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Does Dark Phoenix Give Closure To The X-Men Movie Franchise?
With the upcoming arrival of Dark Phoenix, the future of the X-Men film franchise is in a strange position. In the wake of Disney’s purchase of 20th Century Fox, and the rights to the Marvel characters it controlled, it seems to be a foregone conclusion that the team of mutant superheroes would become part of the Marvel Cinematic Universe.
But what about the universe that’s been built over the last 20 years through X-Men movies? If the continuity of this franchise ends, will fans get a sense of closure from Dark Phoenix? That’s the question GameSpot posed to Dark Phoenix director Simon Kingberg and producer Hutch Parker at WonderCon, during a roundtable interview.
“When I first started talking with Hutch and the studio about the movie, and when I first started writing it, which was three plus years ago–it takes a long time to gestate a movie–long before there was any idea of a Disney acquisition of Fox, I felt as though, and we all did that, this was the culmination of this cycle of X-Men movies,” Kingberg said. “Not necessarily the end, but the culmination. You’ve lived with this family for 20 years now in one form or another, and 10-plus years with the X-Men: First Class family. And that this story, which is the ultimate and most iconic X-Men story was sort of an opportunity to test that family more than they’ve been tested, break that family part like they’ve never been broken apart before, bring them back together, ultimately, in a new configuration. It would feel as though you had culminated where those characters could go within this cycle, and started something really quite new by the end of this movie, as you’ll see. And so yeah, I think fans will feel closure, but not because of the merger. That’s something that happened even after we were shooting, so the movie was in the can already.”
Instead, part of what made him think about giving fans that culmination was the unlikelihood they’d be able to reunite the cast, many of whom have become in-demand stars, again after Dark Phoenix. “I also felt like, this was probably the last time we were going to get Michael [Fassbender] and James [McAvoy] and Jennifer [Lawrence], and Nicholas [Hoult], maybe, for these films,” he continued. “And so there was this feeling of if, in fact, this is the last of this cycle, and it was an if, and it remains an if, then this is the right story to tell to do that.”
For Parker, though, it’s not just about a culmination of the current cycle of the franchise. Some of the closure, in his mind, is due to the creative team’s reluctance to hold anything back. “There’s a tendency when you’re making movies that you know are part of a sequence of movies to hold back and to sort of play it safe to keep some powder dry for the next one. And, and I don’t think these movies can afford that,” the producer explained. “I think you have to kind of go into movies now, given how competitive landscape is, and play everything you’ve got. And that’s part of what was behind certain decisions, maybe shocking traumatic ones of killing off characters, are seeing some of the philosophies run their course or emotional ideas be completed. So for me, there’s a lot of closure just in that, just in feeling like it’s not full of lots of dangling potential winks. It’s really taking ideas and saying we’re going to play them through and that’s a bittersweet quality, but I also think it’s part of what makes the movie feel more emotional and more substantive.”
If anything, it’s been clear from the beginning that this movie was laying it all out on the table, with the first trailer confirming the death of a major character. As for how fans will feel once the film concludes, that remains to be seen. Dark Phoenix arrives in theaters on June 7.
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Google Maps Creates “New” Snake Game; Will Be Available For One Week
Google Maps has released a “new game” for April Fool’s Day called Snake. The title is free-to-play, and doesn’t require any sort of download. This new game does actually exist, unlike some other April Fools’ Day jokes, and you can play it right now. The joke Google is making is that Snake–a game that’s decades old–is somehow new.
Google’s Snake is relatively simple. After booting it up, you select one of seven different locations–Cairo, São Paulo, London, Sydney, San Francisco, Tokyo, or the whole world. You then take control of a train that’s constantly moving forward, which you can redirect with the arrow keys on your computer. Your goal is to pick up passengers and drop them off at city landmarks, all while avoiding driving into the ocean. As you pick up passengers, the train grows longer, making it easier for you to accidentally corner yourself.
According to GameSpot sister site CNET, a Google spokesperson said that Snake will remain available to play on Google Maps for about a week. This isn’t the first time Google has made an old-school style game for April Fools’ Day, as, back in 2015, a Pac-Man game was added to Google Maps. For more gaming-related April Fool’s Day gags going on this year, check out our round-up.
The original Snake released on the Nokia 6110 back in 1997. In it, you did play as an actual snake. The mechanics and goals of the game are similar to Google Maps’ title, only you were eating little dots as opposed to picking up passengers.
