How Solo’s Most Shocking Star Wars Cameo Happened

Solo: A Star Wars Story has more Star Wars in-jokes, references, and Easter eggs than any one fan could spot in a single viewing. But there’s one mega cameo that’s impossible to miss. We chatted with Solo‘s writers, father and son team Lawrence and Jonathan Kasdan, about how a Star Wars character nobody saw coming made it into Solo.

If you haven’t seen Solo: A Star Wars Story yet, stop reading now, because there are major spoilers ahead.

Ready?

Yup, that was Darth Maul who Qi’ra rang up right at the end of Solo, as she betrayed poor, naive Han one final time and took Dryden Vos’s place in the criminal organization. It turns out the fearsome leader of the massive crime syndicate Crimson Dawn was Darth Maul all along. Who would have guessed? We’re guessing no one, which made this a phenomenally shocking moment.

So how exactly did Darth Maul, who hasn’t appeared in a Star Wars movie since 1999’s Episode I: The Phantom Menace, make it into Solo? And didn’t Maul get cut in half the last time we saw him? Shouldn’t Darth Maul be way too dead to be making cameos?

The latter point is easy to address. Remember that Solo takes place ten years before the events of Episode IV: A New Hope. That puts it firmly after the prequel trilogy. But if you’ve watched either of the recent Star Wars animated series, you’re already aware that Darth Maul actually survived the fight with Qui-Gon Jinn in The Phantom Menace and got his newly liberated upper body surgically situated onto a set of robotic legs. (Initially, Maul traipsed around with mechanical spider legs. They were later replaced by a less audacious, but still robotic and cool, bipedal bottom half.)

So yes, Darth Maul is still alive. But the other big questions his appearance here raises are less easy to answer: How did Darth Maul wind up in Solo? And why?

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“Jon was a particular champion of Darth Maul,” said Lawrence Kasdan–who, in addition to writing Solo with his son Jonathan, served as co-writer on a prestigious list of movies that includes The Empire Strikes Back, Raiders of the Lost Ark, Return of the Jedi, and The Force Awakens.

“We knew that Dryden was not the top of this ladder at all, and we wanted it to be someone really powerful,” he continued. “But Jon was the one who said, ‘It’s got to be Darth Maul.'”

“And [Solo director Ron Howard] was right there with me,” Jonathan Kasdan, Lawrence’s son and co-writer, said, picking up his father’s thread.

“I did my homework to know that, because of Rebels, because of Clone Wars, we were in a position where this part of [Darth Maul’s] life was grey enough that we could fill it in with this thing,” Jon Kasdan explained. “And it worked nicely with Rebels and Clone Wars in that he did survive that incident with Qui-Gon, and he did go into the world of crime and self interest and was separated from the Empire and the Sith and that whole thing, to go pursue his own life. So I thought this worked nicely, and it certainly left the door open to use great stuff from the Maul legacy in the future.”

Jonathan went into detail describing the lengths to which they went in order to ensure Darth Maul’s Solo cameo didn’t leak out before the movie’s release. He cited an incident involving the original opening scene that was planned for The Force Awakens, which was allegedly changed because it leaked.

“There was a great idea in Force Awakens…that leaked, and was cut because it leaked. And it drove me crazy, because I thought it was a great opening to the movie,” he said. “So with this thing we were very careful to never say it in the script. It was written into the script as ‘a character so shocking to see appear, we’d have to kill you if we told you who it was.'”

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The Kasdans knew there needed to be a bigger boss in Crimson Dawn than Dryden Vos. “It was tied to this idea of the line that Qi’ra says very early on in the movie, which is, ‘What if we get snatched by traffickers, Crimson Dawn or the Hutt Cartel?'” Jonathan Kasdan said. “We loved the idea that there were criminal organizations of the size and scale of Colombian drug cartels out there with armies of people, and that if we got to see them, we’d only see one tiny branch of them. And if Qi’ra moved up a step in the ladder, who was she looking to that’s at the top of the food chain?”

For his part, Bettany told GameSpot that he’s “not sure” whether Vos was fully aware of who he was actually working for. Now that he’s dead, we’ll probably never find out. But Bettany said the Darth Maul reveal itself had a tangible effect on those who saw Solo at its premiere. “You could really feel it in the room,” he said.

That’s not surprising, considering Darth Maul’s shocking appearance is arguably the high point of the whole movie. What were your favorite Easter eggs or reference in Solo? Let us know in the comments below.

