Dead or Alive 6 Delayed Into March
Dead or Alive 6 has been delayed to March 1, developer Team Ninja announced today.
The fighting game was originally set to be released on February 15. According to Team Ninja, the extra two weeks will be used to “further enhance and balance” Dead or Alive 6.
Game director and producer Yohei Shimbori apologized for the “inconvenience caused” by the delay. He added, “The title’s development is already near complete; however, we would like to take more time to further polish its balance, gameplay, and expressivity. In return for your patience, we commit to bringing you the best Dead or Alive gaming experience.”
We were able to go hands-on with the fighter shortly after it was announced at E3 2018. Check out IGN’s in-depth Dead or Alive 6 preview for more on its mechanics, arena design, character design, animations, and more.
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Dragon’s Dogma: Dark Arisen Coming To Nintendo Switch
Dragon’s Dogma: Dark Arisen, the special edition release of the 2012 RPG, is coming to Nintendo Switch. Capcom released an announcement trailer that shows the game as it runs on Nintendo’s handheld, and dropped a release date of April 23. It will cost $30.
Dragon’s Dogma received a positive reception upon its release in 2012, and Capcom quickly produced the enhanced “Dark Arisen” version with extra content and features on PS3 and Xbox 360. It was later ported to PC and then to PS4 and Xbox One. Dark Arisen included a new Bitterblack Isle dungeon for end-game adventurers, high-level weapons and armor, and visual enhancements. This Switch version will include a tweaked UI to improve visability on the Switch screen, and you can use the online functionality (Pawn trading system) without a Nintendo Switch Online membership.
The high skill ceiling and engrossing larger-than-life battles drew comparisons to the Dark Souls series, among others. It became a cult classic among fans of the emerging subgenre that has become known as Souls-likes. But it was also a uniquely risky game that tried new twists, some of which worked better than others.
















“These are the moments that stand out in a role-playing game destined to be remembered by anyone who plays it,” wrote Kevin VanOrd in GameSpot’s original Dragon’s Dogma review. “Dragon’s Dogma takes chances, and it’s that riskiness that makes this role-playing game so unique among its peers. Of course, some of those risks will have you groaning in frustration. Dragon’s Dogma is many things: a flawed classic, an exciting disaster, a triumphant mess. One thing it isn’t is a generic rehash. Dragon’s Dogma will remain with you, frustrations and victories alike, when your memories of other games have long since faded.”
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Fortnite Patch Notes (7.10 Update 3): Suppressed Sniper Rifle Added, Stormwing Nerfed
Epic Games has detailed the content of Fortnite‘s third content update for version 7.10 of the battle royale title. Although the patch makes a number of tweaks, the headline feature is the introduction of the Suppressed Sniper Rifle. “Trade power for stealth with the Suppressed Sniper Rifle,” reads the weapon’s description. “Drop in now and sneak up on your enemies.”
The Suppressed Sniper comes in both Epic and Legendary rarities, and you’ll find it as floor loot and in chests, vending machines, and supply drops. It first a single shot that doesn’t deals lower damage but comes with the added benefit of letting you remain stealthy.
Another significant change is a nerf to the game’s lone flying vehicle, the X-4 Stormwing. Players receive significantly less knockback when hit by the plane, while the plane takes more damage when it hits a structure. The spread of its machinegun has also increased significantly, and the Stormwing itself now has an 80% spawn rate, rather than 100%. It’s a notable nerf overall to the plane, which has been the source of some complaints for weeks.
Additionally, The Block–a space where creations from the community are showcased–has been updated with an arena created by community member KojackNumber2. The custom area is focused on acrobatics, and as such features lots of bounce pads to launch players around.
The Six Shooter, meanwhile, has been vaulted, as has the Uncommon, Common, and Rare variants of the Burst Assault Rifle. This means these weapons will no longer drop in the game. As with most items that are thrown into the vault, it may show up again in the future. The Dual Pistols have been pulled out of the vault and are available to use in-game once again.
Take a look below for the full patch 7.10 Content Update 3 notes, along with details on what it does to the Creative Mode. To see what’s changed with Fortnite’s Save The World mode, head to Epic’s official website.
Battle Royale
Weapons + Items
- Suppressed Sniper Rifle added.
- Available in Epic and Legendary variants.
- Can be found from chests, floor loot, Vending Machines, and Supply Drops.
- A single shot, scoped sniper rifle.
- The suppressor makes for a quieter shot, trading stealth for power.
- Deals 100/105 base damage
- Six Shooter has been vaulted.
- The following variants of the Burst Assault Rifle have been vaulted:
- Uncommon, Common, Rare
- Dual Pistols have been unvaulted.
- Dynamite drop rate reduced by 40%.
- Boom Box adjustments:
- Drop rate reduced by 33%.
- Health reduced from 600 to 400.
- Duration reduced from 25 seconds to 18 seconds.
Gameplay
- X-4 Stormwing adjustments:
- The knockback a player receives after being hit by a Stormwing has been decreased by 70%.
- Damage done to the Stormwing from colliding with structures has been increased by 50%.
- Impact damage reduction while boosting through structures reduced from 50% to 25%
- Increased the spread of the Stormwing machine gun by 75%.
- Stormwing spawn chance has been decreased to 80% from 100%.
- Supply Drop health has been reduced to 250/500/750 (Solo/Duo/Squad).
Bug Fixes
- The X-4 Stormwing is no longer able to fly above the max build limit.
Creative
Weapons + Items
- Suppressed Sniper Rifle added to Creative Inventory Weapons
- Available in Epic and Legendary variants.
- A single shot, scoped sniper rifle.
- The suppressor makes for a quieter shot, trading stealth for power.
- Deals 100/105 base damage
Fortnite’s iOS version reportedly made over $455 million in 2018, according to Sensor Tower. The mobile app insights company also states that the Android version, which bypasses Google’s Play Store, made even more. By comparison, PUBG Mobile is believed to have brought in $100 million worldwide on iOS in 2018. The figure is impressive for Fortnite, but is much less than less than the reported nearly $800 million that Pokemon Go brought in 2018.