10 Awesome Games You Might Have Missed at E3 2018

E3 2018 had tons of awesome games, but not all of them got time in the spotlight. Many of our favorites have popped up at other events in the past, while others were brand new and had their exciting debuts during the busy week of E3. All of them deserve your attention.

Here are 10 awesome games you might have missed at E3 2018.

Sable

I’ve never seen another game that looks quite like Sable. Its art style is simple yet striking, and the almost stop motion animations of its main character stand in stark contrast to the smooth and fast ride of its desert hover bike. It’s a game both inspired by and conceived before Breath of the Wild, and doesn’t feel derivative even if you can climb over literally any surface in the same way. Sable still seemed early on when I played it at E3, but I am extremely excited to see how it grows. – Tom

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Why WWE 2K19 Should Have Featured a Female Superstar on the Cover

Earlier this week, the newest cover star of 2K’s WWE 2K19 was revealed as AJ Styles, the current WWE Champion, and arguably one of the best modern wrestlers alive. Styles has enjoyed a brilliant run in WWE since debuting at the Royal Rumble in 2016, sharing great matches with the likes of John Cena, Roman Reigns, Shinsuke Nakamura and Finn Balor. Through this series of stellar feuds, Styles has gained the respect of WWE audiences, becoming a revered member of an increasingly talented roster.

While there’s no argument that Styles doesn’t deserve the cover of WWE 2K19, having achieved near-greatness during his current WWE run, it’s arguable that there weren’t superstars that deserved the cover more.

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How This Amazing Spider-Man Cover Reinvents a Classic Formula

Marvel Comics has published literally thousands of Spider-Man comics over the years. Heck, their flagship Amazing Spider-Man series just reached issue #801 last week. When it comes to cover images, many of those comics feature variations on a familiar theme, with Spider-man swinging through the streets of New York and contorting his body in ways only a spider can. You’d think after several thousand comics that there’s nothing new any artist could possibly bring to the table in that regard. But as Russell Dauterman’s Amazing Spider-Man #801 cover shows, you’d be wrong.

Amazing Spider-Man #801 cover by Russell Dauterman. (Marvel Comics) Amazing Spider-Man #801 cover by Russell Dauterman. (Marvel Comics)

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Nintendo Labo Now Compatible With Mario Kart 8 Deluxe

Mario Kart 8 Deluxe for Nintendo Switch has just received a free update that enables use of the Nintendo Labo Toy-Con Motorbike.

Using this Labo set-up will allow players to utilize the Joy-Con’s motion controls to steer, accelerate, and play with all the functionality of simply using the Joy-Cons by themselves, but in a more unique way.

The Toy-Con Motorbike is sold in the Nintendo Labo Variety Kit, which also includes the piano and fishing rod, and can be purchased for $69.99.

In our review for the Variety Kit, we said that the included motorcycle game that utilizes the Toy-Con Motorbike “feels a bit like Mario Kart 8 – it’s fun to play, but so short that it felt like playing a glorified tech demo.”

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Don’t Expect to See the Captain Marvel Trailer With Ant-Man and the Wasp

Captain Marvel’s first trailer won’t be shown with Ant-Man and the Wasp.

Speaking to ComicBook.com, Marvel Studios head Kevin Feige confirmed the trailer for Captain Marvel won’t debut in early July when the Ant-Man sequel comes out.

“I think there’s still a few months on it,” Feige said, speaking about the trailer.

Production on Captain Marvel will be completed in a few weeks, and Feige has reassured fans Carol Danvers will play an important role in the MCU moving forward.

“I mean, all of the things you’ve seen throughout Phases 1 and 2 and now through much of 3, the new characters always are important going forward in driving, shaping the future of the MCU,” Feige said.

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Anthem Executive Producer Spills Plenty Of New Details About The Game

Mark Darrah, executive producer of Anthem, has been busy on Twitter answering players’ questions about BioWare’s upcoming RPG. Many of the questions are answered with information we already learned about the game during E3 2018, but there are a few new tidbits of information hidden in the horde of tweets.

Lots of players wanted to know about loadouts, and Darrah had plenty of information to share. Players will have the option to save multiple custom Javelin loadouts. They won’t be able to switch between them during combat, like players could in Mass Effect: Andromeda, but at least they won’t have to reallocate weapons and equipment between each mission. Once you find a certain loadout that works, you’ll be able to save it before trying something else.

Speaking of the weapons, equipment, and other rewards that players will find while exploring, Darrah offered further insight into how item acquisition would work. The level of dropped gear will be based on Freelancer level so you’ll be able to switch up Javelins easily throughout the game. That loot will bias towards whichever Javelin you’re wearing at the time, but players will find rewards for every Javelin while playing. Not all rewards are unlocked via combat or mission completion either. Some are found through exploration. Darrah even hinted that some might be located underwater. There won’t be item trading between players at launch though.

Here’s a few other details that stood out to us:

  • Even if you’re not in a group with them, other players can still interact with you. Strangers will even be able to revive you if they happen to run across you after you’ve fallen in combat.
  • There will be no aerial fights against rival Javelins in Anthem. Sadly, you’ll have to abandon your dreams of power suit dog fights.
  • No friendly fire. For now anyway. The team might change their mind by launch.
  • The Scars aren’t technically alien, but they’re not exactly human either.
  • You’ll be able to upgrade Javelin’s flight time if you want to explore further and faster.
  • You can’t change your Javelin mid-mission. We imagine this means that if you run out of charge on the Javelin you’ve chosen for a particular mission, you’ll fail.
  • Javelins cannot be permanently destroyed. Whew.
  • No post-launch plans yet, but Darrah isn’t opposed to the possibility of a melee-based Javelin or implementing interchangeable melee weapons for the four current Javelins.
  • Anthem will feature a color-blind mode.
  • You can respec your Freelancer’s skills.
  • No plans for cross-play between console and PC at launch.
  • Missions are specifically designed for four players, even if Anthem can be played one to four.
  • There is fall damage so be careful when landing.
  • All Javelins have the same movement speed outside of combat.
  • Each Javelin is unlocked by doing a mission; players can choose the order.

Darrah and his team are continuing to answer questions about Anthem up to the game’s release. They won’t answer anything that might spoil the game, so feel free to ask away if you have any nagging questions. Anthem will launch on February 22 for Xbox One, PS4, and PC.