Ghost of Tsushima: What We Want At E3 2018

Revealed at Paris Games Week 2017, Ghost of Tsushima is one of Sony’s newest exclusives. There’s much excitement around the upcoming open world game, as its premise as a historically authentic samurai action game is one its most unique aspects. To prepare you for what’s ahead, here’s what we know about Ghost of Tsushima, as well as what we’re hoping to see from it at this year’s E3.

What We Know So Far

Since Infamous: First Light released in 2014, the general public has been kept in the dark on what developer Sucker Punch Productions has been working on. Sony had confirmed in 2015 that the studio was working on a new game and that it was playable. While details were scarce, this all changed at Paris Games Week 2017 when Sucker Punch Productions finally unveiled Ghost of Tsushima, an open-world samurai-themed action game.

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Ghost of Tsushima is set on the island of Tsushima during the Mongol invasions of Japan in 1294. You play as a lone samurai turned vengeful assassin–likely fighting to drive out the Mongol army from Japan. The game appears to take you to numerous locales across Tsushima, which includes rural villages, bamboo forests, and wide-open fields. A brief instance at the end of the teaser showcased the ability to throw bombs and surprise enemies with a jumping attack from above.

Sony has said little about Ghost of Tsushima since its initial reveal trailer half a year ago. Similar to its approach to God of War, it seems the company is keeping the reveal of new details to a minimum.

What’s Confirmed For E3?

Sony has confirmed that it’ll talk more about Ghost of Tsushima at its E3 2018 press conference. It’s one of the four games that the company will be showcasing in-depth at this year’s show, alongside Death Stranding, Spider-Man, and The Last of Us Part II.

What We Hope To See At E3

The initial teaser only offered a brief glimpse of the areas you’ll be exploring, as well as a couple of examples of the combat maneuvers you can execute. We’re hoping Sony plans to debut gameplay at its upcoming press conference. An example of how a mission plays out would be preferable, as it could offer a showcase of both navigation and combat.

Speaking of combat, as a samurai action game, it’s safe to assume that Ghost of Tsushima will have an in-depth melee combat system. After all, samurai are known for their skill and mastery as swordsman. However, it appears the main protagonist isn’t simply a lone swordsman, but a ninja-like assassin as well. Based on his appearance and his use of explosives, the game will likely also feature elements of stealth. If this is true, we’d love to see how these two styles intermingle in gameplay and how freely you’re able to switch between them during a given situation.

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Aside from Ghost of Tsushima’s general premise, explicit details of its narrative have been left ambiguous. It would be great to hear more background about the game’s protagonist and supporting cast. In addition, we’d love to know more about the antagonist, who you can hear giving the monologue during the reveal trailer.

Lastly, we’re hoping Sony is able to provide a potential release date window for Ghost of Tsushima. With big-name first party exclusives like God of War and Detroit: Become Human already out, it would be in Sony’s best interest to start giving rough launch estimates for its next wave of exclusives.

Borderlands 3: What We Want At E3 2018

A new Borderlands game has been expected for some time now. The series is among 2K’s most successful franchises, and Borderlands 3 has been teased time and again. We know 2K has a new (but as-of-yet unannounced) game for one of its big franchises in the works, although it was recently delayed–rather than releasing by the end of March 2018, it’s not due until sometime between April 2018 and March 2019. That suddenly makes it less likely that E3 2018 is where we get a look at Borderlands 3–or whatever the game ends up being called. Nevertheless, here’s what we know about the potential project, as well as what we’d hope to see from an E3 reveal.

What We Know So Far

Borderlands 3 has not yet been announced, but series creator Gearbox has not been shy about suggesting it’s in the works. Gearbox’s last entry was 2012’s Borderlands 2; that was followed by 2K Australia’s Pre-Sequel and Telltale’s Tales From Borderlands. Back in 2015, Gearbox began openly recruiting for a new Borderlands, with studio head Randy Pitchford calling it “the big one.” Publisher 2K soon after clarified that this was being designed “specifically for next-gen consoles,” which is what PS4 and Xbox One were still referred to as at the time.

There was little word for the next year, but in 2016, Pitchford reaffirmed, “Obviously, there is going to be another Borderlands.” He also added that it wouldn’t necessarily be called Borderlands 3. Subsequently, he said whatever it’s called, it’s unlikely to be released on Nintendo Switch–although it’s not impossible the platform sees some kind of Borderlands title one day.

In 2017, the studio showed off some new technology it was working on to demonstrate “what a future game from Gearbox might look like.” The tech demo strongly resembled the art style of Borderlands, and a character’s face was deliberately obscured, presumably to avoid spoiling something. Pitchford again said, “If you’re a customer that’s looking forward to a future Borderlands game, we’re working on it. We’ll get you soon.”

