspired horror on the surface of Mars.

You’re on a journey to the red planet with a small crew, inhabiting a sterile and labyrinth laboratory on its surface. Moons of Madness plays similar to adventure games like Tacoma and Firewatch, incorporating the sharply detailed items from the former and introducing dialogue as interactive scenes like the latter. You move around your room and the branching hallways slowly, which is meant to let you take in all the small details they contain and interactive objects waiting for you to examine. I solved a straight forward puzzle to get a password for my desktop and read through a handful of emails, vaguely detailing both the secretive mission to Mars and the target the corporation you work for is hunting.

As I walked through the ship, I quickly noticed many areas that reminded me of the dream sequence at the start of the demo, which isn’t lost on the main character either. Speaking over a radio to another character fueled a growing sense of paranoia, punctuated by visually effective flashes of pain from an associated migraine. You use a button press to manually respond over the radio, giving you time to ponder your scripted response or just forgo it entirely. You choose both the pace and even existence of conversations in Moons of Madness, letting you take in as much of it as you want.

Considering how great the writing is in general, you’ll likely appreciate the opportunity to fully absorb it all. It was easy to become enraptured by both the nightmarish horrors and the urgency with which Moons of Madness’ characters are thrust into survival mode. There are also smaller stories at play too, which touch on an uneasy relationship with your parents back on Earth and a romantic complication with a high-ranking crew member. These beats were all presented naturally with some great corresponding writing, which made me excited about the potential to explore them further when Moons of Madness is eventually released.

No Caption Provided

Naturally, the demo ends with a heavy tease of what’s to come throughout the rest of the game, which is said to be around 8 hours in length (depending on how much time you spend soaking in the world and dialogue). The closing moments put me in the path of a ghastly creature making its way into the ship, blending my characters’ nightmares and reality. Moons of Madness’ evocative visuals and strong world-building are spinning a mystery that I’ve only just begun to unravel. With a release date of Halloween this year, I thankfully won’t have to wait too long before my questions are answered.

Dragon Ball Super: Broly Sequel Allegedly In The Works

Dragon Ball Super: Broly has grossed $124.5 million since its December 2018 release, signaling a strong return for the fan-favorite character. Becoming the third highest-grossing anime movie in the United States in January 2019 is no small feat, and it seems the head of the Dragon Ball team wants to capitalize on the film’s momentum.

An interview with Akiyo Iyoku, head of Shueisha’s Dragon Ball Room, was included in the movie’s Japanese DVD and Blu-Ray release. In the brief interview, Iyoku admits that the team is “steadily making preparations for the next Dragon Ball movie.” He doesn’t share any more details about the project but teases that “things will probably head in a completely different direction next time around.”

No release date or window for the next Dragon Ball movie was provided, but Iyoku says he’s excited for everyone to see “what’s coming up next.” He concludes by suggesting that “whatever comes next will be even more incredible.”

It’s worth noting that distributor 20th Century Fox Japan and producer Toei Animation haven’t officially announced or confirmed a Dragon Ball Broly: Super sequel. But based on Iyoku’s comments, a new Dragon Ball movie is currently in some form of developmental stage.

GameSpot editors Tamoor Hussain and Will Potter shared their thoughts about Dragon Ball Super: Broly in a spoiler-filled discussion, hoping “that they do more Dragon Ball movies like this” in the future.

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