Shadow Of War Removing Microtransactions And Here’s Why

Middle-earth: Shadow of War is dropping its big microtransaction system. In a forum post today, developer Monolith said it is releasing a number of free updates to the game in the coming weeks and months to respond to player feedback to make the game better, and among the changes is the removal of some elements from the in-game marketplace.

Responding to concerns that people raised months ago before Shadow of War was even released, Monolith said it is removing all Gold and War Chests from the game’s store. Being able to outright purchase Gold and gain Orc followers through warchests “reduces the immersions in the world and takes away from the challenge of building your personal army and your fortress,” Monolith admitted.

“The core promise of the Nemesis System is the ability to build relationships with your personal allies and enemies in a dynamic open world,” Monolith said. “While purchasing Orcs in the Market is more immediate and provides additional player options, we have come to realize that providing this choice risked undermining the heart of our game, the Nemesis System. It allows you to miss out on the awesome player stories you would have otherwise created, and it compromises those same stories even if you don’t buy anything.”

Currently, you can buy allotments of Gold in packages of 500 ($5), 1,050 ($10), and 2,200 ($20). Regarding the timeline, come May 8 you will no longer be able to buy any Gold in Shadow of War. On July 17, Monolith will permanently remove Gold, Warchests, and the Market itself.

If you have a balance of Gold on July 17, it will be converted to Gold Loot Chests at a rate of 150 Gold to one Gold Loot Chest. If you have less than 150 Gold, this will be converted into just one Gold Loot Chest.

In addition to the microtransaction changes, Monolith is addressing the negative feedback around the Shadow Wars part of the game’s campaign. We noted in our review that this part of the campaign, which sees players defending their fortresses from Sauron, was a slog and not very fun. Monolith is pledging to improve the experience with “new narrative elements,” while it will be streamlined “for a more cohesive experience.” There will be other unspecified “gameplay improvements” coming down the road that will be detailed in future updates from Monolith. This will cover things like further changes to the Nemesis system, as well as new skins and changes to the skill tree. There will also be “gear system upgrades” and “progression updates.”

“The entire team here at Monolith appreciates our dedicated fans, and we feel that these improvements will provide all players with the very best Shadow of War gameplay experience.,” Monolith said.

You can read this detailed FAQ to see a full rundown of what’s changing in Shadow of War and why.

Adult Swim’s Aussie Rick and Morty Parody Special Is a Wild Ride, Mates

While Adult Swim’s 2017 April Fools’ “prank” was the surprise launch of the much-anticipated first episode of Rick and Morty season three, this year’s April 1 Rick and Morty treat was a little weirder: an anarchic re-imagining of the show from Australian animator Michael Cusack.

Cusack’s 11-minute Rick and Morty tribute episode “Bushland Adventures” turns the titular pair into Australians and sees an entirely unhinged Rick force Morty into joining him on an eight-hour road trip to Bendigo in order to get a “green cube.”

The best animated trip down under since Bart vs. Australia. The best animated trip down under since Bart vs. Australia.

Continue reading…

Far Cry 5 Is Ubisoft’s Best Open-World

With the release of last year’s Assassin’s Creed Origins, the Ubisoft portfolio took a turn for the better – with an open-world that encourages exploration through more immersive and intelligent means, Far Cry 5 continues that shift in the juggernaut publisher’s momentum.

In the video above, Rob Handlery, Jean-Luc Seipke, Jake Dekker, and Mike Mahardy share some of their favorite stories from their time in Far Cry 5’s Montana. They also discuss some of their favorite side quests, and compare the game in its entirety to other recent Ubisoft open-worlds.

For more on Far Cry 5, you can read Edmond Tran’s full review here. When you’re finished reading that, you can watch Mike Mahardy’s deep dive into the numerous changes Ubisoft Montreal made to change the series’ long running formula.

New God Of War PS4 Footage Shows Kratos Fighting A Huge Troll

Kratos has a softer side in the new God of War for PS4, but he is still a savage killer who brutalizes people and creatures with his new Leviathan axe and other weapons. With development on the game finished, Sony has now released a new gameplay video that shows Kratos and his son Atreus doing battle with a huge troll and more.

In addition to the combat, the video shows off the new, single-cut camera system and treasure chests you’ll discover in the world. We also get another look at the game’s stunning-looking visuals, which continue to surprise and impress. Unlike past games in the PlayStation series, this one is a Norse mythology story set in Scandinavia.

For more on God of War, you can check out this video that shows off Kratos’ new Leviathan axe and hear from developers about why they went with it instead of his familiar arsenal.

Sony announced that God of War had gone gold earlier this month, meaning the game is ready to be sent off for manufacturing. It is scheduled to release for PS4 on April 20. It will launch alongside a special edition PS4 Pro bundle that features a God of War-themed console and some digital content. It also gets a performance mode with PS4 Pro even if you don’t have a 4K display.

Constantine is Officially Coming to Legends of Tomorrow as CW Renews 10 shows

Constantine is joining DC’s Legends of Tomorrow as The CW has renewed it and 9 other shows for next season.

The Hollywood Reporter confirms The CW will be renewing Arrow, Black Lightning, Crazy Ex-Girlfriend, DC’s Legends of Tomorrow, Dynasty, The Flash, Jane the Virgin, Riverdale, Supergirl and Supernatural.

In May The CW will officially decide whether to continue with The 100, iZombie, Life Sentence, and Valor, as well as determine new series orders. “We have a terrific selection of programming to choose from when we set our fall schedule in May,” CW President Mark Pedowitz said, “with more still to come.”

Continue reading…

Shadow of War Permanently Removes Microtransactions

Several months after its release, Middle-earth: Shadow of War is permanently removing all microtransactions.

Posted on WB Games’ official website, the announcement stated that being able to buy orcs with real-world money undermines the experiences born from Shadow of War’s Nemesis System.

“The core promise of the Nemesis System is the ability to build relationships with your personal allies and enemies in a dynamic open world,” reads the post. “While purchasing Orcs in the Market is more immediate and provides additional player options, we have come to realize that providing this choice risked undermining the heart of our game, the Nemesis System. It allows you to miss out on the awesome player stories you would have otherwise created, and it compromises those same stories even if you don’t buy anything. Simply being aware that they are available for purchase reduces the immersion in the world and takes away from the challenge of building your personal army and your fortresses. In order to fully restore the core promise of the Nemesis System, we’ll be permanently removing Gold, War Chests and the Market from Shadow of War. This means the option to purchase Gold with real-world money and the ability to gain Orc Followers from War Chests will be removed.”

Continue reading…