Blumhouse ‘Hasn’t Quite Figured Out’ Five Nights At Freddy’s Movie

Jason Blum has revealed that the Five Nights at Freddy’s movie is still in active development, though he admits the Blumhouse team “haven’t quite figured it out” yet.

Speaking to Inverse about the long-gestating video game adaptation, Blum opened up about some of the challenges that the creative team have faced in trying to bring the story to the big screen. He revealed it had been particularly difficult to choose which narrative threads to pick up for the screenplay, considering the range of expansive stories within the Five Nights universe.

“It’s still active,” Blum assured fans. “We haven’t quite figured it out, but we’re getting closer every day.”

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He elaborated further, saying, “The story is the big challenge. You know, Five Nights at Freddy’s should have been easier because there are books, there’s a lot of lore and storytelling. For a video game, I think it has more storytelling than almost any other. But still, the story goes down so many rabbit holes. It goes down so many different directions. It’s big. Choosing which part to tell the first time out of the gate — and how to tell it — has been tricky.”

A movie based on the creepy video game franchise has been planned since 2015 but the movie has been met with several delays and roadblocks during its development. In February 2018, it was announced that Chris Columbus would direct and write the movie while also serving as a producer alongside Blum and Five Nights at Freddy’s creator Scott Cawthon. However, the production hit another snag in November 2018 when Cawthon rejected the greenlit screenplay.

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For those unfamiliar with the FNaF franchise, the original 2014 video game follows a group of animatronic robots terrorizing a security guard at a Chuck E Cheese-esque kid’s restaurant called Freddy Fazbear’s Pizza. The popular horror video game series spans several titles, including a number of sequels, prequels, spin-offs, and even some bestselling novels.

The Five Nights at Freddy’s movie is just one of many titles in a growing slate of video game movies and TV series’ that have been announced, planned, or are currently in production, including Amazon’s Fallout TV seriesNetflix’s Cyberpunk 2077 anime, and Sega’s live-action Yakuza movie, which is being produced by Erik Barmack, Roberto Grande and Joshua Long.

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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Aquaman Star Jason Momoa “Couldn’t Get Work” After Game Of Thrones

Aquaman stands as the most successful DC movie ever made, and its lead actor, Jason Momoa, is now one of the world’s biggest movie stars. But unlike many of his peers, Momoa is relatively new to the celebrity A-list. In a new interview, he has revealed that his breakout role on Game of Thrones was followed by several years of struggling to pay the bills.

Talking to with Instyle, Momoa explained that he struggled to find work after he left Game of Thrones in 2011, after playing Khal Drogo in the first season of the hit show. “I mean, we were starving after Game of Thrones,” he said. “I couldn’t get work. It’s very challenging when you have babies and you’re completely in debt.” Momoa has two children and is married to actor Lisa Bonet.

The star stated that it was only being cast in 2017’s DC movie Justice League that turned things around financially. Since then, Momoa has appeared in 2018’s Aquaman and will be seen next year in Denis Villeneuve’s big budget adaptation of the classic sci-fi novel Dune.

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Phil Spencer Has ‘Played Quite a Bit’ of Elden Ring

Head of Xbox Phil Spencer has played ‘quite a bit’ of Elden Ring, the upcoming Hidetaka Miyazaki game with writing contributions from George R.R. Martin – and calls it “clearly the most ambitious game” Miyazaki has made.

Speaking to GameSpot, Spencer was asked how much of Elden Ring he’d seen, and replied: “I’ve seen actually quite a bit. I’ve played quite a bit.” That will come as a surprise to many, given that the game’s development has been so quiet that the game’s fan-run subreddit has essentially invented its own fantasy version of Elden Ring.

As you might expect, Spencer stayed tight-lipped, but made clear his excitement for the project: “I can’t tell you much other than, as somebody who’s played all of Miyazaki’s games over at least the last decade, this is clearly the most ambitious game that he’s done.

“I love his games, but seeing some of the gameplay mechanics stuff that he’s tackling, that he and the team are tackling this time, of the setting, working with another creator in terms of story. I love it. I love seeing him challenging himself. He’s a good friend of mine, expanding his horizons. I think it’s a good thing.”

