ESRB Rates Symphony of the Night and Rondo of Blood for PS4

An ESRB rating seems to confirm that Castlevania: Symphony of the Night and Rondo of Blood are indeed coming to PS4 in the West.

Last week we reported that Castlevania Requiem: Symphony Of The Night and Rondo Of Blood had been rated for PS4 in Korea and now, thanks to the ESRB, it appears Westerners will be getting the classic games bundle too.

Many thought Symphony of the Night, a game we utterly adore, would be the perfect game for the recently announced PlayStation Classic. With the announcement of this and the recent remaster of the Crash Bandicoot Trilogy, many people are wondering what games will end up on Sony’s first foray into mini retro consoles.

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Red Dead Redemption 2 PS4 Bundles Announced

Red Dead Redemption 2 PS4 Pro Bundles have been announced for Europe and North America, with those in Europe also getting a pair of standard PS4 options.

First up is the PS4 Pro bundle that’s coming to both the EU and the UK complete with a Jet Black 1TB PS4 Pro, a Dual Shock 4 Wireless Controller and a physical copy of Red Dead Redemption 2. Pre-orders start today for $399.99 / $499.99 CAD. There is no official EU/UK price at the time of writing.

Also available exclusively in the EU are bundles with either a 500GB or 1TB Jet Black PS4 Slim, a Dual Shock 4 Wireless Controller and a physical copy of Red Dead Redemption 2. Again, at the time of writing there is no official EU or UK price.

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Aquaman: We’ve Seen New Footage From the DC Movie

Aquaman director James Wan showed IGN and other members of the press roughly fifteen minutes of footage, and revealed more about the comics and films that inspired his upcoming DC comic book movie, during an edit bay visit at Warner Bros. in August.

While I won’t go into a blow-by-blow breakdown of the footage due to heavy spoilers, I will say that the footage showcased the film’s colorful visual palette, the Romancing the Stone-esque nature of Arthur Curry (Jason Momoa) and Mera’s (Amber Heard) relationship, and more of the production and costume designs of Atlantis and its citizens.

We were shown the movie’s opening prologue, which depicts New England lighthouse keeper Tom Curry (Temuera Morrison) finnding Queen Atlanna (Nicole Kidman), nursing her back to health, and them falling in love, culminating with the birth of their son, Arthur. Atlanna, though, is a renegade from Atlantis so when white-armored Atlanteans with laser weapons show up to bring her home, she’s forced to make a difficult choice that will affect her young son for the rest of his life.

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Nine Months Ago, Telltale CEO Was Confident The Company Was In Good Shape

In December 2017, Telltale Games CEO Pete Hawley said he believed the company was in “really good shape,” rejecting the idea that the company was “in trouble.” He also said he was eager to announce new things for 2019 including original IP and “new gameplay.” Less than a year after making those statements, all of that it is now in question, it seems, as Telltale Games recently announced a “majority studio closure.”

A December 2017 interview that Hawley, a former Zynga executive, gave to GamesBeat now reads in a different way in the wake of the sad and shocking news about Telltale

Here’s what Hawley had to say about Telltale’s 2019 plans in that older interview:

“Getting into 2019 we’ll have some new IP to talk about, some original IP, and new gameplay too. The next couple of years, we’ll be locking in the road map soon and we’re really excited about it. Just took a couple of months to dig into the business and fix a few problems based on the last five years, but I think we’re in really good shape.”

Hawley joined Telltale as its new CEO in September 2017. He came to Telltale from Zynga, where he was senior vice president and general manager since 2014. Before that, he worked at Lionhead on the Fable franchise with Peter Molyneux; he also worked at Sony and EA.

One of the first major decisions Hawley over at Telltale was a staff reduction. In November 2017, Telltale cut 25 percent of its workforce, which at the time was around 90 people. In the December 2017 interview, Hawley said the move was necessary to help prepare Telltale for the future.

“People may be looking at us and thinking we’re in trouble, but in the end, we’re looking to the future,” he said at the time. “We’re super excited. I just think we had to take this time and opportunity to pause the production line, take some time out, re-establish who we are and what we’re great at, and take some more time and investment to get back to our best. I’ve spent some time collecting some pretty negative inbound, so I wanted an opportunity to talk about the position we’re in and how good we feel about the future.”

Telltale has not completely closed down, as a group of around 25 people are staying on for the foreseeable future. However, the studio’s other 225 people are out of work. On Monday, September 24, former employees will be allowed back into the building to collect their things.

Hawley said Telltale will be making further announcements about the future of the company, including updates on its in-development games, in the coming weeks. Given the significant staffing reduction, it seems extremely unlikely that all of the projects will come out. As for why Telltale is scaling back, Hawley said the studio’s games failed to find a big enough audience.