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Into The Breach Review
A lot of tactical depth can happen on a simple eight-by-eight grid. Into The Breach, the follow-up to the legendary FTL: Faster Than Light from Subset Games, creates a fantastic variety of turn-based tactical battles between your team of three mechs and giant, city-destroying kaiju monsters. On a regular basis, Into The Breach makes me scratch my head and wonder how I’m going to get out of this mess alive. And on a few of those occasions, it’s a thrill when I actually do.
Aside from the subtly detailed animations, the colorful and easily readable pixel-art graphics style does risk Into The Breach being mistaken for a typical simplistic mobile game – though, to be honest, I very much hope it’s eventually ported to phones so I can play it everywhere I go. On the most surface of levels, it’s about moving your units into position to shoot, punch, bombard, push, or otherwise affect the waves of monsters that erupt from the ground, and uses an XCOM-like one move, one attack per turn system that’s become common since 2012. But the way its countless smart rules interact with each other makes learning the nuances of its battle system one of the most rewarding tactical experiences I’ve played in years.
Our Must-Watch OCE Esports Clips From The Last Week!
Staying local this week in the highlights, but that doesn’t mean we’re short of great moments! Rocket League served up a fantastic battle as the OCE Open Series came to a close. League of Legends’ Headspace Round raised awareness of how to maintain a healthy mind and barely avoided the biggest upset of the season, CSGO team XXXX secured a spot in the DreamHack Masters Marseille 2018 Asian Closed Qualifiers, and the A-League’s E-League showcased some spectacular FIFA.
Be sure to head over and check out the rest of the esports hub! Remember you can email tips to me esportsau@ign.com or you can just click to send me an email. If you want, you can tweet suggestions at me as well, my twitter is down the bottom of this article.
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Stardew Valley Creator’s ‘Secret’ Next Game In Development
Stardew Valley creator, Eric Barone has has said his next project is now “in the works”, and teased there may be more besides.
Celebrating his debut farm sim’s birthday, Barone tweeted: “With
close, my next (secret) game in the works, and more… there’s lots to look forward to.” It’s not clear exactly what Barone means when he says “and more” – is that more Stardew Valley, or a second new project?
Today is the 2 year anniversary of Stardew Valley. I’ve got that strange sensation of both the shortest and longest 2 years of my life. Thanks for joining me on this journey everyone. With MP close, my next (secret) game in the works, and more… there’s lots to look forward to