Google recently made a fairly large splash in the gaming industry with the announcement of Stadia, a cloud-based streaming service designed solely for video games. The service is scheduled to launch in the US, Canada, UK, and most of Europe within 2019. Both Assassin’s Creed Odyssey and Doom Eternal have been confirmed for the platform. With Stadia, games can be streamed to any Google-connected device, whether that’s a mobile phone, tablet, computer, or TV. We had the opportunity to try Stadia at GDC 2019, and though we weren’t blown away, Google’s service has potential.
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Joker’s Gotham Poster And Trailer Show His Final Evolution
With only two episodes left, Gotham has finally revealed its final version of its take on The Joker. After Jeremiah (Cameron Monaghan) got dumped into a vat of chemicals by Bruce Wayne (David Mazouz), fans waited eagerly to see what the outcome would be. Now, to celebrate April Fools’ Day, Mr. J has delivered a couple of treats.
While this new poster and trailer stop short of flat-out calling the character Joker, something Gotham has shied away from doing since Jerome–the first iteration of the character–was introduced in Season 1, it’s hard to deny it at this point. Still, the teaser trailer lists the character’s name as J.
The teaser also shows what happened to Jeremiah after his Ace Chemicals bath. Horribly scarred, he’s locked up in Arhkam Asylum and seems numb to the world as the song “I Feel Pretty” plays until something knocks him out of his stupor. “I feel something new,” he says. “Something beautiful.” The next show shows the character with his face painted white and The Joker’s trademark red lipstick, while maniacal laughter echoes.

While this may be a shocking new look for the Jeremiah character, there are a couple of things to keep in mind. Firstly, the series finale of Gotham will feature a 10-year time jump, which finds Bruce Wayne returning to the city as Batman. Additionally, Gotham executive producer John Stephens previously told GameSpot that the final evolution of this character would lean into the horror side of Joker.
“When you look at the Joker, and you break down elements of his personality, and you cleave off certain character traits,” he explained. “Some of those character traits we gave to Jerome. Some of those character traits we gave to Jeremiah. But, there were still some leftover character traits that we said, we haven’t used these elements yet. Specifically to me, horror or terror. I feel like there are elements of the Joker, some iterations of him, which he’s not just a clown prince of crime, but he’s actually a nightmare. And I feel like… some of those remain to be explored.”
Gotham returns to Fox for its penultimate episode on Thursday, April 18. The series finale, which includes the introduction of Batman, follows one week later.
PlayerUnknown Is Done With Battle Royale, Won’t Make PUBG 2
Battle royale is everywhere, from Battlefield V to Call of Duty: Black Ops 4. Even Tetris has been infected, with Tetris 99 offering the same every-player-for-themself design in the Tetris universe. While the genre’s overflowing with a myriad of titles, the man who popularized it in the video game space, Brendan “PlayerUnknown” Greene, is moving on to something new.
Greene recently announced that his “new day-to-day focus will be heading up to a new division of PUBG Corp.: PUBG Special Projects.” Green served as both the director and designer of PlayerUnknown’s Battlegrounds, and while he’ll “remain as a consulting creative director on PUBG,” he’s leaving the project behind to concentrate on new initiatives for the company. He’s also leaving PUBG Corp.’s headquarters in Seoul, which will continue to work on PUBG, and moving to the newly-established Amsterdam office where he’ll put his attention “on building out an entirely new division to focus on research & game development.”
In a new interview, Greene signaled that he’s also done with the battle royale genre. “The last man standing concept is great, but I’ve done that,” Greene said in a GamesIndustry.biz interview. “I don’t really intend to make PUBG 2. I’ve done battle royale, it’s time to try something else.” Greene also doesn’t have much interest in players killing each other anymore, either. “I think I’ve provided others with a good way of killing each other. But I want to explore some other things.”
So what exactly is Greene doing now? According to GI.Biz, PUBG Corp. CEO Chang Han Kim approached Greene about taking the ideas in his head and “[turning them] into something that may be playable.” Kim’s allowing Greene to form a new team in a new location to create new things. The purpose of Special Projects, it seems, is to experiment. There are no in-depth details “because I don’t have them yet,” Greene said, but he does want to continue “[exploring] online experiences and how to connect people in ways that we haven’t really done before.”
Greene’s considered the father of the battle royale gaming genre. With both H1Z1 and PUBG, Greene’s proved that it’s possible–albeit difficult–to strike gold twice. However, according to Greene, there’s no pressure to strike gold again with Special Projects. “There is no deadline here, this is us with a few years to play,” he said. “Gaming and the industry has become so hard this is a very lucky thing to have. We can genuinely explore and be curious for some time.”