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Hellblade: Senua’s Sacrifice Comes To Switch Next Week
Ninja Theory has announced that the Switch port of Hellblade: Senua’s Sacrifice is releasing next week, on April 11. The game is already available on PS4, Xbox One, and PC.
Hellblade’s Switch port was first teased during Nintendo’s February 2019 Direct. The acclaimed action game explores mental illness through the lens of Norse mythology. Hellblade first released in 2017 as a PS4 console exclusive, before getting an Xbox One port in 2018. We love Hellblade, calling it one of GameSpot’s top 10 games of 2017.
#Hellblade: Senua’s Sacrifice is coming to #NintendoSwitch next week on April 11! pic.twitter.com/hYjonlgasK
— NinjaTheory (@NinjaTheory) April 2, 2019
On Xbox One, Hellblade is a part of Game Pass, so you can download the title if you’re subscribed to the subscription service. Game Pass costs $10 USD a month, allowing you to download games from a vast library of titles for a fraction of their total retail price. Hellblade is an Xbox One X enhanced title as well. On a One X console, Hellblade plays at 4K HDR with 60fps, and there’s additional fog, foliage density, and shadow quality.
In our Hellblade: Senua’s Sacrifice review, Alessandro Fillari gave the game an 8/10, writing, “Hellblade’s most notable achievement is the handling of an incredibly sensitive subject matter within an engaging and well-crafted action/adventure game. At its heart, the story is about Senua’s struggle to come to terms with her illness. In the process, she learns to find the strength within herself to endure, and to make peace with her past. And in a profound and physical way, we go through those same struggles with her, and come away with a better understanding of a piece of something that many people in the world struggle with.”
Several other Switch ports were announced during that February 2019 Direct. Deltarune, Toby Fox’s follow-up to Undertale, released on Switch on February 28. A Switch port for Final Fantasy VII followed on March 26. Assassin’s Creed III: Remastered for Switch is scheduled for release later this year on May 21.
How Netflix’s Love, Death & Robots Created That Eye-Popping Animation
Love, Death & Robots transcends genres. It doesn’t want to be categorized, or appeal to niche markets. Instead, the broad appeal of Netflix’s animated anthology series ensures that there’s something for everyone. (Read our Love, Death & Robots review.)
For Tim Miller, creator and executive producer on Love, Death & Robots, this approach was a key aspect of the series’ development. It’s a vow that the show retains, and sits perfectly with the punchy, unconnected stories that Love, Death & Robots has brought to a wider audience.
“It really was designed to be something for everyone,” Miller told IGN, “which means a pretty broad spectrum of sci-fi, fantasy, horror, and fantastic fiction. I think I chose a few more sci-fi ones because that’s where I lean a little more heavily, but we tried very hard to balance it.”
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Black Ops 4’s Blackout Mode Is Free This Month, Including New Alcatraz Map
Call of Duty: Black Ops 4‘s new Blackout Alcatraz map has launched on PS4. Alcatraz is expected to release on Xbox One and PC at a later date this month. For the entire month of April, you can play on either of Blackout’s multiplayer maps for free. Alcatraz is only live on PS4 right now, though. However free access to Blackout is live on Xbox One, PC, and PS4.
Although Blackout–the name of Blackout’s original map–is a more traditional battle royale, Alcatraz makes slight changes to the formula. Instead of deploying from a drop ship that travels in a straight line at the start of a match, in Alcatraz, your team deploys from portals that appear at random points above the island. There’s no collapsing zone wall either, and zombies seem to be more plentiful as well.
Like Apex Legends, Alcatraz also features respawns. After falling in battle, you’re allowed to redeploy after 30 seconds have passed. You can respawn up to five times. Also like Respawn’s battle royale, Alcatraz supports a smaller collection of players, all of whom are grouped into teams. All in all, there are 40 players on the map, each in a four-person squad for a total of 10 teams.
Alcatraz also features predetermined locations where you can buy firearms to use. New weapons are made available at these locations every 30 seconds, making them ideal for setting up ambushes. Alcatraz is also more vertical-focused in comparison to Blackout. The entire island is basically one large hill, with the Cell Block landmark dominating the topmost point. Numerous paths are available for teams to reach different elevations, ranging from climbable cliffs to a slow-moving tram.
“Alcatraz is a small island, and that means super fast-paced, frenetically fun fighting,” Treyarch studio design director David Vonderhaar said in a video describing the new map. Treyarch producer Miles Leslie added, “And our Zombies players might recognize this, but we’ve handcrafted Alcatraz for the Blackout experience.”