Godfall Early Review Impressions

Developer Counterplay Games has described Godfall and its mixture of action RPG-style loot progression and third-person melee combat as a new type of genre: the looter-slasher. After spending five hours with Godfall–which included an abundance of loot and plenty of things to slash (or stab, crush, and beat to a pulp)–it’s clear that this modest twist on the looter-shooter holds up, even if there’s little about it that feels intrinsically “new.”

Godfall’s influences are apparent from the get-go, ranging from games like Diablo and Borderlands to Monster Hunter and Warframe. So far, after fighting my way through the opening few missions, Godfall doesn’t yet feel derivative of any one of these influences. Familiar as many of its elements may be, Counterplay presents them in such a way that it never imitates any one game, instead combining all of these facets with some original ideas to create something almost singular.

As with any game like this, however, Godfall will still live and die on the quality of its combat and loot progression. Although you start the game equipped with a basic longsword, your arsenal eventually grows as you loot chests, defeat enemies, and complete missions. Godfall has the usual assortment of gear rarities, from common up to legendary, while your collection of weapon types includes a rangey polearm, rapid dual blades, and a hefty warhammer, among others. Each weapon type dictates your playstyle, although they all share the same basic combos and an array of abilities that can be unlocked via a skill tree.

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AEW Wrestling Game From Former WWE 2K Team Revealed

Dynamite, All Elite Wrestling‘s weekly TNT series, recently celebrated its one-year anniversary, and there is another milestone on the horizon. AEW is launching multiple video games, one of which is from Yuke’s, the developer of numerous WWE 2K titles.

During the AEW Games event on YouTube, which began 47 minutes after its scheduled start time, three new games were announced, one of which was being developed by Yuke’s. Footage was shown of Kenny Omega vs. Chris Jericho, and Hikaru Shida interferes. While AEW doesn’t have intergender competition, it seems like the AEW game will. Hosted by Omega, Dr. Britt Baker, Cody, and Aubrey Edwards, the untitled game is currently in development. There is no release date set at this time.

Previously, Yuke’s was behind games like the Smackdown series, along with WWE 2K’s series–alongside Visual Concepts. Yuke’s left development after WWE 2K19, the year before 2K’s notoriously glitchy and unpolished WWE 2K20 was released.

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Assassin’s Creed Valhalla: 5 Tips On Best Managing Your Settlement

Assassin’s Creed Valhalla features a massive world to explore during the age of the Vikings. The world of Valhalla has an impressive sense of scale, and you will have your work cut out for you when taking on new missions and unearthing the many secrets that the land has to offer. One of your safe havens in the game is the settlement of Ravensthrope, which is your main base of operations in the campaign. As you continue with Eivor’s story, you’ll uncover some unique opportunities to expand the settlement in some interesting ways.

In this guide, we’re highlighting some key details to consider when it comes to building your base and expanding Eivor’s influence in England and beyond. While the settlement opens up early in the game, you’re only scratching the surface of what opportunities it can bring you for the first 10 or so hours of the campaign. Along with fishing, hunting, and online trading, the settlement can also introduce new quest lines that will let you bond with its inhabitants. So here’s a quick rundown of some things to consider when it comes to building your base.

Patience Is Key

Surprisingly, this is one of the more critical things to consider when working on your settlement. As soon as you reach England and break ground on your new base of operations, you’ll likely want to drop everything and focus on recruiting followers, building new structures, and generally just making your base the best it can be. Building your settlement is very much a long-term project in Valhalla, and while you can take part in raids to net some new resources, you’ll need to level up more and take on new story missions to continue building it beyond your more modest means in the opening hours.

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PS4 Pro vs PS5: Days Gone

Want to know how much of a difference a PS5’s optimization patch adds to your PS4 games? Check out this comparison of Days Gone, running on PS4 Pro and PS5 with the latest patches.

Call Of Duty: Black Ops Cold War Camo Toothbrush Sales Will Benefit Military Veterans’ Charity

The official Call of Duty charity of military veterans has announced a partnership with a toothbrush company to help raise money for veterans looking for work after leaving the service.

The Call of Duty Endowment and Burst Oral Care have announced a special-edition Sonic toothbrush that has a camo print inspired by Call of Duty: Black Ops Cold War. Burst is donating 20 percent of each toothbrush sold, and it guarantees a minimum of a $100,000 donation to the Call of Duty Endowment.

The toothbrush costs $100 USD on its own, while you can also purchase a bundle that comes with various extras like a travel case, floss, and toothpaste, and a snapback hat for $130 USD.

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Assassin’s Creed Valhalla Narrative Director Shares Hot Tip For Getting More Story

Assassin’s Creed Valhalla has a strong narrative, one that places the game in an interesting position within the AC canon that long-time fans of the series will likely appreciate. But if you want to get absolutely everything out of its story, you’ll need to be proactive, the game’s narrative designer has explained.

Ubisoft Montreal’s Darby McDevitt has taken to Twitter to encourage Assassin’s Creed fans with an interest in the “modern day” storyline running through the series, which started with Desmond Miles in the very first game, to log out of the Animus at regular intervals throughout the game’s story.

“We don’t kick you out of the Animus often, BUT we do update Layla’s dialog with her colleagues quite a few times,” McDevitt says, “usually after major events in the Eivor-Sigurd storyline.”

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