2K itself has been generally tight-lipped about the new game, although it has repeatedly said “a highly anticipated new title from one of 2K’s biggest franchises” is due out during the current financial year, meaning by the end of March 2019. Pitchford later said something even more on the nose, stating that 90% of Gearbox is “working on the thing I think most of you guys want us to be working on.”

What’s Confirmed For E3?

At this point, there’s no word that the new Borderlands will be unveiled at E3. 2K doesn’t traditionally have its own press conference to announce such a project, but it could easily show up during Microsoft or Sony’s respective showcases. An E3 reveal for 2K’s “highly anticipated new title” made E3 seem like a decent bet for a reveal until it was delayed. Recently, Pitchford and Gearbox have tried to deny the game will be at E3, but that could all be in an attempt to set us up for some surprise–the specific use of the name Borderlands 3 may have been meant to throw us off.

What We Hope To See At E3

It’s been a long wait since Borderlands 2 and The Pre-Sequel, so any reveal would hopefully show what’s taken Gearbox this many years to come up with. Assuming that classes are still in place, we’d like to see some new ones along with returning favorites, like the Gunzerker and Siren. But most importantly, we’re hoping for a large number and wide variety–four just doesn’t seem like enough. For a series that offers up so many weapon choices, expanded character customization options would also be welcome.

That’s not to say the weapons themselves should stay as-is. Borderlands is known for offering a huge arsenal of weapons, but a more diverse array of weapon types, including the melee weapons Gearbox dabbled with in Battleborn, would be great.

That diversity could also extend to the locations you visit. As noted above, Pitchford talked about technology that “allows the scene to simulate in real time as time of day changes or conceivably we have different physics, if we, for example, were to explore different planets. There might be different physics, and the sun and the moons might be in different positions than we’re used to on Pandora.” That wasn’t a promise of what Borderlands 3 will offer, but that’s precisely what we’d hope to see. Don’t just settle for different-looking areas of the same planet.

Whatever planet we’re on, vehicles could be of much greater use. Those allowing your entire party (not just two people) to ride inside would be a start, but we’d also like for vehicles to serve a real role in combat, rather than just a means of transportation.

And while an E3 reveal might not show us everything, there’s one thing we don’t want to see: a heavy reliance on meme-centric humor. You can be funny without leaning on that quite so much.

Further Reading

The Best Walmart Memorial Day Deals: TVs, Gaming Laptops, and More

If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

Summer unofficially kicks off this weekend, and Walmart has tons of stuff on sale to cop now and last through the season. I’ve combed through the site to find some of the best summer time savings on stuff you need to make summer 2018 a fully-realized celebration of the best things in life: grilling food, warm weather, PC games and ultra-high resolution televisions.

The best sale items for Memorial Day at Walmart center around summertime activities. If you’re after more deals on computers, the Dell Memorial Day Sale is where I recommend going if you want to play PUBG at high settings while you wait for your burgers to cook. But Walmart has some solid Intel i7-equipped laptops you can bring with you to the barbecue, too.

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Don’t Expect Overwatch for Nintendo Switch

It doesn’t sound likely that Overwatch will come to Nintendo Switch.

Speaking with Gamespot, Blizzard senior game producer Matthew Hawley discussed the possibilities of Overwatch heading to the hybrid system and mobile devices. “There are challenges in running on the platforms that we’re not already on, otherwise we would probably already be on some of those other platforms,” he said.

“We’ll see where things go. Certainly, there is a huge number of people out there who have Nintendo Switch and mobile phones, but right now, the core development team is focused on supporting the live game.”

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Fortnite: Epic Looking at Keeping a ‘Large Squad Mode’

Fortnite’s popular 50v50 mode — or something very much like it — might become a permanent fixture in the game, according to Epic.

“We’ve heard you about your love for 50v50 and we’re currently evaluating keeping a larger squad mode live at all times for those who enjoy that type of battling more!” the developer said in an update.

Fortnite’s 50v50 mode is one of its most popular, catering to both casual and active playstyles, according to fans of the Limited Time Mode.

The 50v50 LTM first went live at the end of last year after it was revealed at the 2017 Game Awards.

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State of Decay 2 Has Already Seen Over 1 Million Players

More than 1 million players have stepped into the zombie apocalypse with State of Decay 2.

Microsoft announced the milestone on Xbox Wire, adding that over 675 million of the undead have been killed so far. That’s on top of over 6 million bags of snacks eaten, plus over 6 million firecrackers and fireworks used.

State of Decay 2 is the second major Microsoft first-party title to be added to Xbox Game Pass, following Sea of Thieves.

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