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Spencer also explained the dynamic of playing the game in front of its creator: “When he has me play – I go over – he has to leave the room. I think that’s because I’m a bad player. And then he comes back, and we have a conversation about things that I think. He’s so passionate about what he does, it’s one of the things I just love about getting to work with him on some of these games, and seeing them come to our platform.”

That was, unfortunately, all Spencer said on the subject, meaning many, many details remain unknown. After a 2 minute, 20 second teaser at E3 2019, we’ve seen and heard practically nothing of the game. What we know is that it’s an open world Souls-like game directed by Miyazaki, and with writing contributions from Game of Thrones’ George R.R. Martin. Miyazaki has previously called it an ‘evolution’ of the Dark Souls formula.

Since those early hints, however, we’ve yet to learn more, with FromSoftware thanking fans for their enthusiasm anyway. While fans may have to wait a while to actually play Elden Ring, they will soon be able to play a remaster of FromSoftware’s Demon’s Souls, as it is a launch title for the PlayStation 5.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Ubisoft Apologizes, Will Change Assassin’s Creed Valhalla Ableist Language

Ubisoft has apologized for an instance of ableist text found in Assassin’s Creed Valhalla after an accessibility advocate pointed out the problematic language. The company has promised it will be addressed with a future patch.

Courtney Craven, founder of the accessibility site Can I Play That?, tweeted about the text describing a character named Eorforwine, who suffered from severe burns. The description says she was “horribly burned in a childhood accident” and is now “terrified someone will see her disfigured face.”

Craven said that it’s “absolutely unacceptable to talk about facial differences this way.” She also described the embarrassment of seeing the game representing burns this way while sitting next to her girlfriend, who “is a burn victim and spent many years ashamed of her scars.”

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Best Black Friday 2020 PlayStation Plus Deals

If you’re buying a PS5 this holiday, one of the most important add-ons you should pair with your new console is a PlayStation Plus subscription. With Black Friday sales gearing up now and potentially lots of new PlayStation owners out there, we’ve rounded up the best PlayStation Plus deals. PS Plus grants access to online multiplayer, unlocks cloud save functionality, and comes with monthly free games. The freebies will continue to be backwards-compatible PS4 games for the time being, but for the rest of the year you can claim the PS5 version of Bugsnax. Sony has also added a new perk: the PS Plus Collection. Subscribers get a library of PS4 hits, including titles like God of War, The Last of Us Remastered, and Bloodborne.

If you’re looking to pick up some new games for cheap, we’ve got you covered with our roundup of the best Black Friday PS5 and PS4 game deals. Multiple retailers have already released full Black Friday ads featuring a ton of gaming deals, including Best Buy and GameStop.

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Xbox Series X Apparently Has Next-Gen Ping Pong Ball Floating Features

With the launch of the Xbox Series X and PS5 this week, comparisons between the two consoles and what they’re capable of are inevitable.

Discussions between graphical power and loading times are to be expected, but if there’s one area where the Xbox Series X has a definitive edge over the PS5 it’s in the levitation department–specifically its ability to suspend a ping pong ball in the air and thus end the next-gen console wars before they can even begin.

SnowFlakesMilkHoney on Reddit showed off the Xbox Series X’s ability to not only suspend multiple games in a fixed state but also a ping pong ball, using the console’s vertical orientation and large heatsink to levitate a hefty .095 oz sphere in defiance of Sir Isaac Newton’s various laws of gravity.

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Phil Spencer On Xbox And Japan, Halo’s Future, Playing Elden Ring, And More

Xbox, as a brand, is the healthiest it has been in many years. After the tumultuous launch of the Xbox One, the platform holder has been realigning its strategies and, at the same time, moving in bold new directions.

Under the leadership of Phil Spencer, the company has pioneered Xbox Game Pass, a Netflix-like subscription service that offers a large library of games for a relatively low subscription fee. It has been a success, at least in the perception around it and the genuine value it offers its customers.

Game Pass, along with its expansion to PC, a cloud gaming service in xCloud (now incorporated into Game Pass Ultimate), efforts to improve accessibility, and meaningful changes to the Xbox One experience have allowed Xbox to turn a stumble into a steady jog towards success. Now, however, with the launch of two new consoles, it feels like it’s about to break into a sprint.

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