Undertale Creator Toby Fox Releases Deltarune, A Surprise New Free Game

Toby Fox, the indie developer behind the hit Undertale, has released a special treat for Halloween. His latest game, titled Deltarune, has released for free through its official site. You can download it now for PC or Mac.

Fox began teasing the game yesterday. “For those who completed Undertale, it’s really important that you check [the Undertale Twitter account] 24 hours from now,” Fox said. “I want to make something new, and it all begins with your feedback.”

That teaser could imply a direct connection between Undertale and Deltarune, or possibly just a hunch that anyone interested in Fox’s work would also like to check out whatever else he has up his sleeve. Notably, “Deltarune” is an anagram of Undertale. Undertale is chock full of secrets and mysteries, some of which remain unexplained. The fan community pores over details and clues looking to unlock its mysteries, and this latest game may help fill in some gaps. It appears to be more of a proof-of-concept than a full finished game, which Fox suggested with his comment about feedback.

Undertale recently released on Nintendo Switch, joining the PC and PlayStation Vita releases. It became a critical hit for subverting RPG tropes with a unique combat system, and for allowing wide flexibility in how you deal with enemies.

“Without spoiling the many ways it will screw with your expectations, it isn’t possible to truly capture how wonderful Undertale is,” said critic Tyler Hicks in GameSpot’s Undertale review. “You wouldn’t know it with a passing glance, but it’s one of the most progressive and innovative RPGs to come in a long time, breaking down tradition for the sake of invention, with great success.”

BBC America Greenlights Series Based on Terry Pratchett’s Discworld

BBC America has announced that it is greenlighting The Watch, a new “punk rock thriller” series inspired by the City Watch subset of novels in English author Sir Terry Pratchett’s Discworld series of books.

Co-producing The Watch with BBC America is Narrativia, which is run by Pratchett’s daughter, Rhianna Pratchett. Simon Allen (The Musketeers) is the show’s writer, while Hilary Salmon (Luther), Ben Donald, Rob Wilkins and Phil Collinson (Doctor Who) will executive produce.

The Watch will prominently feature Discworld characters like City Watch Captain Sam Vimes, Lady Sybil Ramkin, Carrot, Angua, Cheery, and Death. Allen’s writing is said to be a reimagining of those Pratchett creations and others from the novels while still sticking close to their humor, heart, and ingenuity.

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Tetris Reborn: The Mizuguchi Effect

Tetris Effect is the latest game from Tetsuya Mizuguchi’s Enhance, Inc., and the latest version of Tetris after decades of iteration by developers around the globe. Tetris may not sound like a naturally impressive VR experience, but it you’re familiar with Mizuguchi’s past work, you can probably imagine how his flair for music and colorful visuals will do a lot of the heavy lifting. In fact, Lumines, a puzzle game spearheaded by Mizuguchi during his time at Q Entertainment, was born out of his inability to create his own Tetris game after completing work on Rez; you’ll recognize a lot of its DNA in Tetris Effect.

Like many other Mizuguchi games, Tetris Effect is designed to make you feel like an active participant of the overall sensory experience. You are primarily focused on playing Tetris the way you always have, but beats and other sounds are triggered by your actions, creating a highly effective feedback loop. Before you realize it, you’ll begin to match your movements and actions to notes, half-notes, or whatever timing feels right in a given stage. However you wish to define the mental bridge that forms when you connect music and gameplay, the heightened version that occurs while playing Tetris Effect in VR is difficult shake once it sets in.

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Where a game like Thumper achieved similar results, it was primarily interested in ramping up the BPM whilst simultaneously layering on more stressful and sinister visuals to complete the dark sci-fi atmosphere it was going for. Tetris Effect’s suite, on the other hand, is built with a dynamic journey in mind, one that rises and falls in tone and intensity as you jump from one virtual soundscape to the next.

Being not just enveloped within the sights and sounds, but isolated from the real world, results in an atypical sense of immersion despite the abstract elements that fuel it. Tetris Effect is more effective at getting in your head than most games that try to immerse you in realistic worlds, which so often show cracks or stumble into the uncanny valley. Rather than attempt to bring your physical and mental self into a virtual world, Tetris Effect is aimed squarely at making you detach from your physical self to fully embrace the swirling digital realm in your head.

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At this stage, it’s fair to say Mizuguchi knows what he’s doing, and that he’s been waiting a long time to make a game like Tetris Effect. We recently had the chance to sit down with him discuss his Tetris background and how his desire to develop VR games has carried him throughout his career, from one artistic game to the next. In the video at the top of the page, you can learn how from his early days playing in arcades as a student, to his life making games at Sega, the past 30 years of events have been leading up to his latest game.

For a look back at Mizuguchi’s previous PSVR hit, have a peek at our Rez Infinite review. Scoring it a 9, author Alexa Ray Corriea said “Rez Infinite is the game to buy a PSVR for. It’s hypnotic and enveloping. And it’s transformative, both within itself and in the wider scheme of the experiences made possible by VR.”

PS4 owners can get a taste of Tetris Effect when the Tetris Effect: Weekend Trial Demo goes live on Nov. 1. Act soon if you’re interested, because the demo will expire on Nov. 5. And stay tuned for our review, which will go live closer to the game’s Nov. 9 release date.

Here’s Your First Look at Henry Cavill in The Witcher Netflix Series

Netflix has given us our first look at The Witcher series’ star, Henry Cavill in costume as Geralt of Rivia to celebrate the show beginning formal production.

In a clip shared on Cavill’s Instagram page and the Netflix Twitter account, we see the actor in full costume and makeup, with the long silver hair Geralt also sports in CD Projekt Red’s video game trilogy.

We don’t, however, see his prominent scars, or the beard he sported for much of The Witcher 3. Cavill is silent during the clip, but takes a swig from a flask to show that he’s definitely in character.

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